A question that occured too me after watching the latest fallout on the Diablo 3 forums. This week Jay Wilson the project director on the Blizzard game Diablo 3 announced he was stepping down from his duties on that game. This led too, i could say, him being figuratively speaking chased of the premises tarred and feathered by an angry community. It became so bad that the person that hired Wilson had too step in just too deflect the projectiles flung at him. Now for people that don't know Wilson he became quite infamous with his comments towards one of the creators of Diablo 2 (the "**** that loser"meme) aswell as being the project director on a game that didn't meet the expectations of a rabid fanbase. So a strong reaction too his departure wasn't that of a surprise yet the nature of the reaction can only be described as extremely negative.
Eventhrough i agree with David that BSN has been quite "toxic" over the years with a surge in activity after the Mass Effect 3 launch i do wonder if it's solely something that can be attributed too the BSN and it's connected fanbase alone. The best games usually have the most devoted fanbase and once things go awray things can become ugly no matter where you are.
Being a tourtoise and hiding in your shell everytime the fanbase erupts might work once but it's not something that should become common practice. Bioware isn't a special case in this regard. Blizzard, Activision, Bethesda all have a rabid fanbase that will speak up if a product is released they have problems with.
Even "crownjewels" like Rockstar or Valve who for many can do no wrong will have a firestorm on their hands when they fail too meet expectations with a GTA5 or Half Life 3.
Modifié par Outsider edge, 21 janvier 2013 - 12:28 .




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