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How is Bioware going to keep everyone happy in Me4?


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#776
Nachtritter76

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Chris Priestly wrote...

To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying "well, they'll have to pick a canon ending". No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda. Wherever, whenever, whoever, etc will all be revealed years down the road when we actually start talking about it.

I do not call the game ME4 when I talk about it ever, bucause that makes people think of it more as "what happens after Mass Effect 3" rather than "what game happens next set in the Mass Effect Universe", which is far more accurate at this point. Obviously fans are going to speculate content, character and story until we actually reveal details in the years or months to come as you have almost no actual details, just don't get bogged down in "well how are they going to continue ME3...".



:devil:



But if it comes after, it HAS to either pick one ending as canon, or go with the player's choice (which I doubt, because that would be like completely different settings). You can't have the blue, green, and red endings together in the same galaxy. You can't just not take the ending of ME3 into consideration if it happens after, because they're, I dunno, kind of important? Especially if you consider Green the official canon?

Modifié par Nachtritter76, 16 octobre 2013 - 04:42 .


#777
Dr. Megaverse

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Chris Priestly wrote...

crimzontearz wrote...

which only supports my point

Either the next game is a prequel OR they have to find a way to deal with the ending...simple


You lack imagination. Simple.

:devil:


If I belittle a person for their opinion I'm breaking the board rules. If Chris Priestly does it it's just fact?

Whiskey. Tango. Foxtrot. 

#778
shingara

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they have more chance of platting ze wee wee. :whistle:

Modifié par shingara, 16 octobre 2013 - 06:50 .


#779
Iyev

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I put this in another topic, but is the same here so...

Iyev wrote...

Magiseth wrote...

Casey, I want you to not make another Mass Effect.

You have already done enough damage to my favorite game series.

And if you ignore this, and make one, I promise you, I will not buy it. Do not waste your time. Make another game. Any other game. Mass Effect has told it's story. Leave it alone.

Please, Casey, do not make another Mass Effect.


Agree! After the end of ME3, and abandon Shepard (He is not the main character in the next sequel - prequel) well..

Back to the topic:

Is better if you do a prequel, Halo reach have a lot of fans and that gives a new air to the franchise, and in the mid time, they planning the future (With the real main character of the saga cof, cof) to do a new trilogy (Just pick the destruction ending with Shepard alive and all is done), maybe with shepard exploring a new galaxy or galaxies (with a new system to travel among the galaxies, using rescue reaper tech, maybe this is a good idea to the history in this prequel, the travel device among galaxies, and the main char in this history, is a new crew member with Shepard in the new triology) and with this new triology, a new enemy, for me that is the next logic step, but is just a fan opinion.

Edit: Oh and please, don't do a extreme fast combat like M3, just take the system of the M2, dialogue controls of m1 and the exploration with the vehicles back ;D (For the combat system, i mean, Shepard isn't Usain Bolt, pls xDDD), for this pls, take your time and do the right things guys D:






#780
KaiserShep

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I would NOT want to go back to ME2's combat system. Whatever faults ME3 may have, its combat mechanics is not one of them.

#781
Iyev

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Shepard running all the time like a sport car? Sure xd
Anyway, that is the most bigger detail in the combat system in M3, the rest is very fine in my opinion xd

Modifié par Iyev, 16 octobre 2013 - 07:49 .


#782
KaiserShep

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The fatigue issue aside, Shepard is way too rigid in the older systems. In ME3, there's much more freedom of movement.

#783
ruggly

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KaiserShep wrote...

I would NOT want to go back to ME2's combat system. Whatever faults ME3 may have, its combat mechanics is not one of them.


Agreed.  Plus I became so accustomed to hitting the space bar to roll away that I just sat there going up and down behind cover. Got me killed quite often.

#784
Degrees1991

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It's pretty much impossible to keep a whole fanbase happy especially a fanbase like this one.
But they throw in lots of Krogans a couple of Quarians with hips like Tali and a Volus Kingpin like character and I'm good.

#785
Killdren88

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Until we know more my vote is gonna be on a reboot. Do it all over again and have the best qualities in each game.

#786
DarthEmperitor606

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You are all indoctrinated fools!! You are no match for my army of shifty space cows that will steal all your credits when you aren't looking! Soon you will be penniless and begging for mercy... Then and only then will I send in my horde of pyjaks to fling dung at you and your friends until you will all rue the day that you crossed the all mighty Darth Emperitor!!! Mwahhahaha!!

#787
gundam seed

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DarthEmperitor606 wrote...

You are all indoctrinated fools!! You are no match for my army of shifty space cows that will steal all your credits when you aren't looking! Soon you will be penniless and begging for mercy... Then and only then will I send in my horde of pyjaks to fling dung at you and your friends until you will all rue the day that you crossed the all mighty Darth Emperitor!!! Mwahhahaha!!


Shifty space Cow! Didn't I kill you for stealing my credit chip back at mass effect 1?

Modifié par gundam seed, 26 octobre 2013 - 08:48 .


#788
Marzipan15

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 these are some thoughts i shared about the whole issue of a mass effect sequel on another board.  basically we were discussing how a sequel can be made without a canon ending, and someone suggested that if they do an me4 sequel, they do a q&a session like in me2 and me3 where you get to choose what decisions you made here are some ideas i posted, and apologies if these have already been covered; i just joined in the convo and was quite frankly too lazy to read through 32 pages.  here we go:

problem with using a q&a thing for the sequel is that the variables that would be present in a sequel would be a lot more drastic than the ones found in me1 and me2. the variables in me1 & me2 were more "localized" and personal to shepard... particular individuals dead, particular people promoted, etc.

the variables in me3 have far more far-reaching galactic consequences. we're talking potentially entire races potentially extinct. so whereas in me2 and me3 you simply swapped ashley for kaidan, wreav for wrex, padok for mordin etc. with little trouble, in the sequel you'd have to be able to swap the entire geth race for the entire quarian race... and then you have to take into account the possibility of both races being dead, if you chose the geth over the quarians during the story and then chose the "destroy" option at the end. krogans would likely have to have a very minimal role since you may have killed off the entire race in me3, but that would make no sense if you did cure the genophage, since their survival should mean that they would play a huge role in galactic politics going forward.

yeah we potentially killed off a race in me1 (the rachni). but they worked around that by having the reapers create an a.i. construct of the queen. so what, they're going to have a.i. constructs of every race that was potentially killed off in me3 as a possible option? i doubt that would fly.

so yeah i can't imagine how they could possibly make a sequel without choosing a canon ending, unless they're seriously willing to program essentially 2-3 or more entirely different storylines into one package... which wouldn't be such a bad thing at all actually.

on a side, somewhat unrelated note, i think it's a horrible idea that they're planning to make me1 into a movie. to put a 40 hour story into a max 3.5 hour movie sounds ridiculous. i guess the idea is that they would focus on the central story, but even that would be a stretch. and really for me a big part of the fun of me1 was exploring the new universe and learning the mythology of it all. if they only focus on the story and completely skip the exploration, the story would be missing crucial context and feel like a really empty experience, especially for those of us who played the trilogy. not to mention the characters would just feel wrong and stupid with different actors playing them. plus then the movie would be establishing some canon decisions: ashley or kaidan, rachni queen, wrex lives or dies, etc. it's not like they can poll the audience as the movie is rolling or something.

so my idea is that the mass effect movie should be a prequel trilogy, maybe covering the first contact war or the discovery of the mars archives or something like that. through the course of the trilogy they introduce the new races and talk about some of the history of the universe, and thereby establish the context for the universe. then the original mass effect fans are happy as we get a whole new story rather than an overly compressed version of one we already played that messes with the decisions we made while playing it, new mass effect fans are happy because they are slowly introduced to the universe rather than rushed through a complicated story, and bioware/ea is happy because now they have a whole new generation of people who are introduced to the mass effect universe and will now buy the trilogy cos they want to see what happens after the story in the movie. win-win-win.

so the movies should be prequels, and the new game should be a sequel if and only if they're seriously willing to devote the time necessary to take into account every possible variable, no matter how big, that took place during the trilogy. if not, then leave the endings alone and make a side story. but no matter what i'd be against their choosing a canon ending.

added this a few days later:

actually, after a little thought, i realized something that might work for a sequel without imposing a canon ending. there were plenty of races that didn't have a prominent role in the trilogy that could step up and fill in the shoes of any races that might be dead. for example, if your game ended with both the quarians and geth dead, a race like the drell could step up and fill their roles. if the quarians and/or geth survived, then they assume their usual role and the drell remain a fringe "referenced" race, as in the trilogy.

or the flip side, the quarians and geth are relegated to fringe roles off the bat, with the explanation that they are busy rebuilding rannoch, and therefore cannot contribute to whatever new danger the new storyline is about. and if they're dead, then because they were relegated to fringe roles anyway, no great loss to the overall story.

similarly if the krogan are dead, the yahg could step up and fill that void. if the krogan are alive, the yahg are still trapped on their world. it would still require some stretches and liberal use of alternate storylines; quarians and geth do not exactly replace each other in the universe, and races like the drell, as cool as they are, certainly don't fulfill anywhere near the same function as those guys. so for the races to be done justice, the storyline would still need the flexibility of potentially going in fairly drastic different directions based on which races are spotlighted. but still, it's an option, if bioware is willing to put in that work.

the downside to this of course is that you can't have it all. for those of us who were able to save all the races it would be great to have a new story in which the krogan, quarians, geth, drell, and [/i]yahg and the numerous other races are all a big part of it. and if the quarians, geth, and krogan remain the "default" races, then those of us who saved everyone couldn't experience the story that includes the other races that step up. perhaps if all the races survived, then over the course of the new story they will give us options of which races we want to work with, which races should take those prominent roles, without killing or alienating the other races?

Modifié par Marzipan15, 21 novembre 2013 - 04:38 .


#789
Wayning_Star

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I'm curious what exactly "keeping happy" actually represents in real time?

All I know (basically ;) is that there is NOT going to be any ME4, so...

#790
favoritehookeronthecitadel

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Uh oh, necro thread. Someone's gonna get a spanking.

#791
AlanC9

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Wayning_Star wrote...

I'm curious what exactly "keeping happy" actually represents in real time?

All I know (basically ;) is that there is NOT going to be any ME4, so...


ME4 will do for now. We could call it Mass Effect: Subtitle, but that's more typing.

#792
dreamgazer

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I still like MEWhatever.

#793
Guest_JujuSamedi_*

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Bewb Physics

#794
trenq

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dreamgazer wrote...

I still like MEWhatever.


well no more AI gods and i want it

#795
dreamgazer

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TipsLeFedora wrote...

Bewb Physics


*cue complaints about space magic*

#796
Guest_Catch This Fade_*

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TipsLeFedora wrote...

Bewb Physics

Indeed. It works for all things Dead or Alive.

#797
Guest_JujuSamedi_*

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J. Reezy wrote...

TipsLeFedora wrote...

Bewb Physics

Indeed. It works for all things Dead or Alive.


Kinect Bewb Squeeze

#798
Guest_JujuSamedi_*

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Marzipan15 wrote...

 these are some thoughts i shared about the whole issue of a mass effect sequel on another board.  basically we were discussing how a sequel can be made without a canon ending, and someone suggested that if they do an me4 sequel, they do a q&a session like in me2 and me3 where you get to choose what decisions you made here are some ideas i posted, and apologies if these have already been covered; i just joined in the convo and was quite frankly too lazy to read through 32 pages.  here we go:

problem with using a q&a thing for the sequel is that the variables that would be present in a sequel would be a lot more drastic than the ones found in me1 and me2. the variables in me1 & me2 were more "localized" and personal to shepard... particular individuals dead, particular people promoted, etc.

the variables in me3 have far more far-reaching galactic consequences. we're talking potentially entire races potentially extinct. so whereas in me2 and me3 you simply swapped ashley for kaidan, wreav for wrex, padok for mordin etc. with little trouble, in the sequel you'd have to be able to swap the entire geth race for the entire quarian race... and then you have to take into account the possibility of both races being dead, if you chose the geth over the quarians during the story and then chose the "destroy" option at the end. krogans would likely have to have a very minimal role since you may have killed off the entire race in me3, but that would make no sense if you did cure the genophage, since their survival should mean that they would play a huge role in galactic politics going forward.

yeah we potentially killed off a race in me1 (the rachni). but they worked around that by having the reapers create an a.i. construct of the queen. so what, they're going to have a.i. constructs of every race that was potentially killed off in me3 as a possible option? i doubt that would fly.

so yeah i can't imagine how they could possibly make a sequel without choosing a canon ending, unless they're seriously willing to program essentially 2-3 or more entirely different storylines into one package... which wouldn't be such a bad thing at all actually.

on a side, somewhat unrelated note, i think it's a horrible idea that they're planning to make me1 into a movie. to put a 40 hour story into a max 3.5 hour movie sounds ridiculous. i guess the idea is that they would focus on the central story, but even that would be a stretch. and really for me a big part of the fun of me1 was exploring the new universe and learning the mythology of it all. if they only focus on the story and completely skip the exploration, the story would be missing crucial context and feel like a really empty experience, especially for those of us who played the trilogy. not to mention the characters would just feel wrong and stupid with different actors playing them. plus then the movie would be establishing some canon decisions: ashley or kaidan, rachni queen, wrex lives or dies, etc. it's not like they can poll the audience as the movie is rolling or something.

so my idea is that the mass effect movie should be a prequel trilogy, maybe covering the first contact war or the discovery of the mars archives or something like that. through the course of the trilogy they introduce the new races and talk about some of the history of the universe, and thereby establish the context for the universe. then the original mass effect fans are happy as we get a whole new story rather than an overly compressed version of one we already played that messes with the decisions we made while playing it, new mass effect fans are happy because they are slowly introduced to the universe rather than rushed through a complicated story, and bioware/ea is happy because now they have a whole new generation of people who are introduced to the mass effect universe and will now buy the trilogy cos they want to see what happens after the story in the movie. win-win-win.

so the movies should be prequels, and the new game should be a sequel if and only if they're seriously willing to devote the time necessary to take into account every possible variable, no matter how big, that took place during the trilogy. if not, then leave the endings alone and make a side story. but no matter what i'd be against their choosing a canon ending.

added this a few days later:

actually, after a little thought, i realized something that might work for a sequel without imposing a canon ending. there were plenty of races that didn't have a prominent role in the trilogy that could step up and fill in the shoes of any races that might be dead. for example, if your game ended with both the quarians and geth dead, a race like the drell could step up and fill their roles. if the quarians and/or geth survived, then they assume their usual role and the drell remain a fringe "referenced" race, as in the trilogy.

or the flip side, the quarians and geth are relegated to fringe roles off the bat, with the explanation that they are busy rebuilding rannoch, and therefore cannot contribute to whatever new danger the new storyline is about. and if they're dead, then because they were relegated to fringe roles anyway, no great loss to the overall story.

similarly if the krogan are dead, the yahg could step up and fill that void. if the krogan are alive, the yahg are still trapped on their world. it would still require some stretches and liberal use of alternate storylines; quarians and geth do not exactly replace each other in the universe, and races like the drell, as cool as they are, certainly don't fulfill anywhere near the same function as those guys. so for the races to be done justice, the storyline would still need the flexibility of potentially going in fairly drastic different directions based on which races are spotlighted. but still, it's an option, if bioware is willing to put in that work.

the downside to this of course is that you can't have it all. for those of us who were able to save all the races it would be great to have a new story in which the krogan, quarians, geth, drell, and [/i]yahg and the numerous other races are all a big part of it. and if the quarians, geth, and krogan remain the "default" races, then those of us who saved everyone couldn't experience the story that includes the other races that step up. perhaps if all the races survived, then over the course of the new story they will give us options of which races we want to work with, which races should take those prominent roles, without killing or alienating the other races?


I hear if you spin this quote around quickly you will get white text

#799
dreamgazer

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TipsLeFedora wrote...

J. Reezy wrote...

TipsLeFedora wrote...

Bewb Physics

Indeed. It works for all things Dead or Alive.


Kinect Bewb Squeeze


"XBOX: Jiggle bewbies".

#800
Guest_JujuSamedi_*

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dreamgazer wrote...

TipsLeFedora wrote...

J. Reezy wrote...

TipsLeFedora wrote...

Bewb Physics

Indeed. It works for all things Dead or Alive.


Kinect Bewb Squeeze


"XBOX: Jiggle bewbies".


This should have been a feature but nope bioware just likes to dumb down their games. <-- Standard BSN comment.