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The Witcher 3: Wild Hunt Discussion Thread


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#2651
Swooneb

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I'm quite curious to find out what a godling is.

http://forums.cdproj...15&d=1402498650

 

As you can read in Slavic bestiary Godlings (Bożątko in polish language) was quiet and docile creatures which arose from the souls of childrens who weren't baptized before death. They lived in people houses but their avoid to be seen by living people. Sometimes merciful housewives leaves them some food on a plate, and godlings to show their gratitude defending their houses from evil souls.


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#2652
xarthas2

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I am always astonished about how much of the slavic folklore resonates in the spanish popular tradition (i'm spanish): far east and far west europe. Besides it's always great having alternatives to the abused tolkien mythology that is used as a base in many many fantasy lores.


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#2653
Das Tentakel

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Maybe I'm not seeing correctly but I've been comparing Inquisition to Witcher 3 and they both look graphically similar as far as their E3 footage is concerned (although the facial detail in Witcher 3 is a lot more superior if you ask me, the environments however look the same graphically). I'm also divided on what world looks better and they both look just as vibrant as one another and bursting with life and activity.


That's mainly because the DA:I vids took place in an area that roughly corresponds in terms of climate with the Witcherverse's Northern Kingdoms. And while they both have a good level of graphical detail, I think you can see that the DA:I landscape looks more 'constructed' and 'deliberate' in a somewhat MMO-like manner (I was actually reminded of Amalur, not in terms of looks but structure). I got a very strong sense of it being artificially (through rocks / cliffs etc.) divided into a 'tunnels and caverns' structure not too dissimilar from the old world structures of the KotOR, Mass Effect, DA and Witcher games. Also, I felt they really tried to cram in as many vistas as possible - something Skyrim also did, but (using the E3 DA:I vids as comparison) not as much as DA:I seems to do.
The Witcher III's landscapes looked more natural - the swamp, for instance, looks a lot like similar northern European forest swamps.

While they may have modified some things for playability reasons, they do seem to go for somewhat more 'real' and open landscapes.
 

 

4664692524_d7ba6d8a07_b.jpg
 

Bialowieza forest, Poland

 

Moerasbos%202.jpg

 

Forest swamp, eastern Gelderland (Netherlands)

 

The DA:I structure may have some advantages in planning and structuring encounters, by the way. It's also possible other regions, like the desert, are in practice more 'open' and 'natural' looking. There's probably something to be said for both approaches.

 

I am always astonished about how much of the slavic folklore resonates in the spanish popular tradition (i'm spanish): far east and far west europe. Besides it's always great alternatives to the abused tolkien mythology that is used as a base in many many fantasy lores.


It's nice to see any actual folklore, period. Tolkien 'extracted' and modified just a few fractions for his Middle Earth and its mythology; actual folklore traditions (plus mythologies that have been formalised to a greater or lesser degree, as in the Eddas and Greek myths etc.) are much larger and diverse.


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#2654
Farci Reprimer

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That's alright. Actually, would this mean that TW3 is less strict in steel/silver vs. monsters? Meaning not all monsters will require the silver sword now to be fought effectively? That would be cool, but I suspect they feel that would make it too complicated for some players. I've already read complaints from people who struggled with figuring out which sword to use in each situation. If they change steel = humans and silver = monsters to steel = humans + some monsters and silver = other monsters that could be confusing (just like this sentence. Oh dear). It would require research/preparation for each monster you can run into. I rather like that idea, but I don't see it as that likely to be implemented.

 

I spotted this post from one of the developers while browsing the official witcher forum and I think it answers you question Dutchess.

 

MilezZ

I see this asked a lot in regards to why Geralt has been using a steel sword to fight the griffin in the demo. Thought I would attempt to clarify:

Essentially, Griffin's are considered pre-conjunction creatures in the Witcher universe. The conjunction is more or less the event that let all these magical creatures into the world that Geralt lives in. Against these monsters the silver sword is more effective.

Griffins were there before, so they fall into the category of beasts rather than supernatural monsters. As a simple comparison: Geralt wouldn't use a silver sword against wolves or bears, but he would use it against wraiths and necrophages. Hope that makes sense.


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#2655
Milan92

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Can I say how proud I was as a dutchman when they revealed Novigrad was based off Medieval Amsterdam? :D


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#2656
Farci Reprimer

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You certainly can. I have visited once Amsterdam and I gotta say it is one of the most beautifully preserved medieval cities in Europe. Budabest and many German villages for example are also very beautiful....


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#2657
Das Tentakel

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Can I say how proud I was as a dutchman when they revealed Novigrad was based off Medieval Amsterdam? :D

 
Well, it's more a pastiche of cities in the Low Countries and northern Germany (Hanseatic cities in particular), the 'Amsterdam' angle is more in the form of the river/harbour/canals setup, particularly as it was in the 17th century I think.
 
The city walls are more 'continental' though, they resemble those of Rothenburg ob der Tauber or those of Maastricht (the few remaining medieval sections) since they are made of stones, rather than bricks.

Anyway, they really did their research I think, and it shows. Late medieval Netherlandish / Hanseatic port city turned to 11 ^_^ .
My only complaint is that Novigrad doesn't have double walls, like my native city used to have. But hey, you can't have everything :( .
 
By the way, if Geralt ends up running into corpses, each one of them with a bollocks dagger and 3 silver pieces with them, CDProjekt has REALLY done their research into medieval Holland :D . That's how honour killings (legally distinct from murders) were performed in late medieval Holland, including Amsterdam ^_^ .


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#2658
Elhanan

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Does anyone know if TW3 will have pause functionality, even if it comes from using Inventory keys a la Skyrim? Thank you.



#2659
slimgrin

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Does anyone know if TW3 will have pause functionality, even if it comes from using Inventory keys a la Skyrim? Thank you.

 

No word on that yet. Maybe I'll ask it on the forums. It was a nice touch in TW1 I occasionally used, and the slow-down pause menu in TW2 served the same function.


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#2660
Fishy

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Are these demo direct capture ? Because they sure look super cloudy and blurry. I hope not.



#2661
Eternal Phoenix

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@Das Tentakel

I totally agree on the structure. The Witcher 3 looks more natural and I like that look more.



#2662
Maliken

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image_the_witcher_3_wild_hunt-25398-2651

 

I look forward to spending time in this fine establishment.


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#2663
Dutchess

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I spotted this post from one of the developers while browsing the official witcher forum and I think it answers you question Dutchess.

 

MilezZ

I see this asked a lot in regards to why Geralt has been using a steel sword to fight the griffin in the demo. Thought I would attempt to clarify:

Essentially, Griffin's are considered pre-conjunction creatures in the Witcher universe. The conjunction is more or less the event that let all these magical creatures into the world that Geralt lives in. Against these monsters the silver sword is more effective.

Griffins were there before, so they fall into the category of beasts rather than supernatural monsters. As a simple comparison: Geralt wouldn't use a silver sword against wolves or bears, but he would use it against wraiths and necrophages. Hope that makes sense.

 

Okay, thanks for posting that. Does raise the question what other fantastical creatures would be classified as beasts rather than monsters. Vampires, ghouls, drowners and that sort of monsters are obviously post-conjuction, so they should be fought with silver. But what about wyverns? Or basilisks? Giant centipedes (gosh, I hated those :P )? In TW1 I had to fight those with the silver sword.

 

Can I say how proud I was as a dutchman when they revealed Novigrad was based off Medieval Amsterdam? :D

 

Same here. :D  Proud Dutch woman. Though Amsterdam indeed doesn't have the outer walls that Novigrad has. 



#2664
Guest_simfamUP_*

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image_the_witcher_3_wild_hunt-25398-2651

 

I look forward to spending time in this fine establishment.

 

I'm disgusted by the amount of prostitutes in this game...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

That aren't completely naked.


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#2665
Maliken

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I believe the senior level designer even mentioned that there would be an entire district in Novigrad dedicated to ladies of the night. 



#2666
Das Tentakel

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I believe the senior level designer even mentioned that there would be an entire district in Novigrad dedicated to ladies of the night. 

 

According to the wiki (based on one of the short stories), the city has 12 brothels. I expect fanrage if the game's Novigrad has only 11.

 

@Dutchess & Milan:

 

What cities are you from? I'm originally from Deventer, which means I was born, so to speak, 'under the black eagle'.

 

220px-Deventer_wapen.svg.png

 

Which, in Witcherverse terms, makes me a Lyrian apparently...(in the kingdom of 'Lyria and Rivia')

 

COA_Lyria.png



#2667
Farci Reprimer

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I believe the senior level designer even mentioned that there would be an entire district in Novigrad dedicated to ladies of the night. 

 

If the largest port-city in the Northern Kingdoms is in the game anything like in the books, I think we can expect to see a lot more than just a district for prostitutes.

[

"What brings you to Novigrad, Geralt?" 
"Supplies: a harness, equipment, and this new jacket." The witcher stroked the fresh, 
brand new leather of his jacket. "What do you think, Dandelion?" 

"You are certainly no fashion plate," the bard said, grimacing and stroking the 
chicken feathers on the puffed sleeve of his own bright blue doublet with the notched collar. 
"I'm happy to see you in Novigrad, the capital, the center and the cultural heart of the world. 
An enlightened man can breathe deeply here!" 
"Then let's breathe on the next street over," suggested Geralt, seeing a barefooted man 
squatting, his eyes wide, in the act of defecating in an adjacent alley. 

"Your incessant sarcasm grows tiresome," Dandelion said, grimacing again. "In 
Novigrad, Geralt, there are houses made of brick, paved city streets, a seaport, warehouses, 
four watermills, slaughterhouses, sawmills, a large manufactory of pointed-toe shoes, and all 
desirable guilds and artisans, a mint, eight banks and nineteen pawnbrokers, a breathtaking 
castle and guard tower, and then every sort of diversion: a scaffold, a gibbet equipped with a 
trapdoor, thirty-five inns, a theater, a zoo, a bazaar and twelve brothels... I don't remember 
how many temples. Lots, in any case. And all these women, Geralt, proper ones, combed and 
perfumed... The satins, the velours, the silks, the bustles, the ribbons. Oh, Geralt! The verse 
writes itself!" 

-Sword Of Destiny, The Eternal Fire (Fan Translation)

 

That reminds me; I am looking forward on meeting Geralts dear old friend Dudu among others in the city of Novigrad ^_^ .



#2668
Dutchess

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According to the wiki (based on one of the short stories), the city has 12 brothels. I expect fanrage if the game's Novigrad has only 11.

 

@Dutchess & Milan:

 

What cities are you from? I'm originally from Deventer, which means I was born, so to speak, 'under the black eagle'.

 

 

Which, in Witcherverse terms, makes me a Lyrian apparently...(in the kingdom of 'Lyria and Rivia')

 

 

 

I'm originally from a small city about half an hour away from Amsterdam. 

 

Naarden.jpg

 

Did not live in the historical part in the star shape, though, but just outside in one of the newer parts. It's still great. I love how much history there is to so many of the old Dutch cities. I moved to Groningen two years ago for university and I really like that city as well. I prefer it to Amsterdam, which is too crowded for my tastes.



#2669
Das Tentakel

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If the largest port-city in the Northern Kingdoms is in the game anything like in the books, I think we can expect to see a lot more than just a district for prostitutes.


I've read some of the stories, but I yet have to really delve into the books. I seem to remember that a lot hasn't been  translated into English, so I'll probably have to get the German versions.

 

@Dutchess: Naarden!

 

For the non-Dutch among us, Naarden has a fine fortress museum. It was also the site of a notorious massacre of the population in 1572 by the Spanish. The city's original medieval fortifications were destroyed after the massacre.

The Spanish governor in the Low Countries, the Duke of Alva (whose son, don Fadrique, was in charge at Naarden and ordered the massacre), proudly wrote to King Philip II 'that not one child survived'.

King Henselt of Kaedwen would probably have approved and slapped don Fadrique on the back.

That's the Witcher's authentic-feeling Old World charm for you :D .


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#2670
Milan92

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I believe the senior level designer even mentioned that there would be an entire district in Novigrad dedicated to ladies of the night. 

 

Well, if its based on Amsterdam, then it really should :P

 

@ Das Tentakel - I'm from Arnhem :)

 

372px-Coat_of_arms_of_Arnhem.svg.png

 

Don't know what 2 lions and 2 eagles mean in witcherverse terms xD



#2671
Dutchess

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I've read some of the stories, but I yet have to really delve into the books. I seem to remember that a lot hasn't been  translated into English, so I'll probably have to get the German versions.

 

@Dutchess: Naarden!

 

For the non-Dutch among us, Naarden has a fine fortress museum. It was also the site of a notorious massacre of the population in 1572 by the Spanish. The city's original medieval fortifications were destroyed after the massacre.

The Spanish governor in the Low Countries, the Duke of Alva (whose son, don Fadrique, was in charge at Naarden and ordered the massacre), proudly wrote to King Philip II 'that not one child survived'.

King Henselt of Kaedwen would probably have approved and slapped don Fadrique on the back.

That's the Witcher's authentic-feeling Old World charm for you :D .

 

Heh, indeed. The cannonballs are still in the walls of the tower of the church. Bloody Spaniards. :P Was also the reason they rebuilt it into the star-shaped fortifications. Should be much more defendable that way.

 

Have the Germans more of the Witcher books translated? The first two are available in Dutch and I've read those (not the same as the two English - the English version has skipped the official book two). Didn't like the second book that much, though. Several people have mentioned fan-made translations as well, so that might be worth trying if some parts are not available in English (or other language that isn't Polish).



#2672
Eternal Phoenix

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image_the_witcher_3_wild_hunt-25398-2651

 

I look forward to spending time in this fine establishment.

 

CD Projekt really do love their brothels eh? t1504.gif

 

I'll admit, it looks very good though.



#2673
Milan92

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Who needs Yennifer or Triss when you can spend the entire game in the brothels.



#2674
Das Tentakel

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Well, if its based on Amsterdam, then it really should :P


Well, there's an extensive article in the Dutch version of Wikipedia on the history of prostitution in Amsterdam... :D
 
In 1675, when the city was in the middle of the Dutch 'Golden Century', it had 67 brothels, 66 independently living prostitutes and 18 gambling halls. The estimated number of prostitutes is around 1,000. Off the top of my head Novigrad is about a fifth of the size of mid-17th century Amsterdam, so 12 brothels sounds about right, and we can assume around 200 ladies (1 for every 150 inhabitants) 'van lichten levene' in Novigrad.
 
Somebody did his research ^_^
 
There may have been more, of course. Some of the 'medieval' brothels in the 15th and 16th century were in the form of bath houses. There were also 'oneerlijke herbergen' ('dishonest inns') where you could eat, drink and get, erm, other services.
 
The brothel in the demo seems to be a mix, visually, of authentic and modern elements. Things would be more, erm, 'dressed' (well, up to a point...), unless it's the baths in a bathhouse. Modern-ish lingerie would be unknown, but in the baths you might run into girls in white diaphanous underclothing.
 
Examples:
 
1024px-1537_Braunschweiger_Monogrammist_

Early 16th century brothel scene by the 'Braunschweiger Monogrammist', an unknown Dutch painter (perhaps even a woman, by name of Mayken Verhulst). Raunchy but not revealing.
 
911f144d04f5507bc553a96649d1d049.jpg

Bath house attendant; I am pretty sure Dandelion, in particular, is a VERY cleanly person...


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#2675
slimgrin

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Who needs Yennifer or Triss when you can spend the entire game in the brothels.

 

We need them to bail Geralt's ass out of trouble from time to time.