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Good player = High scoring?


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#201
Feneckus

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Original Stikman wrote...

Feneckus wrote...
Oh really ?

Locust Turian Soldier is viable on Plat then ?
GPR GE as well ?
What about the Phaeston ? How great is it on Plat ?


of course it won't do as well. I agree with that. It is the same for every difficulty however


No. Locust / Phaeston Turian Soldier is not just viable on Gold. It DOMINATES Gold. They're actually one of the better kits you can possibly have for Cerberus/Geth. Much better than a Piranha/Claymore/Typhoon for example.

A high skill player with a poor loadout vs. a low skill player with a amazing loadout will do better on any difficulty


Yes. However, the difference will be much smaller on platinum. 

On Gold the difference will be obvious. The good player will move from spawn to spawn, out in the open, headshotting stuff left and right, multiplying his DPS by 2.5 while the bad player will not know where to go, will often be looking for something to shoot and hitting body shots when he does find something. And he might spend most of his time in cover.

On Platinum though, there's so many bosses you can't be out in the open as much. You're often forced to take soft cover, which only makes you a little more effective than hard cover. So the difference between good and player is significantly smaller. You're also much more frequently in situations where you're pinned down, so the advantage of knowing spawn points is moot since you can't get there. And the bad player will not have to look for something to shoot.

The good player will be limited by his DPS. He'll have to shoot a Brute/Atlas/Ravager/Banshee/Praetorian/Scion/Prime for 20s to kill it, even with headshots, while the poor player will just spray and pray and kill it in 7.


I don't even score 230k on gold, but have had a team all get 160k+ for each one of us on platinum.


Exactly my point. Every one scores pretty much the same on platinum since skill is a very small part of the equation. It's just about DPS, so if everyone has pretty much the same DPS, they end up with the same score.

Modifié par Feneckus, 25 janvier 2013 - 12:31 .


#202
Original Twigman

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Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Lord_Sirian wrote...

^ Skill is less rewarded in terms of, being a better shot, knowing the mechanics better etc. helps less on Plat than it does on Gold. Since bosses are usually slow and easy to hit.


That.

Platinum IS a DPS fest. Sure, you can do it completely different and compensate your Avenger's laughable DPS with skill (read, not dying before they do, yes ... very skillfully!), or maybe Asari Evasion melee everything to death.


But it isn't required at all. You can do all the stuff you can imagine with raw skill ... or you can just slap on a Piranha and DPS your way to easy victory.


Its plainly not a good or valid argument as you can do the exact same thing for gold.



You are not even trying to understand our point. Do I need to talk to you as if you were speaking another language?

DPS is the most defining part on how to beat Platinum unless you want to spend hours kiting. That is a fact. You can NOT clear a Platinum match in the same time with an Avenger than with a Harrier by compensating with skill. It is flat out NOT possible!

Anyone who says otherwise has either not played Platinum ever before or is delibaretely trolling. And I am done with this argument.


Your last two statements makes me feel as though you don't have a lot of experience with argumentation/debate.

You are right. You cannot clear a platinum match in the same with an avenger than a harrier.... you also cannot clear a gold match with an avenger faster than you can with a harrier....  Image IPB

I got your point, and I get it because it isn't valid.


We say: Platinum is about DPS if not for anything else.

You say, DPS is important everywhere.


Ranting?

Yes, you summed up the "claims," yet missed the grounds supporting the claim. That is key in argument. The grounds for your specific claim was that a low-dps weapon won't do as well on platinum than a high-dps weapon would.

I don't have to prove that Platinum is NOT about DPS, all i have to do is prove that your grounds don't support your claim to bunk your Claim (which is the product of your argument). If I prove that your grounds are invalid, then you have no claim as it doesn't stand on anything but a stated opinion. (Edit: This is called a "warrant")

A lesson in argument.

Again, your grounds:a low-dps weapon/kit won't do as well on platinum than a high-dps weapon/kit would.

How to debunk your grounds? state: "the same goes for any other difficulty, therefore your claim that "Platinum IS dps is proved to not bear weight soley on platinum."

This is a response to your specific grounds, not necessarily Feneckus' or Sirian's. So using "our" argument, is a bit manipulative and I won't say that my debunking of your grounds debunks theirs.

Modifié par Original Stikman, 25 janvier 2013 - 12:44 .


#203
Original Twigman

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Feneckus wrote...

Original Stikman wrote...

Feneckus wrote...
Oh really ?

Locust Turian Soldier is viable on Plat then ?
GPR GE as well ?
What about the Phaeston ? How great is it on Plat ?


of course it won't do as well. I agree with that. It is the same for every difficulty however


No. Locust / Phaeston Turian Soldier is not just viable on Gold. It DOMINATES Gold. They're actually one of the better kits you can possibly have for Cerberus/Geth. Much better than a Piranha/Claymore/Typhoon for example.


A high skill player with a poor loadout vs. a low skill player with a amazing loadout will do better on any difficulty


Yes. However, the difference will be much smaller on platinum. 

On Gold the difference will be obvious. The good player will move from spawn to spawn, out in the open, headshotting stuff left and right, multiplying his DPS by 2.5 while the bad player will not know where to go, will often be looking for something to shoot and hitting body shots when he does find something. And he might spend most of his time in cover.

On Platinum though, there's so many bosses you can't be out in the open as much. You're often forced to take soft cover, which only makes you a little more effective than hard cover. So the difference between good and player is significantly smaller. You're also much more frequently in situations where you're pinned down, so the advantage of knowing spawn points is moot since you can't get there. And the bad player will not have to look for something to shoot.

The good player will be limited by his DPS. He'll have to shoot a Brute/Atlas/Ravager/Banshee/Praetorian/Scion/Prime for 20s to kill it, even with headshots, while the poor player will just spray and pray and kill it in 7.



I don't even score 230k on gold, but have had a team all get 160k+ for each one of us on platinum.


Exactly my point. Every one scores pretty much the same on platinum since skill is a very small part of the equation. It's just about DPS, so if everyone has pretty much the same DPS, they end up with the same score.



Okay, i think we can agree on something (I'll state it specifically). Just want to point out that the last part you wrote is a poor example, as it was a singly example. Not every platinum goes like that, despite having very similar kits. The better player will shine over the others no matter the difficulty.

Here is what I think you and I can agree on gathering your points

DPS plays a bigger role in Platinum than it does on Gold. However, a skilled player will always do better than a lesser-skilled player on any difficutly, yet the lower skilled player has a "better" chance of evening the playing field with a higher DPS kit.

This is where you and I still haven't found common ground:

Skill isn't as rewarded.

I feel as though a high skilled player will be rewarded more points than an medium skilled player, regardless of loudout.

Why?

beacuse a high skilled player will have the skills to exploit game mechanics, have greater situational awareness, faster movement/aiming, and be able to survive long enough to score higher (if not much higher), due to the probability that a medium skilled player will not do as well sitting behind soft-cover, immobile, and just shooting.

Example. Firebase Rio Platinum with Box of shame. If 3 players just sit in the box and wait to exploit the enemy by simply shooting from safety, will they outscore a player who can manage platinum on his own with a high-dps kit?

I don't think so. Too many possibility to get up close with mooks and score while taking down bosses by themselves while the teammates just watch and try to aim

#204
LeandroBraz

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Personally I consider a good team the ones that have little discrepancy between scores. Normally when one guy is far below the rest, he is playing poorly, like dying all the time, staying in bad positions, being unable to deal with enemies, that kind of thing, but it's not rule. Sometimes there's players that don't score too much, but they aren't a burden either, which I consider a good player (at least good enough)..

#205
Guest_Aotearas_*

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Original Stikman wrote...

Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Lord_Sirian wrote...

^ Skill is less rewarded in terms of, being a better shot, knowing the mechanics better etc. helps less on Plat than it does on Gold. Since bosses are usually slow and easy to hit.


That.

Platinum IS a DPS fest. Sure, you can do it completely different and compensate your Avenger's laughable DPS with skill (read, not dying before they do, yes ... very skillfully!), or maybe Asari Evasion melee everything to death.


But it isn't required at all. You can do all the stuff you can imagine with raw skill ... or you can just slap on a Piranha and DPS your way to easy victory.


Its plainly not a good or valid argument as you can do the exact same thing for gold.



You are not even trying to understand our point. Do I need to talk to you as if you were speaking another language?

DPS is the most defining part on how to beat Platinum unless you want to spend hours kiting. That is a fact. You can NOT clear a Platinum match in the same time with an Avenger than with a Harrier by compensating with skill. It is flat out NOT possible!

Anyone who says otherwise has either not played Platinum ever before or is delibaretely trolling. And I am done with this argument.


Your last two statements makes me feel as though you don't have a lot of experience with argumentation/debate.

You are right. You cannot clear a platinum match in the same with an avenger than a harrier.... you also cannot clear a gold match with an avenger faster than you can with a harrier....  Image IPB

I got your point, and I get it because it isn't valid.


We say: Platinum is about DPS if not for anything else.

You say, DPS is important everywhere.


Ranting?

Yes, you summed up the "claims," yet missed the grounds supporting the claim. That is key in argument. The grounds for your specific claim was that a low-dps weapon won't do as well on platinum than a high-dps weapon would.

I don't have to prove that Platinum is NOT about DPS, all i have to do is prove that your grounds don't support your claim to bunk your Claim (which is the product of your argument). If I prove that your grounds are invalid, then you have no claim as it doesn't stand on anything but a stated opinion.

A lesson in argument.

Again, your grounds:a low-dps weapon/kit won't do as well on platinum than a high-dps weapon/kit would.

How to debunk your grounds? state: "the same goes for any other difficulty, therefore your claim that "Platinum IS dps is proved to not bear weight soley on platinum."

This is a response to your specific grounds, not necessarily Feneckus' or Sirian's. So using "our" argument, is a bit manipulative and I won't say that my debunking of your grounds debunks theirs.



You are debating, not arguing. You do know there's a significant difference in that, do you?



This is not some academic debate competition. So if you say we are wrong, then you have to prove us wrong. Scientific method. We have a claim and you have to disprove our claim. So if you are opposing our point that DPS is important on Platinum, you do have to prove that is the case.

This isn't "Thank you for smoking". Simply proving that our argument (which is specific towards Platinum and Platinum only I might emphasize again) also applies to other difficulties isn't making us "wrong" and thus you "right". It's bait&switch tactic. You are taking our argument, and change the subject you apply it to.


That is annoying if anything else. We made a point, you opposed it and we genuinely tried to substantiate our claim.

You are just trolling.

And with that, I am now most definately out.

#206
JewelsWinnfield

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Feneckus wrote...

The good player will be limited by his DPS. He'll have to shoot a Brute/Atlas/Ravager/Banshee/Praetorian/Scion/Prime for 20s to kill it, even with headshots, while the poor player will just spray and pray and kill it in 7.


I don't agree with people who claim Platinum is only boss spam.

I'm pretty sure Wave 10 in Platinum is the only Wave which spawns more than 2 boss enemies (Atlas/Prime/Banshee/Praetorian). However, this is an objective Wave so this shouldn't be a problem since a good team has to kill them only once (unless you get a bad objective). The other Waves have at least 6 mooks and mid-boss enemies like Phantoms and Geth Pyros. If you focus on those you 1. get more points and 2. clear the spawn budget faster. This means a skilled player should still have a much higher score than a bad player who's only able to hit Atlases.

Modifié par Hendrix137, 25 janvier 2013 - 12:52 .


#207
Original Twigman

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Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Lord_Sirian wrote...

^ Skill is less rewarded in terms of, being a better shot, knowing the mechanics better etc. helps less on Plat than it does on Gold. Since bosses are usually slow and easy to hit.


That.

Platinum IS a DPS fest. Sure, you can do it completely different and compensate your Avenger's laughable DPS with skill (read, not dying before they do, yes ... very skillfully!), or maybe Asari Evasion melee everything to death.


But it isn't required at all. You can do all the stuff you can imagine with raw skill ... or you can just slap on a Piranha and DPS your way to easy victory.


Its plainly not a good or valid argument as you can do the exact same thing for gold.



You are not even trying to understand our point. Do I need to talk to you as if you were speaking another language?

DPS is the most defining part on how to beat Platinum unless you want to spend hours kiting. That is a fact. You can NOT clear a Platinum match in the same time with an Avenger than with a Harrier by compensating with skill. It is flat out NOT possible!

Anyone who says otherwise has either not played Platinum ever before or is delibaretely trolling. And I am done with this argument.


Your last two statements makes me feel as though you don't have a lot of experience with argumentation/debate.

You are right. You cannot clear a platinum match in the same with an avenger than a harrier.... you also cannot clear a gold match with an avenger faster than you can with a harrier....  Image IPB

I got your point, and I get it because it isn't valid.


We say: Platinum is about DPS if not for anything else.

You say, DPS is important everywhere.


Ranting?

Yes, you summed up the "claims," yet missed the grounds supporting the claim. That is key in argument. The grounds for your specific claim was that a low-dps weapon won't do as well on platinum than a high-dps weapon would.

I don't have to prove that Platinum is NOT about DPS, all i have to do is prove that your grounds don't support your claim to bunk your Claim (which is the product of your argument). If I prove that your grounds are invalid, then you have no claim as it doesn't stand on anything but a stated opinion.

A lesson in argument.

Again, your grounds:a low-dps weapon/kit won't do as well on platinum than a high-dps weapon/kit would.

How to debunk your grounds? state: "the same goes for any other difficulty, therefore your claim that "Platinum IS dps is proved to not bear weight soley on platinum."

This is a response to your specific grounds, not necessarily Feneckus' or Sirian's. So using "our" argument, is a bit manipulative and I won't say that my debunking of your grounds debunks theirs.



You are debating, not arguing. You do know there's a significant difference in that, do you?



This is not some academic debate competition. So if you say we are wrong, then you have to prove us wrong. Scientific method. We have a claim and you have to disprove our claim. So if you are opposing our point that DPS is important on Platinum, you do have to prove that is the case.

This isn't "Thank you for smoking". Simply proving that our argument (which is specific towards Platinum and Platinum only I might emphasize again) also applies to other difficulties isn't making us "wrong" and thus you "right". It's bait&switch tactic. You are taking our argument, and change the subject you apply it to.


That is annoying if anything else. We made a point, you opposed it and we genuinely tried to substantiate our claim.

You are just trolling.

And with that, I am now most definately out.


never said DPS wasn't important.

If you want to bring the Scientific Method in oder to prove your point for me to refute it, please, go ahead.

If you want to "genuinely substantiate your claim" perhaps take a route Feneckus did in his recent response. Seemed to me, through his own words that we were actually agreeing on key points.

Perhaps this isn't an "academic debate." Yet the rules of argument don't change outside of that context.

#208
gr1d_m3ist3r

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Grumpy Old Wizard wrote...
Nah, a lot of "top scoreers" suck as players in a squad based game.  They constantly "steal kill", don't help with objectives, refuse to revive anyone, and lack the skill to play anything but an overpowered "I win" character.  Don't pay attention to the elitists in peacock mode.


Agreed. Lately i'm playing more the underrated characters because i want people in random lobbies to see that some1 is actually playing those& they'r also fun to play with (Ex: i use a lot the Quarian Marksman Soldier - most people don't like him cause he has only powers for improving passives- just use him with a Phaeston/Collector/Particle rifle with armor-piercing mod and thermal clip capacity  and Acolyte Pistol on Brz/Slv/Gld, on Plat u'll need the Harrier or the Indra)

Everytime i see a player with an overpowered character with strong weapons&setups in my lobby, i'm preparing for a "lazy game" (it's a name i give for a game where i play very very very chill and let the overpowered dude to do the work: i just run around the map like doing a marathon to be the last on the scoreboard&revive my teammates&do the objectives, or just chasing&killing a single type of enemy like phantoms, marauders etc the whole game, or ****** of an enemy and make him run after me: husks, brutes, banshees, praetorians etc) 
:devil:
 

Modifié par gr1d_m3ist3r, 25 janvier 2013 - 01:23 .


#209
Guest_Aotearas_*

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Okay, after looking back on the posts I see that you didn't per se say DPS isn't important as much as you disgreed to that DPS is the only important factor.

I also see that I had myself ran into arguing with over something that differiated from that statement. For that I apologize.


HOWEVER, I still have to question your method, or rather your motivation of proclaiming my initial argument as completely invalid. I was stating DPS is very important. And that is not an invalid point, neither regarding the argument yiou had with Feneckus, nor on account of it possibly being wrong.


Also, debunking a specific claim, even if the grounds can be applied to other means and not the specified target of the argument does NOT make the claim invalid.

Just because A does not only hold true for B but also for C, does not mean that the connection between A and B is invalid. If that were so, you'd find yourself in a logical paradox where nothing would be true and arguing a moot exercise in vanity.

Modifié par Neofelis Nebulosa, 25 janvier 2013 - 01:19 .


#210
Ziegrif

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It's the same argument... where the same people make the same arguments as they always have...
I think we all need to get outside for a bit.
The Deja Vu is starting to split my brain apart.

#211
Original Twigman

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Neofelis Nebulosa wrote...

Okay, after looking back on the posts I see that you didn't per se say DPS isn't important as much as you disgreed to that DPS is the only important factor.

I also see that I had myself ran into arguing with over something that differiated from that statement. For that I apologize.


HOWEVER, I still have to question your method, or rather your motivation of proclaiming my initial argument as completely invalid. I was stating DPS is very important. And that is not an invalid point, neither regarding the argument yiou had with Feneckus, nor on account of it possibly being wrong.


Also, debunking a specific claim, even if the grounds can be applied to other means and not the specified target of the argument does NOT make the claim invalid.

Just because A does not only hold true for B but also for C, does not mean that the connection between A and B is invalid. If that were so, you'd find yourself in a logical paradox where nothing would be true and arguing a moot exercise in vanity.


Image IPB This is why i won't write people off as Aholes for disagreeing, because they can always surprise me when I am not an Ahole myself.

Okay, to address the bolded.

You are right. Simply saying that your claim isn't valid therefore mine is does not work. However, I did make my own claims with specific grounds (with examples, points, warrantes, stories, etc.). They haven't been debunked. Also I am in-line with the status quo (institutionally, as Bioware is the creator of the game).

However, the initial claim was going against the status quo (platinum requires more skill than gold, which is why the was introduced as a harder difficulty). The claim was taking away from that "harder difficulty" by claiming Platinum is just about high dps, therefore higher dps makes it trivial. In order for the status quo to remain true, all it has to do is debunk the claim to "win." It doesn't need to make a claim of its own. Thats mostly what i did.

Edit: I can see that you meant something else.

I am not sure what you mean. I never debunked the claim, just the grounds. I agree with your claim that DPS is improtant in Platinum. Where I don't agree is that high DPS makes platinum trivial and requires less skill than gold (or you don't get rewarded for your skill as much as you do gold)

Modifié par Original Stikman, 25 janvier 2013 - 01:32 .


#212
RaXelliX

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Its problably been said, but a good team needs both. A tanky krogan vanguard who cares only about killing (thus drawing enemy aggro and making it easyier on teammates) and a fragile volus who shield boosts his teammates and helps with objectives. Add a pro sniper to take out things from long range and a tech/scan guy who reveals enemies to teammates via recon mine or tactical scan and you'll have team that can handle any situation with ease.

As for the question. No. I've scored last with volus engineer but due to playing smart and helping team been added as friend many-many times. A good player is someone who does not go down often and has a decent loadout. Evereything else like helping/not helping team is a matter of perspective.

#213
FollowMeClosely

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High score doesn't necessarily make a good player. I've seen low-scoring volus players, but by God they kept me alive.

#214
ISHYGDDT

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FollowMeClosely wrote...

High score doesn't necessarily make a good player. I've seen low-scoring volus players, but by God they kept me alive.


Personally I stay alive pretty well without a volus following me around all game, so I'd rather finish the game 33% faster.

#215
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Original Stikman wrote...

Neofelis Nebulosa wrote...

Okay, after looking back on the posts I see that you didn't per se say DPS isn't important as much as you disgreed to that DPS is the only important factor.

I also see that I had myself ran into arguing with over something that differiated from that statement. For that I apologize.


HOWEVER, I still have to question your method, or rather your motivation of proclaiming my initial argument as completely invalid. I was stating DPS is very important. And that is not an invalid point, neither regarding the argument yiou had with Feneckus, nor on account of it possibly being wrong.


Also, debunking a specific claim, even if the grounds can be applied to other means and not the specified target of the argument does NOT make the claim invalid.

Just because A does not only hold true for B but also for C, does not mean that the connection between A and B is invalid. If that were so, you'd find yourself in a logical paradox where nothing would be true and arguing a moot exercise in vanity.


Image IPB This is why i won't write people off as Aholes for disagreeing, because they can always surprise me when I am not an Ahole myself.

Okay, to address the bolded.

You are right. Simply saying that your claim isn't valid therefore mine is does not work. However, I did make my own claims with specific grounds (with examples, points, warrantes, stories, etc.). They haven't been debunked. Also I am in-line with the status quo (institutionally, as Bioware is the creator of the game).

However, the initial claim was going against the status quo (platinum requires more skill than gold, which is why the was introduced as a harder difficulty). The claim was taking away from that "harder difficulty" by claiming Platinum is just about high dps, therefore higher dps makes it trivial. In order for the status quo to remain true, all it has to do is debunk the claim to "win." It doesn't need to make a claim of its own. Thats mostly what i did.

Edit: I can see that you meant something else.

I am not sure what you mean. I never debunked the claim, just the grounds. I agree with your claim that DPS is improtant in Platinum. Where I don't agree is that high DPS makes platinum trivial and requires less skill than gold (or you don't get rewarded for your skill as much as you do gold)


And this is why I always take myself five minutes after I fled for fear of exploding and roll back the entire thing to check it out once more. I knew we weren't discussing the same thing, I had just assumed that with your debating techniques, you were intentionally evading my point.


To clarify my position. I do in fact believe that DPS does indeed trivializes Platinum. That of course only holds true for applied DPS, as a dead GI with a Raider X+Gear/Equipment is hardly doing much. That in turn requires some skill, if not only to stay alive for the fighting.

However, it is my experience that all cunning tactics that really shine up unto Gold do hold no substantial benefit in Platinum. Threat assessment for example, which enemy to kill first can make the difference between living and dying on Gold because of the abundance of low level enemies, but Platinum is so saturated with high level enemies that the question is not, whom to kill first as much as it is "kill it and then whatever happens to be closest to killing me next". On Gold a Vanguard can safely ignore mooks and concentrate on those couple Phantoms until they are done and then decide to take on the mooks, or to search for higher priority enemies. On Platinum, try ignoring all those Phantoms, Hunters, Pyros, Marauders, Brutes, etc.. It boils down to "kill them before they kill you".

Or combos. On Gold, the difference between Techburst, Fire-, Cryo-, or Biotic explosion is something that can stagger all enemies in the vicinity, rid them all of their defenses, or possibly kill a whole bunch of them outright. On Platinum, nearly all enemies have too much defences to dismantle those strategically, yet alone sacrifice singular applied damage to deal deathblows to weaker enemies in the vicinity. Singular applied damage is the only reasonable alternative, which is evidently best achieved with superiour DPS.

And it is my firsthand experience that players that excel at Gold and those that do not, when put into a Platinum match instead show empirically less difference in score (as score is sadly the only quantifyable statistic the game gives us), which in my conclusion equates that skill does translate less into actual gameplay benefit as much as DPS potential increases overall performance.


I have not read much of the latter discussion you had with Feneckus particularily, so what I said right now might just be a rehearse, but that is what came to be my opinion on Platinum.

Modifié par Neofelis Nebulosa, 25 janvier 2013 - 02:01 .


#216
CmnDwnWrkn

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Score = good player only according to people with poor observation skills who need a number to tell them how somebody is doing.

#217
ValorOfArms777

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Air Quotes wrote...

With good players in a team it all boils down to who gets to the juiciest spawn first, clears it and predicts and gets to another one faster. 


or the guy that primes it all up to make it juicier

#218
Werdnuh

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ISHYGDDT Wrote...

Personally I stay alive pretty well without a volus following me around all game, so I'd rather finish the game 33% faster.

Agreed 100%. I hate the Volus excuse of "I'm keeping you alive!" when they score 30k points in a Gold game. It's inexcusable and a waste of my time. If that were legitimately the player's skill ceiling I wouldn't complain, but it rarely is, and it's due to them being a "support" player.

To clarify, I have no problem playing with less skilled players. But if you, as a player, cannot score 50k in Gold you should not be in Gold. I could take a level 1 Human engineer into Gold with no gear, or equipment, and use a Falcon with no attachments and just stand there and spam overload and shoot the Falcon and I would get 50k points. If you can't keep up with that standard, than yes, OP, score is very important.

That said, I am not too terribly excited about topping the scoreboard, and I really don't mind being at the bottom when playing with better players. I would consider myself in the upper echelon of players and I haven't been at the bottom of the scoreboard in a long, long time, but when it does happen I really don't care.

I have never had a person outscore me who wasn't crushing the enemy and being a huge asset to the team though. If you can score 100k+ in a Gold game than you are an asset to the team, with very few exceptions.

Modifié par Werdnuh, 25 janvier 2013 - 02:06 .


#219
LD_Dragon

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Score isn't always what matters.

To me, a good player focuses on team success, dealing as much damage as possible, and actually caring about the objectives when they come up.

I consider myself a fairly good player. I'm not an amazing player, but I do what needs to be done at times. It just depends on the situations you get thrown into and how you react.

Modifié par LD_Dragon, 25 janvier 2013 - 02:17 .


#220
RaXelliX

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Werdnuh wrote...
But if you, as a player, cannot score 50k in Gold you should not be in Gold.

The score is irrelevant as said before. What matters is how good the player is. A player who scores 100k+ but goes down 5 times a wave and gets teammates killed trough own stupidity is not a better alternative to a 50k guy who actually knows what hes doing.

Modifié par RaXelliX, 25 janvier 2013 - 02:32 .


#221
Original Twigman

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Neofelis Nebulosa wrote...

Original Stikman wrote...

Neofelis Nebulosa wrote...

Okay, after looking back on the posts I see that you didn't per se say DPS isn't important as much as you disgreed to that DPS is the only important factor.

I also see that I had myself ran into arguing with over something that differiated from that statement. For that I apologize.


HOWEVER, I still have to question your method, or rather your motivation of proclaiming my initial argument as completely invalid. I was stating DPS is very important. And that is not an invalid point, neither regarding the argument yiou had with Feneckus, nor on account of it possibly being wrong.


Also, debunking a specific claim, even if the grounds can be applied to other means and not the specified target of the argument does NOT make the claim invalid.

Just because A does not only hold true for B but also for C, does not mean that the connection between A and B is invalid. If that were so, you'd find yourself in a logical paradox where nothing would be true and arguing a moot exercise in vanity.


Image IPB This is why i won't write people off as Aholes for disagreeing, because they can always surprise me when I am not an Ahole myself.

Okay, to address the bolded.

You are right. Simply saying that your claim isn't valid therefore mine is does not work. However, I did make my own claims with specific grounds (with examples, points, warrantes, stories, etc.). They haven't been debunked. Also I am in-line with the status quo (institutionally, as Bioware is the creator of the game).

However, the initial claim was going against the status quo (platinum requires more skill than gold, which is why the was introduced as a harder difficulty). The claim was taking away from that "harder difficulty" by claiming Platinum is just about high dps, therefore higher dps makes it trivial. In order for the status quo to remain true, all it has to do is debunk the claim to "win." It doesn't need to make a claim of its own. Thats mostly what i did.

Edit: I can see that you meant something else.

I am not sure what you mean. I never debunked the claim, just the grounds. I agree with your claim that DPS is improtant in Platinum. Where I don't agree is that high DPS makes platinum trivial and requires less skill than gold (or you don't get rewarded for your skill as much as you do gold)


And this is why I always take myself five minutes after I fled for fear of exploding and roll back the entire thing to check it out once more. I knew we weren't discussing the same thing, I had just assumed that with your debating techniques, you were intentionally evading my point.


To clarify my position. I do in fact believe that DPS does indeed trivializes Platinum. That of course only holds true for applied DPS, as a dead GI with a Raider X+Gear/Equipment is hardly doing much. That in turn requires some skill, if not only to stay alive for the fighting.

However, it is my experience that all cunning tactics that really shine up unto Gold do hold no substantial benefit in Platinum. Threat assessment for example, which enemy to kill first can make the difference between living and dying on Gold because of the abundance of low level enemies, but Platinum is so saturated with high level enemies that the question is not, whom to kill first as much as it is "kill it and then whatever happens to be closest to killing me next". On Gold a Vanguard can safely ignore mooks and concentrate on those couple Phantoms until they are done and then decide to take on the mooks, or to search for higher priority enemies. On Platinum, try ignoring all those Phantoms, Hunters, Pyros, Marauders, Brutes, etc.. It boils down to "kill them before they kill you".

Or combos. On Gold, the difference between Techburst, Fire-, Cryo-, or Biotic explosion is something that can stagger all enemies in the vicinity, rid them all of their defenses, or possibly kill a whole bunch of them outright. On Platinum, nearly all enemies have too much defences to dismantle those strategically, yet alone sacrifice singular applied damage to deal deathblows to weaker enemies in the vicinity. Singular applied damage is the only reasonable alternative, which is evidently best achieved with superiour DPS.

And it is my firsthand experience that players that excel at Gold and those that do not, when put into a Platinum match instead show empirically less difference in score (as score is sadly the only quantifyable statistic the game gives us), which in my conclusion equates that skill does translate less into actual gameplay benefit as much as DPS potential increases overall performance.


I have not read much of the latter discussion you had with Feneckus particularily, so what I said right now might just be a rehearse, but that is what came to be my opinion on Platinum.


you raise some intersting points.

Again, when it comes to DPS trivializing Platinum, I agree. Yet it can't be taken out of the scope that high dps trivializes every difficulty (bronze, silver and gold). So, i don't think platinum should be held "special" in that regard.

Your second point about gold tactics not holding up to platinum, i agree with as well. I believe that if you are to excel at platinum, you have to take a different approach and improve the skills you don't need to be so adamantly concerned about on gold (soft cover, situational awareness, controlling spawns in a different manner - which i do)

The last part... ehhhh...

I can guarantee you that if you put me in a platinum match with the same loadout (whatever it is) with a mediocre gold player, I can outscore them by a substantial amount. The reason being is that I have first-hand experienced this as I have played with lesser-skilled players, many times, on platinum (it makes platinum more challenging to have to bear a heavier load)

#222
Feneckus

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Original Stikman wrote...

Example. Firebase Rio Platinum with Box of shame. If 3 players just sit in the box and wait to exploit the enemy by simply shooting from safety, will they outscore a player who can manage platinum on his own with a high-dps kit?


That's a rather extreme example. A useless teammate will always be useless, no matter the difficulty/kit/equipment.

#223
Werdnuh

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RaXelliX wrote...

Werdnuh wrote...
But if you, as a player, cannot score 50k in Gold you should not be in Gold.

The score is irrelevant as said before. What matters is how good the player is. A player who scores 100k+ but goes down 5 times a wave and gets teammates killed trough own stupidity is not a better alternative to a 50k guy who actually knows what hes doing.

I would love to see you score 100k going down five times a wave. I don't believe that is possible. Scoring 100k +, especially in a lobby with an experienced player, is not a thing to do if you are laying on the ground. 

It's a ridiculous thing to say that a team player is more valuable than a high scorer. Unless, of course, you don't stand in hack/drone circles. Otherwise, the higher the score the faster the round ends, and if the round ends quickly nobody gets swarmed. 

#224
ISHYGDDT

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Werdnuh wrote...

RaXelliX wrote...

Werdnuh wrote...
But if you, as a player, cannot score 50k in Gold you should not be in Gold.

The score is irrelevant as said before. What matters is how good the player is. A player who scores 100k+ but goes down 5 times a wave and gets teammates killed trough own stupidity is not a better alternative to a 50k guy who actually knows what hes doing.

I would love to see you score 100k going down five times a wave. I don't believe that is possible. Scoring 100k +, especially in a lobby with an experienced player, is not a thing to do if you are laying on the ground. 

It's a ridiculous thing to say that a team player is more valuable than a high scorer. Unless, of course, you don't stand in hack/drone circles. Otherwise, the higher the score the faster the round ends, and if the round ends quickly nobody gets swarmed. 


Don't bother, score doesn't matter at all. Everyone holds hands all game and sings kumbaya.  This kills the reaper.

#225
Werdnuh

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ISHYGDDT wrote...

Werdnuh wrote...

RaXelliX wrote...

Werdnuh wrote...
But if you, as a player, cannot score 50k in Gold you should not be in Gold.

The score is irrelevant as said before. What matters is how good the player is. A player who scores 100k+ but goes down 5 times a wave and gets teammates killed trough own stupidity is not a better alternative to a 50k guy who actually knows what hes doing.

I would love to see you score 100k going down five times a wave. I don't believe that is possible. Scoring 100k +, especially in a lobby with an experienced player, is not a thing to do if you are laying on the ground. 

It's a ridiculous thing to say that a team player is more valuable than a high scorer. Unless, of course, you don't stand in hack/drone circles. Otherwise, the higher the score the faster the round ends, and if the round ends quickly nobody gets swarmed. 


Don't bother, score doesn't matter at all. Everyone holds hands all game and sings kumbaya.  This kills the reaper.


This explains the ME3 ending. My eyes have been opened.