Han Shot First wrote...
Bioware and CD Project Red both have strengths and weaknesses, IMO.
Bioware is much better with character interaction. Geralt's companions always feel less fleshed out than your Dragon Age or Mass Effect companions. You interact with your companions less in the Witcher and when you do the conversation most tends to be on the state of the world or the mission at hand. By the end of one of Bioware's RPGs you usually feel like you know your companions better than you do in the Witcher.
On the other hand CD Project Red is much better at crafting political intrigue, more complex antagonists who aren't just mustache-twirling evil (Loghain was an exception for Bioware), and choices that have real consequences in the game world.
I agree for the most part. CDPR crafts much more complex stories, Bioware does a much better job with character development. Characters in The Witcher games (especially the second) hardly react to what you say to them. They don't have the "influence" system present in Bioware or Obsidian games. There's just so much more companion dialogue and interaction in DA:O and Mass Effect, which also helps put weight on the decisions you have to make in those games.
Bioware also does a better job making choices matter more, contrary to what you said. DA:O has more story variation than perhaps any other game, and even the ME franchise can have so many big and small changes depending on what you do. The ending of ME3 is an exception of course, but aside from this, there are far more "real" consequences in these Bioware games opposed to The Witcher games, since the plot and characters are much more reactive to player interaction. Also, importing a TW1 save makes only a few miniscule changes.
CDPR looks to minimize RPG gameplay; The Witcher 2 is basically an action game and nothing more. One class, one playstyle, essentially you use the same few attacks throughout the entire game. I suppose this makes them better for RPG newcomers, who may be overwhelmed by the gameplay seen in DA:O or NWN.
Modifié par boredgunner, 29 janvier 2014 - 07:13 .




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