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Good player = High scoring?


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#1
Davik Kang

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Hi BSN MP people, I've been playing a lot of MP for the last couple of months and have started checking this MP forum a lot over the last few days.

Something that seems to come across to me is that players on here often boast about how often they come top of the scoreboard in PUGs and other games.  (What is PUG btw?  Public game?)  That's the impression I get, forgive me if I'm wrong about this.

Is this a general consensus amongst you guys here?  As far as I can tell, score is made up almost exclusively from damage, and from getting the killing blow (kills generally count for much more than assists).  So essentially, players are measuring themselves on how much damage they do over the 11 waves.

Is this generally agreed upon?  That the best player is the one who deals the most damage?  I am confused and surprised by this, because the more I play, the more I notice how teams who fail at whatever level tend to have disregard for teamwork and aim to solo everything, whereas teams that use even basic teamwork strategies tend to extract much more often.

To me I would have thought overall success rate of full team extraction would be a better way to measure how good a player is.  I understand that when you're playing with a group of weaker players, you're going to outscore them massively.  I also understand that dealing massive damage to the enemy is vital in clearing out waves quickly and effectively.  

But my goal when playing this is always to get a full team extraction, rather than outscoring everybody.

Am I wrong?  Is the measure of a good player simply the scores they are capable of getting?  Or is it just that you've played it so much that full team extraction is inevitable, because the game's too easy for you now?

#2
IllusiveManJr

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Score is everything. It's all that matters.

#3
Grumpy Old Wizard

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Nah, a lot of "top scoreers" suck as players in a squad based game.  They constantly "steal kill", don't help with objectives, refuse to revive anyone, and lack the skill to play anything but an overpowered "I win" character.  Don't pay attention to the elitists in peacock mode.

#4
Deerber

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Eaxactly what you wrote at last. When you play this game for a while, every team you're in will get to exctraction, pretty much no matter what. Some exceptions (bad lag does it, for me), but overall they're... Exceptions.

So, in the end, score is a decent indication of how a player did in a game.

Mind you, high score =/= good player. Whoever says it is is just being... Well, no right adjective comes to mind. Score is an indication, nothing more... And not a great one at that. But it's pretty much the only objective indication you'll get from the game, so that's what people rely upon.

#5
Guest_Aotearas_*

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Getting to extraction is the only thing that matters in the end and how your team gets to that point is just an exercise of personal playstyle. Whoever winds up with the highest or lowest score is irrelevant so long as they didn't hamper the rest of the team by messing up spawns for example or generally having to be carried.

#6
odin79

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Dont listen 2 the bragsters. Do your thing and have fun its a co op game .

#7
ThelLastTruePatriot

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Score doesn't make a person a good player necessarily. I've seen people who could hit number 1 spot but they don't rez team mates, don't help with objectives, and generally are just out for themselves. There are other factors of course too, if someone is playing a paladin and just spamming cryo explosions, sure you can rack up pretty easily with a minimum amount of effort. There are just things that score can't tell you at the end of the day about what actually happened in a match. Don't get me wrong, there are people who earn their spots but there are many more who really don't.

#8
Guest_Air Quotes_*

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With good players in a team it all boils down to who gets to the juiciest spawn first, clears it and predicts and gets to another one faster. 

Modifié par Air Quotes, 24 janvier 2013 - 02:19 .


#9
NuclearTech76

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Score matters but doesn't indicate that a player is good. A teammate should pull their own and score equates to killing efficiency. There shouldn't be a wide disparity in between scores in a routine game if everyone is pulling their weight. However, selfish players can still score high and be bad team players.

#10
BioJaegar

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Really depends on the class. right now, I rock a paladin. With a snapfreeze melee build. I dont get a whole lot of points, but I get a bunch of assists and cryo explosions. It doesnt get me first, and sometimes even second, but it helps the team deal with hordes or slow down boss units and take out their armor.

Take the volus Adept for an example. Pure support class, so he'll never really shine on the leaderboard, but he still does his part by healing the team and helping others.

#11
moortenson

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If you're a good player who understands how the game works you will always score ok unless you play with the best of the best. I just don't see how you could score way less than the rest and still know what you're doing.

#12
Kalas Magnus

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IllusiveManJr wrote...

Score is everything. It's all that matters.

qft

/thread

#13
Guest_Aotearas_*

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odin79 wrote...

Dont listen 2 the bragsters. Do your thing and have fun its a co op game .


Not true.

Even though someone for example might have fun even when failing Platinum with his N7 30 lvl 12 Human Soldier with common weapons at lvl V-VIII, it does not mean that others are having fun along with you.


I know it's a hyperbolic example, but ESPECIALLY in a CoOp game decency dictates that you also look at your teammates perspective and how they might not find some things you could cause funny. It's their games too.

#14
NuclearTech76

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Air Quotes wrote...

With good players in a team it all boils down to who gets to the juiciest spawn first, clears it and predicts and gets to another one faster. 

This is pretty true.

#15
xTh3xBusinessx

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Grumpy Old Wizard wrote...

Nah, a lot of "top scoreers" suck as players in a squad based game.  They constantly "steal kill", don't help with objectives, refuse to revive anyone, and lack the skill to play anything but an overpowered "I win" character.  Don't pay attention to the elitists in peacock mode.

I lol'd at stealing kills. Also, dont ya love it when someone is all the way on the other side of the map surrounded by space ninjas and LOLgoons and want you to die like them o.o and what if they genuinely love the character? TGI was going to be my main no matter what simply bc he is my fav race AND fav class since ME1. Score does matter to an extent. As long as the so called good player helped with objectives also. If first place had 200k while 2nd place had 50k in a gold or platinum lobby...carried.

#16
spudspot

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There are too many things influencing score for it to be a good indicator of player skill.

Lag being the most important factor.

Modifié par spudspot, 24 janvier 2013 - 02:21 .


#17
Disciple888

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I'm sorry, I can't hear your scrub whining over how I awesome I am.

#18
NuclearTech76

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BioJaegar wrote...

Really depends on the class. right now, I rock a paladin. With a snapfreeze melee build. I dont get a whole lot of points, but I get a bunch of assists and cryo explosions. It doesnt get me first, and sometimes even second
, but it helps the team deal with hordes or slow down boss units and take out their armor.

Take the volus Adept for an example. Pure support class, so he'll never really shine on the leaderboard, but he still does his part by healing the team and helping others.

I think you're underestimating the Paladin. He is usually at the top of the scoreboard.

#19
IllusiveManJr

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I look at medals more than score. An example is if a player only got the bronze assist medal in a Gold game, they're doing something very wrong. But a player with a low score but 50 assists and a revive medal was obviously contributing to the team. If you're tripling the teams score without nuking spawns and soloing latter waves then something is up with the team.

The problem with the scoring system is it boils down to who gets the killing blow. It's very lopsided.

#20
Guest_Aotearas_*

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NuclearTech76 wrote...

BioJaegar wrote...

Really depends on the class. right now, I rock a paladin. With a snapfreeze melee build. I dont get a whole lot of points, but I get a bunch of assists and cryo explosions. It doesnt get me first, and sometimes even second
, but it helps the team deal with hordes or slow down boss units and take out their armor.

Take the volus Adept for an example. Pure support class, so he'll never really shine on the leaderboard, but he still does his part by healing the team and helping others.

I think you're underestimating the Paladin. He is usually at the top of the scoreboard.


Jup, TB+Melee build Paladin is definately topscoring material.

#21
NuclearTech76

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Disciple888 wrote...

I'm sorry, I can't hear your scrub whining over how I awesome I am.

I think you've somehow blocked me from playing with you at all now, Disciple. :lol: I couldn't even get into party with you the other night. Seems our connections can't support our awesomeness.

Modifié par NuclearTech76, 24 janvier 2013 - 02:25 .


#22
XTR3M3

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score is one indicator but not the only measure of success. I have played with some very good players that used a Volus and had the worst score due to playing a support role of buffing shields and debuffing enemies. Their play made that gold run feel almost like silver.

top score only impresses me if they are using seriously inferior weapons on a non-DPS type character and still outscore everyone WITHOUT rockets to spawns while being a contributing member of the team...i.e....reviving, helping with objectives ect.

a guy like me getting top score using my PPR level X and my maxed out gear on my Destroyer is no big deal. On a good team, my job is to take down the bosses and basically DPS the crap out of everything. That is not skill, that is just doing my "job" and is no more or less important than a Volus running around in an appropriate support role that gets the lowest score.

Modifié par XTR3M3, 24 janvier 2013 - 02:26 .


#23
tMc Tallgeese

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High scores are not necessarily indicative of good players. A good player can be fourth on the list from setting off a biotic team's explosions, as an example.

#24
ManRightChea

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No, it doesn't. Certain kits like the TGI, Geth soldier, and other high DPS kits are simply easy-mode to use. There are also those ratty people that wait and let their teammates do the brunt of the damage on bosses and use a high damage single shot weapon to kill it. Say a Claymore or Javelin for instance.

You also have good players that like more difficult kits to use or score higher with such as the Geth Engineer, Volus classes etc. You have players that help keep the team alive by either properly using consumables, using mass DOT  such as Inferno nades etc that may not get credit for alot of the damage inflicted. You also have high scoring players that leech or die over and over but rocket spawn points for a kill feed for instance.  So no score is by no means a representation of skill.

Modifié par ManRightChea, 24 janvier 2013 - 02:29 .


#25
Davik Kang

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odin79 wrote...
Dont listen 2 the bragsters. Do your thing and have fun its a co op game .

Yeah don't get me wrong, I enjoy the game a lot, especially when it's challenging, and I wouldn't play otherwise.  And the bragging is generally hilarious, online and on these forums.  But I was talking about top players and how they actually measure the skill and effectiveness of another player.

Air Quotes wrote...
With good players in a team it all boils down to who gets to the juiciest spawn first, clears it and predicts and gets to another one faster. 

Yeah I guess this is how it ends up but it sounds really boring.  I will prob quit if I ever get to this level.  I don't really understand why players this good would ever bother with Gold or Silver.  Don't get me wrong, I'm sure this can be really fun and satisfying for many players, different people different tastes etc.