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Why can't Mass Effect 3 have a happy ending?


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#601
Mr.House

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sH0tgUn jUliA wrote...

Mr.House wrote...

DeinonSlayer wrote...

You decide for yourself. End of story. It's not worth agonizing for months over.

Yes, it could have been done better. But is it worth all of this?

When you pay $69+ and at the end you are told to make your own ending, that person has the right to be angry, more so when they where told before launch, after the game went live they would get closure. There is no closure in that breath scene or in the endings in general as many things are still left unanswered. The EC still didn't fix these issues despite the fact it was promissed to give closure.

If you want people to make the ending for you, then why even make the product?


Can I quote you on this?

You can make it into a sig if you want.

#602
txgoldrush

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Why can't ME3 have a happy ending?

Because Bioware doesn't want to appeal to the ignorants that ignore the narrative.

Paragon Shepard...PARAGON Shepard, in the very beginning, in between the boy in the vent scene and the ledge scene in the opening mission tells Admiral Anderson "its hard enough fighting a war, but is worse knowing how hard you try, you can't save them all"

But nope, lets ignore it so we can get our happy ending.

Shepard tells James that being N7 is not about getting everyone back alive, both Paragon and Renegade.

Nope, we want our happy ending.

Garrus talks about the ruthless calculus of war, Javik talks about sacrificing his crew and the pain it brought, Tali talks about how commanders have to mourn losses instead of people, EDI feels human we she realizes she is willing to sacrifice herself for her friends.

But we don't want sacrifice in the ending, we don't want cost, because we are ignorant and we ignore what the damn narrative has hammered over and over the entire game.

Face it, the THEME of Mass Effect 3 is victory through sacrifice, as described by Casey Hudson. Its about being willing to not only sacrifice yourself, but sacrifice others to achieve victory. The ending is CONSISTANT with this theme.

#603
Necrotya

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txgoldrush wrote...

Why can't ME3 have a happy ending?

Because Bioware doesn't want to appeal to the ignorants that ignore the narrative.

Paragon Shepard...PARAGON Shepard, in the very beginning, in between the boy in the vent scene and the ledge scene in the opening mission tells Admiral Anderson "its hard enough fighting a war, but is worse knowing how hard you try, you can't save them all"

But nope, lets ignore it so we can get our happy ending.

Shepard tells James that being N7 is not about getting everyone back alive, both Paragon and Renegade.

Nope, we want our happy ending.

Garrus talks about the ruthless calculus of war, Javik talks about sacrificing his crew and the pain it brought, Tali talks about how commanders have to mourn losses instead of people, EDI feels human we she realizes she is willing to sacrifice herself for her friends.

But we don't want sacrifice in the ending, we don't want cost, because we are ignorant and we ignore what the damn narrative has hammered over and over the entire game.

Face it, the THEME of Mass Effect 3 is victory through sacrifice, as described by Casey Hudson. Its about being willing to not only sacrifice yourself, but sacrifice others to achieve victory. The ending is CONSISTANT with this theme.


Agreed to a degree...My Shep sacrificed geth and Edi, Mordin and Thane died, Earth, Palavin, Thesia...destroyed...but, in the end I want something left standind for the sacrifice to be worth it all....but that's not my point. 
My problem is not sacrifice, or my Shep dying or "dark" theme of ME3,  it's a lack of "option" to have at least 1 "happy" ending. I think that most ppl here have similar views. IMO ppl want option ( if they do all of it right - EMS, decisions blabla ) for their Shep to live, have a reunion. It will still be bitter sweet when you look at how many ppl died, planets destroyed  and there still will be all other endings.
Anyway , just MO...

#604
EnvyTB075

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iakus wrote...

QFT

It never ceases to amaze me how one gasp is considered equally vaqlid ptoof that Shepard lives as watching Shep disintigrate is of his/her death.  There are so many other problems to surmount it's frankly insulting that such a half-done scene was considered good enough.


You mis-interpret my post. I am talking about the end game sequence where you have to choose between Destroy/Control/Synthesis. There is absolutely NO dialogue to indicate that one would live in Destroy, the whole EMS/Crucible relationship is utterly non-existant in the narrative. Is the Crucible less "finished" with the lower amount of war assets, or is it damaged on the way to the citadel? Hell even the Extended Cut didn't clarify anything to do with that.

As such, without spoiling the ending, there is no logical and coherent reason why any player would purposefully choose destroy because thats the one in which Shepard lives. The narrative doesn't provide enough information.

This was in response to the claim that a happy ending is provided in Destroy, and if you want to live you just choose destroy. That is simply not the case at all.

Necrotya wrote...
-snip-


I wish you well in your grand quest to talk some sense into txgoldrush. May you return unharmed and unfouled.

May the spirits grant you the strength to see it through.

Modifié par EnvyTB075, 23 janvier 2013 - 07:33 .


#605
KiwiQuiche

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Because apparently even just asking for a conclusive end to the trilogy was too much.

#606
txgoldrush

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Necrotya wrote...

txgoldrush wrote...

Why can't ME3 have a happy ending?

Because Bioware doesn't want to appeal to the ignorants that ignore the narrative.

Paragon Shepard...PARAGON Shepard, in the very beginning, in between the boy in the vent scene and the ledge scene in the opening mission tells Admiral Anderson "its hard enough fighting a war, but is worse knowing how hard you try, you can't save them all"

But nope, lets ignore it so we can get our happy ending.

Shepard tells James that being N7 is not about getting everyone back alive, both Paragon and Renegade.

Nope, we want our happy ending.

Garrus talks about the ruthless calculus of war, Javik talks about sacrificing his crew and the pain it brought, Tali talks about how commanders have to mourn losses instead of people, EDI feels human we she realizes she is willing to sacrifice herself for her friends.

But we don't want sacrifice in the ending, we don't want cost, because we are ignorant and we ignore what the damn narrative has hammered over and over the entire game.

Face it, the THEME of Mass Effect 3 is victory through sacrifice, as described by Casey Hudson. Its about being willing to not only sacrifice yourself, but sacrifice others to achieve victory. The ending is CONSISTANT with this theme.


Agreed to a degree...My Shep sacrificed geth and Edi, Mordin and Thane died, Earth, Palavin, Thesia...destroyed...but, in the end I want something left standind for the sacrifice to be worth it all....but that's not my point. 
My problem is not sacrifice, or my Shep dying or "dark" theme of ME3,  it's a lack of "option" to have at least 1 "happy" ending. I think that most ppl here have similar views. IMO ppl want option ( if they do all of it right - EMS, decisions blabla ) for their Shep to live, have a reunion. It will still be bitter sweet when you look at how many ppl died, planets destroyed  and there still will be all other endings.
Anyway , just MO...


Sorry, but when you have a "happy" ending, you have the BEST ending. That means any worse ending and its due to gameplay failures, not legit story choices. Getting crewmates in ME2 killed is not a consquence from story as it is gameplay.

This isn't a democracy, you gotta have endings that fit with the tone of the story. A full on happy ending doesn't go with ME3.

#607
Necrotya

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I wish you well in your grand quest to talk some sense into txgoldrush. May you return unharmed and unfouled.

May the spirits grant you the strength to see it through.



Hehe, just sharing my thoughts, 1 can try to explain at least :D

#608
txgoldrush

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KiwiQuiche wrote...

Because apparently even just asking for a conclusive end to the trilogy was too much.


Conclusive =/= happy

#609
Brovikk Rasputin

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An ending without sacrifice wouldn't fit the game.

#610
PainCakesx

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It would fit just fine. The whole game was bleak and grim. A bleak and grim ending following a bleak and grim story = unsatisfying ending for many / most.

I like a dark story, but I don't like just feeling depressed after beating a game. I understand that you loved the ending as is, and I'm happy for you. There are many of us who wanted there to be a light at the end of that tunnel, and it never came.

Modifié par PainCakesx, 23 janvier 2013 - 07:58 .


#611
Nicsienieda

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Personally, I wasn't satisfied with how Shepard said "Good bye". I was almost certain that I would survive before I finished the game, because of the boring good byes. All I want is for all his companions to acknowledge his death and end the story once and for all.

#612
KiwiQuiche

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txgoldrush wrote...

KiwiQuiche wrote...

Because apparently even just asking for a conclusive end to the trilogy was too much.


Conclusive =/= happy


Yeah no duh.

#613
N7Keller

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txgoldrush wrote...

Why can't ME3 have a happy ending?

Because Bioware doesn't want to appeal to the ignorants that ignore the narrative.

Paragon Shepard...PARAGON Shepard, in the very beginning, in between the boy in the vent scene and the ledge scene in the opening mission tells Admiral Anderson "its hard enough fighting a war, but is worse knowing how hard you try, you can't save them all"

But nope, lets ignore it so we can get our happy ending.

Shepard tells James that being N7 is not about getting everyone back alive, both Paragon and Renegade.

Nope, we want our happy ending.

Garrus talks about the ruthless calculus of war, Javik talks about sacrificing his crew and the pain it brought, Tali talks about how commanders have to mourn losses instead of people, EDI feels human we she realizes she is willing to sacrifice herself for her friends.

But we don't want sacrifice in the ending, we don't want cost, because we are ignorant and we ignore what the damn narrative has hammered over and over the entire game.

Face it, the THEME of Mass Effect 3 is victory through sacrifice, as described by Casey Hudson. Its about being willing to not only sacrifice yourself, but sacrifice others to achieve victory. The ending is CONSISTANT with this theme.


Very well said.

Before even playing the game I knew there would be lots of death that I couldn't control.  I stayed away from all interviews with Casy and the others. This was galactic war against an ememy that the galaxy wasn't prepared for. Death would claim billions. I have no problems with there not being a "happy ending". In war, there are no "happy endings". 

Freedom is never free.

#614
PainCakesx

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What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

#615
CynicalShep

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txgoldrush wrote...

Sorry, but when you have a "happy" ending, you have the BEST ending. That means any worse ending and its due to gameplay failures, not legit story choices. Getting crewmates in ME2 killed is not a consquence from story as it is gameplay.

This isn't a democracy, you gotta have endings that fit with the tone of the story. A full on happy ending doesn't go with ME3.


Depends on your definition of "full on happy ending"

To me the chance to have a full on happy ending is taken away at the very beginning of the game. Earth is being mauled and you barely escape with your life. And I'm ok with that, I wouldn't have it any other way. There is no possibility to have a full on happy ending in ME3. What I believe he is saying is a "happier" ending, at least one. You lose squadmates even on perfect playthroughs (which again is fine by me). It's a grim game and "grim" fits perfectly in a galactic war scenario but people play in order to get a reward. Even the "green ponies" ending didn't feel rewarding to me.It felt disconnected from the the rest of the trilogy. you know something is not right when a slideshow epilogue makes a difference as big as the EC did

#616
Necrotron

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I don't think a lot of people were really looking for a happy ending, just a fulfilling and logical one.  Plenty of stories end in tragedy, but feel satisfying to watch and experience.  Unfortunetly, Mass Effect ended both on a sad and futile tone, as well as ended without any real grabbing point, logical argument, or clever arc in the story

Modifié par Bathaius, 23 janvier 2013 - 08:49 .


#617
wright1978

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iakus wrote...

AlanC9 wrote...

iakus wrote...
One gasp from a faceless torso (where the chest barely moves) after commiting genocide=Watching Shepard disintigrate on screen?

Yeah, total equivalencey there :lol:


I don't think I'll ever understand why some folks seem unable to grasp the meaning of that clip.


I grasp it just fine.

Easter egg. A hint.  A hook for a sequel that will never be made.  A throwaway scene that people must grasp like a lifeline due to the sheer bleakness of all the endings.


Yep, a cheap afterthought they put no effort into providing any exposition or closure for, even after the extended cut which was supposed to provide these 2 attributes.

#618
Brovikk Rasputin

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PainCakesx wrote...

What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

First of all, believe it or not, some people like different stuff than you do. You don't get screwed over in very ending, so stop lying to yourself. 

Also.. that documentary argument. No. Just no.

#619
InvincibleHero

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Why can't we choose the ending to every movie we watch or novel we read? At least ME 3 gives you three well 4 I guess choices. If you don't like any sometimes that's the way things are. There is maturity in accepting the vision borne of their needs for the product of a media creator even if you do not like it.

You are free to dislike even punish yourself if you wish. You are not hurting BW/EA in the maginitude you think. They cannot let the convicts rule the prison as the expression goes. They have the power by fiat of creation and people need to accept that notion. Staying angry and complaining endlessly is a self-imposed prison. You waste your time hating on something you don't like when you can be happy with something that will be a more enjoyable way to spend your time. Ask yourself why.

Modifié par InvincibleHero, 23 janvier 2013 - 09:45 .


#620
Brovikk Rasputin

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InvincibleHero wrote...

Why can't we choose the ending to every movie we watch or novel we read? At least ME 3 gives you three well 4 I guess choices. if you don't like any sometimes that's the way things are.

No beacause video games are escapism which means they should be tailored to my individual taste!! Don't you get it?! Real life is so sad, so for me, video games needs to be filled with happiness and victory.

#621
PainCakesx

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Brovikk Rasputin wrote...

PainCakesx wrote...

What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

First of all, believe it or not, some people like different stuff than you do. You don't get screwed over in very ending, so stop lying to yourself. 

Also.. that documentary argument. No. Just no.


Good for you. Nobody is saying to make all endings happy. As you said, people like different things, similar to how not everybody wants a complete downer of a game.

And yes, you get screwed in every possible ending. 

"No, just no" isn't an argument, but a sad attempt at sounding "cute." The purpose of a multiple ending game with a "choose your own adventure," approach is so that you can make the decisions to obtain the ending to your liking, not the ending that Brovikk Rasputin likes and only the endings that Brovikk Rasputin likes. It's not even necessarily Shepard dying that upsets me, but the pitifully weak sendoff that he got. 

I spent 120 hours to either turn into dust or be left in a pile of rubble with no closure. You may find that satisfying, but there are plenty of people who don't. 

#622
Brovikk Rasputin

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PainCakesx wrote...

Brovikk Rasputin wrote...

PainCakesx wrote...

What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

First of all, believe it or not, some people like different stuff than you do. You don't get screwed over in very ending, so stop lying to yourself. 

Also.. that documentary argument. No. Just no.


Good for you. Nobody is saying to make all endings happy. As you said, people like different things, similar to how not everybody wants a complete downer of a game.

And yes, you get screwed in every possible ending. 

"No, just no" isn't an argument, but a sad attempt at sounding "cute." The purpose of a multiple ending game with a "choose your own adventure," approach is so that you can make the decisions to obtain the ending to your liking, not the ending that Brovikk Rasputin likes and only the endings that Brovikk Rasputin likes. It's not even necessarily Shepard dying that upsets me, but the pitifully weak sendoff that he got. 

I spent 120 hours to either turn into dust or be left in a pile of rubble with no closure. You may find that satisfying, but there are plenty of people who don't. 

Plenty of people like the endings as they are. Bioware too, hence why they won't be changed. Complaining so many months after release (almost an entire year at this point) is pointless. Plenty of other great games out there.

#623
PainCakesx

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Brovikk Rasputin wrote...

PainCakesx wrote...

Brovikk Rasputin wrote...

PainCakesx wrote...

What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

First of all, believe it or not, some people like different stuff than you do. You don't get screwed over in very ending, so stop lying to yourself. 

Also.. that documentary argument. No. Just no.


Good for you. Nobody is saying to make all endings happy. As you said, people like different things, similar to how not everybody wants a complete downer of a game.

And yes, you get screwed in every possible ending. 

"No, just no" isn't an argument, but a sad attempt at sounding "cute." The purpose of a multiple ending game with a "choose your own adventure," approach is so that you can make the decisions to obtain the ending to your liking, not the ending that Brovikk Rasputin likes and only the endings that Brovikk Rasputin likes. It's not even necessarily Shepard dying that upsets me, but the pitifully weak sendoff that he got. 

I spent 120 hours to either turn into dust or be left in a pile of rubble with no closure. You may find that satisfying, but there are plenty of people who don't. 

Plenty of people like the endings as they are. Bioware too, hence why they won't be changed. Complaining so many months after release (almost an entire year at this point) is pointless. Plenty of other great games out there.


Judging by interviews given by top BioWare employees, it doesn't exactly sound like a small portion of people who are upset. 

#624
Brovikk Rasputin

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PainCakesx wrote...

Brovikk Rasputin wrote...

PainCakesx wrote...

Brovikk Rasputin wrote...

PainCakesx wrote...

What's the point in playing a game where no matter what you do, you get screwed in every possible ending?

This is a game, not a WW2 documentary. Keep the sad endings for people who like that sort of thing. But some people prefer having their work pay off.

First of all, believe it or not, some people like different stuff than you do. You don't get screwed over in very ending, so stop lying to yourself. 

Also.. that documentary argument. No. Just no.


Good for you. Nobody is saying to make all endings happy. As you said, people like different things, similar to how not everybody wants a complete downer of a game.

And yes, you get screwed in every possible ending. 

"No, just no" isn't an argument, but a sad attempt at sounding "cute." The purpose of a multiple ending game with a "choose your own adventure," approach is so that you can make the decisions to obtain the ending to your liking, not the ending that Brovikk Rasputin likes and only the endings that Brovikk Rasputin likes. It's not even necessarily Shepard dying that upsets me, but the pitifully weak sendoff that he got. 

I spent 120 hours to either turn into dust or be left in a pile of rubble with no closure. You may find that satisfying, but there are plenty of people who don't. 

Plenty of people like the endings as they are. Bioware too, hence why they won't be changed. Complaining so many months after release (almost an entire year at this point) is pointless. Plenty of other great games out there.


Judging by interviews given by top BioWare employees, it doesn't exactly sound like a small portion of people who are upset. 

Can't comment on the numbers, but I do know that BSN is a very negative place, compared to other forums. If you're reffering to that DA guy, its totally understandable. 

#625
chidingewe8036

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If Bioware is just looking at all the happy go lucky forums they are looking in the wrong place. They are just sticking their heads in the sand. That Extended Cut interview was evidence of this.