Mass Effect 3 is a
tragic war story. Not a cliche Hollywood blockbuster for the masses.
I mean, a hyper-advanced machine race against a bunch of primitive organics. It's kind of shown (literal point of view), that you beat the Reapers, followed by a slim ray of hope at the end. Where the galaxy will eventually recover, but it'll take several thousand years.
I guess some people never played any games where you don't start pumping your fist at the end and feeling like a hero. Followed by riding off into the sunset with LI.
As one guy put it, it's like a visceral punch to the gut. They made this war story as realistic as possible, given the how overpowered the Reapers are.
This is war. There is no happy endings to war. One of the themes of this game is about sacrificing yourself for the greater good. If they stick to this theme, they've done a good job of sticking to the theme and the lore of the past games. Hell, even Sovereign said that the Reapers could destroy us without lifting a finger. This was re-iterated with EDI on Earth as "they aren't even using their full power to destroy us".
Just shows you how technologically superior the Reapers are.
I'd hate to see Garrus and Shepard sitting on a beach, sipping cold brewskies with a dead Reaper in the background. I mean it was implied that they would celebrate, but people arond here want to actually see that (lack of imagination I guess).
-Roll credits.
Oh, and the other thing is that two out of the three DLCs have been influenced by "fan input", however, twice some fans have been disappointed (eg. EC, Omega, which the fans wanted a DLC to retake Omega). So I think Bioware should do something they want for the final DLC. The fans had their input. It would be fitting that Bioware close off their trilogy and their story with their own input as well.
Modifié par magnetite, 20 janvier 2013 - 06:23 .