Chameleonbot wrote...
The new hazard maps sound unbelievably annoying, as if the originals weren't enough already.
I felt the need to add extra element of danger the original hazards because, I personally believe they're not rightfully hazards, as they offer very little extra challenge, aside from a small reduction in visibility.
I understand the extra element of danger can be annoying to some but, hazards are optional after all.
Airealite wrote...
-1, for too many reasons to name. Just too many ideas that I don't like, crammed together. Nice try, though.
I'd enjoy opening dialogue to address conerns anyone has regarding my ideas. I spent a healthy amount of effort in developing these concepts so if I overlooked something or you feel I've violated the lore, which I took great care to incorporate as much as I could, I'd appreciate it if you could perhaps at least let me know what you find the most troubling, if you wish.
IllusiveManJr wrote...
I'm not fond of the idea of a Condor Hazard variant. The map is widely reported to be a bit glitchy.
inb4neverhadanissueit'sallmadeup
I'm very well aware of the problems and bugs with Condor, I've encountered them many times, but what if there were no problems? Just because something is bugged shouldn't be a reason to discourage further ideas.