Buff Justicar Bubble!
#126
Posté 20 janvier 2013 - 02:07
That it should naturally have that warp effect on it.
Then they should reworkd some of the other stuff so that
it helps increase the dmg that it does so even if you pick
something else and the warp effect if weak cause you wanted
more of a defensive bubble instead of a offensive one, atleast
you would still have that warp effect.
#127
Posté 20 janvier 2013 - 02:12
Lord_Sirian wrote...
The Justicar is basically a sucky Drell Adept. Needs a buff all round TBH.
Reave is awesome, no problem with it. Pull sucks, garbage power.
Bubble is useful on occasion, but as a detonator/primer it's fairly worthless. So the AJA is basically an AoE primer with no reliable detonator. The only real way to make her good is to put a high powered weapon with warp ammo on her and then reave & headshot.
Might as well be a soldier.
With the devs rewarding more aggressive playstyles, the Bubble has become... limited.
For Reave, I take recharge speed and stack multiple Reaves. Phantoms can hide, but they still take DoT damage- then I cast it again to stack it twice
#128
Posté 20 janvier 2013 - 02:16
Her bubble should prevent Seeker swarms from entering.
Which would make her a neccesary Kit against Collectors.
New SalEngi-FBWGG.. :Þ
#129
Posté 20 janvier 2013 - 02:19
Shinnyshin wrote...
Mendelevosa wrote...
I don't know how this would work, but it would be great if the Justicar could move with her shield deployed like Samara did in ME2. This would take pizza and escort missions to a new level.
This is exactly what I'm hoping for--that or the ability to anchor it to an ally. A few of the #s would probably have to be scaled down, but it would be interesting and useful. The ability to apply the ability's effects into actual situations that you regularly see would be amazing.
Hopefully this can be in the next patch if Bioware has any intentions of redesigning Biotic Sphere in such a way.
Biower plz.
#130
Posté 20 janvier 2013 - 02:21
#131
Posté 20 janvier 2013 - 02:24
#132
Posté 20 janvier 2013 - 02:40
Defensive Evolutions could increase the starting DR, or alter the rate of decrease from linear to sinusoidal or inverse square.
Edit: *higher than the current DR that it has.
Edit 2: Supposing a full defensive bubble gave 100% DR to start with, would it become a useful offensive power when four N7s want to hammer a boss?
Modifié par jezcrow, 20 janvier 2013 - 03:23 .
#133
Posté 20 janvier 2013 - 02:52
buff radius or something
moar threads like these!
#134
Posté 20 janvier 2013 - 03:13
#135
Guest_Air Quotes_*
Posté 20 janvier 2013 - 05:09
Guest_Air Quotes_*
GAMEofDEATH-PS3 wrote...
Probally gonna hate me for saying this which is fine but from were im sitting it just soundsAir Quotes wrote...
Who needs a defensive bubble when you have Volus now with Shield boost? It's slow to set up, little radius and in normal waves - not useful much, only on hacks or drone escorts.
And offensive bubble is not that great either considering we have Acolyte now. Again, it's very situational, on open maps even more so, enemies tend to avoid it. Fast enemies just warp trough or run trough it faster than you can cast Reave on them.
Plus the casting animation is slow, and you can easily be staggered out of it or you cancel it yourself when you need to dodge at the same time. Bubble + Reave BE's are not that powerful either.
Defensive bubble should have a bigger radius + better bonus (shield from swarmers)
Offensive bubble should either make more powerful BE's or targets should be primed for 3-5 seconds after entering it and leaving it or you should be able to do BE's non stop as long as the target is in the bubble, not limited to 2.
like you dont know how to use the bubble. Everything you just said has a work around to it. I use to
think the same way when the character 1st came around then after using her for a long time i learned
more then a few tricks and was able to make use of what i like to call "The Room Of Death" Enemies
go in and even less come out with the right setup of course. Then i stopped playing her for a long
time and when i did i just wasnt killing them like i use to, even got myself killed in a bunch of shameful
ways. Thats when i knew that this ability in the right hands was actually OP. Which explains why only 1
character has.
Seriously how can you compare a volus's shield boost (which only provides defense & no offense not to mention the poor little dude is kind of dependent on the move since hes squishy) or the Acolyte (Its a gun that is made for killing shields/barriers how is this comparable to a stationary deffensive/offensive ability) and if enemies are avoiding the bubble then you obviously put it in a bad spot especailly if your expecting them to walk through it.
Tip:
1. Dont setup the bubble were your gonna get shot/staggered.
2. If you have a good place to shoot from cover/right hand advantage then setup shop with the bubble
for extra protection even if its built for offense.
3. Setting it up in a spot from were you know enemies have no choice to come from is useful. (like a trap)
4. Because the justicar can slide, you are able to put yourself in the bubble with certain enemies
and dance with them inside the bubble until they are dead. (This takes patience & skill to master
especially on higher difficulties)
5. Using guns that stagger like the Falcon can help bottle neck enemies keeping them inside the bubble
long for more dmg. especially if you have it setup in a narrow spot for them to come from.
6. Hit and run tactics are very useful even on platinum. So as long as the enemy isnt focused directly
on you in big numbers. If you can get close to the group by using cover then poke out with a reave
followed by running at them then using bubble with somewhere to run to that gives you cover afterwards.
You can just repeat this going back and forth until they are dead or until its safe enough to just finish them off
how ever you wish.
Simply put you can make it work.
I did Gold solos with her against Reapers, Cerberus and Collectors. With only a Disciple. I think I know.
Modifié par Air Quotes, 20 janvier 2013 - 05:09 .
#136
Posté 20 janvier 2013 - 05:13
#137
Guest_Air Quotes_*
Posté 20 janvier 2013 - 05:18
Guest_Air Quotes_*
immanji wrote...
i play her occasionally but have never thought to myself that she needed a buff. I see how she can be improved and like your ideas but I don't think this is a priority for me. She is very durable and I score very high with her. I can't be alone here.
But how much of that score comes from the use of the Bubble and how much from Reave + shoot?
#138
Guest_Lathrim_*
Posté 20 janvier 2013 - 05:19
Guest_Lathrim_*
immanji wrote...
She is very durable
No, she isn't. Full Fitness and/or Reave's DR does not protect her enough to make up for being heavily outclassed in terms of damage output, and staying inside the Sphere for extended periods of time is moronic.
immanji wrote...
I score very high with her
Drell Adept has more damage potential in every way.
#139
Posté 20 janvier 2013 - 05:24
#140
Posté 20 janvier 2013 - 05:37
#141
Posté 20 janvier 2013 - 05:43
Lathrim wrote...
immanji wrote...
She is very durable
No, she isn't. Full Fitness and/or Reave's DR does not protect her enough to make up for being heavily outclassed in terms of damage output, and staying inside the Sphere for extended periods of time is moronic.immanji wrote...
I score very high with her
Drell Adept has more damage potential in every way.
Actually forget the bubble. Too many campers on rio abusing it still. We know bioware hates campers so it will never get buffed more likely nerfed.
But looking at the drell, one of the reasons the he is so strong is his weapons passives not just grenades. Justicar should get the same weapon bonuses in her passives. That will make her on par with the drell on maps like glacier.
#142
Posté 20 janvier 2013 - 05:46
+ radius + frequency for exemple
It's the other defensive tool that need a buff. Oh and decoy too, but it's another thing.
#143
Posté 20 janvier 2013 - 05:49
Not really. She doesn't have to manage grenade. I think it's a fair trade off : less passive bonus but ulimited power.Daihannya wrote...
Lathrim wrote...
immanji wrote...
She is very durable
No, she isn't. Full Fitness and/or Reave's DR does not protect her enough to make up for being heavily outclassed in terms of damage output, and staying inside the Sphere for extended periods of time is moronic.immanji wrote...
I score very high with her
Drell Adept has more damage potential in every way.
Actually forget the bubble. Too many campers on rio abusing it still. We know bioware hates campers so it will never get buffed more likely nerfed.
But looking at the drell, one of the reasons the he is so strong is his weapons passives not just grenades. Justicar should get the same weapon bonuses in her passives. That will make her on par with the drell on maps like glacier.
Why she must be on par with the drell ? You musn't forget that he has less shield too.
#144
Posté 20 janvier 2013 - 05:55
This is my problem with her. Reave + shoot works well, but I find it very boring. She just feels a little weird having two powers that are very situational.Air Quotes wrote...
immanji wrote...
i play her occasionally but have never thought to myself that she needed a buff. I see how she can be improved and like your ideas but I don't think this is a priority for me. She is very durable and I score very high with her. I can't be alone here.
But how much of that score comes from the use of the Bubble and how much from Reave + shoot?
#145
Posté 20 janvier 2013 - 06:01
Then you're doing it wrong. Reave them first, then use your bubble when they close in. The Justicar is not a far ranged adept.Air Quotes wrote...
Tyrannus00 wrote...
The offensive bubble is fine, seeing as I can chain explosions continuously with almost no effort. The defensie bubble though...
No effort? Try and set up a killzone on a large open map like Rio. Watch enemies go everywhere, but NOT in your bubble. Watch Dragoons, Praetorians, Bashees, Hunters zip trough it in no time. And you can only do 2 weak'ish explosions on the same target. Also you have to kamikaze run everytime to set it up. And even with 40% DR from Reave, the Justicar is not super tanky, because she's pretty slow.
Drell Adept or Fury will clear 3 spawns faster then the Justicar deals with 1.
Modifié par dreman9999, 20 janvier 2013 - 06:15 .
#146
Posté 20 janvier 2013 - 06:21
b00g13man wrote...
This is my problem with her. Reave + shoot works well, but I find it very boring.
I don't mind it, but I think they could have called her an Asari Justicar Soldier.
#147
Posté 20 janvier 2013 - 06:25
#148
Posté 20 janvier 2013 - 06:32
#149
Posté 20 janvier 2013 - 06:59
#150
Posté 20 janvier 2013 - 07:10
The OP has kind of opened my eyes in that regard.
Although the AJA is still effective on Gold+, she can still be tweaked a bit to make her skillset more current.





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