It depends on the person. Don't get me wrong, I love the RPG elements of Mass Effect, but I think the combat has improved so much since the very first game. I love that Shepard can do rolls and jumps and climb ladders and the like.Does the Omega DLC make you worry about the next ME game?
Omega isn't a story run DLC, it's run on gaming. The level design is superb, the combat is excellent and to be honest, I think this was what was lacking from ME3; more gaming and less cut scenes.
It's not going to be what everyone wants of course, but I found it very satisfying to play with my different classes of Shepard and seeing how the game pans out.
There were a few clumsy things (Aria spinning around during her speech to Omega, someone patch this please), the lifts (all those people who ironically asked for the lifts back? Guess what, you got 'em!), the Adjutants being a bit of a nothing enemy and not as much exploration (the Omega 4 relay).
But guys, Aria was on the team! Aria! The best character from Mass Effect 2! That and Nyreen was stunningly designed and subtly feminine.
So does this DLC worry me personally? Not as the piece itself, no, but it worries me what the whiny users that have ruined ME3 will say about it. When did this become a game that was okay to hate? That it was okay to spew all sorts of venom just because some small part of it didn't reach our expectations? This is my worry.
I love Omega and Leviathan as unique and very different pieces of DLC, as much as I loved Shadow Broker, Bring Down the Sky, Overlord and Arrival. Each piece of DLC brings originality to it, both in the sense of gameplay and story telling.





Retour en haut






