Here's the thing... the harvest only becomes "obsolete" if this cycle proves they can unilaterally destroy or repurpose a true-AI race (the Reapers) they have come into conflict with, or choose synthesis and thereby eliminate the problem. In doing so, we prove we won't *always* be wiped out by synthetic opponents, and need not be preserved in Reaper form.
If Shepard decides not to use the Crucible, it necessitates the need for the harvest all over again. We fail to prove an exception to the organic races the catalyst observed during Leviathan era, but rather, we reinforce the notion that we are incapable of saving ourselves. In this case, it is a display of mental incapability, as the only organic who was physically capable enough to get far enough to make any solution take place is unable to overcome emotional issues causing inaction.
It's a classic case of machine-logic, and it even exists in real life. Example: a pro football team kicking an extra-point kick, after the clock has expired, and team already has enough points to win. It would seem to be a meaningless practice, and it is, but it is necessary for statistical reasons -- everything from black-box simulators to Vegas gambling.
The catalyst won't surrender, because to him, there's no concept of war to begin with. It's not about saving his troops (if he even sees the Reapers as "troops" at all). There is only his solution, the conflict that arises from it with organics, and the new variables introduced by the Crucible. It's the reason why he reveals Destroy and Control options as available to you, though he doesn't much support either of them.
Modifié par HYR 2.0, 18 janvier 2013 - 07:54 .





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