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If you think the Typhoon sucks, watch this


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#226
DragonRacer

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Big Jack Shepard wrote...

upinya slayin wrote...

Lord_Sirian wrote...

You're not worth my time.


Ditto


Noooooooooo!

I want more!

:o


I was very close to inserting myself into the conversation just so they could be united in one thing: pointing and laughing at the irrelevant PS3 player. Image IPB

But it doesn't appear it needs to come to that, so I shall begone and not sacrifice myself for the sake of the thread.

#227
Sir_Alan_

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A great shooting based character with a level X Ultra Rare weapon, which is pimped with all the best amps and lvl 4 ammo - of course it's going to half decent. But i would argue that any weapon with the same stuff could be transformed into something pretty good as well, even if it was crap-tastic to start with.

The problem is not everyone will have it at level X, in fact most probably won't ever have it maxed out, so i don't think it's really fair to say "actually people, this gun is awesome" when they can't repeat the setup you've used. If you ask me all Ultra Rare weapons should be fit to rape without max gear/amps/ammo, after all it's an Ultra-Rare and not a bog standard Rare, which might be more fitting of the Typhoons current base lethality.

What i'd love to see (should anyone be inclined) is the same setup but for a lvl X PPR and lvl X Revenant, at a blind guess i'd say they'd be just as effective (if not more so), though you might have to adjust the way you go about attacking enemies.

#228
Lathlaer

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Muhkida wrote...

Lord_Sirian wrote...


No but the Typhoon's ramp-up time is small anyway. And faster RoF = more DPS.


I know that.  I was just wondering if the ROF increase from Devastator Mode would cut the time for the multiplier to proc.  Basically hoping I wouldn't penalize myself should I use the PPR....like the TSol and Markmans.



Typhoon goes into ramp up very fast, so even if there is a difference, it's negligable. On the other hand, the gun has very large clip and since all that matters is time to kill, emptying the clip faster is exactly what you want.

#229
Shampoohorn

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Sir_Alan_ wrote...

A great shooting based character with a level X Ultra Rare weapon, which is pimped with all the best amps and lvl 4 ammo - of course it's going to half decent. But i would argue that any weapon with the same stuff could be transformed into something pretty good as well, even if it was crap-tastic to start with.

...


Actually, you'd be wrong.  You can't drop bosses anywhere near that fast with the majority of weapons in the game.  Lesson: You should never make blanket statements.

But regardless, my main reason for posting was to point out how amusing it is to see all of the shell casings streaming out of the Typhoon.  So much for thermal clips.

#230
Muhkida

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Lathlaer wrote...

Muhkida wrote...

Lord_Sirian wrote...


No but the Typhoon's ramp-up time is small anyway. And faster RoF = more DPS.


I know that.  I was just wondering if the ROF increase from Devastator Mode would cut the time for the multiplier to proc.  Basically hoping I wouldn't penalize myself should I use the PPR....like the TSol and Markmans.



Typhoon goes into ramp up very fast, so even if there is a difference, it's negligable. On the other hand, the gun has very large clip and since all that matters is time to kill, emptying the clip faster is exactly what you want.


Again, I know this.  But I should really clarify on the point of my original post.

What I'm really trying to say now is : "Damn it, I guess I would have to respec my Destroyer if I want a more efficient Typhoon build because I'm using Mag Size Evo for PPR at the moment"

Reset Power Cards are so hard to come by....

#231
RoundedPlanet88

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Shampoohorn wrote...

Sir_Alan_ wrote...

A great shooting based character with a level X Ultra Rare weapon, which is pimped with all the best amps and lvl 4 ammo - of course it's going to half decent. But i would argue that any weapon with the same stuff could be transformed into something pretty good as well, even if it was crap-tastic to start with.

...


Actually, you'd be wrong.  You can't drop bosses anywhere near that fast with the majority of weapons in the game.  Lesson: You should never make blanket statements.

But regardless, my main reason for posting was to point out how amusing it is to see all of the shell casings streaming out of the Typhoon.  So much for thermal clips.


This is my problem with the typhoon, I get distracted by all the shiny shiny shell cases flying out, and the tinkling sound they make as well, all to the rapid clatter of armour piercing Image IPBImage IPBImage IPB It`s so difficult to concentrate.

#232
Feneckus

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upinya slayin wrote...

why don't you take a page from red john and learn to be a mature adult? cause your not making your "master race" look any better right now.


Haha, the irony :lol:

Please, when you die, give what you're using for a brain to science. 

Upina pls.

#233
Caratinoid

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upinya slayin wrote...

spudspot wrote...

upinya slayin wrote...

cause framerate = AI? right. :whistle:


No, because there is a reason consoles will only give you 30fps. It's called processing power. Which might have something to do with how accurate the AI can be. Just a wild guess.


its capped to 30 this way the processor can keep the framerate smooth w/o having to sacrifice any processing that goes into enemy actions. and its level to eveyrone that plays it. On a PC a higher end one will  run 60FPS and still be able to have the processing power to make the enemies as aggressive as they are suppsoed to be. on a high end PC with nothing running the AI will be = to an xbox it'll just run at a better framerate. on a low end PC the processor can't compute fast enough to make the enemies as much of a threat as a high end PC or xbox. but with a PC you can tweak it to make the enemies easier. but you can't make them ahrder then whats already programmed in the game.


ha, you think? Ever tried 300 FPS?:devil:

The game gets harder if you go over 30 FPS, every frame counts here and there is NO LIMIT on how hard you can make it, if you just keep increasing the frame rate. It has nothing to do with processing power, it's just an engine bug.

I might explain later on what, how and why some day but for now I will just say:

30 FPS on pc = x-box difficulty


P.S.

Not sure why this is even a discussion in this thread, from the video I see him get hit a lot and he uses soft cover most of the time, you guys don't have that on x-box or something?
:whistle:

Modifié par Caratinoid, 25 janvier 2013 - 09:24 .


#234
Lord Rosario

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Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.

#235
Lord Rosario

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Caratinoid wrote...

P.S.

Not sure why this is even a discussion in this thread, from the video I see him get hit a lot and he uses soft cover most of the time, you guys don't have that on x-box or something?
:whistle:


We don't have a mouse that instantly aims directly at the head of an enemy. Switching between enemies as fast as he was in that video is absolutely impossible on Xbox due to the sticky aim assist on top of no way of increasing sensativity for the sticks. Recoil is also a bigger factor for Xbox.

So, PPR is much better at taking down a single target quickly before moving to the next, has no recoil, precise aiming, etc. Everything that makes the Typhoon a pain for Xbox, the PPR makes up in.

#236
upinya slayin

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Feneckus wrote...

upinya slayin wrote...

why don't you take a page from red john and learn to be a mature adult? cause your not making your "master race" look any better right now.


Haha, the irony :lol:

Please, when you die, give what you're using for a brain to science. 

Upina pls.


point proven even further :innocent:

#237
Deerber

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Zjarcal wrote...

tyhw wrote...

Yeah, I think what he was trying to say is that the Incendiary ammo damage, as a portion of your total damage, isn't that impressive while you are still shooting, only after you stop.  But now I'm putting words into his mouth...so I'll stop.  I'll send him a message asking for clarification next time I see him online


Actually now that I found the post from Peddro on Feneckus' original thread about that comparison, that is indeed what he's saying:

http://social.biowar...8150/1#14158358

So yeah, your interpretation is indeed correct.


Thanks for taking the time to dig that out ;)

Lord Rosario wrote...

Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.


No it cannot.

Caratinoid wrote...


ha, you think? Ever tried 300 FPS?[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]

The game gets harder if you go over 30 FPS, every frame counts here and there is NO LIMIT on how hard you can make it, if you just keep increasing the frame rate. It has nothing to do with processing power, it's just an engine bug.

I might explain later on what, how and why some day but for now I will just say:

30 FPS on pc = x-box difficulty


P.S.

Not sure why this is even a discussion in this thread, from the video I see him get hit a lot and he uses soft cover most of the time, you guys don't have that on x-box or something?
[smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie]


Hey, I'm still waiting for our all-Drell against Geth Condor, 300FPS platinum match! :happy:

When are we going to suffer that kind of pain? :o

#238
Feneckus

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upinya slayin wrote...

On xbox, phantoms shoot you mid flip. They also charge at you agressively alot more then on PC where they just seem to dodge instead.


They dodge because I keep hitting them in the head. They will always start dancing once you deplete their barriers. It's called headshots. You should try it sometime. Anyway, I have no idea why I'm talking to you, you've proven time after time that you have the IQ of a jellyfish. If a PC guy does something, he either modded his files, stacked consumables, lowered his FPS, played with a bad host etc ... It's beyond pathetic. Grow the **** up.

Deerber wrote...

Anyway, the incendiary thing is not really relevant. What is relevant is that Feneckus didn't use AP ammo, and therefore the PPR didn't have a chance to exploit the canopy bug, while the Typhoon did. That's enough of a difference for me to call that test uneven.


I had the piercing mod, so I did exploit the canopy bug. Anyway, I might try it again with the same equipment, but it was my understanding that the PPR was most effective with Incendiary Ammo.


Sir_Alan_ wrote...

A great shooting based character with a level X Ultra Rare weapon, which is pimped with all the best amps and lvl 4 ammo - of course it's going to half decent. 


Half decent ? WTF ?

#239
Feneckus

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tyhw wrote...

That seems to me like it supports my theory. What do you think?


I don't know about the incendiary ammo by itself, but I know for sure you don't have to stop firing for the warp + incendiary combo to take effect. I've gotten multiple kills with warp while I was still firing. Does it prove anything ?

#240
Deerber

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Feneckus wrote...

Deerber wrote...

Anyway, the incendiary thing is not really relevant. What is relevant is that Feneckus didn't use AP ammo, and therefore the PPR didn't have a chance to exploit the canopy bug, while the Typhoon did. That's enough of a difference for me to call that test uneven.


I had the piercing mod, so I did exploit the canopy bug. Anyway, I might try it again with the same equipment, but it was my understanding that the PPR was most effective with Incendiary Ammo.



Ah, I see. I'm sorry, I was speaking off my memory cause I hadn't seen the video in ages.

By the way, does anyone know if the chance of triggering the canopy bug is related to the amount of penetration you have on the gun?

#241
Caratinoid

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Deerber wrote...

Hey, I'm still waiting for our all-Drell against Geth Condor, 300FPS platinum match! :happy:

When are we going to suffer that kind of pain? :o


I'm willing to do it now ...
though you mortals can't handle it!:devil:

#242
Zjarcal

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Lord Rosario wrote...

Caratinoid wrote...

P.S.

Not sure why this is even a discussion in this thread, from the video I see him get hit a lot and he uses soft cover most of the time, you guys don't have that on x-box or something?
:whistle:


We don't have a mouse that instantly aims directly at the head of an enemy. Switching between enemies as fast as he was in that video is absolutely impossible on Xbox due to the sticky aim assist on top of no way of increasing sensativity for the sticks. Recoil is also a bigger factor for Xbox.

So, PPR is much better at taking down a single target quickly before moving to the next, has no recoil, precise aiming, etc. Everything that makes the Typhoon a pain for Xbox, the PPR makes up in.


Lol ecks bawks

=]

#243
upinya slayin

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Feneckus wrote...

upinya slayin wrote...

On xbox, phantoms shoot you mid flip. They also charge at you agressively alot more then on PC where they just seem to dodge instead.


They dodge because I keep hitting them in the head. They will always start dancing once you deplete their barriers. It's called headshots. You should try it sometime. Anyway, I have no idea why I'm talking to you, you've proven time after time that you have the IQ of a jellyfish. If a PC guy does something, he either modded his files, stacked consumables, lowered his FPS, played with a bad host etc ... It's beyond pathetic. Grow the **** up.



right and that has anything to do with the fact they aren't shooting you while dodging? and sure i don't know how to play the game :whistle: maybe i should go back to bronze and nuke spawns so maybe one day i can hope to beat it and not get carried :whistle:


and as far as IQs go, whenever somebody resorts to somehting liek that its clearly becuase they are an insecure 12 year old, so i have no repsonse to that.

also i'm glad i don't have this game on PC cause if the PC pool of players is as immature as you are i would have quit playing it a long time ago.

and L_S wasn't even a DB until he joined in team arelex and started playing with stenten and them and then he turned all DB. You should see the PC thread on the arelex board form months ago. whole different person. dind't realize a video game can have such an effect on someons life, but hey if thats the only thing you have to lvie for, might as well enjoy the ride, quesiton is what when ME3 goes dead? :whistle:

#244
Lord Rosario

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Deerber wrote...

Lord Rosario wrote...

Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.


No it cannot.


I don't believe that is even questionable... Any gun can kill enemies, faster when used with the right stuff against targets that can't shoot back. A Predator I could do that. :whistle:

#245
Lord Rosario

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Zjarcal wrote...

Lord Rosario wrote...

Caratinoid wrote...

P.S.

Not sure why this is even a discussion in this thread, from the video I see him get hit a lot and he uses soft cover most of the time, you guys don't have that on x-box or something?
:whistle:


We don't have a mouse that instantly aims directly at the head of an enemy. Switching between enemies as fast as he was in that video is absolutely impossible on Xbox due to the sticky aim assist on top of no way of increasing sensativity for the sticks. Recoil is also a bigger factor for Xbox.

So, PPR is much better at taking down a single target quickly before moving to the next, has no recoil, precise aiming, etc. Everything that makes the Typhoon a pain for Xbox, the PPR makes up in.


Lol ecks bawks

=]


Seems this thread has devolved beyond intelligent replies and points. iwashmyhandsofthiswierdness.jpg

#246
Tybo

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Feneckus wrote...

tyhw wrote...

That seems to me like it supports my theory. What do you think?


I don't know about the incendiary ammo by itself, but I know for sure you don't have to stop firing for the warp + incendiary combo to take effect. I've gotten multiple kills with warp while I was still firing. Does it prove anything ?


Now that you mention, I'm pretty sure I've had the same.  I think we've agreed it is just a misunderstanding of what exactly peddro meant.  The incendiary DOT is always in effect and increasing, but as a portion of your total damage it is relatively low until after you stop shooting.


Deerber wrote...

Feneckus wrote...

Deerber wrote...

Anyway, the incendiary thing is not really relevant. What is relevant is that Feneckus didn't use AP ammo, and therefore the PPR didn't have a chance to exploit the canopy bug, while the Typhoon did. That's enough of a difference for me to call that test uneven.


I had the piercing mod, so I did exploit the canopy bug. Anyway, I might try it again with the same equipment, but it was my understanding that the PPR was most effective with Incendiary Ammo.



Ah, I see. I'm sorry, I was speaking off my memory cause I hadn't seen the video in ages.

By the way, does anyone know if the chance of triggering the canopy bug is related to the amount of penetration you have on the gun?


When I was testing it before, we noticed you needed ~1 m of penetration to get it.  Also note that the triple hit spot is actually pretty small, and with any gun that isn't perfectly accurate a large portion of your shots will actually only be double hits.  When we did the one-shot Atlas vid, it took Sirian at least 4 or 5 tries to get it.

#247
Feneckus

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Lord Rosario wrote...

Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.


The PPR can't do :

http://www.youtube.c...NQ0ax7c#t=1m03s : Wouldn't get hot fast enough, the phantom would have meleed me and I would have had to use my grenades.

http://www.youtube.c...NQ0ax7c#t=1m49s : Couldn't keep firing for 30s like the Typhoon. I would have had to wait for it to recharge a couple of times maybe.

#248
Deerber

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Lord Rosario wrote...

Deerber wrote...

Lord Rosario wrote...

Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.


No it cannot.


I don't believe that is even questionable... Any gun can kill enemies, faster when used with the right stuff against targets that can't shoot back. A Predator I could do that. :whistle:


I'm sorry, I thought you were refering to the video when you said "that". If you were then no, a PPR cannot do some of the things that are in the video, as Feneckus pointed out =]

tyhw wrote...

When I was testing it before, we noticed you needed ~1 m of penetration to get it.  Also note that the triple hit spot is actually pretty small, and with any gun that isn't perfectly accurate a large portion of your shots will actually only be double hits.  When we did the one-shot Atlas vid, it took Sirian at least 4 or 5 tries to get it.


I see, thanks :)

Modifié par Deerber, 25 janvier 2013 - 10:17 .


#249
Lord Rosario

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Feneckus wrote...


Lord Rosario wrote...

Look at all the things the Typhoon can kill when you're shooting at things that can't shoot back! While the level X gun is being used on a Destroyer with the best consumables credits can buy!

Yeah.. PPR can definitely do that.


The PPR can't do :

http://www.youtube.c...NQ0ax7c#t=1m03s : Wouldn't get hot fast enough, the phantom would have meleed me and I would have had to use my grenades.

http://www.youtube.c...NQ0ax7c#t=1m49s : Couldn't keep firing for 30s like the Typhoon. I would have had to wait for it to recharge a couple of times maybe.


You're right about the Phantom, though I thought this was about the Typhoon being a boss killer. In that respect, the PPR is superior, especially on the Destroyer. Try using the PPR, and when it runs low on ammo, turn Devastator mode off, then back on. Takes just a bit longer than that Typhoon reload, but if you've got soft cover, that's no problem.

#250
Tybo

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Oh yeah, one more thing about the triple hit glitch. It is much easier to do off host than on host. When testing it, as off host I could get it probably 33-50% of the time. On host, it was more like 10-20%