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Siring invisible children


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#1
Emzamination

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I know bioware has taken a pretty hard stance on the protagonist actually having children in-game, for obvious reasons. But what if the protagonist could sire children with their LI that weren't physically in-game, but only described via epilogue.

The best of example this is the child that the warden sires with morrigan, which is only ever mentioned in epilogue, never physically depicted in game, yet we've all come to accept the childs existence in the game world, without ever laying eyes on it.

Another example is the Dwarven nobles child from origins that is only ever mentioned but never seen. Tho this is sort of a bad example, as it could never work for a female protagonist unless the game had time skips.

Another example of this is oghrens child who is only mentioned by
epilogue in origins and gets a few lines to nod at its existence in
awakening.

Another example is found in Viconia's romance ending in baldurs gate 2, where it states she and the protagonist had a child together, yet the child never exist in game.

If this feature above could be implemented in-game, it could become a very nice compromise between players who want kids/ players who feel kids would only slow the protagonist down and Devs who think it a waste of resources (No resources involved). I believe most players are just looking for the illusion of having a child with their LI, which can be granted via epilogue and possibly a verbal mention or note in an expansion pack, at no real cost to resources or story.

Come to think of it... this could also work for marriage...

:)

#2
In Exile

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So long as it's optional, sure?

#3
Guest_krul2k_*

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do wee get family credit in the form of gold :) (ach you want get that unless yer british)

im still undecided on having weeyins in game, the cases you mentioned added abit of flavor to the game i guess but overall im still undecided

#4
Sutekh

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Emzamination wrote...

Come to think of it... this could also work for marriage...:)

Oh no. I want a real wedding. And I want it Red. 

Seriously though, I think that's a good idea. Real kids and marriage may be fine on paper but rarely translate well in non-Sim games (because to do it well, you'd have to allocate a lot of zots, and that's not the game's point). So I'm all for invisible, background, possible, in the future in-laws and offspring.

In Exile wrote...

So long as it's optional, sure?

I vote for a toggle.

#5
Emzamination

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krul2k wrote...

do wee get family credit in the form of gold :) (ach you want get that unless yer british)

im still undecided on having weeyins in game, the cases you mentioned added abit of flavor to the game i guess but overall im still undecided


Aye, that's the beauty of it, they never exist in-game, nothing more than words and illusions. ;)

#6
Wulfram

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I tend to feel it's something that can be handled by head canon. And if it is canonised, I guess it could cause problems down the road.

Like people might be asking who is looking after Leliana and the Warden's kids now? And they'd probably be pretty annoyed if they were just retconned away.

(I'm not actually opposed to the idea, just thinking aloud about possible issues)

Modifié par Wulfram, 24 janvier 2013 - 06:55 .


#7
Guest_krul2k_*

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well when you put it like that, sign me up :P

#8
wright1978

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If such a thing were to appear in an epilogue i'd want it to be driven with discussions with the LI during the game and fit the characters. For example in DA2 my character had no particular interest in children and his LI Isabela certainly never raised the subject, to make him think that she had an ardent desirefor them.

#9
Knight of Dane

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Hm, it seems more like an excuse than an actuall attempt.

If we are just *told* that out pc got a kid it stil doesn't matter since we never experienced the events surrounding all the events that goes along with pregnancy and birth and parentage.

The epilogue might just as well tell us that we get a big purple unicorn for a pet.

#10
Blackrising

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It's a nice idea and I'd enjoy reading something like that in the epilouge. It adds a sort of "Whew, so they did end up making it work after [tragic end game event]" feeling.
Then again, I wouldn't be devastated if there was no such mention. I can headcanon that sort of stuff just fine. (*looks at Warden and pregnant Anora*)

#11
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Knight of Dane wrote...

Hm, it seems more like an excuse than an actuall attempt.

If we are just *told* that out pc got a kid it stil doesn't matter since we never experienced the events surrounding all the events that goes along with pregnancy and birth and parentage.

The epilogue might just as well tell us that we get a big purple unicorn for a pet.



fade to black scene at the end explains alot to me :o

#12
In Exile

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Knight of Dane wrote...

Hm, it seems more like an excuse than an actuall attempt.

If we are just *told* that out pc got a kid it stil doesn't matter since we never experienced the events surrounding all the events that goes along with pregnancy and birth and parentage.

The epilogue might just as well tell us that we get a big purple unicorn for a pet.


As a compromise, I propose that the child be a big purple unicorn! Plothole? Closed. :)

#13
Emzamination

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Sutekh wrote...


Oh no. I want a real wedding. And I want it Red. 

Seriously though, I think that's a good idea. Real kids and marriage may be fine on paper but rarely translate well in non-Sim games (because to do it well, you'd have to allocate a lot of zots, and that's not the game's point). So I'm all for invisible, background, possible, in the future in-laws and offspring.


I wanted something like this wedding, but I specifically remember gaider saying that if there was ever a wedding, it would be post game, never during. :(

In Exile wrote...

So long as it's optional, sure?


I vote for a toggle.


I was thinking it could be triggered by a romance conversation. The LI could ask the protagonist if they ever thought about having kids in the future, and if the protagonist answers yes, the LI or female protagonist becomes fertile, if no, they remain in-fertile. =]

Modifié par Emzamination, 24 janvier 2013 - 07:16 .


#14
legbamel

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I have no desire for my heroes to procreate, but as long as it's optional and not resource-heavy to implement I don't really care if they include it.

#15
Masha Potato

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The Illusive Child will actually be the main antagonist

#16
Emzamination

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Wulfram wrote...

I tend to feel it's something that can be handled by head canon. And if it is canonised, I guess it could cause problems down the road.

Like people might be asking who is looking after Leliana and the Warden's kids now? And they'd probably be pretty annoyed if they were just retconned away.

(I'm not actually opposed to the idea, just thinking aloud about possible issues)


Oh that's easy to fix. Once we move on to dragon age 4 and get a new protagonist, we never have to worry about the invisible babe again. Bioware could just state the child is with a hired castle nanny or some such and minds would assuredly be put at ease.

The child should never become a plot in the main story, just a nice extra to add to the role playing expierence.

#17
Iakus

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I'd have no problem with it.

It's actually been done before DAO. In BG2, the protagonist can have kids if they romanced Viconia or Aerie Aerie actually gets pregnant during the course of the game)

#18
Emzamination

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Knight of Dane wrote...

Hm, it seems more like an excuse than an actuall attempt.

If we are just *told* that out pc got a kid it stil doesn't matter since we never experienced the events surrounding all the events that goes along with pregnancy and birth and parentage.

The epilogue might just as well tell us that we get a big purple unicorn for a pet.


You didn't get any of that with the dark ritual/accidental impregnation either, but no one seemed to mind =]

#19
Guest_krul2k_*

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ive been sitting trying to resist saying this but im weak so i'll say it

you could do a brad an angelina an adopt a elf hahaha


sorry my bad i leave the thread now

Modifié par krul2k, 24 janvier 2013 - 07:18 .


#20
syllogi

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Aerie didn't need a time skip, she just got pregnant while adventuring and stashed the baby in her backpack. While she's not my favorite character from BG2, that's pretty impressive.

I'd be more inclined to want an ambiguous ending, rather than BG2 Throne of Bhaal style mapping out of the heroes endings, because while they were cool, it would be nice to be able to use my imagination to decide where my player character ends up in retirement.

Just not a shadowy void. Please, no more endings where the protagonist leaves everyone they ever cared about behind and disappears.

#21
Sir George Parr

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Not something that i've considered as in DA2 my female Hawke would always go for the hedonistic delights of a romance with Isabela, So the issue of kids was never going to be a problem. But if Done via epilogue and the romance allows for it why not?.
If marriage was incorporated as an option i think Bioware would potentially do a better job of it than Bethsoft. As i just think in Skyrim you just have to many options and very little interaction with the spouse and consequently i don't find it all that interesting a feature.

#22
Emzamination

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syllogi wrote...

Aerie didn't need a time skip, she just got pregnant while adventuring and stashed the baby in her backpack. While she's not my favorite character from BG2, that's pretty impressive.


I haven't played bg2 in years so I may be wrong, but I vaguely remember somebody making a comment about her belly being fat under her robes.

#23
Iakus

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syllogi wrote...

Aerie didn't need a time skip, she just got pregnant while adventuring and stashed the baby in her backpack. While she's not my favorite character from BG2, that's pretty impressive.

I'd be more inclined to want an ambiguous ending, rather than BG2 Throne of Bhaal style mapping out of the heroes endings, because while they were cool, it would be nice to be able to use my imagination to decide where my player character ends up in retirement.

Just not a shadowy void. Please, no more endings where the protagonist leaves everyone they ever cared about behind and disappears.


Proved she's smarter than Minsc and didn't keep the kid in one of her quickslots like he did with Boo Posted Image

I wouldn't mind a mapped out ending, so long as it was an ending consistent with the choices I made.  Not to be railroaded down a single fate regardless of what I did.  Not like certain...other...games that came out in the last year.

Edit:  So, yeah I might favor an ending slide saying the protagonist had kids if, say, a dialogue option with the LI affirmed that he/she would like to have kids some day.  That sort of thing

Modifié par iakus, 24 janvier 2013 - 07:28 .


#24
Knight of Dane

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Emzamination wrote...

Knight of Dane wrote...

Hm, it seems more like an excuse than an actuall attempt.

If we are just *told* that out pc got a kid it stil doesn't matter since we never experienced the events surrounding all the events that goes along with pregnancy and birth and parentage.

The epilogue might just as well tell us that we get a big purple unicorn for a pet.


You didn't get any of that with the dark ritual/accidental impregnation either, but no one seemed to mind =]

That's beacuse it's a story element with forshadowed importance to future titles.

This is individual romance, and since we change protag each game, what happens in Inqusition will not have any effect on future games just by the sound of it.

Besides, the OGB was expanded upon on Witch Hunt, it was not just a slide.

#25
Blackrising

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Emzamination wrote...

Sutekh wrote...


Oh no. I want a real wedding. And I want it Red. 

Seriously though, I think that's a good idea. Real kids and marriage may be fine on paper but rarely translate well in non-Sim games (because to do it well, you'd have to allocate a lot of zots, and that's not the game's point). So I'm all for invisible, background, possible, in the future in-laws and offspring.


I wanted something like this wedding, but I specifically remember gaider saying that if there was ever a wedding, it would be post game, never during. :(

In Exile wrote...

So long as it's optional, sure?


I vote for a toggle.


I was thinking it could be triggered by a romance conversation. The LI could ask the protagonist if they ever thought about having kids in the future, and if the protagonist answers yes, the LI or female protagonist becomes fertile, if no, they remain in-fertile. =]


I think that's a great idea and a nice compromise. That way, epilouge-kids will be entirely optional.

And s/s couples can end up adopting a little human/elf/dwarven babe, yes? No need for straight couples to have all the sleepless nights fun. :lol: