How is Bioware going to keep everyone happy in Me4?
#251
Posté 25 janvier 2013 - 06:40
Saved the rachni
- The rachni have left and are hiding somewhere - you never see them
Killed the rachni
- No work needed
The Geth/Quarian Conflict - either side (or both) survived:
- The geth and quarians have left and are hiding somewhere
The Geth/Quarian Conflict - either side died (ala destroy)
- no work needed
The Krogan: Cured them
- The krogan numbers were decimated
The Krogan: Didn't cure them
- Krogan numbers already very low
The reapers
- Destroy: No work needed
- Control: They left and are hiding
- Synthesis: They left and are in hiding
Galactic state
- Destroy - rebuilt
- Control - rebuilt
- Synthesis - rebuilt & green
Simple!
#252
Posté 25 janvier 2013 - 06:50
Do your writers realize that many Mass Effect players are disgusted with the ending because they see it as a suicide, mandated by the hideous monsters you have been fighting, to advance their agenda?
A simple yes or no would suffice at this point.
Modifié par SpamBot2000, 25 janvier 2013 - 06:51 .
#253
Posté 25 janvier 2013 - 06:52
SpamBot2000 wrote...
Oh, and since you are around doing a bit of fan-handling, how about you answer a simple question, Mr. Priestly?
Do your writers realize that many Mass Effect players are disgusted with the ending because they see it as a suicide, mandated by the hideous monsters you have been fighting, to advance their agenda?
A simple yes or no would suffice at this point.
This always reminds me of the people who run into a political gathering and start shouting how the blood of millions are on their hands and all other sorts of crazy.
#254
Posté 25 janvier 2013 - 06:53
SpamBot2000 wrote...
Oh, and since you are around doing a bit of fan-handling, how about you answer a simple question, Mr. Priestly?
Do your writers realize that many Mass Effect players are disgusted with the ending because they see it as a suicide, mandated by the hideous monsters you have been fighting, to advance their agenda?
A simple yes or no would suffice at this point.
He's not going to tell you, and everyone at Bioware likely interprets the ending differently.
However, I hope after all the feedback they've been given, they can see why the ending is a thematic mess and repugnant to many, even after the EC.
Honestly, at this point I would just settle for them having learned from this mess, I don't care if we ever get a straight answer.
#255
Posté 25 janvier 2013 - 06:54
Meltemph wrote...
SpamBot2000 wrote...
Oh, and since you are around doing a bit of fan-handling, how about you answer a simple question, Mr. Priestly?
Do your writers realize that many Mass Effect players are disgusted with the ending because they see it as a suicide, mandated by the hideous monsters you have been fighting, to advance their agenda?
A simple yes or no would suffice at this point.
This always reminds me of the people who run into a political gathering and start shouting how the blood of millions are on their hands and all other sorts of crazy.
Sometimes that's true, you know. Now let's not spam our important questions with your irrelevant musings.
#256
Posté 25 janvier 2013 - 06:54
Chris Priestly wrote...
I can't go into detail for fear of accidentally saying the little that I know. And keep in mind that the little I know can change, so even what I know today may not be valid in a month or a quarter or a year, etc. So I definietely don't want you to think "Priestly says X so it must be X (or since many don't trust me, Y)".
As for Crimsontearz's comment, they stated it MUST be X or Y in their opinion. That does not make it so. It just means that they think only X or Y must be valid. To me, that severely limits the remainder of the alphabet of imagination.
So what you're saying is the folks at Bioware do know, and have always known, what they're doing, and that we should trust the writers and developers as there is a design beyond that to which a [potentially disgruntled] consuming public has access, and that we might all be better off it we just chill out, wait, and speculate mildly and good-naturedly as we follow you guys into the next gen and the future of Mass Effect.
For the record, this is what I'm going to do anyway
#257
Posté 25 janvier 2013 - 06:55
SpamBot2000 wrote...
Sometimes that's true, you know. Now let's not spam our important questions with your irrelevant musings.
Lay off the personal insults.
#258
Posté 25 janvier 2013 - 06:57
Ithurael wrote...
ME4 concept:
Saved the rachni
- The rachni have left and are hiding somewhere - you never see them
Killed the rachni
- No work needed
The Geth/Quarian Conflict - either side (or both) survived:
- The geth and quarians have left and are hiding somewhere
The Geth/Quarian Conflict - either side died (ala destroy)
- no work needed
The Krogan: Cured them
- The krogan numbers were decimated
The Krogan: Didn't cure them
- Krogan numbers already very low
The reapers
- Destroy: No work needed
- Control: They left and are hiding
- Synthesis: They left and are in hiding
Galactic state
- Destroy - rebuilt
- Control - rebuilt
- Synthesis - rebuilt & green
Simple!
Counter arguments. The Geth and Quarians are two major races in the ME universe and not having them would be similar to having the Vulcans and Klingons missing from StarTrek. The synthesis ending left the galaxy green and utopic. Its a safe bet to assume that hero of ME4 will have so me sort of conflicts to solve, what conflicts can arise from uptopia.
#259
Posté 25 janvier 2013 - 06:57
#260
Posté 25 janvier 2013 - 06:57
PainCakesx wrote...
Wayning_Star wrote...
PainCakesx wrote...
Enhanced wrote...
dbollendorf wrote...
They can't, Bioware has painted themselves into a corner by saying that none of the endings will be made cannon and then insisting that they have to make ME4 instead of moving on to a new IP. ME4 will have to be a prequel, which will make people angry, or one of the endings will have to be made cannon, which will make people angry.
Well, based on Chris's post, they haven't ruled out the idea of a making it a prequel yet. Yes, it seems that many player would hate for it to be a prequel, but Bioware it think can it make it good. Omega DLC and Leviathan DLC are basically prequels.
Omega and Leviathan would be the equivalent of midquels. DLC midquels obviously work fine (assuming there aren't any problems with the game itself, such as the ending), but a full game wouldn't so much. With a new game, people expect a new story. A new story within the main story of the main story offers a slew of problems, the main one being that it's overshadowed by the much larger and "epic" plot running concurrently with Shepard.
or we can go by the ending slides of the star gaze scene, as theres just one more story/DLC and then fini.. Shep is just what folks chose to be and that's it. Reality can change completely in such a scenerio, as "time" is only relevant to the effects of the current set of varibles. Shep chose, story goes on from there, then another large gap in time, then Sheps forgotten along with those changes. The universe didn't just set still while those choices commands the univers to ultimately change forever/million/billions of years.
Its just a matter of micromanaging our perspective of a very large and basically timeless enviornment. Besides, Chris states that the "ME4" handle is inappropreiate, that the next game will not resemble the ME universe as we've pictured it.
Besides, we've no way to know how writers will envision the next ME story, only our canon belief system.
What does that mean? No aliens races that we've grown accustomed to? No galactic society as we've become a part of in the game? The lore history no longer applies? In essense, a completely new universe with a new lore?
oh, I'm sure there'd be some resemblence,but in essence, people/organics/synthetics change over time, and memories falter. The history can remain but the new enviornment can be completely different. Just like us here remembering how good it was back in those romantic troglodyte days of yore..
maybe set in the new order of the Leviathan, when thralldom was the next best thing to being free..
#261
Posté 25 janvier 2013 - 06:58
RiptideX1090 wrote...
SpamBot2000 wrote...
Sometimes that's true, you know. Now let's not spam our important questions with your irrelevant musings.
Lay off the personal insults.
It's hardly a terrible insult to call what someone says 'irrelevant' to the question at hand. But sorry if anyone feels truly hurt.
#262
Posté 25 janvier 2013 - 06:58
Chris Priestly wrote...
As for Crimsontearz's comment, they stated it MUST be X or Y in their opinion. That does not make it so. It just means that they think only X or Y must be valid. To me, that severely limits the remainder of the alphabet of imagination.
Honestly, X and Y seem to cover pretty much everything if the game is going to stay in the Mass Effect universe. The next game is either set in the future or the past.
If it's the past, it's pretty much by definition a prequel, with all that entails (good and bad)
If it's in the future, then the end choices will have to be dealt with somehow. Even if the answer is "canonize one ending", "set it in the far future so they're irrelevant", find a way to account for them all, or don't acknowledge them at all.
One could say the answers are X or Ya, Yb, Yc, etc. But whatever gets decided is almost certaintly going to upset some people. For example, I can[t think of any way acknowledging any ending that isn't MEHEM compatable is going to indice me to buy. Though I'm sure others have different criteria.
#263
Posté 25 janvier 2013 - 06:59
Ithurael wrote...
ME4 concept:
Saved the rachni
- The rachni have left and are hiding somewhere - you never see them
Killed the rachni
- No work needed
The Geth/Quarian Conflict - either side (or both) survived:
- The geth and quarians have left and are hiding somewhere
The Geth/Quarian Conflict - either side died (ala destroy)
- no work needed
The Krogan: Cured them
- The krogan numbers were decimated
The Krogan: Didn't cure them
- Krogan numbers already very low
The reapers
- Destroy: No work needed
- Control: They left and are hiding
- Synthesis: They left and are in hiding
Galactic state
- Destroy - rebuilt
- Control - rebuilt
- Synthesis - rebuilt & green
Simple!
Agreed.
#264
Posté 25 janvier 2013 - 06:59
rymajn3 wrote...
It's amazing how many people don't realize just how big the universe is.
and/or how video game sci fi can be 'just like a white box of cornflake cerials' lol
#265
Posté 25 janvier 2013 - 07:01
iakus wrote...
Chris Priestly wrote...
As for Crimsontearz's comment, they stated it MUST be X or Y in their opinion. That does not make it so. It just means that they think only X or Y must be valid. To me, that severely limits the remainder of the alphabet of imagination.
Honestly, X and Y seem to cover pretty much everything if the game is going to stay in the Mass Effect universe. The next game is either set in the future or the past.
If it's the past, it's pretty much by definition a prequel, with all that entails (good and bad)
If it's in the future, then the end choices will have to be dealt with somehow. Even if the answer is "canonize one ending", "set it in the far future so they're irrelevant", find a way to account for them all, or don't acknowledge them at all.
One could say the answers are X or Ya, Yb, Yc, etc. But whatever gets decided is almost certaintly going to upset some people. For example, I can[t think of any way acknowledging any ending that isn't MEHEM compatable is going to indice me to buy. Though I'm sure others have different criteria.
being hopeful is kind of like picking the canon ending..for everyone else.. a no go.
#266
Posté 25 janvier 2013 - 07:01
rymajn3 wrote...
It's amazing how many people don't realize just how big the universe is.
Huh? Forgotten Realms is huge too, but to use the title of Faerun to tell a story about Kara-tur would be considered a bad idea.
#267
Posté 25 janvier 2013 - 07:04
They won't put the Krogans to avoid the choice, they won't put the Geth or the Quarians to avoid the choice.
Ta-da!
#268
Posté 25 janvier 2013 - 07:07
Chris Priestly wrote...
crimzontearz wrote...
which only supports my point
Either the next game is a prequel OR they have to find a way to deal with the ending...simple
You lack imagination. Simple.
Sidequel wouldn´t work, I´m afraid. Same problems than prequel.
Please not a reboot. Had enough with DC´s one every 5 years.
Modifié par Nerevar-as, 25 janvier 2013 - 07:07 .
#269
Posté 25 janvier 2013 - 07:09
Meltemph wrote...
rymajn3 wrote...
It's amazing how many people don't realize just how big the universe is.
Huh? Forgotten Realms is huge too, but to use the title of Faerun to tell a story about Kara-tur would be considered a bad idea.
it does seems as if folks are rationalizing around the apparent reality that the MEU will be new an improved on the next storylines... not a rehash of days gone by so much.
#270
Posté 25 janvier 2013 - 07:12
ME3 was lacking in so many other area's that the ending masked all that, ME4 will be a standalone game targeted towards the shooter crowd in the hope they purchase weapon upgrades in the campaign. I feel a resi type gaming experience for future ME titles.....
#271
Posté 25 janvier 2013 - 07:14
Nerevar-as wrote...
Chris Priestly wrote...
crimzontearz wrote...
which only supports my point
Either the next game is a prequel OR they have to find a way to deal with the ending...simple
You lack imagination. Simple.
Sidequel wouldn´t work, I´m afraid. Same problems than prequel.
Please not a reboot. Had enough with DC´s one every 5 years.
yah gotta admit tho, that VG's are more immersive and the game mechanics lends towards an interesting co dependency for the ME fans, who are the real Enablers..
#272
Posté 25 janvier 2013 - 07:14
Wayning_Star wrote...
Meltemph wrote...
rymajn3 wrote...
It's amazing how many people don't realize just how big the universe is.
Huh? Forgotten Realms is huge too, but to use the title of Faerun to tell a story about Kara-tur would be considered a bad idea.
it does seems as if folks are rationalizing around the apparent reality that the MEU will be new an improved on the next storylines... not a rehash of days gone by so much.
I don't think that this will be the route they take. If it is, then I do not envy the person in charge of marketing that.
When people hear Mass Effect, they think the universe as is. If BioWare starts trying to market something radically different with the Mass Effect title slapped on, a lot of people will be turned off. I would hate to see the backlash that would cause. And what do you mean by "improved?" To many, completely changing the universe (i.e. wiping the slate clean in terms of alien species, lore etc.) would be the very opposite of "improving." I don't want a new universe, I want the MEU as I loved it.
I love Mass Effect as much as the next guy, I'm not to the point of already dismissing the next ME game as many already are, and even I would lose almost all interest in ME if that were case.
Modifié par PainCakesx, 25 janvier 2013 - 07:16 .
#273
Posté 25 janvier 2013 - 07:15
Lieber wrote...
Simple. They'll make it so that Synthesis was either reached naturally, or Shepard made it happen at the conclusion of ME3 (but there shall be no reference to it).
They won't put the Krogans to avoid the choice, they won't put the Geth or the Quarians to avoid the choice.
Ta-da!
or it won't be any references to ME123 at all and it will be another ME all together.
#274
Posté 25 janvier 2013 - 07:16
Ithurael wrote...
Galactic state
- Destroy - rebuilt
- Control - rebuilt
- Synthesis - rebuilt & green glow faded over time
Simple!
Fixed that for you ( my bolded ).
#275
Posté 25 janvier 2013 - 07:17
PainCakesx wrote...
I love Mass Effect as much as the next guy, I'm not to the point of already dismissing the next ME game as many already are, and even I would lose almost all interest in ME if that were case.
Pretty much this.
We are Mass Effect fans. We want more Mass Effect. It's that simple. But we don't want something too similar to the old and we don't want something too radically different, either.
We want a new story in the universe we love.





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