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would you play with this guy again?


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#101
cronshaw

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xtorma wrote...

Final approximate scores for a gold game - Collectors hazard Giant

1 - 147000
2 - 124000
3 - 114000
4 - 81000

Did #4 pull thier weight in your opinion?


do you want to know if I would play with them again
or if they pulled their weight 
the answer to the first question: probably 
The answer to the second question: I don't know how much they weigh

#102
jandrewcepticon

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Not a bad score at all, considering that I've seen people pull worse. :D

#103
vware

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You're being a douche.

#104
UnknownMercenary

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Probably wanted space for a friend. Or they're just being dumb. I see no problem with what you described.

Getting kicked for no reason is not uncommon in this game.

Modifié par UnknownMercenary, 23 janvier 2013 - 12:56 .


#105
xtorma

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vware wrote...

You're being a douche.


Yea I am.

#106
Gethzilla-N7SP

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Mi-Chan wrote...

I'm more used to seeing 30 - 50,000 so I'd love to play with that guy again.


Agreed.

#107
SolidBeast

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xtorma wrote...

Final approximate scores for a gold game - Collectors hazard Giant

1 - 147000
2 - 124000
3 - 114000
4 - 81000

Did #4 pull thier weight in your opinion?


Are you serious? 81k is a completely valid score. Now, the following results of my own PUG make for a better question:

1. 214510
2. 125189
3. 58011
4. 39181

The bottom place is a volus who did nothing but follow me around for the entire match, shield boosting (slayer) and peashooting the enemies with his GPSMG every once in a while. However, despite the ridiculously low score compared to mine, he was still being useful and very much in the game. Would I prefer a teammate that contributed damage-wise? Probably. Would I kick him the next time I saw him in my lobby? Absolutely not. Though I did wonder what the fun was in it - perhaps the only thing he cares about is credits - but regardless I can't deny that his shield boost was useful, and certainly no less useful than the average random's contribution anyway.

#108
StarCynic

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Let's do a thought-experiment here for a second:

Say, we have two players in a gold game.
#1 is a TGI using Claymore+BW. He's farming mooks and not shooting at bosses unless he can last-hit them. He's using up all grenades as fast as they refill from ammo boxes, not helping with objectives, and going down at least once per wave.
#2 is a Krogan Soldier using a PPR. He's getting all the aggro (since he's the only visible player), melting bosses with steady dps but has to take cover a lot to recharge shields and the PPR. He's also doing all objectives (having to kite enemies away to do it) and reviving the TGI. He rarely manages to snatch a grenade from an ammo box as he'd either get killed for trying or beaten to it by the TGI.

Result at the end of the match would pretty much look like this:
TGI: 300k+, 75 kills, 50 SG kills, 50 SR kills, 10 assists, 20 heatshots, 25 tech kills
Krogan: ~50k, no kill medal, 75 assists, 10 revives

Which player sucked and which didn't?



...
Disclaimer: Yes, points can be an indication for skill. Skilled players tend to score better over the long run than less skilled players filling the same general role/niche. But anyone who looks at the score of a single game and takes that as a representation of skill ... is a fool and should be eaten.
Not raw though, that'd give you mad cow's or worse. BBQ'ed alive in a very hot fire should be fine though.

Modifié par StarCynic, 23 janvier 2013 - 01:06 .


#109
Kalas Magnus

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No. Guy is a scrub.

#110
LuckyBullet95

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Homey C-Dawg wrote...

Cyonan wrote...

Not enough information to determine.


I'd argue it's plenty of information. You can't get 80k in a gold match without putting a lot of damage down on the enemy, even if everyone else is getting the kills.


Yes but putting the damage down during Objectives is the sign of a bad teammate, either they don't have any knowledge of Objective Spawning (No budget, you get a single 8 enemy spawn after the objective is complete). Missiling (or generally nuking) a spawn that is on the other side of the map from the objective is something I hate, it just makes the job harder for other because they are likely to spawn closer to the objectives almost immediately thanks to him blocking the three to five spawns surrounding him (enemies tend to spawn two points away from the player... tend being the word...). Also you can put out all the damage in the world but if you end up raging through your 6 gels by Wave 7 you're just going to burden the team.

#111
LuckyBullet95

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StarCynic wrote...

Let's do a thought-experiment here for a second:

Say, we have two players in a gold game.
#1 is a TGI using Claymore+BW. He's farming mooks and not shooting at bosses unless he can last-hit them. He's using up all grenades as fast as they refill from ammo boxes, not helping with objectives, and going down at least once per wave.
#2 is a Krogan Soldier using a PPR. He's getting all the aggro (since he's the only visible player), melting bosses with steady dps but has to take cover a lot to recharge shields and the PPR. He's also doing all objectives (having to kite enemies away to do it) and reviving the TGI. He rarely manages to snatch a grenade from an ammo box as he'd either get killed for trying or beaten to it by the TGI.

Result at the end of the match would pretty much look like this:
TGI: 300k+, 75 kills, 50 SG kills, 50 SR kills, 10 assists, 20 heatshots, 25 tech kills
Krogan: ~50k, no kill medal, 75 assists, 10 revives

Which player sucked and which didn't?



...
Disclaimer: Yes, points can be an indication for skill. Skilled players tend to score better over the long run than less skilled players filling the same general role/niche. But anyone who looks at the score of a single game and takes that as a representation of skill ... is a fool and should be eaten.
Not raw though, that'd give you mad cow's or worse. BBQ'ed alive in a very hot fire should be fine though.


Both were rather terrible. A Krogan Soldier in what looks like a duo should be able to easily hit at least 200k even with a Grenade-Whoring Idiotic Sniper. Grenades spawn quite heavily on most maps and with at least three ammo boxes between two people it should be no problem for the Krogan to at least hit half of the TGI's Score. The TGI himself seems to be able to kill efficiently but has a total lack of knowledge on how to survive, he is a burden to the team and honestly, if I was the Krogan I would let the fool bleed out, one does not simply die on a Grenade Whoring TGI... with or without Grenade Capacity...

#112
Marden_JM

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Did we have fun? Did we knock out all the objectives in a reasonable amount of time? Did the mission succeed?

Then yes.

Couldn't possibly care any less about his/her place on the scoreboard.

#113
Yenneffer

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7/10, would play again.

#114
xi ShadowWolf x

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Yes, that's perfectly fine, I would play with them again. No problem.

I played with a Destroyer the other day (Collecotrs/Rio/Gold) who only managed to get 5000 points by wave 6. He made no attempt to use Medigel and bled out on pretty much every wave, on the opposite side of the map from the rest of us, safe to say they ended up getting 3 kick votes and onto my avoid list. His final score was around 22,000 poits, With the help of all his rockets.

Modifié par xi ShadowWolf x, 23 janvier 2013 - 02:50 .


#115
ISHYGDDT

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Sure, that's not really a bad spread. I'm happy if everyone I play with gets more than 60K in UUG.

#116
Ziegrif

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Ayup.

#117
xIREDEEMEDIx

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I think so especially when the top 3 players have almost 400k combined.

Modifié par xIREDEEMEDIx, 23 janvier 2013 - 02:55 .


#118
MegaIllusiveMan

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It's fine... Altough I don't play on Gold, but I remeber the Old days when I played Bronze and I stayed 20,25 thousand points behind the 3rd player.

#119
superligerzero

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As long as you and the rest of them had fun thats what matters.

#120
Rinzler

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how many assists and revives and objectives did he get?
I sometimes get low scores when i am using an AR coz someone else gets the actualy kill shot while i suppress

#121
Kuato Livezz

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Whats wrong with 80k? Is 100k a new standard for not being a noob? IME, PUGs usually range from 130-140k at the top and 40-50k for the bottom person.

#122
Superphoresis

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My personal goal in ME3MP is to get fun, fast, full extractions.  I enjoy being on teams with other people who share that goal and have a good attitude.  The scoreboard does not reveal a player's attitude, in my opinion.

It's obvious when you've been unfortunate enough to encounter a leech- their refusal to use a precious medigel is as embarrassing as their team play is dismal.  I simply avoid these individuals in future games because they are not fun to play with.

Leeches are rare.  I think it is more common to encounter players with a good attitude who aren't quite as skilled/experienced/geared as their team mates.  It's reasonable to expect that a less practiced player with fewer powerful weapons/gear items will score less than someone who maxed out their manifest months ago.  So long as a player tries their best (helps on objectives, uses consumables, makes an effort to revive etc.), I'll play with them again.

Of course, the person who scored 80k might be a brilliant player and it just so happened that they were in a team with three people who are even more brilliant.

#123
Deerber

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Score is completely non influential when deciding if I would play with the guy again.

Did he do what he could? Did he equip at least a gear? Did he play the objectives like he should? Did he do revives when possible?

If the answer to all these questions is yes, then I'd probably play with him again.

#124
GordianKnot42

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 As someone who frequently scores third or fourth in Gold games...

Low(ish) score doesn't necessarily mean the player didn't pull his/her weight. I freely admit my DPS is relatively low, mainly because I'm not as proficient with weapons as the great players. But, where I lack in damage output I try to make up for in ways that aren't reflected in the score. I try not to die, first of all. Also, while others are laying waste to the enemies, I'm checking the flanks and picking off lesser enemies that could disrupt them. Also, whenever there's a 4-hack objective, I do everything I can to do the hacking, because I know my teammates' DPS will probably be more effective than mine. I will absolutely use my missiles, and I'll medigel if it looks too dangerous for someone to try to get me. And when a teammate is downed, even though I love doing heroic rescues, I try to be smart about whether it will just lead to chain revives.

I used to be an actor, and I always enjoyed playing the supporting roles better. B)

Modifié par GordianKnot42, 23 janvier 2013 - 03:37 .


#125
Serker31

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Depends on match time, times this player went into trouble, his behavior on objective waves and team play efficiency. About match time - if this was Gold and it took 40+ minutes, whole team was bad, with first player being best of the worst. If it was Gold and it took 15 minutes, team was awesome and last player was good, but not good enough to outscore monsters he played with.