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How is Bioware going to keep everyone happy in Me4?


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#1
HarbingerShep

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Consider all 3 endings, 4 if you count refusal.. They all have 3 differences that would have to effect the way in some way.
Destroy: All reapers dead, Geth dead.
Control: Reapers alive, Geth alive.
Synthesis: Reapers alive, Geth alive.. BUT everything is green.

I know I'm looking at it irrationally but depending on your choices, if they wanted to make EVERYONE happy wouldn't they have to write the game in 3 different ways? With the exception of control/synthesis because I think you could wave off the fact that everything that's green.. I reckon the best way to go for bioware would be going post Mass effect to something before.






Sorry for the horrible point making.. Had no idea how to express it.

#2
KiwiQuiche

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Dunno. I could speculate on it though.

Posted Image

On a slightly more serious note; no they will not be able to keep everyone happy. Hell, they couldn't even do a conclusion without pissing off over half of their fanbase. Move to a different pasture, I say.

Edited by KiwiQuiche, 21 January 2013 - 08:06 AM.


#3
CptBomBom00

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I suspect it will be impossible and people will be angry anyway, even just for the **** of it, but I won't be buying ME4 so I don't care what BW will do.

#4
Steelcan

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They'll make Synthesis canon. Apparently it's the "best" option.

#5
HarbingerShep

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Yea I reckon going a completely different direction would eliminate the possibility of people complaining.. Such as: Human/Turian war..?

#6
Killdren88

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Quite simple. Convert Me4 into a full scale linear FPS with more MP importance than SP with no RPG elements. RPG fans will all leave in disgust and then they have their FPS fan base that won't complain....

#7
templar_117

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HarbingerShep wrote...

Consider all 3 endings, 4 if you count refusal.. They all have 3 differences that would have to effect the way in some way.
Destroy: All reapers dead, Geth dead.
Control: Reapers alive, Geth alive.
Synthesis: Reapers alive, Geth alive.. BUT everything is green


Not to mention things like:
killed off Quarians
killed off Geth
Made peace between them

Bioware couldnt even pull of consequences in the Trilogy, so dont get your hopes up about ME4 having any of your choices matter.

#8
HarbingerShep

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Oh.. AND if you want to talk about all of the differences depending off your galactic readiness and EMS.. You've got all of these other directions to go..
Like:
Relays exploding, unrepairable.
Everyone get's incinerated.
Planets get wiped out.
Everyone being pushed back into stone age..

Good luck Bioware.

#9
CynicalShep

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There is no such option. They'll just pick a canon and roll with it (if it's a sequel). They will ****** off a lot of people, no way around that. Their only saving grace is if they make the game good. In that case, even people whose headcanon doesn't match what Bioware came up with will end up playing

Edited by CynicalShep, 21 January 2013 - 08:23 AM.


#10
IIEquillibriumII

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Killdren88 wrote...

Quite simple. Convert Me4 into a full scale linear FPS with more MP importance than SP with no RPG elements. RPG fans will all leave in disgust and then they have their FPS fan base that won't complain....


Ohh i sure as hell hope not! 

#11
Killdren88

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IIEquillibriumII wrote...

Killdren88 wrote...

Quite simple. Convert Me4 into a full scale linear FPS with more MP importance than SP with no RPG elements. RPG fans will all leave in disgust and then they have their FPS fan base that won't complain....


Ohh i sure as hell hope not! 


Indeed. But considering the direction they have been going lately, would not surprise me in the slightest.

#12
IIEquillibriumII

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Killdren88 wrote...

IIEquillibriumII wrote...

Killdren88 wrote...

Quite simple. Convert Me4 into a full scale linear FPS with more MP importance than SP with no RPG elements. RPG fans will all leave in disgust and then they have their FPS fan base that won't complain....


Ohh i sure as hell hope not! 


Indeed. But considering the direction they have been going lately, would not surprise me in the slightest.


To be honest, it kinda would surprise me, they loose the very thing that people love about ME, and that could set down their sales dramaticly, i hope it never comes to that.

#13
Killdren88

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IIEquillibriumII wrote...

Killdren88 wrote...

IIEquillibriumII wrote...

Killdren88 wrote...

Quite simple. Convert Me4 into a full scale linear FPS with more MP importance than SP with no RPG elements. RPG fans will all leave in disgust and then they have their FPS fan base that won't complain....


Ohh i sure as hell hope not! 


Indeed. But considering the direction they have been going lately, would not surprise me in the slightest.


To be honest, it kinda would surprise me, they loose the very thing that people love about ME, and that could set down their sales dramaticly, i hope it never comes to that.


Yeah I do hope they go back to their roots again. I really wanna love Bioware again, But they are making it really hard for me to do so.

#14
78stonewobble

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They probably cant.

BUT!

Personally I'd settle for a somewhat interesting story. Maybe it doesn't even have to be as grand as the reapers.

The emotional immersion and interesting characters that bioware can make.

Some good me3 styled combat (it's infinitely more fluid than the previous games) but reign in on the fps side and bring out more rpg in the form of less auto dialogue, inventory and loot.

Ewrgh... Also... Quest management/Journal.



What they decide to say about the cannon ending is somewhat out of my hands and... That in itself shouldn't break or make me4. What should breake or make me4 is whether THAT is a good game.

Edited by 78stonewobble, 21 January 2013 - 08:43 AM.


#15
Killdren88

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78stonewobble wrote...

They probably cant.

BUT!

Personally I'd settle for a somewhat interesting story. Maybe it doesn't even have to be as grand as the reapers.

The emotional immersion and interesting characters that bioware can make.

Some good me3 styled combat (it's infinitely more fluid than the previous games) but reign in on the fps side and bring out more rpg in the form of less auto dialogue, inventory and loot.

Ewrgh... Also... Quest management/Journal.



What they decide to say about the cannon ending is somewhat out of my hands and... That in itself shouldn't break or make me4. What should breake or make me4 is whether THAT is a good game.



We can only hope for the best, but for the momment, that hope weakens.

#16
Zaalbar

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Each copy of ME4 is shipped with green space cakes

Everyone will love it

#17
Dav3VsTh3World

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I've said this time and time again,

Make the setup as a council united exploration vessel to explore another Galaxy, the plot is compatible with all 4 endings (yes even refuse) as well as the fate of non-council species such as the Quarians, Geth and Krogan,

#18
Faust1979

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I really want a Mass Effect prequel set during the first contact war or something that way they don't have to worry about picking up after ME 3 it's the most logical option to me

#19
Dav3VsTh3World

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Faust1979 wrote...

I really want a Mass Effect prequel set during the first contact war or something that way they don't have to worry about picking up after ME 3 it's the most logical option to me


I hope they don't do a prequel, Since the story is already preset in canon any choice made in the game is meaningless.

#20
CynicalShep

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Dav3VsTh3World wrote...

I've said this time and time again,

Make the setup as a council united exploration vessel to explore another Galaxy, the plot is compatible with all 4 endings (yes even refuse) as well as the fate of non-council species such as the Quarians, Geth and Krogan,

There is still the green/not green part

Dav3VsTh3World wrote...

Faust1979 wrote...

I really want a Mass Effect prequel set during the first contact war or something that way they don't have to worry about picking up after ME 3 it's the most logical option to me


I hope they don't do a prequel, Since the story is already preset in canon any choice made in the game is meaningless.


It wouldn't be different from ME1-ME3. It ends the same, just the journey differs. That being said, I'd much rather have a sequel myself

Edited by CynicalShep, 21 January 2013 - 08:53 AM.


#21
Argolas

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Dav3VsTh3World wrote...

I've said this time and time again,

Make the setup as a council united exploration vessel to explore another Galaxy, the plot is compatible with all 4 endings (yes even refuse) as well as the fate of non-council species such as the Quarians, Geth and Krogan,


You could as well start a completely new franchise, then.

#22
Liamv2

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HarbingerShep wrote...

Consider all 3 endings, 4 if you count refusal.. They all have 3 differences that would have to effect the way in some way.
Destroy: All reapers dead, Geth dead.
Control: Reapers alive, Geth alive.
Synthesis: Reapers alive, Geth alive.. BUT everything is green.


I think bioware said the everyone is green thing is just an artistic way of showing synf everyone is not actually green

Edited by Liamv2, 21 January 2013 - 09:09 AM.


#23
Jadebaby

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They aren't.

#24
kyban

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What if ME4 starts at priority earth?

Hear me out here (sort of serious explanation inc.) They said they wouldn't do post ending DLC, doesn't mean they can't make a whole new game!
They said this is the end of Shepards story. Well not if the game isn't truly over!!

I'm calling it. ME4 is ME3.5

Done.

Edited by kyban, 21 January 2013 - 09:30 AM.


#25
MacroSpamMK

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High EMS Destroy would probably be the best way to go, and then the player can pick the major game changing decisions at the start of the game, or have preset routes.
Basically, with Destroy you'll either have the Quarians or you won't, or you'll have a lot of Krogan or you won't.