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The Witcher 3: Wild Hunt Discussion Thread


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#151
slimgrin

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Clearly inspired by Skyrim, but I hope to see the swamps and golden fields of TW1 again.

#152
Mr.House

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Seboist wrote...

Mr.House wrote...

I kinda hope Shani will be in TW3 but everyone knows I'm the Shani fanboy so I'm bias :P

Also agree with Slim, Vess should be a major character, there's no reason for her, including Roche and Iorveth not to be when it's open world. Same with Siegfried.


Would be nice to see Kalkstein and Adda too.

I'm getting all nostalgic for TW1 again. :wub:

Don't forget about Thaler :wizard:

#153
Chromie

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slimgrin wrote...

Clearly inspired by Skyrim, but I hope to see the swamps and golden fields of TW1 again.


The third scan reminds me more of Redcliff actually.


Image IPB
Image IPB

#154
Seboist

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Thaler is a good man. His indirect cameo in 2 was nice to see.

#155
Roflbox

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"First I was turned on then I was confused."


Image IPB

Modifié par Roflbox, 05 février 2013 - 07:47 .


#156
Addai

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Ultai wrote...

- Geralt’s dodge roll replaced by a pivot move

I'm so happy about this.

Oh thank god.  CDPR :wub::wub::wub:

#157
Haplose

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I'm... a bit scared actually.

But if they can deliver a great game with all the stuff they announced.... good gods....

#158
Addai

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Roflbox wrote...

"First I was turned on then I was confused."


*snip*

He's inspired by Skyrim.

#159
sympathy4sarenreturns

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Mr.House wrote...

Can't wait, gameplay, exploration and story sounds very intresting. Also can't wait to pick Yen and put that annoying redheaded brat of a mage in her place. Yen, Geralts true love.


Triss Merigold...the amazing, the unique, the gorgeous? You can't mean her. Her and Geralt are bound by destiny with genuine eternal love.

#160
sympathy4sarenreturns

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J. Reezy wrote...

sympathy4sarenreturns wrote...

It's almost here!


Since when?


Tonight!

#161
Cyberarmy

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slimgrin wrote...

Clearly inspired by Skyrim, but I hope to see the swamps and golden fields of TW1 again.


Well game takes place in north, so cities and flora will be similar i guess. Maybe we se some fields but dont count on swamps methinks.

#162
k177sh0t

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whelp

No way in hell my current pc will run this...

#163
sympathy4sarenreturns

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I wonder what it'll look like once the NEW LIGHTING TECH is fully implemented? And more realistic weather? Heck yeah!!!

I know they said The Elder Scrolls influenced them, but you can bet that Bethesda is observing this closely. Also I loved how the one dev said how the only thing that should influence games isn't a suit, but the consumer. CDPR, you're friggin awesome.

Modifié par sympathy4sarenreturns, 05 février 2013 - 09:21 .


#164
Addai

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"World 40 times larger than previous game"

"100 hours of hand-scripted quests"

"96 combat animations compared to 20 in TW2"

:blink:

I'm a little scared that they're overpromising.  link

Modifié par Addai67, 05 février 2013 - 09:31 .


#165
HoonDing

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lol so much hype. They sure want their 10 million sales.

Will only buy if Ciri, Queen Meve, Francesca Findabair are in and Triss is burnt at the stake.

Modifié par HoonDing, 05 février 2013 - 09:38 .


#166
sympathy4sarenreturns

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HoonDing wrote...

lol so much hype. They sure want their 10 million sales.

Will only buy if Ciri, Queen Meve, Francesca Findabair are in and Triss is burnt at the stake.


Blasphemer!!

#167
HoonDing

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Well it seems almost certain Ciri is in alright: Link

#168
palker

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Skelter192 wrote...
Image IPB



Looks like Ciri shall return. I am so preordering this

#169
Haplose

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I'm particularly excited about more focus on the witcher monster-slaying work.

Something sorely lacking in part 2 and with great potential, if done well. Like has been said before: quality over quantity (and grinding!).

Amazing that Ciri will be there as well.... I wonder if she could be a playable female character option? Would be a bit difficult to balance, I guess... Geralt's swordmanship and physical stats should be higher... and also mutagen options... and while Ciri has neither the combat experience nor strength of other witchers... and hasn't undergone the Trial of Grasses to mutate her body... could have far greater magic potential as a Source... if trained well.

Difficult... but a lot of potential there.

Modifié par Haplose, 05 février 2013 - 10:17 .


#170
milena87

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My... if they deliver on most of those things they listed... wow. I just hope they choose to avoid as much QTEs as possible.

Can I preorder the mega-uber-collector's edition now?

#171
billy the squid

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Costin_Razvan wrote...

KnightofPhoenix wrote...

Costin_Razvan wrote...

I do think It's likely we will see Emhyr, just not in his capital.


He could be leading the war effort at the front I guess. 


He's gambled a lot on this war, I think it's likely.


He was also involved in the 2nd invasion of the North, but political infighting and treachery forced him to return to eliminate threats to his power in Nilfgaard. He seems the type to lead his legions, not one to sit back and let others come up with his plans and strategies for him. 

KoP, I loved the video, it was awesome! You know I'm a big Nilfgaard fan, so it was great to see Emhyr's forces fording the river. Lot's of imagery with the rising sun in the background.

#172
fchopin

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Brockololly wrote...

Wiedzmin182009 wrote...

http://gamingeveryth...-game-informer/

WOW!


WOW indeed:

More details: http://gamingeveryth....game-informer/



- The team felt it missed the huge freedom of open-world games like Skyrim

- Proper mounted combat still being tested

- Currently not a definite part of the game

- Horses will be in, though, since they’re important for navigation

- Ships float on the water in true physics interactions

- Team has doubled in size

- No chapters, acts, or any artificial break-points

- Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3

- No loading screens while traveling in the open world

- Can explore on foot, by horseback, and via boat

- Pursue yor long-lost love, play the game of empires on behalf of the
northern kingdoms that still claim independence, and thwart the
nefarious Wild Hunt

- Fast travel: instantly revisit any discovered location

- Director Konrad Tomaszkiewicz: “A huge goal is to keep the high
quality o four quests, with all the cinematics and impressive events and
moments.”

- Point of interest will always be in sight

- Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.

- Over 100 hours of hand-scripted quests

- Quests: help villagers, engineer the succession of the Skellige kings, etc.

- Use monster hunting for adventure, incoming, and unique rewards

- There are mini-games based on the area of the world

- Ex: Skellige has knife-throwing

- Gain exclusive rewards from mini-games

- Don’t have to complete mini-games to proceed in the story

- Monsters, bandits, traders, animals, and more will attack anyone they deem hostile

- Enemies don’t scale to the player’s level

- Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game

- World 40 times larger than the last game

- Three different aspects to narration

- Lowest level: free-form activities like monster hunting, crafting, individual standalone quests

- Second step: political situation and Nilfgaardian invasion is resolved
through the core plotline of the major areas (Skellige, Novigrad, No
Man’s Land)

- Each land has its own storyline

- Can abandon the storyline, but will have repercussions later

- Not doing a plotline is a choice the player has

- Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt

- Multiple branches of narratives that feed into each other

- Don’t have to do anything outside the main storyline to beat the game

- Could have help in a main-line encounter from an ally you gained in
the Skellige archipelago if you’ve completed certain quests in certain
ways

- Major events in the main storyline are “gates” for the state of the world

- Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help

- Weather effects are dynamically generated and fully modeled as real
volumetric clouds rather than being simply painted on the skybox

- In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving

- There aren’t contract-like assignments this time

- Press the left trigger to turn on Geralt’s witcher senses

- Can glean information from a crime scene upon discovering it

- Within range of a scene of interest, the mechanic conveys clues to the
player through the witcher muttering to himself and/or visual
depictions of past events that represent Geralt’s reasoning

- Time of day and other conditions determine where monsters appear and their abilities

- Can strike critical areas in combat based on how much you learn about monster anatomy and tactics

- The team is deciding between using a handful of in-combat special
moves for particular attacks and a slow-motion quick-time event style

- Monsters you defeat leave otherwise unobtainable alchemical and
crafting ingrediants needed for making of unique items, potions,
mutagens

- These allow Geralt to gain special powers and upgrades in the new mutation development tree

- These kills serve as the witcher’s primary method of income




Wow, if they can deliver all the things above it will make it the best game ever.
 
I hope they can deliver.

#173
fchopin

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KnightofPhoenix wrote...

In all this excitment for The Witcher 3, I present to you my video tribute for Letho of Gulet.

Enjoy! :)

 


That was great, thanks.

#174
horacethegrey

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Is it weird that the thing I find most comforting among this batch of news, is how CDProjekt readily champions their independence? How they dislike the notion of some big time publisher telling them how a game should look, and that the only input that matters is from the consumer?

AWESOME. B)

#175
Dutchess

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Wow, if this won't be the best game ever... I love their ambition and truly hope they will be able to pull this off. That would put the competition in its place.