How "dark" do you want your DA3 experience?
#26
Posté 24 janvier 2013 - 06:10
Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.
#27
Guest_EntropicAngel_*
Posté 24 janvier 2013 - 06:12
Guest_EntropicAngel_*
Quote the Raven wrote...
Thedas has always seemed unforgiving and dark so I hope that doesn't change.
Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.
Was "Quoth" already taken?
#28
Posté 24 janvier 2013 - 06:19
EntropicAngel wrote...
Quote the Raven wrote...
Thedas has always seemed unforgiving and dark so I hope that doesn't change.
Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.
Was "Quoth" already taken?
Haha, sadly that is a bad attempt at humour because of the relationshop between forums and quoting.
...Well, I thought it would be funny at the time.
*Maintains slight embarassment whenever I post*
#29
Guest_EntropicAngel_*
Posté 24 janvier 2013 - 06:22
Guest_EntropicAngel_*
Quote the Raven wrote...
Haha, sadly that is a bad attempt at humour because of the relationshop between forums and quoting.
...Well, I thought it would be funny at the time.
*Maintains slight embarassment whenever I post*
Heh, sorry, I had to ask.
#30
Posté 24 janvier 2013 - 06:49
Harle Cerulean wrote...
What I don't like is when things are unremittingly soul-crushing, nothing ever works out, everyone is horrible, the world is a complete and utter crapsack with no redeeming features.
Too much like the real thing, am I right?
I'm with Raydiva and Celene II, hoping for dark choices to make or not. Character defining moments, and the like.
Modifié par Dragon XIX, 24 janvier 2013 - 06:50 .
#31
Posté 24 janvier 2013 - 07:02
#32
Posté 24 janvier 2013 - 07:23
#33
Posté 24 janvier 2013 - 07:58
Not Spec Ops: The Line dark
#34
Posté 24 janvier 2013 - 08:02
Permit me to snicker at "made" there. That said, I'm fine with this provided we also get the way out from that quest.MisterJB wrote...
Remember when DAO made a mother kill her child because he was possessed by a demon he had summoned because his father had been poisoned by a blood mage on orders from a usurper in order to keep said father from participating in a civil war?
That dark.
More fully, I'm fine with entering dark places, but also want to defeat them and win. Note that I consider templars dark by default.
I see this and read "raperaperaperape." Am I accurate?Bioware is a bit to politically correct to make it truly dark.
Modifié par Xilizhra, 24 janvier 2013 - 08:03 .
#35
Posté 24 janvier 2013 - 08:08
Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.
#36
Guest_RainbowPuppy_*
Posté 24 janvier 2013 - 08:20
Guest_RainbowPuppy_*
Rodulv wrote...
Bioware is a bit to politically correct to make it truly dark.
I'll probably regret asking, but what do you mean by that?
Modifié par RainbowPuppy, 24 janvier 2013 - 08:24 .
#37
Guest_kiprakoyoh_*
Posté 24 janvier 2013 - 08:40
Guest_kiprakoyoh_*
#38
Posté 24 janvier 2013 - 09:19
#39
Posté 24 janvier 2013 - 09:30
schebobo wrote...
They should mix that **** up. Being dark and gut wrenching should only go on for so long.
Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.
Not really. What happened with A Song of Ice and Fire is that the first three books(A Game of Thrones, A Clash of Kings, A Storm of Swords) were freaking action packed, and then book four(A Feast for Crows) drastically slowed everything down.
So if anyone's stopped caring, its likely because of that. That book is hard to get through.
But anyway, on to the subject of the thread-
I'd like my DA3 experience to be much like DAO in that it has its dark moments, but some are avoidable and some are not. Also, even though the game has its dark moments, I can still achieve a relatively happy ending if I work hard enough for it.
If bittersweet, emphasis on the sweet rather than the bitter, but let there be really bitter times laced throughout the game.
#40
Posté 24 janvier 2013 - 09:32
LPPrince wrote...
schebobo wrote...
They should mix that **** up. Being dark and gut wrenching should only go on for so long.
Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.
Not really. What happened with A Song of Ice and Fire is that the first three books(A Game of Thrones, A Clash of Kings, A Storm of Swords) were freaking action packed, and then book four(A Feast for Crows) drastically slowed everything down.
So if anyone's stopped caring, its likely because of that. That book is hard to get through.
But anyway, on to the subject of the thread-
I'd like my DA3 experience to be much like DAO in that it has its dark moments, but some are avoidable and some are not. Also, even though the game has its dark moments, I can still achieve a relatively happy ending if I work hard enough for it.
If bittersweet, emphasis on the sweet rather than the bitter, but let there be really bitter times laced throughout the game.
Funny that be mentioned, I have A Feast for Crows right infront of me, and I'm just past half way.
#41
Posté 24 janvier 2013 - 09:34
#42
Posté 24 janvier 2013 - 09:34
#43
Posté 24 janvier 2013 - 09:34
#44
Posté 24 janvier 2013 - 09:48
I joke, srsly though, I'd like it as Dark as DA:O was.
#45
Posté 24 janvier 2013 - 10:31
#46
Posté 24 janvier 2013 - 11:42
<---Mario---Zelda:MM---Super Metroid---Heavy Rain-X-V:tmB---The Darkness--->
Thematically making it Uber-Dark doesn't really fit to me - I'd probably have it on the same par as DA:O, maybe a little darker.
Modifié par DominusVita, 24 janvier 2013 - 11:44 .
#47
Posté 24 janvier 2013 - 11:50
A nice cap of frothed milk, no sweetener.
Modifié par mousestalker, 24 janvier 2013 - 11:51 .
#48
Posté 24 janvier 2013 - 12:05
#49
Posté 24 janvier 2013 - 12:08
DominusVita wrote...
<---Mario---Zelda:MM---Super Metroid---Heavy Rain-X-V:tmB---The Darkness--->
I'd probably have it on the same par as DA:O, maybe a little darker.
I found Mario to be a dark game. At the time the least.
Anyway, would agree with wanting the same sense of grounded "darkness" as in DAO.
#50
Posté 24 janvier 2013 - 12:08
wright1978 wrote...
Dark and light should both be present as conequence of choice. Players shouldn't be railraoded down a particular dark avenue path.
So... You'd want a toggle for aesthetics then?





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