Sylvius the Mad wrote...
Think of it. Enable voice-overs for a fee. Enable modding for a fee.
I'm pretty sure that modding for a fee won't exist, because (one imagines) that modding is precisel the thing that kills almost all microtransactions.
Sylvius the Mad wrote...
Think of it. Enable voice-overs for a fee. Enable modding for a fee.
Sister Goldring wrote...
Australian prices are crazy expensive compared to well pretty much everywhere. I was reading in the paper the other day that 'choice' (a group that does price/value product reviews) determined that on one Microsoft product the price difference between countries was so massive ($8500) that it would be a better financial decision to fly from Australia to the US, buy the product and then fly home. Sometimes it's not a lot of fun being an Aussie.![]()
hoorayforicecream wrote...
I disagree. I don't see it as fake goods/points/skills. I see it as paying real money for real entertainment. There's nothing illogical about it. Do you fault the movie theaters for charging more for their "fake" 3D movies? Is that illogical and unethical? The choice is up to the consumer. Some people like the 3D and are willing to pay for it. If they get sufficient entertainment from it that they find the cost worthwhile, who are you to tell them they shouldn't?
Fast Jimmy wrote...
The video game companies are free to do this, just like the casinos are. After all, if they aren't doing it, someone else will fill that void instead, right? But realize that it is a very difficult stance to say art on one hand and questionable business practices on the other. And these ARE questionable, otherwise... why would we have so many questions about them?
hoorayforicecream wrote...
I disagree. I don't see it as fake goods/points/skills. I see it as paying real money for real entertainment. There's nothing illogical about it. Do you fault the movie theaters for charging more for their "fake" 3D movies? Is that illogical and unethical? The choice is up to the consumer. Some people like the 3D and are willing to pay for it. If they get sufficient entertainment from it that they find the cost worthwhile, who are you to tell them they shouldn't?
Wulfram wrote...
How about if the movie included some utterly tedious scenes of people sitting in chairs, and then made you pay for the ability to fast forward through them?
In Exile wrote...
Sylvius the Mad wrote...
Think of it. Enable voice-overs for a fee. Enable modding for a fee.
I'm pretty sure that modding for a fee won't exist, because (one imagines) that modding is precisel the thing that kills almost all microtransactions.
Modifié par John Epler, 24 janvier 2013 - 04:31 .
hoorayforicecream wrote...
Fast Jimmy wrote...
The video game companies are free to do this, just like the casinos are. After all, if they aren't doing it, someone else will fill that void instead, right? But realize that it is a very difficult stance to say art on one hand and questionable business practices on the other. And these ARE questionable, otherwise... why would we have so many questions about them?
Because people tend to be self-centered. Many, many people are incapable of seeing things outside of their own perspective. So they pass judgement on it, saying that it is not right. They don't like microtransactions, so the developers should stop doing it. They don't like day 1 DLC, so the developer should stop doing it. They don't like 3D movies, so the movie theaters should stop doing it.
There will always be people questioning every decision ever made, because that's the nature of the beast. Somebody somewhere will disagree. Those who do will think it is questionable.
ElitePinecone wrote...
I'd think there's quite a clear line between entertainment and exploitation.
The choice is up to the consumer, but you're assuming that the consumer is both rational and able to control their own impulses.
Modifié par hoorayforicecream, 24 janvier 2013 - 04:35 .
esper wrote...
But anyway, this is the case of having to pay to avoid mandatory content. I don't think games will ever reach that.
Modifié par Wulfram, 24 janvier 2013 - 04:37 .
Fast Jimmy wrote...
Canon story material, like most of Bioware's DLC, will always have instrinsic value, even with a mod kit. Gameplay features would not, though.
Although something like ME3's MP MXTs would still be sellers, since you wouldn't be able to (hopefully) mod the multiplayer (otherwise you have a Diablo 1 situation, where cheaters can just rule the entire game).
hoorayforicecream wrote...
ElitePinecone wrote...
I'd think there's quite a clear line between entertainment and exploitation.
The choice is up to the consumer, but you're assuming that the consumer is both rational and able to control their own impulses.
The only alternative if someone is incapable of being rational and controlling their own impulses is for someone else to be rational and control their impulses for them. Since I don't believe that should be the case, nor should it be the responsibility of the developer or producer of goods, I disagree. I don't think that it should be up to someone else (especially a company providing goods and services) how I decide to live my life or spend my own money.
If someone has proven to be unable to control their own impulses or be rational, I'd say that the responsibilty lies on that person's caretaker to make those decisions for him or her, and not society at large.
hoorayforicecream wrote...
The only alternative if someone is incapable of being rational and controlling their own impulses is for someone else to be rational and control their impulses for them.
Since I don't believe that should be the case, nor should it be the responsibility of the developer or producer of goods, I disagree. I don't think that it should be up to someone else (especially a company providing goods and services) how I decide to live my life or spend my own money.
If someone has proven to be unable to control their own impulses or be rational, I'd say that the responsibilty lies on that person's caretaker to make those decisions for him or her, and not society at large.
I'm a dirty capitalist and even I wouldn't go this far. I think companies should be allowed to do it, but that doesn't mean they shouldn't get a bad reputation if their marketing and business model is sleazy and exploitative. There is a spectrum, of course. Incentives and bonuses can be fun, but EA combines them with stripping down features and quality from core games. You aren't getting "game plus," you're having to pay more to get a complete game. At least that is the perception and certainly how I've felt Bioware games are going.hoorayforicecream wrote...
The only alternative if someone is incapable of being rational and controlling their own impulses is for someone else to be rational and control their impulses for them. Since I don't believe that should be the case, nor should it be the responsibility of the developer or producer of goods, I disagree. I don't think that it should be up to someone else (especially a company providing goods and services) how I decide to live my life or spend my own money.
If someone has proven to be unable to control their own impulses or be rational, I'd say that the responsibilty lies on that person's caretaker to make those decisions for him or her, and not society at large.
hoorayforicecream wrote...
ElitePinecone wrote...
I'd think there's quite a clear line between entertainment and exploitation.
The choice is up to the consumer, but you're assuming that the consumer is both rational and able to control their own impulses.
The only alternative if someone is incapable of being rational and controlling their own impulses is for someone else to be rational and control their impulses for them. Since I don't believe that should be the case, nor should it be the responsibility of the developer or producer of goods, I disagree. I don't think that it should be up to someone else (especially a company providing goods and services) how I decide to live my life or spend my own money.
If someone has proven to be unable to control their own impulses or be rational, I'd say that the responsibilty lies on that person's caretaker to make those decisions for him or her, and not society at large.
Modifié par Fast Jimmy, 24 janvier 2013 - 04:54 .
Wulfram wrote...
esper wrote...
But anyway, this is the case of having to pay to avoid mandatory content. I don't think games will ever reach that.
We're already there in F2P, I'd say. Paying for convenience stuff like being able to quick travel, or have a mount earlier, or be able to summon a shopkeeper to you is basically that. So is paying for an XP boost or a golld boost so that you can skip grinding.
Of course, in F2P you can hardly complain because the basic stuff is free. Actually, I should probably feel a little guilty about how much enjoyment I've got out of SWtOR considering I've only payed, and probably will only ever pay, £3. But putting that sort of thing in full games would be going way too far for me.
In Exile wrote...
Usually, that persons caretaker is society.
John Epler wrote...
Let's bring this back on-topic.
Modifié par Fast Jimmy, 24 janvier 2013 - 05:03 .