CronoDragoon wrote...
Mcfly616 wrote...
People still bitter over the Geth and EDI perishing? Still trying to say that Bioware made it that way so it would "balance out the endings"?
Lol
The Geth and EDI being destroyed in "Destroy" makes perfect sense, regardless of how you feel about it.
I completely disagree, and it's because the Crucible has no rules. The Crucible has no boundaries of behavior, no specific mode of operation. It has a mode of distribution through the Citadel and relays, but its own nature is unlimited. The energy that it disperses can literally be used for anything the writers want it to be used, which is how you can get 3 different energy waves that do completely different things.
The Crucible has no rules because the writers wanted to be able to mold the endings as they saw fit, and yes to balance them. There is no explicit reason why the Crucible cannot target only Reapers in Destroy, especially since we know that it can in Control.
This isn't a problem just with Destroy. Why does Synthesis require Shepard's death? To balance the endings. Because the Crucible follows no explicit logic, we have to turn to implicit logic to make any sense of its workings. Even then, the reasons are dubious. If Destroy targets all Reaper code, then why not just say it targets all Reaper code? Why make the point that ALL synthetics, regardless of Reaper code, will be targeted?
So no, I disagree. It doesn't make sense that Destroy targets all synthetics, because we are given no premises for the Crucible through which we can analyze sense. The Crucible literally works as the writers want it to work. And they wanted it to destroy all synthetics.
Simple and to the point as to why I feel the Crucible and the choices the kid offers fail. Put this way, I'm surprised the writers didn't make synthesis give everyone a sundae as well (I'm sure the green beam can do that, right?).
But seriously, well said CronoDragoon, well said.





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