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How "dark" do you want your DA3 experience?


332 réponses à ce sujet

#26
Tempest_

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Thedas has always seemed unforgiving and dark so I hope that doesn't change.

Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.

#27
Guest_EntropicAngel_*

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Quote the Raven wrote...

Thedas has always seemed unforgiving and dark so I hope that doesn't change.

Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.


Was "Quoth" already taken?

#28
Tempest_

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EntropicAngel wrote...

Quote the Raven wrote...

Thedas has always seemed unforgiving and dark so I hope that doesn't change.

Though, like the previous two games, the occasional glimmers of light and hope amidst the darkness should be present.


Was "Quoth" already taken?


Haha, sadly that is a bad attempt at humour because of the relationshop between forums and quoting.

...Well, I thought it would be funny at the time.

*Maintains slight embarassment whenever I post*

#29
Guest_EntropicAngel_*

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Quote the Raven wrote...

Haha, sadly that is a bad attempt at humour because of the relationshop between forums and quoting.

...Well, I thought it would be funny at the time.

*Maintains slight embarassment whenever I post*


Heh, sorry, I had to ask.

#30
Inspectre

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Harle Cerulean wrote...

What I don't like is when things are unremittingly soul-crushing, nothing ever works out, everyone is horrible, the world is a complete and utter crapsack with no redeeming features.


Too much like the real thing, am I right?



I'm with Raydiva and Celene II, hoping for dark choices  to make or not.  Character defining moments, and the like.

Modifié par Dragon XIX, 24 janvier 2013 - 06:50 .


#31
Fredward

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Pretty darn dark. For instance no ONE SHOULD EVER SAY DARN. Unless it has something to do with fixing clothes. But srsly if Bioware is afraid of those bad age restrictions for swear words they should just come up with their own (like I assume Fenris sometimes does) almost every other fantasy setting does it.

#32
Rodulv

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Bioware is a bit to politically correct to make it truly dark.

#33
Danny Boy 7

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I want Origins dark

Not Spec Ops: The Line dark

#34
Xilizhra

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MisterJB wrote...

Remember when DAO made a mother kill her child because he was possessed by a demon he had summoned because his father had been poisoned by a blood mage on orders from a usurper in order to keep said father from participating in a civil war?
That dark.

Permit me to snicker at "made" there. That said, I'm fine with this provided we also get the way out from that quest.

More fully, I'm fine with entering dark places, but also want to defeat them and win. Note that I consider templars dark by default.

Bioware is a bit to politically correct to make it truly dark.

I see this and read "raperaperaperape." Am I accurate?

Modifié par Xilizhra, 24 janvier 2013 - 08:03 .


#35
schebobo

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They should mix that **** up. Being dark and gut wrenching should only go on for so long.

Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.

#36
Guest_RainbowPuppy_*

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If the series continues as it has now, I'd be happy with that. If it goes "Games of Thrones" kind of dark, I think I'll give it a pass.

Rodulv wrote...

Bioware is a bit to politically correct to make it truly dark.


I'll probably regret asking, but what do you mean by that?

Modifié par RainbowPuppy, 24 janvier 2013 - 08:24 .


#37
Guest_kiprakoyoh_*

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Idk, DA symbolic logic is actually navigable. I don't find that much anywhere. I'm not a psychologist. I guess by dark you mean that the drama gives you a sense of impending doom. This is sort of a crude analogy in my opinion, but suit yourself knave. I enjoy the challenge of being entrenched by the game in strategy and intell ect. I mean there's 'dark'er moments in game history to be sure. I'm currently specializing assassin, and it isn't my ideal choice - I seem locking into slaying those who should be allies. Then again I don't see any Landsmeet ahead and neither any Last Remnant type of play. But sick looking monsters? Yes. Battling the plague of darkspawn? Yes. Corrupt nobles? Obviously. Get 'darker' -> start offing PC's when you think you need them!

#38
DaringMoosejaw

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There gets to a point where things are TOO dark. Me, PERSONALLY, I feel this way about The Witcher. Pretty much everybody in the universe is an amoral douchebag, Geralt has the personality of a rock and reacts to very little if anything. I got to a point where I didn't care what happened to anybody. A lot of people praise that, but I ended up buying the Witcher 2 and never finishing it because I couldn't bring myself to give a damn about anything that was happening.

#39
LPPrince

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schebobo wrote...

They should mix that **** up. Being dark and gut wrenching should only go on for so long.

Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.


Not really. What happened with A Song of Ice and Fire is that the first three books(A Game of Thrones, A Clash of Kings, A Storm of Swords) were freaking action packed, and then book four(A Feast for Crows) drastically slowed everything down.

So if anyone's stopped caring, its likely because of that. That book is hard to get through.

But anyway, on to the subject of the thread-

I'd like my DA3 experience to be much like DAO in that it has its dark moments, but some are avoidable and some are not. Also, even though the game has its dark moments, I can still achieve a relatively happy ending if I work hard enough for it.

If bittersweet, emphasis on the sweet rather than the bitter, but let there be really bitter times laced throughout the game.

#40
Catfish Shotgun

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LPPrince wrote...

schebobo wrote...

They should mix that **** up. Being dark and gut wrenching should only go on for so long.

Anyone who has read the ASOFAI series (Game of Thrones) will understand. By book 4 people just stopped giving a **** about all the 'horrible' things happening.


Not really. What happened with A Song of Ice and Fire is that the first three books(A Game of Thrones, A Clash of Kings, A Storm of Swords) were freaking action packed, and then book four(A Feast for Crows) drastically slowed everything down.

So if anyone's stopped caring, its likely because of that. That book is hard to get through.

But anyway, on to the subject of the thread-

I'd like my DA3 experience to be much like DAO in that it has its dark moments, but some are avoidable and some are not. Also, even though the game has its dark moments, I can still achieve a relatively happy ending if I work hard enough for it.

If bittersweet, emphasis on the sweet rather than the bitter, but let there be really bitter times laced throughout the game.


Funny that be mentioned, I have A Feast for Crows right infront of me, and I'm just past half way.

#41
LPPrince

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I wish you the best of luck. There's a lot of walking and not much else.

#42
Rawgrim

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The darker the better. With lots of humor here and there.

#43
Arcadian Legend

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I wouldn't mind if it's anything like DA:O was, but I wouldn't raise a fuss if it went darker either.

#44
Giga Drill BREAKER

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Well I would like to be able, to see what going on.

I joke, srsly though, I'd like it as Dark as DA:O was.

#45
Herthan

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I want it burnt to a crisp. That's how dark.

#46
Dominus

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If I had to make a meter between the lightest of video game storytelling themes, and the darkest? The X is where I'd want DA3.

<---Mario---Zelda:MM---Super Metroid---Heavy Rain-X-V:tmB---The Darkness--->


Thematically making it Uber-Dark doesn't really fit to me - I'd probably have it on the same par as DA:O, maybe a little darker.

Modifié par DominusVita, 24 janvier 2013 - 11:44 .


#47
mousestalker

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Chock Full A Nuts <--- Fresh Market House Blend <--- Starbucks <---- X <---- Peet's <--- Espresso

A nice cap of frothed milk, no sweetener.

Modifié par mousestalker, 24 janvier 2013 - 11:51 .


#48
wright1978

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Dark and light should both be present as conequence of choice. Players shouldn't be railraoded down a particular dark avenue path.

#49
eroeru

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DominusVita wrote...


<---Mario---Zelda:MM---Super Metroid---Heavy Rain-X-V:tmB---The Darkness--->


I'd probably have it on the same par as DA:O, maybe a little darker.


I found Mario to be a dark game. At the time the least. ^_^

Anyway, would agree with wanting the same sense of grounded "darkness" as in DAO.

#50
eroeru

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wright1978 wrote...

Dark and light should both be present as conequence of choice. Players shouldn't be railraoded down a particular dark avenue path.


So... You'd want a toggle for aesthetics then?