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So the next MP DLC will probably be the last. If you can pick 3 new characters, what do you want


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#101
IllusiveManJr

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xSNPx ZoDiaC wrote...

Protheans.


Female Protheans? 

#102
Catastrophy

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Neofelis Nebulosa wrote...

Turian Cabal Vanguard:

Biotic Charge
Annihilation Field
Nova

[...]

Because hell yeah!


Fly-by priming? Sounds awesome.

#103
xSNPx ZoDiaC

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IllusiveManJr wrote...

xSNPx ZoDiaC wrote...

Protheans.


Female Protheans? 



Only if they have jiggly bum-bums.

#104
GroverA125

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Geth Sentinel
Hunter Mode
Defense Matrix
Pulse Grenade (biotic grenade that functions like the geth heavy melee, doing damage in bursts until finishing with a larger, more powerful explosion, each pulse can be detonated or used to detonate)

A new Quarian Female added into the mix (possibly one with Defense drone)

Salarian STG defender soldier
Hold the line (player changes stance, unable to move, but recieving bonuses to recoil, accuracy and damage)
Assault Barrier (player creates a one way shield over the user, protecting from frontal damage of a 90-135 degree angle. Cannot be broken but shield will go down after heavy conflict and must recharge)
Spreadbolt grenade (tech grenade that has a small base detonation and damage, but fires out clusters around the detonation area. Cannot start a detonation)

Those are what I'd wish they'd do. Funnily enough, not for me, but because these are the characters we should have. They deserve such a style, plus, it'd be nice to see some of the missing powers in MP.

#105
Carbuncle

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Hooman sentinel

-Blade armour (defensive)
-tech armour (tech ability)
-barrier (biotic ability)

More ex-cerberus

#106
masleslie

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I posted a bunch of stuff here

But if I really had to cut it down to three...

Female Turian Cabal Adept
Biotic Protector, Reave & Throw.
I have wanted to see a character with Reave & Throw for a long time. With the radius on Reave affecting multiple targets Throw could be used as with the Fury to set off combos without recasting the source power. Unlike the Fury this could be done at range.

Female Quarian Sentinel
Shock Armour, Sabotage & Dominate
Dominate is an existing power not available in multiplayer & I like the idea of contoling organics & synthetics with one character. Shock Armour would work like Tech Armour but with an added electrical effect inflicting damage on enemies at close range like a tech version of Annihilation Field.

Salarian STG Vanguard
Rapid Charge, Dark Channel & Shockwave.
I like the idea of Dark Channel & Shockwave together. Rapid Charge would function like a normal Biotic Charge but with virtually no cooldown. Although inflicting less damage with each charge the player can effectively chain charges to stay constantly on the move while there are enemies to target.

:happy::happy::happy::happy:

#107
killdozer9211

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1) Batarian SIU/Maurader Infiltrator- "For the caste!"

Posted Image

Abilities: Tac Cloak, Recon Mine/Shadow Strike, Ballistic Blades. 



2) Salarian STG/Commando Soldier- "Hold the line!"

Posted Image

Abilities: Energy Drain, Assassination, Homing Grenade/Buffed Sticky Grenade



3) (female) Turian Cabal Vanguard- "Stay Flexible!"
Posted Image

Abilities: Adrenaline Rush, Flare, Slam
*Stick a helmet or Visor on her though so she's not a complete recolor of Nyreen, and maybe a biotic slide like the asari.


Under appearences, instead of the last "camo" option, there should be an option to put them in their perspective merc group paintjobs, which can be found at these links.

fc08.deviantart.net/fs71/f/2012/001/e/e/mass_effect_2__salarian_eclipse_merc_ref__by_troodon80-d4kyo7h.jpg

th00.deviantart.net/fs71/PRE/i/2012/001/d/6/mass_effect_2__male_blue_suns_mercenary_reference_by_troodon80-d4kyqgi.jpg

fc03.deviantart.net/fs70/i/2012/002/5/b/mass_effect_2__turian_blue_suns_mercenary_ref_by_troodon80-d4l142z.jpg


I'd also like a Batarian LMG/Assault Rifle, a Turian Shotgun, a Salarian Sniper rifle, and a Spectre Issue SMG. And for the love of god, put a laser on one of them, and make one of them some kind of surpressed seeing as the locust is just false advertising.
And maybe some sort of Microfabrication gear that refills ammo, and at higher level a grenade, every X amount of seconds.

Modifié par killdozer9211, 24 janvier 2013 - 10:34 .


#108
strfish1

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Salarian soldier, sentinel.
Turian Female Adept

#109
darkpassenger2342

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not prothean
not prothean
not prothean

#110
Boog_89

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Vorcha Vangaurd
Drell Soldier
Salarian Soldier.

#111
Ziegrif

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Salarian Medic,
Krogan Medic,
Prothean to ****** people off.

#112
spudspot

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Salarian Soldier:
Defense Matrix/Fortification
Adrenaline Rush
Energy Drain/Proximity Mine

Salarian Sentinel:
Tech Armor
Arc Grenades
Energy Drain

Drell Sentinel:
Tech Armor
Reave
Throw

Just wild guesses of kits that might be fun to play.

#113
Rusty Ey3

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1.Turian Female Adept
-Biotic Protector
-Warp
-Statis/Reave or Lift Crenades

2.Salarian STG Engineer or Sentinel
-Cryo Crenades (Like Inferno but Cryo eff)
-Energy Drain
-Combat drone

3.Collector/Ex-Cerberus/Female Quarian or Sentinel Geth
My list

#114
GHOST OF FRUITY

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Female Turian Adept and Vanguard, Salarian Sentinel.

#115
Oggy666

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Ziegrif wrote...

Prothean to ****** people off.



#116
Maver790

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Hanar Spectre Vanguard

#117
FreaperFTW

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Female Turian Vanguard and Adept
Salarian Soldier and/or Sentinel
Krogan Infiltrator & Batarian Engineer

That's four, I know.

#118
ThatGuyThatPlaysThisGame

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DJ Airsurfer wrote...

Protheans.



#119
Kirrahe Airlines CEO

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Krogan Infiltrator
-For his cloak he should have increased shotty damage as the rank 6 unique option.
-I know what I'm about to say is gonna be overblown op but ah, what the hell. Put arc grenades and inferno grenades on him.

Krogan Mechanic

-Have a new power called Electirc Bolt which is a beefed up version of overload but has an evo where it can do fire damage after it has made contact and does the initial damage. It jumps targets to begin with and should have an evo where it can chain up to two more targets. It would be great for crowd control.

-Give him a passive bonus where if he's doing a hack device, or circle and not all players are in the circle, he can upload/download/whatever at twice the speed he would do it at by default.

Salarian Soldier

-Increase his carrying capacity from the other salarians by 10 points.
-Give him a unique heavy melee where it does an uppercut and the elemental effect is random and does prime the target for an explosion.

Modifié par The Krauser, 24 janvier 2013 - 01:06 .


#120
lokisjoke13

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hmmm. good question slayin. I'm thinking:

drell soldier- emphasis on speed and hit and run tactics over tankiness.. think guerilla warfare.

turian adept- not sure about powers, just want a biotic turian damnit lol

krogan infiltrator- don't laugh.. think stealth bomber..don't see him and then BAM! that buildings gone lol

#121
Occurus

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Always wanted a master of the mind, so...

Asari Dominatrix (Adept? Engineer? Sentinel? idk...)
Dominate
Sabotage
Target Painter (Debuff and set priority to all pets, not only yours)

Also,

N7 Psycho Adept
Flare
Annihilation Field
Biotic Push (Like Drell HM, but AOE. Yes, Fus Ro Dah!)

#122
Katya Nadanova

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JusticarFlareon wrote...

Asari Commando Soldier, Asari Matriarch Adept, and Asari Scientist Engineer.



#123
Heldarion

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upinya slayin wrote...

2) N7 female Engineer human
Snap Freeze
Frag Grenade
Proxy Mine


Waaaaaaat, I'd play that in a heartbeat :o

#124
ManOfSteel

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Asari Spectre Soldier

Tela Vasir armour

Barrier
Lift Grenade
[Something Else]

Spectre Mastery
Fitness

#125
Vortex13

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Looks like I'm late to the party.

Well here is an idea I had for a new synthetic class:

RAMPART MECH



Description: After the Cerberus occupation of Omega, several upgraded security mechs were recovered. In conjunction with the mini-fabrication technology, improved shielding and additional ablative armor Alliance engineers were able to adapt high end military grade VIs to the robotic platform. The second generation 'Rampart Mech' not only utilizes deadly combat functions, but is also able to access warfare tactics suites allowing it to operate alone or in small groups.

class: (Full Tech) Sentinel or Engineer (whichever works best with this power set).

Powers (Active): Emergency Shielding, Over-Clocking (Hunter-Killer mode), and Overload.

Powers (Passive): Military VI, and Repurposed Systems

Emergency Shielding: Just like the Omega DLC version, this shield functions similar to tech armor, but with greatly improved damage resistance, and has a cool down period after usage.

Over-Clocking (Hunter Killer Mode): This is just like the Omega DLC version. When used, the Rampart Mech gains the 'enraged' animation it had in SP, and receives increased melee/weapon damage; with melee attacks stunning and inflicting a flame based DoT attack; for a short time.

Overload: Same as it always was; would be able to cause fire explosions off of enemies affected by Over-Clocking's melee attacks.

Military VI: Same as other kits; increase weight capacity, power/weapon damage.

Repurposed Systems: Would be similar to the Shadow's and Paladin's versions of Fitness, in that besides offering increased health/melee damage, the Rampart Mech would get a trait called Fail Safe. This trait will cause a small, localized explosion upon being downed, the blast will damage and knock back enemies as well as inflict a fire based DoT to those affected.

And this is just one class that could be added from the myriad of ingame assets. classes that could provide both a new look with very little effort on Bioware's part, but also can help extend the life of the MP. I mean who doesn't want to see:

Krogan Female Shaman



FEMALE TURIAN ADEPT



COLLECTOR THRALL (Thanks to Robosexual for reminding me)



TL;DR Version: Bioware please add existing SP assets to MP, so that we can have 'new' character kits. One of those kits that I would like to see is a playable Rampart Mech.