The Witcher 3: Wild Hunt Discussion Thread
#51
Posté 30 janvier 2013 - 02:54
I didn´t care that much about that romance though, they put too much of Essi Daven in her.
#52
Posté 30 janvier 2013 - 03:45
Bah. Triss and Dandelion annoyed me a little but the VO in TW2 was very good and I've always thought Geralt's was spot on. I don't know how you could improve on a Iorveth or Loredo or Roche. Or Sile or Henselt or Philippa. The Polish must be freaking amazing if it's that much different.The Teryn of Whatever wrote...
I'll definitely play it. I'll also definitely be playing it in Polish, even if they improve the wretched English voice acting the first two have featured...
#53
Posté 30 janvier 2013 - 04:31
#54
Posté 30 janvier 2013 - 04:38
#55
Posté 30 janvier 2013 - 05:41
Addai67 wrote...
Bah. Triss and Dandelion annoyed me a little but the VO in TW2 was very good and I've always thought Geralt's was spot on. I don't know how you could improve on a Iorveth or Loredo or Roche. Or Sile or Henselt or Philippa. The Polish must be freaking amazing if it's that much different.The Teryn of Whatever wrote...
I'll definitely play it. I'll also definitely be playing it in Polish, even if they improve the wretched English voice acting the first two have featured...
If I remember it right, W2 had best Polish VO in 2011... and for me it has best Polish VO since W1 <_< which is sad when I think about it.
Modifié par Damariel, 30 janvier 2013 - 08:58 .
#56
Posté 30 janvier 2013 - 05:55
Addai67 wrote...
Bah. Triss and Dandelion annoyed me a little but the VO in TW2 was very good and I've always thought Geralt's was spot on. I don't know how you could improve on a Iorveth or Loredo or Roche. Or Sile or Henselt or Philippa. The Polish must be freaking amazing if it's that much different.The Teryn of Whatever wrote...
I'll definitely play it. I'll also definitely be playing it in Polish, even if they improve the wretched English voice acting the first two have featured...
People should be forced to play the german VO. Nobody would complain about the english one anymore.
#57
Posté 30 janvier 2013 - 09:44
Modifié par Nerevar-as, 30 janvier 2013 - 09:44 .
#58
Posté 01 février 2013 - 12:33
#59
Guest_Jayne126_*
Posté 01 février 2013 - 01:13
Guest_Jayne126_*
#60
Posté 01 février 2013 - 02:16
#61
Posté 01 février 2013 - 03:01
Modifié par slimgrin, 01 février 2013 - 03:02 .
#62
Posté 01 février 2013 - 03:05
Krusty84 wrote...
Red Engine 3(Witcher 3?) pic:
Yup- the details from the press release regarding RedEngine3:
Combining a story driven and open-world RPG for the first time - CD Projekt RED’s new state-of-the-art REDengine 3 brings a new level of realism to the gaming experience.
The REDengine 3 is the third iteration of CD Projekt RED’s in-house technology. It is created for RPGs set in vast open-worlds with improved tools for spanning truly nonlinear stories that are based on real player choices and consequences.
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.” - said Adam Badowski, head of CD Projekt RED studio.
The REDengine demonstrated its capability to create great adventures for the first time in The Witcher 2 (PC). It was praised for its graphical excellence and exceptional, branching storytelling. The studio developed
the technology and with optimization, REDengine 2 (internal name) brought The Witcher 2 to Xbox 360. Now CD Projekt RED aims to set their games in diversified, open-world ecosystems while maintaining a well paced and robust story.
The REDengine 3 tech is tailor-made to create nonlinear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body animation systems implemented in REDengine 3 offer realistic expression of emotions, movie quality scenes and character interactions.
The technology uses high dynamic range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED’s new version of its proprietary REDkit editor with tools made
specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.
Can't wait to see their new lighting and animation system.
Modifié par Brockololly, 01 février 2013 - 03:07 .
#63
Posté 01 février 2013 - 03:20
#64
Posté 01 février 2013 - 04:53
Milan92 wrote...
A Yennefer appearance should be mandatory.
That's a certainty but what I'm still curious about is if they'll add a Francesca Findabair appearence in 3. It would be weird not to given all the name dropping in 2 but you never know...
#65
Posté 01 février 2013 - 05:08
#66
Posté 01 février 2013 - 06:01
The fact that it's going to be here sooner than later makes me...
Modifié par KingJason13, 01 février 2013 - 06:02 .
#67
Posté 01 février 2013 - 07:18
The Hierophant wrote...
Did they mention yet which weapons will be imported?
They haven't even officially announced the game yet.
#68
Posté 01 février 2013 - 07:32
Seboist wrote...
The Hierophant wrote...
Did they mention yet which weapons will be imported?
They haven't even officially announced the game yet.
Now i'm sad again.
#69
Posté 01 février 2013 - 07:36
...nevermind, that didn't work.
Modifié par slimgrin, 01 février 2013 - 07:37 .
#70
Posté 01 février 2013 - 07:37
I thought Dragon Age 3 would be first.Combining a story driven and open-world RPG for the first time
#71
Posté 01 février 2013 - 08:25
"In a nutshell:
- New animation system
- 64-bit HDR rendering
-bokeh depth-of-field
- and more improvements"
Modifié par Skelter192, 01 février 2013 - 08:31 .
#72
Posté 01 février 2013 - 08:35
The Hierophant wrote...
Seboist wrote...
The Hierophant wrote...
Did they mention yet which weapons will be imported?
They haven't even officially announced the game yet.
Now i'm sad again.
Well, they're likely officially announcing The Witcher 3 next Tuesday (the 5th) so its not that long now.
Really, New Vegas did it already. Beyond that, I don't think BioWare has said anything about DA3 being "open world" just more open than DA2 which isn't necessarily saying much.HoonDing wrote...
I thought Dragon Age 3 would be first.Combining a story driven and open-world RPG for the first time
As for who would be first to release, I think the presumption is that The Witcher 3 is slated for sometime in 2014 while Dragon Age 3 might be coming as soon as this Fall.
Modifié par Brockololly, 01 février 2013 - 08:35 .
#73
Posté 01 février 2013 - 08:39
HoonDing wrote...
I thought Dragon Age 3 would be first.Combining a story driven and open-world RPG for the first time
Dragon Age Inquisition is going to use closed areas again. My guess is TW3 world building will be some ala Elder Scrolls.
#74
Posté 01 février 2013 - 10:08
Thanks for the heads up.Brockololly wrote...
Well, they're likely officially announcing The Witcher 3 next Tuesday (the 5th) so its not that long now.
#75
Posté 04 février 2013 - 02:04




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