Modifié par Syrellaris, 09 novembre 2009 - 05:48 .
How to Enable In-game Console
#51
Posté 09 novembre 2009 - 05:47
#52
Posté 09 novembre 2009 - 05:49
#53
Posté 09 novembre 2009 - 05:56
Syrellaris wrote...
Hopefully a mod deletes this topic, stupid cheaters dont need to come here. I also hope that anyone who unlocked achievements this way gets there profiles deleted or a permanent brand saying "cheater"
They've tended to sticky console threads rather than deleting them, so something tells me they're not going to overreact here, either.
Besides, why are you so offended that someone may choose to cheat in a single-player game? It's not like it affects you in any way, shape, or form, other than to let modders have access to more info and playtesting ability, which in turn allows for better player-made content.
Modifié par Hizuka, 09 novembre 2009 - 05:56 .
#54
Posté 09 novembre 2009 - 07:13
Syrellaris wrote...
Hopefully a mod deletes this topic, stupid cheaters dont need to come here. I also hope that anyone who unlocked achievements this way gets there profiles deleted or a permanent brand saying "cheater"
Is it lonely up there on your high horse?
#55
Posté 09 novembre 2009 - 07:42
#56
Posté 10 novembre 2009 - 10:44
Syrellaris wrote...
Hopefully a mod deletes this topic, stupid cheaters dont need to come here. I also hope that anyone who unlocked achievements this way gets there profiles deleted or a permanent brand saying "cheater"
Hopefully a mod bans this user ^^ ...
#57
Posté 10 novembre 2009 - 10:49
Have you attempted to locate the "power of blood" talents obtainable in the DLC?
They dont seem to be located in the 2da_constants scripts that I have been looking through.
EDIT - I found the rogue ones. They wont show up in your book, but i verified that it does indeed give them to you. Stealth runspeed is increased with Dark Passage, and The Tainted Blade icon is dropped onto your quickbar after adding the talents.
Power of Blood - Rogue
Dark Passage - 310030
The Tainted Blade - 310031
Modifié par Arumite, 10 novembre 2009 - 11:05 .
#58
Posté 10 novembre 2009 - 11:11
"Why did i even provide you with content, why even write you a story. Why didnt i just line a bunch of **** up let you kill it to level Mindlessly and have you import your **** at your hearts desire?"
you dont like your skill tree.. heres an idea....play again
class
race
etc
Dear god hes a genious!
Oh, and i already know the flames to follow,
it takes too long...fine shut up and edit your ****.
#59
Posté 10 novembre 2009 - 11:24
how about you (and others) let people play their game the way they ****ing want to?D_Thoran wrote...
The game has been out less than 24 hours and already people feel the need to cheat? Unbelievable! How about trying a full playthrough on your own skill first, or is that an outdated concept? lol
that you see console commands as cheat-only shows your ignorance and bias. i would have loved to have had control-J immediately available when BG first came out.
Modifié par phordicus, 10 novembre 2009 - 11:28 .
#60
Posté 14 novembre 2009 - 03:27
#61
Posté 14 novembre 2009 - 06:44
Seipherwood wrote...
Anyone found a way to add either Starfang sword or Star Metal to your inventory?
Yup. I found the crater, met the parents, and took the meteor to the appropriate blacksmith.
/snark
#62
Posté 14 novembre 2009 - 10:55
#63
Posté 14 novembre 2009 - 11:14
#64
Posté 15 novembre 2009 - 01:07
Would be nice while testing mods to be able to give a character some health/lyrium potions (for example) without having to use the toolset.
#65
Posté 15 novembre 2009 - 01:29
runscript zz_addapproval X XX / Add to a companion approval rating, the first X = companion(companion number as seen on table), XX = Amount i.e r
1 - Alistair
3 - Morrigan
5 - Shale
6 - Sten
7 - Zevran
9 - Eiliana
What?
Modifié par GhoXen, 15 novembre 2009 - 01:30 .
#66
Posté 15 novembre 2009 - 12:04
First of all Dog's abilities are locked with a red text saying "Only main character is active while in camp" so I can't use any of his abilities, but he still uses them himself.
Second, i tried the same thing with alistair, and during the conversation with Sten in the cage, where Alistair has an interjection about him joining, there was no interjection only a pause where Alistair's word should have been.
#67
Posté 15 novembre 2009 - 12:58
#68
Posté 16 novembre 2009 - 02:48
1 - Alistair
2 - Dog
3 - Morrigan
4 - Wynn
5 - Shale
6 - Sten
7 - Zevran
9 - Eiliana
And I think #8 is Loghain (i havnt gotten him in my party yet so dont know for sure)
#69
Posté 16 novembre 2009 - 03:26
#70
Posté 21 novembre 2009 - 09:39
#71
Posté 21 novembre 2009 - 10:08
#72
Posté 30 novembre 2009 - 07:28
#73
Posté 03 décembre 2009 - 03:44
And yes, I can confirm that I have managed to obtain achievements after using the developer console both to change Wynn's skills and to give myself some gold to buy recipes (hate how a basic recipe costs more than a decent suit of armor :/).
I know I at least got the killing the high dragon achievement after using these cheats.
And what the gamefaq post says about having to bind a key to developer console is incorrect.
As with pretty much every other game I've played the developer console is bound to the tilde (~) key by default which is above tab on most keyboards.
*EDIT*
Machinima wrote...
Starting the console input
does not work for me. Guess the problem is with the German keyboad
layout. The ~ key doen't work. Is there maybe another key I have tp
press on a German type kyboard that works or is there a way to redefine
that key?
Hi Michinima, I took this one from gamefaqs, I guess there can be a reason to rebind the key after all haha
"go into the keybindings.ini file located in "My Documents\\BioWare\\Dragon Age\\Settings\\" Find the line "OpenConsole_0=Keyboard::Button_X" (GRAVE is default, change X to any button that is not already used in the game.)"
F8 worked for me but since I found out tilde works anyway I just use that.
Hope this helps
Modifié par Doctor_Octagon, 03 décembre 2009 - 03:50 .
#74
Posté 03 décembre 2009 - 05:04
#75
Posté 21 décembre 2009 - 07:37





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