I concur with this -- Still need to finish it since the game has discouraged my interest several times when I played through the first 7 hours. But if it gets good later then I feel like I owe it to myself to persevere!spirosz wrote...
Personally, I found the beginning of 1 to be a dreadful experience, but once you get past the first two acts it becomes a wonderful experience with a pretty rich story. The second one is more involved in the politics of the world and I found it much more enjoyable and I prefered a lot of the characters.u.
The Witcher 3: Wild Hunt Discussion Thread
#1976
Posté 27 janvier 2014 - 04:46
#1977
Guest_EntropicAngel_*
Posté 27 janvier 2014 - 08:55
Guest_EntropicAngel_*
eluvianix wrote...
As someone completely new to the Witcher franchise, how excited should I be for this game? It looks amazing from what I have seen so far.
Lol. However excited you want to be.
Fixed protagonist, with fairly fixed romantic leanings, but a fairly character-driven plot from what I understand, which is very cool. Usually strong plot choice, though very little character choice.
TheChris92 wrote...
I concur with this -- Still need to finish it since the game has discouraged my interest several times when I played through the first 7 hours. But if it gets good later then I feel like I owe it to myself to persevere!
Depends on your definition of good, though. If you're not really interested in nonhumans vs. humans and a certain monster, I'm not sure it's ALL that much better.
In my opinion the part in FULL Vizima (when you begin the Vizima part you're locked out of part of it) is some of the best, the politics of it. Much better than the politics of TW2 IMO, because it felt more like an investigation.
Modifié par EntropicAngel, 27 janvier 2014 - 08:58 .
#1978
Posté 27 janvier 2014 - 09:26
#1979
Posté 28 janvier 2014 - 01:35
Sorry but it's the truth.
#1980
Posté 28 janvier 2014 - 01:55
spirosz wrote...
Zazzerka wrote...
You've started feeling that too, then? The coreography is beautiful, but there's just something so unsatisfying about it. Even with all the crunching bones and severed arteries.spirosz wrote...
Yeah, I'd hate to see it like Assassin's Creed, it's probably the most boring combat, yet great to look at it.
All the enemies just stand there... waiting to be countered - I hate that.
I'm not advocating that kind of AI, but as it is now everyone tries to steam roll Geralt and that's a problem. In the books there were great group battles described and it usually involved some degree of discretion or tactics on the part of Geralt's attackers. This is what they need to bring into the combat.
Also, Addai is right. Vizima is more impressive from a level design standpoint than anything in TW2.
#1981
Posté 28 janvier 2014 - 03:13
#1982
Posté 28 janvier 2014 - 03:45
Addai67 wrote...
Bah, Vizima > everything in TW2.
Sorry but it's the truth.
Act 3 with all of Vizima and the swamps unlocked was awesome.
Oh how I love TW1.
#1983
Posté 28 janvier 2014 - 09:59
Dragon age world just seems hollow in comparison to the witcher sometimes.
I hate how Biowares realm consists so much of mages vs templars and grey wardens vs darkspawn. If you understand these two things and the races human, elf, dwarf, qunari you pretty much sum up the whole story of Dragon age.
The witcher books and games give so much more the impression of a rich detailed world.
#1984
Posté 28 janvier 2014 - 01:58
Seboist wrote...
Addai67 wrote...
Bah, Vizima > everything in TW2.
Sorry but it's the truth.
Act 3 with all of Vizima and the swamps unlocked was awesome.
Oh how I love TW1.
I'd take Act 1 and 4 over those anytime. Few games have detailed little villages. Not to mention when the sun goes down, the real fun begins.
#1985
Posté 28 janvier 2014 - 06:39
#1986
Posté 28 janvier 2014 - 08:56
Addai67 wrote...
Bah, Vizima > everything in TW2.
Sorry but it's the truth.
I don't know but I loved act II from TW2, I liked Roche's act II better than Iorveth, although it was great to see Henselt surrender and Dethmold getting executed. I think some people said some parts of TW2 were cut, apparently we were going to vist Dol Blathanna after Loc Muinne.
TW1's best act was act 4, very different from the rest of the game if you ask me. and a welcome change of pace. That is until the Order and the Scoia'tael started fighting each other in Murky Waters.
Modifié par Splinter Cell 108, 28 janvier 2014 - 08:58 .
#1987
Guest_simfamUP_*
Posté 28 janvier 2014 - 09:27
Guest_simfamUP_*
Seboist wrote...
Addai67 wrote...
Bah, Vizima > everything in TW2.
Sorry but it's the truth.
Act 3 with all of Vizima and the swamps unlocked was awesome.
Oh how I love TW1.
Murky Waters > TW1
#1988
Posté 28 janvier 2014 - 09:53
#1989
Posté 28 janvier 2014 - 09:58
#1990
Posté 28 janvier 2014 - 11:14
FarciReprimer wrote...
I love Dragon age but I love Witcher series even more.
Dragon age world just seems hollow in comparison to the witcher sometimes.
I hate how Biowares realm consists so much of mages vs templars and grey wardens vs darkspawn. If you understand these two things and the races human, elf, dwarf, qunari you pretty much sum up the whole story of Dragon age.
The witcher books and games give so much more the impression of a rich detailed world.
Bioware and CD Project Red both have strengths and weaknesses, IMO.
Bioware is much better with character interaction. Geralt's companions always feel less fleshed out than your Dragon Age or Mass Effect companions. You interact with your companions less in the Witcher and when you do the conversation most tends to be on the state of the world or the mission at hand. By the end of one of Bioware's RPGs you usually feel like you know your companions better than you do in the Witcher.
On the other hand CD Project Red is much better at crafting political intrigue, more complex antagonists who aren't just mustache-twirling evil (Loghain was an exception for Bioware), and choices that have real consequences in the game world.
#1991
Posté 29 janvier 2014 - 03:37
Han Shot First wrote...
Bioware is much better with character interaction. Geralt's companions always feel less fleshed out than your Dragon Age or Mass Effect companions. You interact with your companions less in the Witcher and when you do the conversation most tends to be on the state of the world or the mission at hand. By the end of one of Bioware's RPGs you usually feel like you know your companions better than you do in the Witcher.
No offense but I liked Roche, Dandelion, Zoltan and Foltest more than most other characters. Foltest doesn't even make it past the prologue and I think he's way more interesting than some of the characters BioWare came up with. I used to think DA:O was dark fantasy, and it is but it is nothing compared to both Witcher games.
#1992
Guest_EntropicAngel_*
Posté 29 janvier 2014 - 06:01
Guest_EntropicAngel_*
ATiBotka wrote...
New Screenshots:
http://i5.minus.com/iY94ZOwNAE6w.jpg
http://i1.minus.com/iZdSUZuA1eHbL.jpg
http://i1.minus.com/iOdCxzMyDFXy9.jpg
One thing that REALLY bugs me about TW2 is how it feels, visually, like the characters are acting on a green screen or something. Their models really pop out of the background, and it's a major immersion breaker. Glad to see these have MOSTLY fixed that.
That and the colors look normal, there isn't the bizarre saturated vibe TW2 had going (the intro is the worst, inside the siege tower with Foltest).
#1993
Posté 29 janvier 2014 - 06:04
Bah. That's what I say to that. Bah, and pfeh.Han Shot First wrote...
Bioware is much better with character interaction.
@ Entropic: I too disliked the saturation in TW2 and much prefer the grittier look in TW3. I'll still miss TW1's soft palette, but it probably isn't thematically appropriate to the new game.
#1994
Posté 29 janvier 2014 - 07:21
#1995
Posté 29 janvier 2014 - 08:33
I too think that Foltest, Dandelion, Zoltan and Triss are more complex and intresting characters than most of what Bioware writes.Splinter Cell 108 wrote...
Han Shot First wrote...
Bioware is much better with character interaction. Geralt's companions always feel less fleshed out than your Dragon Age or Mass Effect companions. You interact with your companions less in the Witcher and when you do the conversation most tends to be on the state of the world or the mission at hand. By the end of one of Bioware's RPGs you usually feel like you know your companions better than you do in the Witcher.
No offense but I liked Roche, Dandelion, Zoltan and Foltest more than most other characters. Foltest doesn't even make it past the prologue and I think he's way more interesting than some of the characters BioWare came up with. I used to think DA:O was dark fantasy, and it is but it is nothing compared to both Witcher games.
But it is actually no wonder because all of the witcher games characters are based on or inspired by Sapkowskis book volumes which are high-class fantasy even compared to George Martin or Tolkien.
On the other hand, that is the main difference between witcher world and the world of Dragon age. One was created from pure inspiration in many years of work from a real fantasy book writer, and later adapted by ambitious and talented game developers. One was created by bunch of Game developers who thought couple of years what kind of fantasy world would best suit an RPG game.
David Gaider for example is not a bad writer but you can tell he is no proffessional fantasy book writer when wiewing his work like the stolen throne.
#1996
Posté 29 janvier 2014 - 09:25
#1997
Posté 29 janvier 2014 - 10:54
And Philippa Eilhart not in the books much? Nothing would be further from the thruth. In the books she is the advisor of King Visimir of Redania and She becomes one of the major players in web of schemes in the halfway of the Witcher book saga and her secretly established the Lodge of Sorceresses after the events of Thanedd island is one of the key things in the whole plot. It is a shame how little Lodge was explained in the witcher 2 but hopefully in witcher 3 we will see more of its plotting and its members (like Franseca Findabair).
Also Yaevinn is one of the "faces" of scoiatel rebellion in the books regularly.
#1998
Posté 29 janvier 2014 - 01:21
renjility wrote...
It was mostly the bloom effect that bothered me in TW2. Geralt's face often looked like a light bulb. Turning bloom off made everything look much better, imo. Other than that I do not see that much difference in the screenshots of TW3. It looks great, of course, but pretty similar to TW2 as far as I can see.
It looks early stage in a way, like they haven't implemented softening effects or any kind of ariel perspective. Maybe they are using a sharpeneing filter. Still looks amazing though, especially the amount of detail in that street scene and the trees. CDPR just takes environment design to another level.
Modifié par slimgrin, 29 janvier 2014 - 01:22 .
#1999
Posté 29 janvier 2014 - 04:47
Seboist wrote...
Addai67 wrote...
Bah, Vizima > everything in TW2.
Sorry but it's the truth.
Act 3 with all of Vizima and the swamps unlocked was awesome.
Oh how I love TW1.
I will say this for TW1: it has by far the best dountrack in series:
#2000
Posté 29 janvier 2014 - 06:35




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