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Does the Omega DLC make you worry about the next ME game? (considering its made by the same studio)


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#26
David7204

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Omega was written by Ann Lemay and Neil Pollner.

Not John or Jay anything. My mistake.

Modifié par David7204, 19 janvier 2013 - 06:34 .


#27
Andrew Waples

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yes..at least tech issues like aria "dancing" fortunately none of it gamebreaking

#28
Chala

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David7204 wrote...

El_Chala_Legalizado wrote...

The only thing I can say is that gameplay will probably be pretty solid.
Story? Well... We'll talk about it once we know who are the writers.


Tell me, did you know how Omega would turn out once you know who the writers were?

Do you know who are writers were for it now?


It wasn't really necessary to know the writers to realize how Omega
would turn... Specially when it was said (Repeated times) that the dlc will be all about shooting stuff :lol:


Knowing who are the writers lets you see the chances of how good a story can be. There are more chances that the story ends up being bad if the writers are mediocre, while if they are good, the quality will probably be better.

Of course, this doesn't mean that this is always the case, from time to time, the bad one is better than the skilled and the skilled is worse than the bad one.

That's why I said "We'll talk about it once we know who are the writers" there's no point on being excited or scared if we don't know who will be the writers of the game, there's no information about who will be on the team, so we have no idea of how good/malo the story can be.

Modifié par El_Chala_Legalizado, 19 janvier 2013 - 06:52 .


#29
David7204

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You seem to be confusing what people on the forum say with what actual BioWare employees say. Because nobody on the staff said that Omega would be about 'shooting stuff.' And sure as hell not 'repeated times.'

So I don't know where the hell you're getting you're information from.

#30
TheGreatDayne

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Nah... If it comes with something really cool (stuff like Flare, Raider, and Dominate), I'll be happy... Too much thinking about what I want will disappoint me, or something.

#31
Chala

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David7204 wrote...

You seem to be confusing what people on the forum say with what actual BioWare employees say. Because nobody on the staff said that Omega would be about 'shooting stuff.' And sure as hell not 'repeated times.'

So I don't know where the hell you're getting you're information from.

It was said on previews and even in some interviews that this dlc will be all about the assault on Omega, that while Levi was centered on exploration, Omega will be more focused on action, etc. It was obvious what kind of product this dlc was going to be.

Modifié par El_Chala_Legalizado, 19 janvier 2013 - 07:09 .


#32
David7204

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Most missions in the game are based on action. That shouldn't be taken as indicative that there won't be a strong story.

#33
Chala

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It is when they promote more the assault than the story of the game.
Retake Omega!!

#34
David7204

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Hmm.

That might be a valid point. I'd have to look at their pre-release material for other content.

But nevertheless, it would be an unintentional 'tell' on their part. An implication, at best. They certainly would never intentionally admit that upcoming content is not going to have much of a story. I mean, unless it's completely obvious like a weapons back.

Modifié par David7204, 19 janvier 2013 - 07:21 .


#35
Bill Casey

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Only real issue I had with the writing was Nyreen's death could have been handled better...
It didn't convey the lives she was saving as well as it should have, and there was almost nothing regarding her death once the main conflict was resolved...

#36
Paragon Soldier

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They showed they can design characters that we can get attached to with Nyreen, so I wonder what kind of other charaters they can come up with. Unless they didn't create Nyreen, in which case this comment is irrelevent.

#37
bayofangels

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For those confused, two BioWare teams work on Mass Effect -

Edmonton - have been main developers on ME trilogy, did Leviathan
Montreal - worked on ME2 side-missions, ME3 multiplayer and Omega

It is Montreal now who will lead Mass Effect 4.

#38
Eterna

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Omega didn't have bad writing, there just wasn't enough of it.

#39
bayofangels

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Eterna5 wrote...

Omega didn't have bad writing, there just wasn't enough of it.


That's the point, isn't it? Montreal's output so far has been all about combat and not dialogue. That's why people are worried for ME4.

#40
Seboist

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Eterna5 wrote...

Omega didn't have bad writing, there just wasn't enough of it.


It provided us with one of the most moronic lines in the franchise by having Nyreen refer to the Derperus occupation of a lawless pirate haven as "illegal".

Then there's the lulz of that "side quest" where Elcor merchant wants us to fetch a couch that was underwater in the sewers to gain Aria's favor(lmao).

#41
Seboist

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bayofangels wrote...

Eterna5 wrote...

Omega didn't have bad writing, there just wasn't enough of it.


That's the point, isn't it? Montreal's output so far has been all about combat and not dialogue. That's why people are worried for ME4.


I fail to see how that's a negative given the "quality" of the dialogue and story in the core game. I for one look forward to whatever ME MP they release in the future.

#42
Nitrocuban

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To be honest Omega wasn't that epic as advertised, it wasn't longer or bigger in scale than Leviathan or LOTSB, the story was pretty dull and without any interssting twist, the only interssting character was killed midgame and our decissions didn't matter at all.
Gameplay was the same as in the main game.
I'm not saying Omea was bad, it was ok but nothing that makes me excitet to see more of that in the future.

#43
Guest_john_sheparrd_*

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actually yes say what you will about edmonton but they make really good stories
I haven't seen something similar from Montreal (omega, arrival, mulitplayer...)

#44
TheInquisitor

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Yes, they really need to step their game up if they hope to make a good game.

#45
EpicBoot2daFace

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Bioware Edmoton is clearly the superior studio. That said, it will be interesting to see what Montreal can do with a full game.

#46
LTKerr

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The whole ME3 makes me worry about it

#47
res27772

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dreamgazer wrote...

But I think Casey is project lead again.


Wonderful... [sarc]

Modifié par res27772, 19 janvier 2013 - 11:57 .


#48
Soultaker08

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res27772 wrote...


dreamgazer wrote...

But I think Casey is project lead again.


Wonderful... [sarc]


indeed (no sarc) , some people tend to forget whos idea ME was and who was in charge of the trilogy :?

#49
DextroDNA

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The combat was great, as was the level design. I have no doubt these 2 aspects will be great in the next ME game as they did a great job in the MP too.

I AM a bit worried about the story/writing side of things. Omega's "story" was flat and boring and didn't have much depth. The DLC made ME3 feel like a complete TPS. I hope they get some good writers in for ME4.

Also, I liked the Paragon Interrupt that you get only if you're a tech class. That was cool :D

#50
res27772

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Soultaker08 wrote...

res27772 wrote...


dreamgazer wrote...

But I think Casey is project lead again.


Wonderful... [sarc]


indeed (no sarc) , some people tend to forget whos idea ME was and who was in charge of the trilogy :?


I'm well aware of who's idea ME was, I'm sadly also well aware of who's idea it was to end the series the way it was.