Is the trilogy better off without ME2?
#151
Posté 24 janvier 2013 - 07:54
#152
Posté 24 janvier 2013 - 08:19
mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
#153
Posté 24 janvier 2013 - 08:24
archangel1996 wrote...
It is not ME2's fault that his brother ME3 is born both stupid and crappy
Yes it is, not only did 2 fail to advance the plot but it actually regressed it with "ah yes reapers". Then there's the comic bookification with the silly outfits and pulp schlockification like Lazarus,Overlord and Space Terminator that wreck the universe ME1 created.
It's also because of 2 that the only plausible ending in 3 is a Reaper victory within the first few hours.
Modifié par Seboist, 24 janvier 2013 - 08:24 .
#154
Guest_Catch This Fade_*
Posté 24 janvier 2013 - 08:33
Guest_Catch This Fade_*
*Strongly disagrees with this*mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
#155
Guest_Lathrim_*
Posté 24 janvier 2013 - 08:39
Guest_Lathrim_*
Barquiel wrote...
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
#156
Posté 24 janvier 2013 - 08:39
Mass Effect 3... well it destroyed the trilogy, so I don't know why this is still a discussion.
#157
Posté 24 janvier 2013 - 08:50
me2 introduced the dark energy plotline which was suppose to be a big part of me3 but they dropped it. so it was originaly going to be a lot more important than it ended up being.Barquiel wrote...
mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
#158
Posté 24 janvier 2013 - 09:09
adam32867 wrote...
me2 introduced the dark energy plotline which was suppose to be a big part of me3 but they dropped it. so it was originaly going to be a lot more important than it ended up being.Barquiel wrote...
mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
Thank you, you took the words out of my mouth. If anything ME3 could be taken out the series, it failed to follow the reapers lore of invasion. If I'm not misstaken they should have attacked the citadel first and foremost before beginning their invasion in the first place. The reapers were presented as a strong but vulnerable force in ME1. But suddenly they are this unstoppable plague that are only wiped out by pressing a button on a device that was never forshadowed throughout the series.
Modifié par mosesarose, 24 janvier 2013 - 09:12 .
#159
Posté 24 janvier 2013 - 09:14
Modifié par Mercedes-Benz, 24 janvier 2013 - 09:19 .
#160
Posté 24 janvier 2013 - 09:21
#161
Posté 24 janvier 2013 - 09:32
#162
Posté 24 janvier 2013 - 10:08
adam32867 wrote...
me2 introduced the dark energy plotline which was suppose to be a big part of me3 but they dropped it. so it was originaly going to be a lot more important than it ended up being.Barquiel wrote...
mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
Wow, people still think a plot where humans are turned into liquid goo to form a space terminator because of (nonexistent) "genetic diversity" to (somehow) combat dark energy is actually good?
It's on the same level as aliens creating zombies to stop humans from creating a bomb that destroys the universe (Plan 9 from Outer Space).
#163
Posté 24 janvier 2013 - 10:10
Seboist wrote...
adam32867 wrote...
me2 introduced the dark energy plotline which was suppose to be a big part of me3 but they dropped it. so it was originaly going to be a lot more important than it ended up being.Barquiel wrote...
mosesarose wrote...
archangel1996 wrote...
It is not ME2 fault that is brother ME3 is born both stupidand crappy
This right here. I swear it was ME3's job to incoporate the events of what happened in ME2. It is not ME2's fault that ME3 failed to do this, so I can't see the problem.
The problem is...it didn't happen anything important im ME2. There isn't much of a story. The majority of the game is actually just recruiting characters (who are all killable) and the loyalty missions (only Mordin's and Legions's loyalty missions have some story impact).
We didn't unite the galaxy and we have not the faintest idea how to defeat the reapers at the end of ME2 (resolved in Liara's homeworld comic).
Wow, people still think a plot where humans are turned into liquid goo to form a space terminator because of (nonexistent) "genetic diversity" to (somehow) combat dark energy is actually good?
It's on the same level as aliens creating zombies to stop humans from creating a bomb that destroys the universe (Plan 9 from Outer Space).
"He's dead, murdered, and someone's responsible."
In agreement here. Dark Energy doesn't exactly sound like any sort of improvement.
#164
Posté 24 janvier 2013 - 10:11
. It's just as bad as killing organics so they don't create synthetics that kill organicsSeboist wrote...
Wow, people still think a plot where humans are turned into liquid goo to form a space terminator because of (nonexistent) "genetic diversity" to (somehow) combat dark energy is actually good?
It's on the same level as aliens creating zombies to stop humans from creating a bomb that destroys the universe (Plan 9 from Outer Space).
#165
Posté 24 janvier 2013 - 10:13
Steelcan wrote...
. It's just as bad as killing organics so they don't create synthetics that kill organicsSeboist wrote...
Wow, people still think a plot where humans are turned into liquid goo to form a space terminator because of (nonexistent) "genetic diversity" to (somehow) combat dark energy is actually good?
It's on the same level as aliens creating zombies to stop humans from creating a bomb that destroys the universe (Plan 9 from Outer Space).
Of course, which is why it's not a good alternative.
#166
Posté 24 janvier 2013 - 10:15
. I agree 100%Seboist wrote...
Steelcan wrote...
. It's just as bad as killing organics so they don't create synthetics that kill organicsSeboist wrote...
Wow, people still think a plot where humans are turned into liquid goo to form a space terminator because of (nonexistent) "genetic diversity" to (somehow) combat dark energy is actually good?
It's on the same level as aliens creating zombies to stop humans from creating a bomb that destroys the universe (Plan 9 from Outer Space).
Of course, which is why it's not a good alternative.
#167
Posté 24 janvier 2013 - 10:15
#168
Posté 24 janvier 2013 - 10:17
#169
Posté 24 janvier 2013 - 10:18
The Night Mammoth wrote...
"He's dead, murdered, and someone's responsible."
In agreement here. Dark Energy doesn't exactly sound like any sort of improvement.
It sure wasn't and apart from the issues I mentioned it has other gaping holes in logic behind it like Reapers accelerating the problem by leaving all this dark energy guzzling tech laying around for any tom,dick and harry to use.
Lack of planning.... not good for a story.
#170
Posté 24 janvier 2013 - 10:19
Modifié par mosesarose, 24 janvier 2013 - 10:21 .
#171
Posté 24 janvier 2013 - 10:21
Seboist wrote...
The Night Mammoth wrote...
"He's dead, murdered, and someone's responsible."
In agreement here. Dark Energy doesn't exactly sound like any sort of improvement.
It sure wasn't and apart from the issues I mentioned it has other gaping holes in logic behind it like Reapers accelerating the problem by leaving all this dark energy guzzling tech laying around for any tom,dick and harry to use.
Lack of planning.... not good for a story.
The very fact that they restarted the story at the very beginning of the game should be evidence enough that they really didn't know where they were going.
Funnily enough, Mass Effect has it's own "He's dead" line, in the form of "We fight or we die."
Someone should make a thread.
#172
Posté 24 janvier 2013 - 10:24
mosesarose wrote...
Like I said before you can't blame ME2 for what ME3 failed to do.
Sure you can, if ME2's setup is poorly done.
For example, many/most people agree that ME2's squadmates didn't get much/enough attention in ME3, but that's also in large part due to the fact that Bioware included way too big of a roster (particularly when you add on Kasumi and Zaeed) and then made them all killable. Bioware then has to deal with the consequences of having a lot of 'important' characters who might or might not be dead, as well as romances, possibly whether they were loyal or not, etc.
So, ME3 did fail (in my mind) with regards to how it handled the ME2 squad, but the real issue was born in ME2 and I can't see a reasonable way for ME3 to have dealt with it (you can't put a lot of focus on all the characters, so someone's going to get left out)
Modifié par Belisarius25, 24 janvier 2013 - 10:25 .
#173
Guest_BringBackNihlus_*
Posté 24 janvier 2013 - 10:24
Guest_BringBackNihlus_*
HiddenInWar wrote...
ME2 was one of the greatest games I've ever played. The trilogy need that small-scale entry into the series, and it was executed perfectly.
ME2 is a great game as a standalone game, I will not argue that - but when the 2nd installment of a trilogy does nothing to advance the main plot as a whole (and throws it off the rails) - we've got serious problems.
Modifié par BringBackNihlus, 24 janvier 2013 - 10:28 .
#174
Posté 24 janvier 2013 - 10:29
#175
Posté 24 janvier 2013 - 10:35
Belisarius25 wrote...
mosesarose wrote...
Like I said before you can't blame ME2 for what ME3 failed to do.
Sure you can, if ME2's setup is poorly done.
For example, many/most people agree that ME2's squadmates didn't get much/enough attention in ME3, but that's also in large part due to the fact that Bioware included way too big of a roster (particularly when you add on Kasumi and Zaeed) and then made them all killable. Bioware then has to deal with the consequences of having a lot of 'important' characters who might or might not be dead, as well as romances, possibly whether they were loyal or not, etc.
So, ME3 did fail (in my mind) with regards to how it handled the ME2 squad, but the real issue was born in ME2 and I can't see a reasonable way for ME3 to have dealt with it (you can't put a lot of focus on all the characters, so someone's going to get left out)
All I'm trying to say is ME2 had the dark energy theory going on. My point is if ME3 would have build it's story around this theory instead of going all crucible on us this thread wouldn't exist. Therefore I still can't see where ME2 is at fault here.





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