How "dark" do you want your DA3 experience?
#301
Posté 12 avril 2013 - 07:41
#302
Posté 12 avril 2013 - 10:10
#303
Posté 12 avril 2013 - 10:39
#304
Posté 12 avril 2013 - 12:18
DeinonSlayer wrote...
I'm playing DA:O for the first time. They don't show anything, but... what happened to Shianni...karushna5 wrote...
I can deal with anything just not sexual assault, if that happens to the PC or we watch it to a close companion I think it crossed a line that is impossible to go back on. I can't imagine how traumatizing that would be.
You'd have to be one soulless f*** to leave her with Vaughan. I only wish my rogue had taken his head clean off. I'm sure there's a chamber pot somewhere in the room for disposing of it.
I left her in my city elf playthrough. Yep I was that souless piece of shyt that left her in exchange for some gold. Then didn't care about the other elf guy going to jail while I walk free.
#305
Posté 12 avril 2013 - 12:20
#306
Posté 12 avril 2013 - 12:35
But with an underlying feeling of hope. Despite how things get, it's still possible to fix things as the world crumbles around you.
A world where letting a bad man win eventually works out in end and rescuing a few innocents comes back to bite you later.
But also the opposite. Convincing a soldier who doubts his employer to turn coat instead of killing him results in him bringing him reinforements when you're in need.
Focusing on to light results on us unable to take the threats not being taken seriously.
Focusing on too dark just has us going "oh look, a new character. I'm sure there about to die horribley. No point getting invested".
In short. Everyone should be able to be saved, but make the chance of failure so much higher and the failure constantly weigh on the Player Character. Unless you're deliberatly playing a sociopath I guess.
Keep the gore and nudity too though
#307
Posté 12 avril 2013 - 12:39
DeinonSlayer wrote...
I know she was. I was alluding to it. And in light of that, gutting Vaughan is simply a matter of principle.
Ah my bad. I assumed you wern't sure as you said its your first playthrough.
#308
Posté 12 avril 2013 - 12:57
#309
Posté 12 avril 2013 - 01:07
#310
Posté 12 avril 2013 - 01:08
#311
Posté 12 avril 2013 - 06:07
Legbiter wrote...
So long as Bioware grabs my feels and tosses them around like Jodie Foster on a pool table, I'll be good.
*slowly backs away*
#312
Posté 12 avril 2013 - 06:25
#313
Posté 12 avril 2013 - 08:12
My mother getting killed before my eyes is just getting way too repetitive that it's becoming cliché.
#314
Posté 12 avril 2013 - 08:26
frankf43 wrote...
I don't really want dark. Or more to the point if I have a family in this game I would like them to be alive at the end for a change.
My mother getting killed before my eyes is just getting way too repetitive that it's becoming cliché.
Indeed. A certain amount of darkness is okay, in a "it's always darkest before the dawn" kind of way.
But to have no way out, just an arbitrary "for the feelz" tragedy that serves no purpose but to impose a "dark is deep" philosophy on all players, regardless of playstyle? No thanks
#315
Posté 12 avril 2013 - 08:40
#316
Posté 12 avril 2013 - 08:52
#317
Posté 12 avril 2013 - 09:40
Maybe more apt to say that I like to be emotionally engaged in both happiness and sadness. To give a recent BioWare example from ME3:
Tuchanka. Seriously. The grandeur of that mission - the buildup and gorgeous climax (or anti-climax that still leaves a deep emotional impression, depending on your choices) is a perfect example of the quality I would like to see in DA3.
Considering Patrick Weekes is now over at the DA3 department, I am hopeful.
#318
Posté 12 avril 2013 - 10:12
#319
Posté 12 avril 2013 - 10:25
Jazharah wrote...
As long as dark, in this context, doesn't mean "brooding-emo-abandon-all-hope-who-enter-here-I-hate-myself-and-I-want-to-die-I-am-tattooed-with-lyrium-which-makes-me-pretty-awesome-but-I-hate-everything-anyway" (yeah I'm looking at you, Fenris >.>), I'm all for it being dark and gritty in a mature and unadulterated way.
Cursed With Awesome
#320
Posté 12 avril 2013 - 10:49
What I don't want is "I like big boats, I cannot lie", sarcastic Hawke, sitcom style dialogue/banter, or any other atmosphere breaking, tired pop-culture/internet meme references.
#321
Posté 12 avril 2013 - 11:04
Modifié par M25105, 12 avril 2013 - 11:37 .
#322
Posté 12 avril 2013 - 11:35
#323
Posté 13 avril 2013 - 12:07
#324
Posté 13 avril 2013 - 03:00
#325
Posté 13 avril 2013 - 08:54





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