whateverman7 wrote...
no you cant apply the points to ME like other games because the majority of his points was talking about a player vs player and/or competitive view....and ME isnt either of those things...
speaking about ME only, ths game isnt overall easy....even with the so called overpowered characters/weapons, you cant just push 1 button and never fail....just cause there are some combos of things that can make the game easier, doesnt mean the game is easy
no a dev cant...it doesnt matter what a dev puts in a game, if a player doesnt want to get better, he/she isnt...a person will get what they want outta a game...
I can apply your arguments to a PvP game in the exact same way you first applied them to Mass Effect if you don't believe me. That EC was talking about PvP games doesn't mean that their points don't also apply to PvE games.
Other than Kroguard/Geth no you probably can't do that and expect to win on Gold/Platinum. It was however, the example that EC was using as an extreme example. Not everybody needs to get to this point before a game is boring.
I don't think that encourage means what you think it means.
Right now, people who are levelling a character are encouraged to play unknown/unknown, because this grants 40% more experience.
Some people may decide they don't care about that bonus and pick a specific map/faction anyway, but that is not relevant. They have been encouraged to pick unknown/unknown even if they didn't go for it.
What Extra Credits is saying is that developers can encourage people to play the harder to play setups by making them perform better than the easy to play ones. You can still play the easy ones if you feel like it, but you are encouraged to learn how to play the harder ones by being rewarded for playing them well.