alhamel94 wrote...
just a short bit here fast jimmy, what you are referencing is the economic concept of price discrimination, meaning everyone pays a different price based on opportunity costs. this happens all the time in the world you can demonize but that doesnt mean it wont exist. other things that involve the same concept are "happy hour", lunch specials, and flea markets
Except in all of those examples, you are getting actual, physical products. As opposed to the digital rights to an electronic piece of media.
Do you know why there are flea markets? Or Happy Hours? Because overhead expenses. It costs money to store goods, so people would rather offload them for cheap rather than keep on paying for storage space for something that won't sell at its original price. It costs money to have waiters or cooks hang around a restaurant, so they want to entice people to come in and cram the place full during peak hours, where slight cuts to revenue are far outpaced by increases to volume. Video game developers don't have any costs associated with storing extra content or having hours where they need higher staff to sell microtransactions or DLC. They will sell at midnight just as easily as they sell at 9 AM.
To get the discussion back on track, I'm not against Bioware, or any developer, getting paid for their work. Nor do I think any gamer is entitled to all content made by a developer, regardless of where in the development cycle it was attempted.
But, that being said... a four hour DLC for $15 when the base game is only $60 is extremely lopsided in the pricing. $10 Gear DLC that is sometimes not even more powerful than gear you can find by the halfway point in the game is not a solid financial proposition. And a microtransaction that let's you play a slot machine for gear you may already own (instead of AT LEAST giving you the item or the type of item you were hoping for) is a pretty high risk proposition.
The reason why all of these models are used is that people will pay money for them. Is it because they love Bioware products so much that they just can't wait to throw money at them as a developer? Maybe. But could it also be the fact that Bioware is preying on certain idiosyncracies of gamers to sell that lopsidedly priced content.
Which is their preogative.
But when people accuse other franchises of making them feel confortable because of sexually based optional content, but then can't see the moral problem with charging players for optional content that is presented in roughly the same manner, it makes me think that people are only seeing what they want to see.
Modifié par Fast Jimmy, 07 février 2013 - 07:50 .





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