Xewaka wrote...
This is more a game design issue. Simply put, when the brunt of the game consist of murdering things, having the character break down over that is counterproductive. If this was a low bodycount game (such as stealth games or graphic adventures) it'd make more sense. But for a combat based game, it clashes frontally with the main gameplay element.
This was one of my main problems with DA2. They were trying to tell a story about normal people just trying to make do, having death and murder and grief as elements of this story and expecting them to emotionally move the player and were
then having a huuuge part of the game consist of slaughtering droves of people who in the context of the setting can only be considered normal people just trying to make do, only with less luck than the PC and his friends.
secretsandlies wrote...
yes it is game design issue. But that's beside the point. OP have a question about how could pc kill scores of people and be fine with it and even banter about kill count.
Thing is that topic starter for some reason considers enemies as people. When they are not people, they are enemies.
Well, at some point I thought about starting to write fanfiction about Joe Thug and his 4 look alike brothers, and the tragic events that ended with them being so desperate as to try to assault the Champion of Kirkwall and his companions, leading to their inevitable and bloody death. Like so many hundred of desperate citiziens before them.
It's true that the human enemies are treated by the game as being interchangable faceless enemies, but the result of this was that the whole setting lost even more of what little believability it had.
Allan Schumacher wrote...
We are exploring ways to allow the player to better react in a variety of ways to big events.
Has the fallback of ultimately "You can only select these reactions at the times that we allow you to" with the benefit of "At least for these choices, you're given a bit more flexibility in how you react."
Not a perfect solution, and still being investigated, but it is something that I think is a good thing to investigate.
That does sound interesting...!
Modifié par TheRealJayDee, 24 janvier 2013 - 03:38 .