Cyonan wrote...
The entire point that EC was making relies on the idea that there are not multiple FOO strategies. The argument was often made on the WoW PvP forums that if the current flavour of the month class got nerfed, players would just move to the next one. It's not unique to Mass Effect.
Point 2 is an argument that can be made for all games. They're saying as game designers that it causes a large number of people to quit the game out of boredom. Some people can turn god mode on and it will never get old for them, but most people will get bored after a while because you literally cannot fail at that point(I'm not saying the TGI is god mode, but rather using an extreme example).
Both of your counter-points can be applied to the video as a whole, and not just to Mass Effect specifically.
At no point have I said they do not have a right to their strategy. I have even defended camping(which everyone incorrectly calls farming) maps like Firebase White on these forums.
The point of the Extra Credits video was not to remove the strategy, but rather for games to encourage people to evolve as a player.
point 1 - i know mutiple FOOs isnt unique to ME, i was just keeping the talk to ME since that's the game we talking about
point 2 - again, i'm keeping it ME specific...rather someone gets bored or not isnt something the devs can build for, that's individual....cause it's individual what people will use in the game
true, my points can be applied to all, but i was keeping it ME specific cause that's the game we talking about
i wasnt saying 'you' as you personally, i was talking in general...i apologize for the confusion
that's something devs cant do though...whether a player wants to get better/evolve at a game is up to that player...all devs can do is put out/support a product they believe in....





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