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Why can't Mass Effect 3 have a happy ending?


1258 réponses à ce sujet

#1126
AB Souldier

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PainCakesx wrote...

I've said this before, but I think it's worth reiterating.

There can't be a true happy ending simply by virtue of the circumstances surrounding the game - billions dead, homeworlds in ruins, allies / friends dead (Thane, Anderson, Mordin, Legion, etc.) etc. Shepard living and reuniting wouldn't be a "golden" ending simply because the death and destruction that takes place throughout the game is huge. After 30+ hours of watching allies / friends die, people in general dying, entire planets in flames and ruins, and constantly hearing about the impending apocalypse, is it so wrong to want an uplifting ending? Something to balance the overall bleak and dark tone of the rest of the game?

I really like the dark and brooding mood of ME3, but there has to be a light at the end of the tunnel or the entire game is just a complete downer. It's hard to want play through it again.


I personally don't like dark/bitter sweet ending ONLY when it comes to the last game of the trilogy. I am not saying Shepard has to live to obtain a happy ending. I believe that we deserve an option to destroy the reapers while at the same time not killing off all the geth + EDI. I mean, that WAS the plan from the start.

Now for the people who chose to stick with the plan (in my eyes and many others) are being punished in a way for sticking to shepards original plan to destroy the reapers. 

Its basically, "I've spent all this time preparing to destroy the reapers, but then a glowy kid says can control or choose the ending he wants" (catalyst wants synthesis)

#1127
AB Souldier

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Also, what are the chances the last DLC will be a better fix to the ending or a new ending or w/e(destroy ending with everyone living)? I would pay for it....

#1128
xeNNN

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Legbiter wrote...

You want EDI and the toasters to live you pick Control. There, done.


Though you could call that a quick fix its not morally correct meaning its not entirely a good ending but its also a bad one, one would argue that controlling another race (though they are controlled they are sentient), it would be mantipulative and wrong and well the reapers have committed genocide ten fold aswell so fact they still are able to exist is an obomination so really morally speaking it isnt a happy ending, Edi and the geth could also fall under the reapers or well "shepards" control and who knows how long the good side of the control will last its entirely possible that shepard could turn now he/she is more machine and pure though than original shep so even though the very essences of what shepard was including his/her memories you really dont know if that will last forever.

purely good people can turn evil just saying even if its just there "souls" that's left. lol

#1129
xeNNN

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ajsrise wrote...

Also, what are the chances the last DLC will be a better fix to the ending or a new ending or w/e(destroy ending with everyone living)? I would pay for it....


yup me to, infact it would make me WANT to play the next mass effect game provided they dont turn into into some bull MMORPG... i prefer the story to guild plays raids and all that crap. ME should never turn into an MMORPG.

#1130
EnvyTB075

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Legbiter wrote...

You want EDI and the toasters to live you pick Control. There, done.


So so dumb.

#1131
john-in-france

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May I suggest downloading the MEHEM mod. You can find it here

There is also a trailer on youtube.

#1132
SpamBot2000

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john-in-france wrote...

May I suggest downloading the MEHEM mod. You can find it here

There is also a trailer on youtube.


It's a valid suggestion. Now may I in turn suggest BioWare making this available for the console players, as a modder cannot do that. 

#1133
Kaidan Fan

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I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(

#1134
kyban

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Kaidan Fan wrote...

I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(


I will dream with you friend.

#1135
Kaidan Fan

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kyban wrote...

Kaidan Fan wrote...

I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(


I will dream with you friend.


Maybe if enough of us dream it, it will happen!  *sigh*

#1136
AB Souldier

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Legbiter wrote...

You want EDI and the toasters to live you pick Control. There, done.


Read the post pls.
IMO i don't want to pick an idea that i was fighting against in 90% of the game.

Modifié par ajsrise, 06 février 2013 - 07:58 .


#1137
AB Souldier

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I pressed quote instead of edit.. oops.

Modifié par ajsrise, 06 février 2013 - 07:58 .


#1138
AB Souldier

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Kaidan Fan wrote...

I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(


That will be amazing!...... I still want the geth and EDI to be alive when i pick destroy though :/

#1139
Kaidan Fan

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ajsrise wrote...

Kaidan Fan wrote...

I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(


That will be amazing!...... I still want the geth and EDI to be alive when i pick destroy though :/


Thanks, I think so too! ;) 

#1140
mertProductions

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I understand why there was no happy ending to this story because it was essetailly an all out war at the end. I believe that there are no happy endings when it comes to war, or at leats not straight away things take time and maybe that is what Bioware wanted. However i would thought it would be cool to add a scene at the end which was set a few years after where Garras and co (or whoever survives) got together for a reuion, have a drink and shared fond memories of Shapard. That would of been a good kinda happy ending.

#1141
PainCakesx

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mertProductions wrote...

I understand why there was no happy ending to this story because it was essetailly an all out war at the end. I believe that there are no happy endings when it comes to war, or at leats not straight away things take time and maybe that is what Bioware wanted. However i would thought it would be cool to add a scene at the end which was set a few years after where Garras and co (or whoever survives) got together for a reuion, have a drink and shared fond memories of Shapard. That would of been a good kinda happy ending.


It's true that there aren't any happy endings for many in war, but there are plenty who have one as well. 

To say that there cannot be a happy ending because it's a war is not true. 

Modifié par PainCakesx, 07 février 2013 - 02:30 .


#1142
DC111

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Kaidan Fan wrote...

ajsrise wrote...

Kaidan Fan wrote...

I don't even require a huge dlc to make me happy. Just having a hand pulling my Shepard from the rubble in high EMS destroy is enough. They could let it be your crew/LI or C-Sec guy, Alliance soldier, Citadel survivor. Requires no voice acting or anything, just the cinematic would do.

I know...dream on :(


That will be amazing!...... I still want the geth and EDI to be alive when i pick destroy though :/


Thanks, I think so too! ;) 


Fold me in as well.    It's 'not much' but 'So much' at that same time. 

Kind of reminds me of Kevin Harts statment that he's " Big and Small at the same time" :crying:

#1143
mertProductions

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Fair enough, there is always possible good outcomes to any war. Though when i started playing mass effect 3 i was ready for my Shepard to die, i just think that if there was a happy ending it wouldn't of worked.

#1144
DC111

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mertProductions wrote...

Fair enough, there is always possible good outcomes to any war. Though when i started playing mass effect 3 i was ready for my Shepard to die, i just think that if there was a happy ending it wouldn't of worked.


Why not have the options like what was provided in ME2:
ME3 would (in a loving world) give us 6 options: 
 - All Die
 - Red
 - Green
 - Blue
 - Reject; Die again
 - All live

Modifié par DC111, 07 février 2013 - 02:50 .


#1145
mertProductions

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A ME2 type would of worked well and i am surprised it didn't happen, the ending to ME2 worked so well because any of your squad could die. Could of totally worked if they did that... but nope just 3 endings.... bad times.

#1146
AB Souldier

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mertProductions wrote...

I understand why there was no happy ending to this story because it was essetailly an all out war at the end. I believe that there are no happy endings when it comes to war, or at leats not straight away things take time and maybe that is what Bioware wanted. However i would thought it would be cool to add a scene at the end which was set a few years after where Garras and co (or whoever survives) got together for a reuion, have a drink and shared fond memories of Shapard. That would of been a good kinda happy ending.


The thing is, it isn't a "disney like ending" that i am asking for. I also believe (overall, not the end) war can't end happy which is all the more reason for a happy ending. People were sacrificed, friends died for Sheps cause. A lot of bad stuff happened that were unseen. I just don't belive it is fair wiping out all geth and EDI, especially if you obtained peace.

mertProductions wrote...

A ME2 type would of worked well and i am surprised it didn't happen, the ending to ME2 worked so well because any of your squad could die. Could of totally worked if they did that... but nope just 3 endings.... bad times.


ME2 was simply amazing. Everything you did affected the outcome and i loved that about ME2 and you had to work for a great ending. I agree that they should of done a ME2 type style for ME3.... But like you said..... 3 endings...

EDIT: i would actually be OK with 3 endings, if the destroy ending didn't punish you so hard. Sure you live, but you will be known as "The commander who commits genocide against the people (synthetics) who helped him.

Modifié par ajsrise, 07 février 2013 - 05:37 .


#1147
Guest_Guest12345_*

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Uh, trillions of organics are not blended up into juice. That is a happy ending in my book.

#1148
mertProductions

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Here is a mod for the ending that someone made. Its pretty cool and not so harsh as the original.

#1149
PainCakesx

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scyphozoa wrote...

Uh, trillions of organics are not blended up into juice. That is a happy ending in my book.


In an abstarct sense. In a story, however, that centers around a protagonist (especially a video game given that almost every scene involves the protagonist), the protagonist is what the player is most emotionally invested in. 

Particularly in a game like Mass Effect where the actions the protagonist makes are directly influenced by the actions taken BY the player, thereby making the protagonist an extension of the player. 

Modifié par PainCakesx, 08 février 2013 - 03:41 .


#1150
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PainCakesx wrote...

scyphozoa wrote...

Uh, trillions of organics are not blended up into juice. That is a happy ending in my book.


In an abstarct sense. In a story, however, that centers around a protagonist (especially a video game given that almost every scene involves the protagonist), the protagonist is what the player is most emotionally invested in. 

Particularly in a game like Mass Effect where the actions the protagonist makes are directly influenced by the actions taken BY the player, thereby making the protagonist an extension of the player. 


Sure and the protagonist successfully completed the mission he/she started at the beginning of the trilogy, heroically saving the entire galaxy from extinction. And by extension of that protagonist, it is the player who saved the galaxy heroically. 

Modifié par scyphozoa, 08 février 2013 - 03:52 .