Wayning_Star wrote...
PainCakesx wrote...
Wayning_Star wrote...
PainCakesx wrote...
Wayning_Star wrote...
Methaluan_Sylver wrote...
Chris Priestly wrote...
crimzontearz wrote...
which only supports my point
Either the next game is a prequel OR they have to find a way to deal with the ending...simple
You lack imagination. Simple.

The imagination is important, but only takes you one so far in the buissness of getting results. How many good ideas had to be trown way by limitations, too hard to apply or to much work for too little reward overall, the deadlines?
Any long run series must have inovation but also a base, the thing with the ME3 is that radicly changed the universe of the game. But the ME universe is big and diverse, and as has talented and resoursefull team working on it, so I belive it can be done a sucess out of ME4.
but chris's post says that calling the next ME game ME4 isn't in the equation..just say'n
No, but that just means that it isn't a direct sequel to Shepard's story. Doesn't meanit doesn't take place after the events of the trilogy.
but Shep IS the trilogy...so the next one cannot be in the trilogy.. all history and vague at that.
Shep is the trilogy, but he isn't the MEU.
A story without Shep could still have the history, the races (Turians, Asari, Salarians, Krogan, etc.), Mass Relays, Citadel, locations etc., and thus remain in the MEU.
What you seem to be suggesting (unless I misunderstand your point) is wiping the slate clean of essentially all of the above. This is where the problems lie, for me anyway.
I don't see any point in ruining a VG that you haven't played yet, just because you liked another better..before you play the one in question...
It's not simply a matter of liking another game better. The very title of "Mass Effect" on such a game would be such a turn-off that I would find it difficult to get past that. Shallow? Maybe.
But I can't be alone on that. That was one major reason why RE6 was so hated - it was no longer Resident Evil but something else entirely.
When you create games within a franchise, you have to maintain what it is. Drastically changing what it is WILL result in backlash, even amongst the most loyal of fans. That's why I have a hard time believing BioWare will go this route. They already have experienced plenty of backlash as is, and is walking on thin ice to many.
Improving and expanding on the current universe is great. Fundamental change isn't.
Modifié par PainCakesx, 25 janvier 2013 - 08:00 .