scyphozoa wrote...
PainCakesx wrote...
scyphozoa wrote...
Uh, trillions of organics are not blended up into juice. That is a happy ending in my book.
In an abstarct sense. In a story, however, that centers around a protagonist (especially a video game given that almost every scene involves the protagonist), the protagonist is what the player is most emotionally invested in.
Particularly in a game like Mass Effect where the actions the protagonist makes are directly influenced by the actions taken BY the player, thereby making the protagonist an extension of the player.
Sure and the protagonist successfully completed the mission he/she started at the beginning of the trilogy, heroicly saving the entire galaxy from extinction. And by extension of that protagonist, it is the player who saved the galaxy heroicly.
It's a bittersweet ending, if that. Having a couple of bittersweet or downright depressing endings is fine and dandy. The argument here is why couldn't there be even *one* ending where Shepard lives (unambiguously unlike the "breath" scene) and all is well? Too cheesy? Well great, don't go for that ending. Different strokes for different tastes - I thought that was the point of the whole "your choices make an impact" thing?
Modifié par PainCakesx, 08 février 2013 - 03:52 .





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