Original Stikman wrote...
Neofelis Nebulosa wrote...
Okay, after looking back on the posts I see that you didn't per se say DPS isn't important as much as you disgreed to that DPS is the only important factor.
I also see that I had myself ran into arguing with over something that differiated from that statement. For that I apologize.
HOWEVER, I still have to question your method, or rather your motivation of proclaiming my initial argument as completely invalid. I was stating DPS is very important. And that is not an invalid point, neither regarding the argument yiou had with Feneckus, nor on account of it possibly being wrong.
Also, debunking a specific claim, even if the grounds can be applied to other means and not the specified target of the argument does NOT make the claim invalid.
Just because A does not only hold true for B but also for C, does not mean that the connection between A and B is invalid. If that were so, you'd find yourself in a logical paradox where nothing would be true and arguing a moot exercise in vanity.
This is why i won't write people off as Aholes for disagreeing, because they can always surprise me when I am not an Ahole myself.
Okay, to address the bolded.
You are right. Simply saying that your claim isn't valid therefore mine is does not work. However, I did make my own claims with specific grounds (with examples, points, warrantes, stories, etc.). They haven't been debunked. Also I am in-line with the status quo (institutionally, as Bioware is the creator of the game).
However, the initial claim was going against the status quo (platinum requires more skill than gold, which is why the was introduced as a harder difficulty). The claim was taking away from that "harder difficulty" by claiming Platinum is just about high dps, therefore higher dps makes it trivial. In order for the status quo to remain true, all it has to do is debunk the claim to "win." It doesn't need to make a claim of its own. Thats mostly what i did.
Edit: I can see that you meant something else.
I am not sure what you mean. I never debunked the claim, just the grounds. I agree with your claim that DPS is improtant in Platinum. Where I don't agree is that high DPS makes platinum trivial and requires less skill than gold (or you don't get rewarded for your skill as much as you do gold)
And this is why I always take myself five minutes after I fled for fear of exploding and roll back the entire thing to check it out once more. I knew we weren't discussing the same thing, I had just assumed that with your debating techniques, you were intentionally evading my point.
To clarify my position. I do in fact believe that DPS does indeed trivializes Platinum. That of course only holds true for applied DPS, as a dead GI with a Raider X+Gear/Equipment is hardly doing much. That in turn requires some skill, if not only to stay alive for the fighting.
However, it is my experience that all cunning tactics that really shine up unto Gold do hold no substantial benefit in Platinum. Threat assessment for example, which enemy to kill first can make the difference between living and dying on Gold because of the abundance of low level enemies, but Platinum is so saturated with high level enemies that the question is not, whom to kill first as much as it is "kill it and then whatever happens to be closest to killing me next". On Gold a Vanguard can safely ignore mooks and concentrate on those couple Phantoms until they are done and then decide to take on the mooks, or to search for higher priority enemies. On Platinum, try ignoring all those Phantoms, Hunters, Pyros, Marauders, Brutes, etc.. It boils down to "kill them before they kill you".
Or combos. On Gold, the difference between Techburst, Fire-, Cryo-, or Biotic explosion is something that can stagger all enemies in the vicinity, rid them all of their defenses, or possibly kill a whole bunch of them outright. On Platinum, nearly all enemies have too much defences to dismantle those strategically, yet alone sacrifice singular applied damage to deal deathblows to weaker enemies in the vicinity. Singular applied damage is the only reasonable alternative, which is evidently best achieved with superiour DPS.
And it is my firsthand experience that players that excel at Gold and those that do not, when put into a Platinum match instead show empirically less difference in score (as score is sadly the only quantifyable statistic the game gives us), which in my conclusion equates that skill does translate less into actual gameplay benefit as much as DPS potential increases overall performance.
I have not read much of the latter discussion you had with Feneckus particularily, so what I said right now might just be a rehearse, but that is what came to be my opinion on Platinum.
Modifié par Neofelis Nebulosa, 25 janvier 2013 - 02:01 .