(Campaign Wise) Would more people be ok with MP if...
#26
Posté 20 janvier 2013 - 01:25
#27
Posté 20 janvier 2013 - 01:35
movieguyabw wrote...
I think a co-op campaign would've been a great multiplayer aspect. However, I get why some would not want it to affect singleplayer. I think if it were to affect singleplayer in any way it should've been in either codex entries or small cameos of your multiplayer characters doing something in the background of a scene in SP.
I could see that working better
#28
Posté 20 janvier 2013 - 01:38
#29
Posté 20 janvier 2013 - 01:41
#30
Posté 20 janvier 2013 - 04:35
#31
Posté 20 janvier 2013 - 10:21
sharkboy421 wrote...
A co-op campaign would be a fun side-story to show another part of the war. But it really shouldn't impact the SP in anyway at all. There could maybe be a few brief mentions or nods to it in the SP but nothing more than that.
Thats still something that sp only players wouldn't have access to.
Co-op should improve existing singleplayer imho.
#32
Posté 20 janvier 2013 - 10:28
#33
Posté 20 janvier 2013 - 10:32
I'm not sure we need another SWTOR78stonewobble wrote...
I, initially, hoped/thought that multiplayer was the ability for friends to play as your squadmates in missions. With perhaps added difficulty for added "humans".
I'd rather not have coop forced upon my single player game, but I thought it would have been nice with the above feature.
In anycase I find the mp we got fun and I am enjoying it thoroughly. Though I have to agree it was silly to couple that with single player. For those who couldn't/wouldn't go online and so on.
#34
Posté 20 janvier 2013 - 10:56
I find it ridiculous that because I played a hell lot of MP, I don't *need* to do any side missions at all.
20,000++ EMS when I start at Palaven kinda makes *any* side mission redundant.
#35
Posté 20 janvier 2013 - 10:59
#36
Posté 20 janvier 2013 - 01:06
(Can we get a Sten 'no' pic in here?)
Interestingly, I just tried multiplayer last weekend (have had the game since release day). I was thinking that maybe I'd try and get a few characters promoted to lessen bothering with war assets as much in SP....then found out that if you play offline (as I usually do) that those assets won't be included because (for us 360 players) the game requires you to be connected to Xbox Live to get them.
(For the record, to play online I have to physically move my console and television to another location, so it's not really an option for me to just stay connected all the time. I typically only do that to download dlc.)
#37
Posté 20 janvier 2013 - 07:20
KiwiQuiche wrote...
Why didn't you just put that sentence in the thread title?
So the title doesn't get super long
#38
Posté 20 janvier 2013 - 07:29
#39
Posté 20 janvier 2013 - 08:44
And before anybody starts yammering about how MP didn't have any impact on SP, I will remind you about how the war assets were heavily favored to playing MP. Despite a completionist play through, if you didn't play MP there was no way in Hades that you were going to get the best ending. After they got MP up and running they re-balanced the war assets so that SP could get the best ending without MP months after the release. Never mind that those who paid for ME3 paid the same price as those who love MP. However, we were punished for not participating.
SP always pays for MP, always.
#40
Posté 20 janvier 2013 - 10:26
Heck, MP should have had it's own frakking disk or download and be a completely optional install
#41
Posté 20 janvier 2013 - 10:43
#42
Posté 20 janvier 2013 - 10:48
#43
Posté 20 janvier 2013 - 10:54
#44
Posté 21 janvier 2013 - 12:29
Vlk3 wrote...
More ok? Multiplayer should have nothing to do with singleplayer, it has to be optional. I love ME3 multiplayer, but I want to be able to turn off the war assets I got from it. My Shepard who lost half of the squad, didn't do any fetch quests and made some terrible decisions reached the best possible ending (same ending that my perfect Shep had). It's just stupid.
yeah. MP and SP needs to be completely isolated from eachother.
Modifié par anorling, 21 janvier 2013 - 12:29 .
#45
Posté 21 janvier 2013 - 12:49
#46
Posté 21 janvier 2013 - 01:02
#47
Posté 21 janvier 2013 - 01:07
#48
Posté 21 janvier 2013 - 01:15
Faust1979 wrote...
Multiplayer and Single player should not be intertwined
This.
#49
Posté 21 janvier 2013 - 01:43
BleedingUranium wrote...
Captain Riley and her squad should have been made from some of your MP characters, other than that I've got no complaints.
Let's be serious, Captain Riley should have been a fully fleshed out character with a face too, as well as a squadmate, along with any survivors of her team. However, that's just my opinion.
#50
Posté 21 janvier 2013 - 01:45
StayFrosty05 wrote...
I would have been happy with the MP inclusion if it didn't effect the SP EMS...the 50% cut off is BS and shouldn't be there....<_<
I agree, but at least it is somewhat mitigated by the EC changing WA values needed.





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