How is Bioware going to keep everyone happy in Me4?
#51
Posté 21 janvier 2013 - 01:57
#52
Posté 21 janvier 2013 - 02:00
ME4 was never supposed to exist, and now only will to milk what money is left from the franchise. If they did actually care about making people "happy", then their best bet would be to retcon the entire mess of ME3's ending.
#53
Posté 21 janvier 2013 - 02:02
"Because the Rachnipresence didn't play a big part in the game, and in no way did it affect the endgame, especially not during the final battle with the Reapers."
#54
Posté 21 janvier 2013 - 02:07
#55
Posté 21 janvier 2013 - 02:08
crimzontearz wrote...
how you ask? Simple, they will pull a deus ex invisible wars, mark my word
Oh good: and look how well THAT worked out...
#56
Posté 21 janvier 2013 - 02:09
I never said they would succeed...LucasShark wrote...
crimzontearz wrote...
how you ask? Simple, they will pull a deus ex invisible wars, mark my word
Oh good: and look how well THAT worked out...
#57
Posté 21 janvier 2013 - 02:12
#58
Posté 21 janvier 2013 - 02:15
Isn't that what happened last time?spirosz wrote...
They best try to not please everyone and focus on creating something they will love to pour their heart out, regardless of the feedback.
#59
Posté 21 janvier 2013 - 02:22
Greylycantrope wrote...
Isn't that what happened last time?spirosz wrote...
They best try to not please everyone and focus on creating something they will love to pour their heart out, regardless of the feedback.
Well in terms of not trying to please everyone? No, they've been trying to please everyone in every aspect since ME2, multiple romances, Diana Allers, MP, etc.
In terms of pouring their hearts out (I can only really believe a few did).
Modifié par spirosz, 21 janvier 2013 - 02:22 .
#60
Posté 21 janvier 2013 - 02:25
apparently only 2 poured their hearts out over the ending....spirosz wrote...
Greylycantrope wrote...
Isn't that what happened last time?spirosz wrote...
They best try to not please everyone and focus on creating something they will love to pour their heart out, regardless of the feedback.
Well in terms of not trying to please everyone? No, they've been trying to please everyone in every aspect since ME2, multiple romances, Diana Allers, MP, etc.
In terms of pouring their hearts out (I can only really believe a few did).
#61
Posté 21 janvier 2013 - 02:36
Modifié par XM-417, 21 janvier 2013 - 03:31 .
#62
Posté 21 janvier 2013 - 02:41
I would:
1.Have 70+ leap in time
2.Set it in a remote part of the galaxy cut off due to relay network damage
3.Have an AI crew mate that isn't available if Destroy was chosen, personality different if Synthsis/Control were different (This wouldn't be unlike the mechanism for Ash/Kaiden or Tali/Garrus)
4.Maybe some sort of special biotic ability is unlocked if synthsis was chosen
5.Reapers have were either not all destroyed by the destroy option(if Shep survives then they can too) or the Reapers have left, maybe to some sort of Reaper homeworld in Dark space whatever they decide it makes the Reapers present or missing in all scenarios
#63
Posté 21 janvier 2013 - 02:42
#64
Posté 21 janvier 2013 - 02:43
Unless they ditch the Milky Way and take the universe to another galaxy, or canonize an ending, they won't.
#65
Posté 21 janvier 2013 - 02:50
or pull a deus ex and move forward 500 yearsdreamgazer wrote...
(laughs)
Unless they ditch the Milky Way and take the universe to another galaxy, or canonize an ending, they won't.
#66
Posté 21 janvier 2013 - 02:59
crimzontearz wrote...
or pull a deus ex and move forward 500 yearsdreamgazer wrote...
(laughs)
Unless they ditch the Milky Way and take the universe to another galaxy, or canonize an ending, they won't.
Well, they'd need to funnel the universe into one "inevitable" ending ...
#67
Posté 21 janvier 2013 - 02:59
Cyberpunk 2077 sounds awesome on paper as ME is really the only Sci-fi opera we have available, Like i say tho, New consoles = New IP, which there is always new hits like ME, ME4 is now like other franchise's( hate many of them)..they will sell on name alone, Aslong as bethesda and other companys make SP rpg's i'll follow them.LTKerr wrote...
High EMS Destroy + some Geth somehow survivedLuckily there're other companies such as CDProjekt or Bethesda ,though the latter is dangerously close to start making games for non-RPG gamers.clarkusdarkus wrote...
No more shepard will mean ME4 is a standalone game, We'll get a default type protagonist like marcus fenix, Will be advertised as TPS, Campaign will last 8 hours, Will have Co-op and will have the Horde mode 2.0 Mp.
SP rpg fans like myself will not be the target audience and if it's Next Gen then im sure they'll be other IP's i'll be into anyway, So ME will be like Final Fantasy to me, A game with fond memories but a game i'll pass on.
#68
Posté 21 janvier 2013 - 03:01
GiarcYekrub wrote...
The original endings were obviously designed to be very similar so ME4 could continue, the EC which they were forced to do by some of more the rabid parts of the fanbase seems on the surface to make it a harder task to take choices into account, but not impossible.
Only... they weren't?
Cosmetically and functionally similar are entirely different things. The original endings were the former, not the latter.
#69
Posté 21 janvier 2013 - 03:10
#70
Posté 21 janvier 2013 - 03:13
ME859 wrote...
Reboot wold be the best way to go as it would be a blank canvas with the same tools. Either way though they likely already have the basic story planned out hence why they were so adament about defending the endings
That's blatantly not the case: since no installment in this series has had its successor planned out in advance. Hence why ME3 is so divorced from ME1, there never was a plan, or if there was: it was abbandoned.
#71
Posté 21 janvier 2013 - 03:14
#72
Posté 21 janvier 2013 - 03:18
"The Synthesis evolution came with a backfire- everyone involved had turned green. Luckily, scientists all over the galaxy had managed to overcome this, and change back into the original color."
Really simple, and make sense. After all, nobody likes being green...
Anyway, my point is, while it might be hard, it's definitely not impossible.
Modifié par HagarIshay, 21 janvier 2013 - 03:20 .
#73
Posté 21 janvier 2013 - 03:22
Modifié par HarbingerShep, 21 janvier 2013 - 03:25 .
#74
Posté 21 janvier 2013 - 03:39
HarbingerShep wrote...
Yes you all have wonderful points but everyone's only really focusing on how I said everything would be green.. Sorry but what about the reapers again? Unless they all just moved themself back into darkspace (Which regarding the Synthesis and Control cinematics - They didn't.) And then if you also consider the fact that alot of people had/have been using destroy because of the indoctrination theory, but then also you look at the fact that Synthesis and Control are basically the same thing just with a colour difference. OH and the fact that the quarians dont need their masks in Synthesis.. And the geth are destroyed in destroy.. AND depending on your ems the mass relays can explode to a state that would take hundreds of years to rebuild.
As I answered in my post, Reapers can still exist in Synthesis/control, only have little/nothing to do with the plot itself. That's what side quests are for. Same thing with the Geth.
Synthesis and control are not the same at all, as one has AIShep to control the Reapers, and the other ending has vast technology advancement. You can do a lot with either- conversing with AIShep, Adding passive/active powers in Synthesis or upgrades to your ship, etc.
As for the quarians, most put their masks even on their ships- it's their culture. I think even Tali said they'll probably still wear the suits after the Geth will help them; Of course, there can also be the outcome of all the Quarians taking their suits off anyway, with the Geth's help/ finding the answer themselves. Honestly, I think the bigger question about the Quarians are even alive or dead. This one has little to do with the ending choices.
Modifié par HagarIshay, 21 janvier 2013 - 03:41 .
#75
Guest_Cthulhu42_*
Posté 21 janvier 2013 - 03:42
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