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Why the catalyst won't surrender.


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#51
Dragoonlordz

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The Night Mammoth wrote...

And you can't see how that would make even less sense given the events of the story preceeding? 

If its primary fuction is to prevent conflict then it's a monumental failure, because not only does it fail to prevent independant conflicts, the geth and the quarians, and the Metacon War in the previous cycle, it also instigates them, indirectly, by controlling the zha'til and the geth, influencing the geth earlier on, and aiding the machines of the Metacon war, and directly, being a machine who repeatedly attacks and instigates galaxy wide wars with organics. 

On top of that, it makes no sense to even try because, aside from being insanely destructive, there's no reason why synthetic and organic conflicts take precedent over any other, and require special attention to be stopped. 


It does not start any of those conflicts. It does not instigate any of them not directly or indirectly. Like I said it's role and purpose is to prevent the conflict and it's solution is not micromanaging the galaxy and every race but instead to begin a cycle of resets to try again and see if the next cycle they fail the test once more. The Reapers may never have even tried to cull the galaxy this time if the galaxy had not already failed that test when Quarians created the Geth then started a conflict with them. Every single cycle they have failed the test so every single cycle he has tried to reset it back to zero.

It's solution it admits is not working it seems because organics continue to fail that test. So now that you have created the crucible it now has more potential solutions that might work. Either converting all to synthetic organic hybrid therefore can never fail the test of organic vs synthetic since everyone is both organic and snyhtetic, it can give you a chance by giving over control to you and maybe you can come up with a solution or you can destroy all synthetics and therefore cannot be conflict with that which no longer exists once more essentially you become like the catalyst and reset the galaxy for it.

Each reset and cull of the organics serves the same purpose as destroy ending which destroys all synthetics. It is erradicating one side or the other and waiting to see if the suviving side creates more conflict with each other (with it's cull it culls the organics which are the ones which create synthetics who always begin to fight with their creations for period of time and yours being destroy is culling the synthetics so you have no synthetics to create conflict with for period of time).

#52
Ticonderoga117

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Dragoonlordz wrote...
It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Wrong. The Catalyst leaves technology behind that helps these conflicts start and leaves the possibility of these conflicts exploding beyond the boundaries that would normally exist and threaten the entire galaxy!

#53
3DandBeyond

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Sejborg wrote...

The harvest as a solution isn't broken. It just isn't the best anymore.


The kid says his solution (the reapers) no longer works.  No, it isn't (just) broken, it's evaporated.  A non-working solution is not a solution anymore.  Say you have a computer.  It no longer works.  Ok, yeah it's broken.  But, it no longer works.  Do you keep trying to power it on even though it won't turn on?  Do you keep hitting keys on the keyboard and look at your monitor, expecting it to spring to life?  I doubt it.

#54
teh DRUMPf!!

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3DandBeyond wrote...

HYR 2.0 wrote...

  Okay, so a lot of people are irked over the fact that the catalyst doesn't just pack it in after admitting his solution is broken.

Here's the thing... the harvest only becomes "obsolete" if this cycle proves they can unilaterally destroy or repurpose a true-AI race (the Reapers) they have come into conflict with, or choose synthesis and thereby eliminate the problem. In doing so, we prove we won't *always* be wiped out by synthetic opponents, and need not be preserved in Reaper form.


Not said at all by the catalyst.  He says his solution no longer works.  He doesn't say it will keep working until I find a new one.  He says he has new solutions or needs a new one and then he has 3.  He does not say his solution (the reapers) are obsolete.  He says his solution no longer works.  He tends to always speak in absolutes.  He's a supposed logic device so he would use absolutes.  Always, inevitable, no longer.  He doesn't care for us to prove that "we won't always be wiped out by synthetics", he doesn't even care if any organics are wiped out by synthetics.  He believes that synthetics will inevitably kill ALL organics.  Again, absolutes.  So, as a logic device, a solution that no longer works would be like him trying to continually add 1 + 1 to get 3.  It can't happen, so he would not do it.  A solution that does not solve his problem, could not and would not be used by him.  It's absolute.


The catalyst's dialogue is confusing and sends a lot of mixed/unclear messages. In many ways, his visual representation as a small child is fitting, since he articulates himself so poorly and is frustrating to talk to.

So it falls on us to make sense of it.

What he says: "Without us to stop it, synthetics will wipe out all organics."
What he means: "Advanced organic species will create synthetic life and eventually come into a conflict with those synthetics that will lead to the organic species' extinction."

^ Synthetics won't go hunt down all organics for blood, it typically does not concern other parties other than the creators and the created, and synthetics will not necessarily always cast the first stone.

Also, when the catalyst says "No, you can't" (in response to Shepard's "I think we'd rather keep our own form) he's not speaking in the present, he is speaking in the past. We do, actually, have choice/hope to do so (courtesy the Crucible variables).


If Shepard decides not to use the Crucible, it necessitates the need for the harvest all over again. We fail to prove an exception to the organic races the catalyst observed during Leviathan era, but rather, we reinforce the notion that we are incapable of saving ourselves. In this case, it is a display of mental incapability, as the only organic who was physically capable enough to get far enough to make any solution take place is unable to overcome emotional issues causing inaction.


Nope.  A non-working solution is no longer a solution.  I'm organic and am supposedly less logical than he is and I don't see things in absolutes of off and on, yes and no, 0 and 1.  And yet, I know that if I keep doing the same thing over and over again and expect a different result, that is futile.  He would never keep harvesting if that is true.  At the moment he discovers the solution no longer works, he'd stop doing it.


The solution "works" just fine, it's just unnecessary if -- and only if -- organics prove they can be preserved without it.

3DandBeyond wrote...

HYR 2.0 wrote...
It's a classic case of machine-logic, and it even exists in real life. Example: a pro football team kicking an extra-point kick, after the clock has expired, and team already has enough points to win. It would seem to be a meaningless practice, and it is, but it is necessary for statistical reasons -- everything from black-box simulators to Vegas gambling.


Yes, it is machine logic.  That football team is composed of real people who are following logic.  They go for the point because they can and because there is some sort of thing that does matter. Using a non-working solution to solve a problem is not something that makes sense.  Consider that football team and say that every time they try to kick for the extra point they use the worst place kicker they can find, and he always misses.  By your logic, they should just keep using him, because at least he's kicking the ball.


You analogy has confused the ideas of both "working" and "solution." But I've already addressed that above.

To revisit my example... the athletes' only purpose is to play and win the game. However, even if they already have enough point to win and there is no time left on the clock, they must still kick the extra-point. If they refuse to, they will be forfeitted, and the other team would get the win.

That's basically what's going on with the Crucible.



3DandBeyond wrote...

And yet, the kid does understand concepts and does also understand he's creating conflict (which he wants to stop supposedly) and war (when he's tasked with achieving peace).  You can't tell a machine that the color green is green and that blue is blue and then demand that the machine always pick blue when you ask for green.  The kid is told to achieve peace and in so doing he creates the opposite of it.  If he understands what peace is, we are supposed to expect he does not understand what war is.


He's not told to achieve peace, he's told to preserve organics in any way he can.


So even by your own admission he's creating conflict, right?  Funny that a synthetic that is tasked with saving organic life and stopping conflict between synthetics and organics (specifically with organics as the victims), is using synthetics to create conflict that is taking organic life, killing organics.


Not killing, preserving into Reaper form. Granted, some die outright, but the overall goal is still accomplished.

#55
Dragoonlordz

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Ticonderoga117 wrote...

Dragoonlordz wrote...
They were in the process of preparing to reset the galaxy back to zero. The Rachni were used as tools in that preparation. It had already been decided to repeat the cycle because yet again the organics had already created the conflicts it has been trying to prevent when reset that galaxy each cycle. This galaxy had already failed the test when the Quarians created the Geth only to then start a synthetic organic conflict once more and it (cataylst) was beginning to start a reset. The result of that conflict does not make any difference, it was designed to stop conflicts from occuring, if it already occured (aka Geth and Quarians) then by its logic the cycle already failed and required a reset to try again.

Seriously it's not that hard a concept to grasp. If know anything about programming then you know a program is created with variables and parameters. Command line instructions such as (if) x happens (else) do y. If x was conflict between organics and synthetics, then y start a galaxy reset. The problem and flaw the Leviathans forgot about due to overconfidence is they potentially never added the variable z (different action taken based on result of aforementioned conflict). Therefore it becomes a simple test of if a cycle develops synthetics and then creates conflict with them it automatically procedes with a culling and try again aka galaxy reset.


So wait, let's break this down.

Goal: Stop conflicts.

Right?

Ok. So why doesn't it DO ANYTHING to stop the conflict?

That's like me saying: "Ok, I'm going to stop fires from burning down my home"
Except I leave candles burning during the night, overload electrical sockets, and then when something catches fire, say "to hell with it" and let the fire rise.

Does that make any sense what so ever, especially when I'm able to wield a device that will stop the fire cold the moment it pops up? Hell no.

And what's the definition of insanity? Doing the same thing over and over again expecting a different outcome? Yeah, the kid is bat **** insane.


It is a flawed construct. You are told as much in the game, it was designed flawed by it's creators. The flaw created a situation where it came up with the solution of if conflict occurs begin reset procedure. As opposed to if conflict occurs and organics win do not reset. It is designed to have flawed logic which is why turned on it's creators in first place (they had already failedit's test) and that flaw makes it turn the whole galaxy into a continual loop of test if x happens do y and try again. With (y) being reset and try again. Next cycle if x happens reset, next cycle if x happens do reset. Each and every cycle since it's creation has failed this simple test it created with (x) being if organics create synthetics and conflict occurs between them.

#56
3DandBeyond

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Ticonderoga117 wrote...

Dragoonlordz wrote...
It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Wrong. The Catalyst leaves technology behind that helps these conflicts start and leaves the possibility of these conflicts exploding beyond the boundaries that would normally exist and threaten the entire galaxy!


Yep and the Catalyst (using Sovereign) incited the heretics. 

That tech is used to force organics to develop their advancement along a path ordained by the reapers to fit their timeline.

And apparently the large skyscraper sized elephant in the room is not an example of such conflict.  How many fish in fish tanks had to die as reapers smashed in homes and office buildings?  But, they're just misunderstood, you know because no one ever tries to put a cleansing fire out.

#57
Ticonderoga117

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Dragoonlordz wrote...

It is a flawed construct. You are told as much in the game, it was designed flawed by it's creators. The flaw created a situation where it came up with the solution of if conflict occurs begin reset procedure. As opposed to if conflict occurs and organics win do not reset. It is designed to have flawed logic which is why turned on it's creators in first place (they had already failedit's test) and that flaw makes it turn the whole galaxy into a continual loop of test if x happens do y and try again. With (y) being reset and try again. Next cycle if x happens reset, next cycle if x happens do reset. Each and every cycle since it's creation has failed this simple test it created with (x) being if organics create synthetics and conflict occurs between them.


So, why are we forced to bow down to this thing to win? Just removed the flawed thing and let the Galaxy do... whatever it wants to do.

#58
3DandBeyond

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Dragoonlordz wrote...



It is a flawed construct. You are told as much in the game, it was designed flawed by it's creators. The flaw created a situation where it came up with the solution of if conflict occurs begin reset procedure. As opposed to if conflict occurs and organics win do not reset. It is designed to have flawed logic which is why turned on it's creators in first place (they had already failedit's test) and that flaw makes it turn the whole galaxy into a continual loop of test if x happens do y and try again. With (y) being reset and try again. Next cycle if x happens reset, next cycle if x happens do reset. Each and every cycle since it's creation has failed this simple test it created with (x) being if organics create synthetics and conflict occurs between them.


Uh, so which is it?  If conflict occurs the reapers begin a reset procedure or if conflict occurs the cycle already failed?  Or, if conflict does not occur, be sure and make certain it does?  You already said that the geth quarian conflict proved the cycle failed and yet the kid never says that conflict must exist for the harvest to start.  He says the conflict will always exist so the harvest must start.  In fact, when Sovereign came on the scene there was no active conflict occurring.  And then he created it.

#59
Dragoonlordz

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Ticonderoga117 wrote...

Dragoonlordz wrote...
It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Wrong. The Catalyst leaves technology behind that helps these conflicts start and leaves the possibility of these conflicts exploding beyond the boundaries that would normally exist and threaten the entire galaxy!


It does not leave behind technology on purpose, if I lose my wallet I am not to blame for what someone who finds it does with it. Especially if it was not me who lost my wallet aka someone in my house uses it then leaves it somewhere which is major difference between Catalyst leaving things or losing things which is not possible since it has never left the Citadel and a Reaper x or y losing something. The catalyst does not micromanage every single action of a Reaper, it sets the goals and the Reaper has it's own persona and method of achieving that goal as long as that goal is being worked towards. If I lost my wallet in something the size of a galaxy then even more so.

#60
teh DRUMPf!!

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Ticonderoga117 wrote...

So... it's not ok for organics to do it to organics... except when you say so.


What other option did the galaxy have?


And let's not forget the Krogan!


What about them?


Or, they may have been a proxy similar to the Collectors.


So if the purpose of the Reapers is to preserve life, why are they threatening to lose an entire species?!


If they're all indoctrinated, preserving the rachni would be short work.

Or maybe it was actually Leviathan.

#61
3DandBeyond

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HYR 2.0 wrote...
snipped

He's not told to achieve peace, he's told to preserve organics in any way he can.


So even by your own admission he's creating conflict, right?  Funny that a synthetic that is tasked with saving organic life and stopping conflict between synthetics and organics (specifically with organics as the victims), is using synthetics to create conflict that is taking organic life, killing organics.


Not killing, preserving into Reaper form. Granted, some die outright, but the overall goal is still accomplished.


No, he is not told at all to preserve organics in any way he can and he clearly says what he is supposed to do-achieve balance, peace, and create a connection between synthetics and organics.  He somehow takes that to mean preserve, but he understands destruction and the cessation of life.  He may not care about it, but he knows what it is and yet he says he isn't doing that.  But he is.  And he says specifically that he had to destroy his creators-so much for preserving.  Maybe he needs a new dictionary but mine does not say that destroy=preserve.

#62
3DandBeyond

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Dragoonlordz wrote...

Ticonderoga117 wrote...

Dragoonlordz wrote...
It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Wrong. The Catalyst leaves technology behind that helps these conflicts start and leaves the possibility of these conflicts exploding beyond the boundaries that would normally exist and threaten the entire galaxy!


It does not leave behind technology on purpose, if I lose my wallet I am not to blame for what someone who finds it does with it. Especially if it was not me who lost my wallet aka someone in my house uses it then leaves it somewhere which is major difference between Catalyst leaving things or losing things which is not possible since it has never left the Citadel and a Reaper x or y losing something. The catalyst does not micromanage every single action of a Reaper, it sets the goals and the Reaper has it's own persona and method of achieving that goal as long as that goal is being worked towards. If I lost my wallet in something the size of a galaxy then even more so.


Uh, the game says they do so on purpose.  That they are doing so in order to have life develop on the path they ordain.  I think Sovereign said something about this.  It isn't an accident. 

#63
Dragoonlordz

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3DandBeyond wrote...

Dragoonlordz wrote...



It is a flawed construct. You are told as much in the game, it was designed flawed by it's creators. The flaw created a situation where it came up with the solution of if conflict occurs begin reset procedure. As opposed to if conflict occurs and organics win do not reset. It is designed to have flawed logic which is why turned on it's creators in first place (they had already failedit's test) and that flaw makes it turn the whole galaxy into a continual loop of test if x happens do y and try again. With (y) being reset and try again. Next cycle if x happens reset, next cycle if x happens do reset. Each and every cycle since it's creation has failed this simple test it created with (x) being if organics create synthetics and conflict occurs between them.


Uh, so which is it?  If conflict occurs the reapers begin a reset procedure or if conflict occurs the cycle already failed?  Or, if conflict does not occur, be sure and make certain it does?  You already said that the geth quarian conflict proved the cycle failed and yet the kid never says that conflict must exist for the harvest to start.  He says the conflict will always exist so the harvest must start.  In fact, when Sovereign came on the scene there was no active conflict occurring.  And then he created it.


Firstly those are the same thing so there is no "or" in that applicable. Conflict occurs = failure so begins reset.

The conflict has always existed in each and every single cycle since the dawn of it's creation. As far as evidence goes it has enough validity to make such an observation. The conflict had already happened by the time Sovereign started to make his move towards reseting the cycle, the cycle had already failed by that point back on the Quarian homeworld when the Quarians already opened fire and started the conflict with their creations.

#64
Dragoonlordz

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3DandBeyond wrote...

Dragoonlordz wrote...

Ticonderoga117 wrote...

Dragoonlordz wrote...
It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Wrong. The Catalyst leaves technology behind that helps these conflicts start and leaves the possibility of these conflicts exploding beyond the boundaries that would normally exist and threaten the entire galaxy!


It does not leave behind technology on purpose, if I lose my wallet I am not to blame for what someone who finds it does with it. Especially if it was not me who lost my wallet aka someone in my house uses it then leaves it somewhere which is major difference between Catalyst leaving things or losing things which is not possible since it has never left the Citadel and a Reaper x or y losing something. The catalyst does not micromanage every single action of a Reaper, it sets the goals and the Reaper has it's own persona and method of achieving that goal as long as that goal is being worked towards. If I lost my wallet in something the size of a galaxy then even more so.


Uh, the game says they do so on purpose.  That they are doing so in order to have life develop on the path they ordain.  I think Sovereign said something about this.  It isn't an accident. 


You are confusing two different things, leaving the relays present so all end up in one place which they do just incase fails the test is different to leaving technology behind to create conflict between synthetics and organics which they never told you they did or was doing. The former they do the second they do not. Your adding your own context to what they said without them adding such context themselves.

Modifié par Dragoonlordz, 18 janvier 2013 - 09:49 .


#65
GreyLycanTrope

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Mass Relays help connect the galaxy and make the harvest easier, not to mention it's rather effective trap when they usually get shot down. However connecting the galaxy in such away also has the down side of a potentially hostile being able to destroy the others. We've seen this with Rachni, killer synthetics determined to kill organics would fall under the same category.

Modifié par Greylycantrope, 18 janvier 2013 - 09:47 .


#66
The Night Mammoth

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Dragoonlordz wrote...

The Night Mammoth wrote...

And you can't see how that would make even less sense given the events of the story preceeding? 

If its primary fuction is to prevent conflict then it's a monumental failure, because not only does it fail to prevent independant conflicts, the geth and the quarians, and the Metacon War in the previous cycle, it also instigates them, indirectly, by controlling the zha'til and the geth, influencing the geth earlier on, and aiding the machines of the Metacon war, and directly, being a machine who repeatedly attacks and instigates galaxy wide wars with organics. 

On top of that, it makes no sense to even try because, aside from being insanely destructive, there's no reason why synthetic and organic conflicts take precedent over any other, and require special attention to be stopped. 


It does not start any of those conflicts. It does not instigate any of them not directly or indirectly.


Since maybe the third sentence out of its mouth when you first meet is an affirmation that it controls the Reapers, yes it does. It corrupts the zha'til, turning them on the Protheans, it sends Sovereign to manipulate the Geth and cause them to leave the Veil after 300 years of intentional isolation from organics, in order to use them as foot soldiers against organics, and it helps the machines of the Metacon war defeat the protheans. 

Being a synthetic itself, whenever it makes the Reapers attack organics it's causing a conflict between synthetics and organics.

Additonally, it used its synthetic creations to instigate a short conflict with the Leviathans all those years ago, which it won.

On top of the ones it doesn't do anything to prevent at all, I'd say it's one monumental failure if its purpose is to prevent conflict. 

Not that any of this matters, because preventing conflict between organics and synthetics is not its purpose, thank you for conveniently cutting away and ignoring the paragraph that pointed out you were wrong. 

Like I said it's role and purpose is to prevent the conflict and it's solution is not micromanaging the galaxy and every race but instead to begin a cycle of resets to try again and see if the next cycle they fail the test once more. The Reapers may never have even tried to cull the galaxy this time if the galaxy had not already failed that test when Quarians created the Geth then started a conflict with them. Every single cycle they have failed the test so every single cycle he has tried to reset it back to zero.

It's solution it admits is not working it seems because organics continue to fail that test. So now that you have created the crucible it now has more potential solutions that might work. Either converting all to synthetic organic hybrid therefore can never fail the test of organic vs synthetic since everyone is both organic and snyhtetic, it can give you a chance by giving over control to you and maybe you can come up with a solution or you can destroy all synthetics and therefore cannot be conflict with that which no longer exists once more essentially you become like the catalyst and reset the galaxy for it. 

Each reset and cull of the organics serves the same purpose as destroy ending which destroys all synthetics. It is erradicating one side or the other and waiting to see if the suviving side creates more conflict with each other (with it's cull it culls the organics which are the ones which create synthetics who always begin to fight with their creations for period of time and yours being destroy is culling the synthetics so you have no synthetics to create conflict with for period of time).


Why does it care about conflict between synthetics and organics? What does it gain by preventing it (or evidently not, as the case is)? 

#67
3DandBeyond

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HYR 2.0 wrote...


The catalyst's dialogue is confusing and sends a lot of mixed/unclear messages. In many ways, his visual representation as a small child is fitting, since he articulates himself so poorly and is frustrating to talk to.

So it falls on us to make sense of it.

What he says: "Without us to stop it, synthetics will wipe out all organics."
What he means: "Advanced organic species will create synthetic life and eventually come into a conflict with those synthetics that will lead to the organic species' extinction."

^ Synthetics won't go hunt down all organics for blood, it typically does not concern other parties other than the creators and the created, and synthetics will not necessarily always cast the first stone.

Also, when the catalyst says "No, you can't" (in response to Shepard's "I think we'd rather keep our own form) he's not speaking in the present, he is speaking in the past. We do, actually, have choice/hope to do so (courtesy the Crucible variables).



Except he clearly states who the aggressor is in his understanding of it and will always be-the created will always rebel against the creator.  He doesn't say that at some point synthetics and organics will just happen to fight and I have to save organics from that.  He contradicts himself so much that this all becomes a comedy of errors and anyone that buys into this needs to at least wonder why Shepard just listens to it and says, "um, okey dokey".

And, the "no, you can't" is not past tense.  If I say "you can't eat ice cream", I'm not talking about you not eating it yesterday.  But I get your meaning that he sees the new choices as his new solutions-thus, the problem with picking one of them.

And it still falls on him saying his solution no longer works.  No matter what you say or how you parse it, something that no longer works is not something that he would or should use.  Or he's a big mess.  I believe he is.  Apparently, you also think in some ways he is.  Difference is, I see him as part of a fundamentally flawed decision process that the writers insist we must use to end the game and "win" a war.  But others see his flaws as being bad and think it's just perfection to ignore them all and make a choice. 

#68
Ticonderoga117

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Dragoonlordz wrote...
It does not leave behind technology on purpose, if I lose my wallet I am not to blame for what someone who finds it does with it. Especially if it was not me who lost my wallet aka someone in my house uses it then leaves it somewhere which is major difference between Catalyst leaving things or losing things which is not possible since it has never left the Citadel and a Reaper x or y losing something. The catalyst does not micromanage every single action of a Reaper, it sets the goals and the Reaper has it's own persona and method of achieving that goal as long as that goal is being worked towards. If I lost my wallet in something the size of a galaxy then even more so.


Yes it does; The Relays. We know the Reapers can use IFF tags to lock out relay travel. But it doesn't. Why? We know the Reapers direct our development... so if it doesn't want us to build AI's, then direct us away. But it doesn't. Why?

It's stated goal and what they do are in conflict.

#69
Ticonderoga117

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HYR 2.0 wrote...
What about them?


Well the Krogan were being led to genocide due to the genophage apparently.

If they're all indoctrinated, preserving the rachni would be short work.

Or maybe it was actually Leviathan.


Preserving them means nothing if they all die out because the Reapers used them all to try to get into the Citadel.

And the Reapers are still suspect #1 in controlling the Rachni.

#70
3DandBeyond

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Dragoonlordz wrote...

3DandBeyond wrote...

Dragoonlordz wrote...



It does not leave behind technology on purpose, if I lose my wallet I am not to blame for what someone who finds it does with it. Especially if it was not me who lost my wallet aka someone in my house uses it then leaves it somewhere which is major difference between Catalyst leaving things or losing things which is not possible since it has never left the Citadel and a Reaper x or y losing something. The catalyst does not micromanage every single action of a Reaper, it sets the goals and the Reaper has it's own persona and method of achieving that goal as long as that goal is being worked towards. If I lost my wallet in something the size of a galaxy then even more so.


Uh, the game says they do so on purpose.  That they are doing so in order to have life develop on the path they ordain.  I think Sovereign said something about this.  It isn't an accident. 


You are confusing two different things, leaving the relays present so all end up in one place which they do just incase fails the test is different to leaving technology behind to create conflict between synthetics and organics which they never told you they did or was doing. The former they do the second they do not. Your adding your own context to what they said without them adding such context themselves.


I never mentioned them but it isn't just the relays.  They leave behind tech to make sure that life advances along the path they want.  The do this on purpose.  The relays are a part of it.  The citadel is also and it's said that they do this to make sure of that advancement on a specified path so tech is based on reaper tech.

Modifié par 3DandBeyond, 18 janvier 2013 - 10:01 .


#71
teh DRUMPf!!

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3DandBeyond wrote...

No, he is not told at all to preserve organics in any way he can and he clearly says what he is supposed to do-achieve balance, peace, and create a connection between synthetics and organics. He somehow takes that to mean preserve, but he understands destruction and the cessation of life.  He may not care about it, but he knows what it is and yet he says he isn't doing that.  But he is.  And he says specifically that he had to destroy his creators-so much for preserving.  Maybe he needs a new dictionary but mine does not say that destroy=preserve.


Leviathan DLC makes it clear that his mandate is to preserve organic life at any cost. Balance, Peace, and Connection was the ideal, but not required. The catalyst achieves two of those.

For that matter, not all Crucible functions are ideal by those standards.

#72
MegaSovereign

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Greylycantrope wrote...

Mass Relays help connect the galaxy and make the harvest easier, not to mention it's rather effective trap when they usually get shot down. However connecting the galaxy in such away also has the down side of a potentially hostile being able to destroy the others. We've seen this with Rachni, killer synthetics determined to kill organics would fall under the same category.


The Relay system is also the answer to the Catalyst's alleged problem. If organic/synthetic conflict occurs, organics can build another Crucible and disable all synthetics.

#73
3DandBeyond

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HYR 2.0 wrote...

3DandBeyond wrote...

No, he is not told at all to preserve organics in any way he can and he clearly says what he is supposed to do-achieve balance, peace, and create a connection between synthetics and organics. He somehow takes that to mean preserve, but he understands destruction and the cessation of life.  He may not care about it, but he knows what it is and yet he says he isn't doing that.  But he is.  And he says specifically that he had to destroy his creators-so much for preserving.  Maybe he needs a new dictionary but mine does not say that destroy=preserve.


Leviathan DLC makes it clear that his mandate is to preserve organic life at any cost. Balance, Peace, and Connection was the ideal, but not required. The catalyst achieves two of those.

For that matter, not all Crucible functions are ideal by those standards.


And yet, the kid is supposedly subservient to his programming-he still follows it so that means these functions should be ideal because again he deals in absolutes or he should.  Or else he is adaptable and is not still serving his programming.

#74
clennon8

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"Why doesn't the Catalyst surrender?" is a valid question. If the Crucible changes him, forces him to accept a new solution, why couldn't it just make him capitulate? Power down the Reapers. Fly them into the nearest star. Whatever. Why does the Catalyst's "machine logic" even matter anymore? Why design the Crucible merely to allow a befuddled organic to play "Let's Make a Deal!" with the Monty Hall of Reaperkind?

#75
Ticonderoga117

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MegaSovereign wrote...

Greylycantrope wrote...

Mass Relays help connect the galaxy and make the harvest easier, not to mention it's rather effective trap when they usually get shot down. However connecting the galaxy in such away also has the down side of a potentially hostile being able to destroy the others. We've seen this with Rachni, killer synthetics determined to kill organics would fall under the same category.


The Relay system is also the answer to the Catalyst's alleged problem. If organic/synthetic conflict occurs, organics can build another Crucible and disable all synthetics.


Or why don't the Reapers build a huge power source and do it themselves? The Reapers built the relays and the Citadel. Plus, after learning about the Crucible for the first time, it should be even easier.