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The Witcher 3: Wild Hunt Discussion Thread


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#1951
slimgrin

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Or beef up parry and vigor to the point you can block and counter all day long. Dodging and enemy AI needed a major overhaul though. They are adding pirouettes and strafing as well.

#1952
spirosz

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EntropicAngel wrote...

Addai67 wrote...

More fluid? Maybe I didn't notice because of all the rolling rolling ROLLING

I won't miss that at all.


You only roll if you choose to.

I rarely rolled.

Again, I'm not saying it's the epitome of combat (because I prefer non-twitch in an RPG), but it went well with the cinematic nature of the game.


^This.  

Apparently though, they're bringing  somewhat similar "group/fast/strong" style to the combat of TW3.  That is actually my biggest excitment as to what the combat will end up demostrating.  Hopefully it's a good mixture of TW1 and TW2.  

#1953
Addai

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Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.

#1954
slimgrin

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Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options.

#1955
Costin_Razvan

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It's pretty much necessary to survive combat encounters


For a terrible player like yourself sure.

Guess what though, you can beat any fight on INSANE without ever rolling once, yes even the Kayran/Draug/Dragon.

#1956
Seboist

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slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

#1957
Mr.House

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Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Disagree, if anything needed removable it was the stupid rolling.

#1958
Seboist

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Mr.House wrote...

Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Disagree, if anything needed removable it was the stupid rolling.


It's people like you who convinced Bioware to make ME1's sequel into a Gears knock off. *thumbs down*

#1959
Mr.House

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Seboist wrote...

Mr.House wrote...

Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Disagree, if anything needed removable it was the stupid rolling.


It's people like you who convinced Bioware to make ME1's sequel into a Gears knock off. *thumbs down*

:huh: Whaaaaaaaaaaa

#1960
spirosz

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Mr.House wrote...

Seboist wrote...

Mr.House wrote...

Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Disagree, if anything needed removable it was the stupid rolling.


It's people like you who convinced Bioware to make ME1's sequel into a Gears knock off. *thumbs down*

:huh: Whaaaaaaaaaaa


Don't worry, it's Seboist. 

#1961
eternal_napalm

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I hope loot and invetory UI is good

#1962
Guest_Catch This Fade_*

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Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Word

#1963
TheChris92

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I liked the rolling - Added some nice pacing to the combat by providing opportunities to avoid severals attacks as opposed to try and block them all. Hope the combat haven't changed much because I certainly liked it a lot in Witcher 2 as opposed to Witcher 1.

slimgrin wrote...

Or beef up parry and vigor to the point you can block and counter all day long.

Let's not go the Assassin's Creed route, no.

Modifié par TheChris92, 27 janvier 2014 - 04:20 .


#1964
spirosz

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I much prefer the TW2 combat, but I understand the annoyance with the constant rolling, but I'm in the same boat as you Chris, I didn't mind it. I did block quite often as well, but if CD is able to bring back some of the elements of TW1, like the stances, but keep the fluid and more realistic (except the constant dodging) elements from TW2 - I believe TW3 will be great in that department. I'm also curious as to how the Signs are going to develop as well, I liked how you could find different variations (yet how limited it was) of certain signs, like Quen and the "Sun".

#1965
spirosz

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Yeah, I'd hate to see it like Assassin's Creed, it's probably the most boring combat, yet great to look at it.

#1966
dreamgazer

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Mr.House wrote...

Seboist wrote...

slimgrin wrote...

Addai67 wrote...

Rolling is not really optional. It's pretty much necessary to survive combat encounters. Anyway, enough said, because CDPR removed it. THANK GOD.


They, uhm...didn't entirely remove it. :?

Don't have the link but rolling isn't out, just diminished by the new system and new evade options
.


Good to hear CDPR doesn't share Bioware's philosophy of "remove it, not improve it".

Disagree, if anything needed removable it was the stupid rolling.


Wait, why?

#1967
Guest_Catch This Fade_*

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spirosz wrote...

I much prefer the TW2 combat, but I understand the annoyance with the constant rolling, but I'm in the same boat as you Chris, I didn't mind it. I did block quite often as well, but if CD is able to bring back some of the elements of TW1, like the stances, but keep the fluid and more realistic (except the constant dodging) elements from TW2 - I believe TW3 will be great in that department

Constant dodging in itself isn't actually unrealistic. The type of dodging being done is what's unrealistic. "ah ca" the roll.

#1968
spirosz

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I meant to say constant rolling in that bracket, oops.

Modifié par spirosz, 27 janvier 2014 - 04:28 .


#1969
Hellion Rex

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As someone completely new to the Witcher franchise, how excited should I be for this game? It looks amazing from what I have seen so far.

#1970
shit's fucked cunts

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spirosz wrote...

Yeah, I'd hate to see it like Assassin's Creed, it's probably the most boring combat, yet great to look at it.

You've started feeling that too, then? The coreography is beautiful, but there's just something so unsatisfying about it. Even with all the crunching bones and severed arteries.

Modifié par Zazzerka, 27 janvier 2014 - 04:30 .


#1971
spirosz

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eluvianix wrote...

As someone completely new to the Witcher franchise, how excited should I be for this game? It looks amazing from what I have seen so far.


Where are you starting from?  The first? 

#1972
spirosz

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Zazzerka wrote...

spirosz wrote...

Yeah, I'd hate to see it like Assassin's Creed, it's probably the most boring combat, yet great to look at it.

You've started feeling that too, then? The coreography is beautiful, but there's just something so unsatisfying about it. Even with all the crunching bones and severed arteries.


All the enemies just stand there... waiting to be countered - I hate that.  

#1973
Hellion Rex

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spirosz wrote...

eluvianix wrote...

As someone completely new to the Witcher franchise, how excited should I be for this game? It looks amazing from what I have seen so far.


Where are you starting from?  The first? 


I had initially planned to just jump into 3 when it comes out later this year, but should I start from 2 or 1?

#1974
Guest_Catch This Fade_*

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spirosz wrote...

Zazzerka wrote...

spirosz wrote...

Yeah, I'd hate to see it like Assassin's Creed, it's probably the most boring combat, yet great to look at it.

You've started feeling that too, then? The coreography is beautiful, but there's just something so unsatisfying about it. Even with all the crunching bones and severed arteries.


All the enemies just stand there... waiting to be countered - I hate that.  

Dat's that 6th Generation A.I. swag dawg. Don't hate.

#1975
spirosz

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eluvianix wrote...

spirosz wrote...

eluvianix wrote...

As someone completely new to the Witcher franchise, how excited should I be for this game? It looks amazing from what I have seen so far.


Where are you starting from?  The first? 


I had initially planned to just jump into 3 when it comes out later this year, but should I start from 2 or 1?


Personally, I found the beginning of 1 to be a dreadful experience, but once you get past the first two acts it becomes a wonderful experience with a pretty rich story.   The second one is more involved in the politics of the world and I found it much more enjoyable and I prefered a lot of the characters.

The atmosphere in the first one is amazing too, compared to TW2, IMO and CDPR is apparently making TW3 a much more personal experience, which is what I'm hoping for, while still keeping some of that political intrigue there for players who seek it.  Plus the music in TW3 is going to be more like TW1, which is I felt is going to be needed.  

You can play TW2 and still enjoy it quite a bit, but I like to try to have the "full" experience, in a sense - even though I haven't read the books.  

And they've stated that you can go into TW3 just fine, so it's really up to you. 

Modifié par spirosz, 27 janvier 2014 - 04:42 .