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Why can't Mass Effect 3 have a happy ending?


1258 réponses à ce sujet

#1251
mjb203

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CronoDragoon wrote...

Mcfly616 wrote...

People still bitter over the Geth and EDI perishing? Still trying to say that Bioware made it that way so it would "balance out the endings"?


Lol


The Geth and EDI being destroyed in "Destroy" makes perfect sense, regardless of how you feel about it.


I completely disagree, and it's because the Crucible has no rules. The Crucible has no boundaries of behavior, no specific mode of operation. It has a mode of distribution through the Citadel and relays, but its own nature is unlimited. The energy that it disperses can literally be used for anything the writers want it to be used, which is how you can get 3 different energy waves that do completely different things.

The Crucible has no rules because the writers wanted to be able to mold the endings as they saw fit, and yes to balance them. There is no explicit reason why the Crucible cannot target only Reapers in Destroy, especially since we know that it can in Control.

This isn't a problem just with Destroy. Why does Synthesis require Shepard's death? To balance the endings. Because the Crucible follows no explicit logic, we have to turn to implicit logic to make any sense of its workings. Even then, the reasons are dubious. If Destroy targets all Reaper code, then why not just say it targets all Reaper code? Why make the point that ALL synthetics, regardless of Reaper code, will be targeted?

So no, I disagree. It doesn't make sense that Destroy targets all synthetics, because we are given no premises for the Crucible through which we can analyze sense. The Crucible literally works as the writers want it to work. And they wanted it to destroy all synthetics.


Simple and to the point as to why I feel the Crucible and the choices the kid offers fail.  Put this way, I'm surprised the writers didn't make synthesis give everyone a sundae as well (I'm sure the green beam can do that, right?).

But seriously, well said CronoDragoon, well said.

#1252
KevShep

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its because the crucible has no logic behind it makes me think two things...

Ether its the IT that is true or its the writers that suck. Its bioware's choice to suck or shine.


Do they really think that there version of the ending(that is a copy and paste ending of Deus Ex btw) is better then IT that REQUIRES you to actually think?

#1253
sharkboy421

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KevShep wrote...

its because the crucible has no logic behind it makes me think two things...

Ether its the IT that is true or its the writers that suck. Its bioware's choice to suck or shine.


Do they really think that there version of the ending(that is a copy and paste ending of Deus Ex btw) is better then IT that REQUIRES you to actually think?


For me personally, neither option is very compelling.  IT would mean that we were sold an unfinished product AND were lied to about this fact.  On the other hand, taking what we got at face value presents other issues about narrative and thematic consistency.

I guess for me its a lose-lose; I find both IT and taking the endings at face value to be poor options that confuse and disappoint me.  The situation might be easier to swallow if I could just understand why Bioware felt this was the best way to the end the series. 

#1254
Iakus

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sharkboy421 wrote...

KevShep wrote...

its because the crucible has no logic behind it makes me think two things...

Ether its the IT that is true or its the writers that suck. Its bioware's choice to suck or shine.


Do they really think that there version of the ending(that is a copy and paste ending of Deus Ex btw) is better then IT that REQUIRES you to actually think?


For me personally, neither option is very compelling.  IT would mean that we were sold an unfinished product AND were lied to about this fact.  On the other hand, taking what we got at face value presents other issues about narrative and thematic consistency.

I guess for me its a lose-lose; I find both IT and taking the endings at face value to be poor options that confuse and disappoint me.  The situation might be easier to swallow if I could just understand why Bioware felt this was the best way to the end the series. 


GIven the choices, I'd take the first one.

If IT were true (or Puzzle Theory, or or whatever) then at elast there'd be hope that something may come along st some point improve the endings.  In that case it's a marketing gimmick gone horribly wrong.  Taking it at face value, however, means Bioware really thinks these endings are good.  That not only means Mass Effect ends on a whimper, but doesn't bode well for future products either...:crying:

#1255
KevShep

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sharkboy421 wrote...

KevShep wrote...

its because the crucible has no logic behind it makes me think two things...

Ether its the IT that is true or its the writers that suck. Its bioware's choice to suck or shine.


Do they really think that there version of the ending(that is a copy and paste ending of Deus Ex btw) is better then IT that REQUIRES you to actually think?


For me personally, neither option is very compelling.  IT would mean that we were sold an unfinished product AND were lied to about this fact.  On the other hand, taking what we got at face value presents other issues about narrative and thematic consistency.

I guess for me its a lose-lose; I find both IT and taking the endings at face value to be poor options that confuse and disappoint me.  The situation might be easier to swallow if I could just understand why Bioware felt this was the best way to the end the series. 


 The IT forces you to actually think rather then just going throught the motions like most games.

It would have been awesome to be indoctrinated along side your shepard if your not being carefull by not paying attention...now that is immersion!

Modifié par KevShep, 13 février 2013 - 06:44 .


#1256
nrobbiec

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I've watched the IT vids and it just seems like everything was put in for dramatic effect, every little error, oversight or even something that was probably just rushed becomes this massive conspiracy. Each to their own headcanon I guess.

#1257
AlanC9

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KevShep wrote...

 The IT forces you to actually think rather then just going throught the motions like most games.

It would have been awesome to be indoctrinated along side your shepard if your not being carefull by not paying attention...now that is immersion!


No, that would have sucked. Lying to me from Shepard's POV Is fine. Lying to me in moments when I'm not playing Shepard is unacceptable.

#1258
Fnork

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Because it would totally devalue the reaper threat, duh.

Kind of like turning them into the misunderstood guardians of the universe that "preserve" hapless organics so they don't bring doom upon all life by creating synthetic life. Or like having catalyst + crucible = reaper off switch. Waitaminute...

#1259
TheRealJayDee

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Greylycantrope wrote...

iakus wrote...

Cobretti ftw wrote...

i agree with CronoDragoon


Shockingly, so do I. :blink:

Not a first for me but I do as well.


It might have happened before for me, though I believe not that often. Image IPB

In this case anyways his post was very much spot on and extremely important for this whole discussion!