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How "dark" do you want your DA3 experience?


332 réponses à ce sujet

#1
Darth Death

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Are you hoping for some unsettling, gut wrenching, ethically disturbing themes surrounding your DA3 experience? Or are some of you hoping for a hug with a nug approach? What do people think when they hear the word "dark fantasy"? And how much of that do you want to experience in DA3?  

#2
LolaLei

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I think I'd like a mixture of the two. If it was all "hug with a nug" then it would take away from the severity of the wars and make a joke of the "big bad" stuff going down, which would suck. But if it was nothing but dark, gut wrenching and disturbing all the way through then I think it would eventually desensitise me and lessen the impact of the story.

So I guess I'd prefer there to be light hearted/amusing quests, banter, etc mixed with some really gut wrenching scenes just to really kick me in the guts when bad stuff does happen.

Modifié par LolaLei, 24 janvier 2013 - 02:28 .


#3
Knight of Dane

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Neither, I want a sweet ride through all emotions.

I hate dark fantasy, why can't it just be "fantasy" and not focus on any specific emotion?

#4
The Spirit of Dance

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Mixture of both but leaning a little more over to the Dark side (no pun intended).

#5
MisterJB

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Remember when DAO made a mother kill her child because he was possessed by a demon he had summoned because his father had been poisoned by a blood mage on orders from a usurper in order to keep said father from participating in a civil war?
That dark.

Modifié par MisterJB, 24 janvier 2013 - 03:20 .


#6
Missy_MI

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The 'dark fantasy' theme is something I really enjoyed about DA1, and I hope it continues strong in DA3. Just... maybe not quite as much as in the second installment.

Bring on the demons, the blood-spattered battles, the weighty decisions between Bad and Even Worse, but please, please let the player's mom live happily ever after, that's all I ask.
:lol:

#7
Harle Cerulean

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Like others, I want a mix. I like dark stuff, I like light stuff. My overall preference tends to even out to a light grey, but I enjoy going through highs and lows. I can even handle overly bright stuff, though I tend to roll my eyes a bit.

What I don't like is when things are unremittingly soul-crushing, nothing ever works out, everyone is horrible, the world is a complete and utter crapsack with no redeeming features. At that point, it's like, why even bother? Just to delight in misery? Not my thing.

#8
Iakus

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Darth Death wrote...

Are you hoping for some unsettling, gut wrenching, ethically disturbing themes surrounding your DA3 experience? Or are some of you hoping for a hug with a nug approach? What do people think when they hear the word "dark fantasy"? And how much of that do you want to experience in DA3?  


After ME3, I think I'm "ethically disturbing"-ed out.  

I don't mind a measure of darkness, but I'd like it to be something that emphasizes the victory, not obscure it.

tis is supposed to be a "dark heroic fantasy" setting, after all.

Modifié par iakus, 24 janvier 2013 - 03:02 .


#9
Darth Death

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supremebloodwolf wrote...

Mixture of both but leaning a little more over to the Dark side (no pun intended).

I think I found my new apprentice. 

LolaLei wrote...

So I guess I'd prefer there to be light hearted/amusing quests, banter, etc mixed with some really gut wrenching scenes just to really kick me in the guts when bad stuff does happen.

Ah, you seek to restore balance to the force, jedi... I-I mean just ordinary balance. 

MisterJB wrote...

Remember when DAO made a mother kill her child because he was possessed by a demon he had summoned because his father been poisoned by a blood mage on orders from a usurper in order to keep said father from participating in a civil war?That dark.

A true sith lord. Goooooooooooood. 

Missy_MI wrote...

Bring on the demons, the blood-spattered battles, the weighty decisions between Bad and Even Worse, but please, please let the player's mom live happily ever after, that's all I ask.

Interesting comment. The dark side of the force is strong in you. 

Harle Cerulean wrote...

Like others, I want a mix. I like dark stuff, I like light stuff.

Ahhhh, another who seeks to restore balance to the force. 

#10
BearlyHere

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iakus wrote...

Darth Death wrote...

Are you hoping for some unsettling, gut wrenching, ethically disturbing themes surrounding your DA3 experience? Or are some of you hoping for a hug with a nug approach? What do people think when they hear the word "dark fantasy"? And how much of that do you want to experience in DA3?  


After ME3, I think I'm "ethically disturbing"-ed out.  

I don't mind a measure of darkness, but I'd like it to be something that emphasizes the victory, not obscure it.

tis is supposed to be a "dark heroic fantasy" setting, after all.


+ 1 to that! there's enough dark in life as it is. The devs should take a look at Dishonored to learn what ethically disturbing is, and to see what a real bittersweet ending is, as well as being rewarded for keeping the chaos to a minimum. Is that too much to ask?

#11
Yuqi

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Dark enough it gets the R18 rating.

#12
LolaLei

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Darth Death: On a scale of "not at all" to "fully", how operational would you say that battlestation is?

#13
andar91

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I mix, I suppose.

I think Origins had it just right; DA2 felt way too PG for me. Now, I don't mean that I want gratuitous nudity, gore, or whatever just shoved in for the sake of things. But I want a level of maturity appropriate to whatever situation is happening. If we're in a war, it should be dealt with like a war. Anyway, I thought DA:O was just about right whereas DA2 felt much lighter.

The mom stuff was kinda dark, but that's just about the only example I can think of. I guess the killing of Karl and/or Feynreal is potentially dark as well, but it never seemed that bad to me. And the sex stuff...again, when appropriate, go for it.

A note on the "ethically disturbing stuff": I LOVED the Connor situation in Origins. But I think the reason that worked was because it was right for the story. That was great. What I do not want, however, is ethically disturbing scenarios just for the sake of them. Sometimes there really are noble resolutions to situations. I think Gaider has it right with his blog about bittersweet endings (if I remember correctly). It's not about completely destroying happiness, but finding a balance. 

Modifié par andar91, 24 janvier 2013 - 03:20 .


#14
Darth Death

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LolaLei wrote...

Darth Death: On a scale of "not at all" to "fully", how operational would you say that battlestation is?


=]

Edit: To the people actually discussing, I apologize. I'm derailing my own thread! Now, pardon me while I take my beauty rest in dark space.

Modifié par Darth Death, 24 janvier 2013 - 03:28 .


#15
MisterJB

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andar91 wrote...
Anyway, I thought DA:O was just about right whereas DA2 felt much lighter.

The mom stuff was kinda dark, but that's just about the only example I can think of. I guess the killing of Karl and/or Feynreal is potentially dark as well, but it never seemed that bad to me. And the sex stuff...again, when appropriate, go for it.

I think the line between what is dark and mature and what is cartoon evil is a fine one.
Templars believing that all mages should be made Tranquil or Templars taking sexual advantage of their charges are both realistic possibilites that could happen in real life. Put the two together and you've made a caricature of evil. Alrik might as well have gone "Mwahahah"

#16
BombThatDeadGuy

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On the one hand I would like to see the story be about as dark as Origins was or even about as dark as Witcher 2.

On the other hand though, considering where we're going I'll be disappointed if the entire adventure wasn't hilarious. Mass Effect is a pretty dark trilogy whereas Dragon Age is pretty light-hearted in comparison and I'd prefer it to be that way.

When I pick up the game probably the first thing I'm going to do is see how many cheeses are in the game, what kind of fancy hats and masks you can wear, and see how long it takes to hear my friends quote Monty Python's "Spanish Inquisition" sketch or Mel Brooks "History of the World pt. 1" while playing the game,

In short I don't mind if the story has a dark tone throughout the game but I'm really hoping that the story has a lot of light moments as well and especially humorous ones I mean it's Orlais we're going to, this country's almost a punchline to every other country so I'm hoping this has it's funny moments.

#17
beank

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I want it as dark as their legal department will allow....

But thats just my experience, they should add a brighter side for those that want it....

#18
XX-Pyro

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I want midnight.

#19
Raydiva

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I like the balance that DA:O had. It had it funny, light filled moments that made the dark moments feel more shocking. For example, you are joking along with a drunk dwarf, perv elf and a motherly mage one moment and next you hear a creepy 'poem' and then the Broodmother.

Also you had some control as to how dark the game was by the decisions you made. The example someone here already made about a mother being forced to kill her demon possessed son. I never got that scene. I know its there. By my decisions I was able to get lighter version by deciding to take the fade route and save the son.

If at all possible, I would very much that Bioware meet this same mix/balance and the occasional option to have some control over how dark/gritty the story will be through in-game decisions.

#20
Catfish Shotgun

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As dark as dark can be.
I want to taste the saltiness of a skinny child's tears while his mutilated mother lies on the floor next to him with her entrails out and a pack of werewolves scratching at the windows and door that has a trail of blood leading form it to the woman, who slowly turns into a werewolf with its guts out and struggles towards her child while he screams and sobs and yeah, that sort of thing.

Humour's still good, though. StenxMorrigan banter humour lol

Modifié par Catfish Shotgun, 24 janvier 2013 - 04:03 .


#21
xAmilli0n

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Make it dark.  Remind the player that things are bad, then punch them in the gut for thinking they can change it.  Make it so that when something good or positive finally happens, the player cherishes it, because they know they can have it ripped away from them at any moment.

:devil:

Modifié par xAmilli0n, 24 janvier 2013 - 04:07 .


#22
ananna21

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If its too dark than it will make it hard to care about the characters if they show most of the time dark traits as their good traits might seem to be just for manipulating you. Show the darkness but also that lights shines brighter the darker it is.

Modifié par ananna21, 24 janvier 2013 - 04:14 .


#23
Guest_EntropicAngel_*

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MisterJB wrote...

Remember when DAO made a mother kill her child because he was possessed by a demon he had summoned because his father had been poisoned by a blood mage on orders from a usurper in order to keep said father from participating in a civil war?
That dark.


Same.

#24
Guest_Jayne126_*

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The more the merrier.

#25
Celene II

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I dont want hug with a nug but i dont want my entire extended family slaughtered on ever mission. I would like the darkness to come from my decisions, not laid at my feet by circumstance

For example, there is a family of elves living near my castle and I want to expand into that area and put in some other building.

The darkness comes from me wanting power, but not willing to pay for it.

Should i slaughter the elves?

Pay them an outrageous sum?

Boot them off the land and take the consequences of my actions when they scream about it?

That is what i want to see, darkness when i decide, not when they decide