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Face it lore lovers, if Protheans were included in MP, you'd be playing with them 24/7


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#176
NatP

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That is a rather silly argument. If they added Luigi to MP, I'd probably use him non-stop. Doesn't mean they should add him to the game.

#177
Pottumuusi

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NatP wrote...

That is a rather silly argument. If they added Luigi to MP, I'd probably use him non-stop. Doesn't mean they should add him to the game.


Or should they?

#178
InTheZone

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Pottumuusi wrote...

NatP wrote...

That is a rather silly argument. If they added Luigi to MP, I'd probably use him non-stop. Doesn't mean they should add him to the game.


Or should they?


It would make sense if they added Luigi. There would finally be logic to the Collectors in the game.

#179
InTheZone

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Silvair wrote...

They aren't a quarian, so I really couldn't care less.

I'd make a point to never revive em when teaming with em, though, like I do for Volus.

Because jamaican space bugs are stupid.


First off, that's almost racist. Secondly, clean out your goddamn ears. You and 1,000 other white boys just like you think that Javik has a Jamaican accent? REALLY? How long have you lived in that bubble of yours?

#180
cronshaw

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InTheZone wrote...

AMIRITE or... AMIRITE


urrong

#181
Nitrocuban

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InTheZone wrote...

Silvair wrote...

They aren't a quarian, so I really couldn't care less.

I'd make a point to never revive em when teaming with em, though, like I do for Volus.

Because jamaican space bugs are stupid.


First off, that's almost racist. Secondly, clean out your goddamn ears. You and 1,000 other white boys just like you think that Javik has a Jamaican accent? REALLY? How long have you lived in that bubble of yours?


Where is his voice actor from? I always thought it was Jamaica.

#182
Zerker

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InTheZone wrote...

Silvair wrote...

They aren't a quarian, so I really couldn't care less.

I'd make a point to never revive em when teaming with em, though, like I do for Volus.

Because jamaican space bugs are stupid.


First off, that's almost racist. Secondly, clean out your goddamn ears. You and 1,000 other white boys just like you think that Javik has a Jamaican accent? REALLY? How long have you lived in that bubble of yours?




GRAB DA BONG KOMMANDA

Modifié par Maddok900, 26 janvier 2013 - 07:10 .


#183
lduraj

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InTheZone wrote...

AMIRITE or... AMIRITE


You may be right indeed. But the real question is, would we spend real money for future BW games with messed-up lore? A classical "long-term vs. short-term thinking" dilemma :)

#184
Guest_john_sheparrd_*

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no because it would be ridiculous if we could play as a prothean

#185
Sabbatine

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[quote]Maddok900 wrote...

[quote]Sabbatine wrote...
The protheans were far more intelligent than the reapers even approached given that they nearly defeated the reapers despite being a few billion years less evolved...[/quote]
They were nowhere near intelligent as them, you are comparing an organic species to the most advanced AI constructs in the Mass Effect series.[/quote]

You are aware that these supposedly intelligent AI constructs allowed the Illusive Man to find a way to control them while he was indoctrinated and serving them, attacked his facilities when they realize he had succeeded in finding a way, apparently captured him and brought him to the citadel, and then let him explain how to take control to the one being in the entire galaxy who could actually do it.... and then allowed that one being to do just that... right?

I can't recall any instances of the Geth capturing some Quarian scientists, forcing them to research a virus that would put the geth back under Quarian control, bringing that science team face to face with some Quarian muckymuck, allowing them to explain how to infect them with the virus, and then telling said Muckymuck to go ahead and do what he feels is right...

The Reapers intelligence isn't really debatable at this point because having played the game we know that three out of the four endings are a direct result of their profound stupidity, though arguably one of those endings kind of works out for them.  The fourth ending is a direct result of Shepard being able to stop them in one of three ways but choosing not to.

[quote]Maddok900 wrote...

They didn't even get close to defeating the invasion either, go listen to the hologram on Ilos again. The whole Prothean Empire was crushed during the initial Reaper wave, remnants scattered across the Galaxy and managed to stay alive for a few hundred years, hiding. Their only "worthy" accomplishment was delaying the next harvest by messing with the Keeper signal, survivors died out after.[/quote]

If by "didn't even get close to defeating the invasion" you really mean "they built the crucible but infighting prevented them from deploying it" then I guess you are correct, but they had it.  They compiled all the data and built it and would have deployed it and possibly (probably) beaten the Reapers were it not for the Reapers getting pretty lucky.

[quote]Maddok900 wrote...
[quote]Sabbatine wrote.
 well realistically, the protheans DID defeat the reapers considering the council races basically had nothing until they found the prothean plans. If they were capable of that, they were capable of hiding a enough facilities that they wouldn't all be found.[/quote]
The plans were found in a Prothean ruin, they were not Prothean in origin. After the Cerberus Base mission, Prothean VI tells you the blueprints of Crucible precede the Prothean species, its original creators are unknown; but every galactic civilization makes additions to it before being harvested, improving it for the next cycle. Protheans were just the last ones.[/quote][/quote]

The plans had many origins but he Protheans compiled the data, put everything together, filled in the blanks, and built a working crucible.  When they failed, they once again compiled the data and stored it in many different hiding places with the hope that either their people would survive the reaping, or other races would someday find the information and use it to succeed where they had failed.

They came close to victory in their cycle but in the end they failed however their legacy is still what defeated the Reapers more so than any other contributing factor (aside from the Alliance races themselves and Reaper stupidity).


[quote]oO Stryfe Oo wrote...

[quote]Sabbatine wrote...
The protheans were far more intelligent than the reapers even approached given that they nearly defeated the reapers despite being a few billion years less evolved... well realistically, the protheans DID defeat the reapers considering the council races basically had nothing until they found the prothean plans. If they were capable of that, they were capable of hiding a enough facilities that they wouldn't all be found. 
[/quote]

What are the chances of us finding them then? I'm not saying it's not possible. I'm saying it's not possible for us to find more and not ruin Javik's character, cheapen the Reapers as an enemy, and ruin the mysteriousness of the Protheans and the example they represented.[/quote]

We aren't looking for them.  The prothean stuff that the current races have found has been accidental generally because it is near something else they are interested in, or they mistook it for something else.

The reapers on the other hand were on a timelime trying to find things specifically hidden in such a way to be difficult for them specifically to find.




[quote]InTheZone wrote...

[quote]Silvair wrote...

They aren't a quarian, so I really couldn't care less.

I'd make a point to never revive em when teaming with em, though, like I do for Volus.

Because jamaican space bugs are stupid.[/quote]

First off, that's almost racist. Secondly, clean out your goddamn ears. You and 1,000 other white boys just like you think that Javik has a Jamaican accent? REALLY? How long have you lived in that bubble of yours?[/quote]

Probably the same amount of time as anyone of any other skin color who posts on these forums.

#186
3XT3RM1N4TUS

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i'd quit the game immediately

#187
Disciple888

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In my cycle, we threw scrubs like you out the airlock

#188
Xaijin

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InTheZone wrote...

AMIRITE or... AMIRITE


Bull ****.

#189
cowwy

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Face it OP, not everyone agrees with you.

#190
InTheZone

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cowwy wrote...

Face it OP, not everyone agrees with you.


They should add Protheans just to ****** people off :) alienate the fanbase like they did with the you-know-what

#191
Zerker

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Sabbatine wrote...
You are aware that these supposedly intelligent AI constructs allowed the Illusive Man to find a way to control them while he was indoctrinated and serving them, attacked his facilities when they realize he had succeeded in finding a way, apparently captured him and brought him to the citadel, and then let him explain how to take control to the one being in the entire galaxy who could actually do it.... and then allowed that one being to do just that... right?

You are horribly wrong, I mean really, what the hell did you smoke before playing the game?
Illusive Man's indoctrination base precedes the completion of his own indoctrination process. Reapers give toys to their top agents until they are needed, just like Sovereign letting Saren to research indoctrination. When the influence of the subject is necessary, they take away everything they own and make the agent a loyal servant with one sharp move, such as Saren being implanted and Illusive man being called to Citadel.

Illusive Man did not find a way to control the Reapers either, he was not even close to that. He found a way to partly control the Husk infantry in a small radius,  and that was it. They did not capture him, he was their informant, the Illusive Man was called to citadel and told them about the Crucible. That was the reason of Citadel being moved to a more secure place, Earth.

Go see the final dialogue with the guy again, he has no damn idea about how to control the Reapers. He is just certain that Crucible will allow him to do that in some way, it's plain manipulation to keep him in line. The Catalyst tells you that it was not possible for Illusive Man to become a threat for the Reapersin any way, because they already controlled him.

Sabbatine wrote...
The Reapers intelligence isn't really debatable at this point because having played the game we know that three out of the four endings are a direct result of their profound stupidity, though arguably one of those endings kind of works out for them.  The fourth ending is a direct result of Shepard being able to stop them in one of three ways but choosing not to.

You have to back that arguement, you are not making any sense.

Sabbatine wrote...
If by "didn't even get close to defeating the invasion" you really mean "they built the crucible but infighting prevented them from deploying it" then I guess you are correct, but they had it.  They compiled all the data and built it and would have deployed it and possibly (probably) beaten the Reapers were it not for the Reapers getting pretty lucky.

No, they did not build the crucible, Javik tells you that it was never finished. They were sabotaged by indoctrinated Reaper agents, I don't see "luck" being involved in any of that.

Sabbatine wrote...
The plans had many origins but he Protheans compiled the data, put everything together, filled in the blanks, and built a working crucible.  When they failed, they once again compiled the data and stored it in many different hiding places with the hope that either their people would survive the reaping, or other races would someday find the information and use it to succeed where they had failed.

Now you are starting to make things up. Again, they never built a working Crucible, they were sabotaged by a Cerberus-like indoctrinated faction. Keep in mind that the Crucible needs the Citadel, even if the remnants of the Empire could manage to build the damn thing, how the hell do you think they would get to the Catalyst?

Go for another playthrough, sober this time.

Modifié par Maddok900, 27 janvier 2013 - 07:55 .


#192
DJ Airsurfer

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Delicious butthurt.

#193
HiddenInWar

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It would be cool to hear the dialogue the protheans have in between waves when the orders are given.

#194
DJ Airsurfer

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HiddenInWar wrote...

It would be cool to hear the dialogue the protheans have in between waves when the orders are given.


Green biotics.

#195
Schneidend

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Dracian wrote...

Of course, but only because I don't give a single f*ck about lore since Earth DLC.


Implying Earth DLC did anything that conflicted with lore?

As to the OP, no, I don't care about any lore concerns for protheans. I feel as though their inclusion would be damaging to the franchise, cheapening Javik's role in SP, and wasting dev resources on new kits that aren't salarians, mercenary gangs, or Spectres.

#196
cdzander

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Well, considering that I thought adding Volus was a terrible idea, and after they were added I use them...almost never. So I guess your theory is complete BS.

#197
XxKennedyManxX

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Not sure if this has been already been stated somewhere else, but I feel like if BioWare were definitely not going to add Protheans a Dev would of replied to one of these threads and would of said that they have no plans in adding them into MP. With other ideas like Yahg, Elcor and Hanar they've stated they wouldn't be in MP because it would be to much work to remake an individual character model, whereas there is already a Prothean character model to be used. I'm under the impression that it could still be a posibility but who knows really. Maybe they're trying to think of a way of introducing them into MP and also making it lore friendly and make sense.

#198
Saans Shadow

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Wouldn't bother me, Lore be damned at this point. I have yet to consider anything they put in MP canon. Canon comes from the story the MP part of a game. This is, of course, my own opinion.

#199
oO Stryfe Oo

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XxKennedyManxX wrote...

Not sure if this has been already been stated somewhere else, but I feel like if BioWare were definitely not going to add Protheans a Dev would of replied to one of these threads and would of said that they have no plans in adding them into MP. With other ideas like Yahg, Elcor and Hanar they've stated they wouldn't be in MP because it would be to much work to remake an individual character model, whereas there is already a Prothean character model to be used. I'm under the impression that it could still be a posibility but who knows really. Maybe they're trying to think of a way of introducing them into MP and also making it lore friendly and make sense.


Yeah, see my problem with the whole thing is that there are virtually no ways to implement them that wouldn't ruin something. Of course, I'd be glad to be proven wrong, but there's a much higher chance for them to be just shoved in there without explanation (or worse; with a bad one). The thought that I was contributing to the story somehow as a race I've spent a few games familiarizing myself with was one of the major things that got me into the MP. Without that connection, it might as well be Gears of Duty: Space Ops 4.

So, I'd just rather they didn't bother. There are plenty of other possibilities with future kits from existing races, and I'd love to see what other creative ones they could come up with after the Armiger Legion Turians.

#200
XxKennedyManxX

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oO Stryfe Oo wrote...

XxKennedyManxX wrote...

Not sure if this has been already been stated somewhere else, but I feel like if BioWare were definitely not going to add Protheans a Dev would of replied to one of these threads and would of said that they have no plans in adding them into MP. With other ideas like Yahg, Elcor and Hanar they've stated they wouldn't be in MP because it would be to much work to remake an individual character model, whereas there is already a Prothean character model to be used. I'm under the impression that it could still be a posibility but who knows really. Maybe they're trying to think of a way of introducing them into MP and also making it lore friendly and make sense.


Yeah, see my problem with the whole thing is that there are virtually no ways to implement them that wouldn't ruin something. Of course, I'd be glad to be proven wrong, but there's a much higher chance for them to be just shoved in there without explanation (or worse; with a bad one). The thought that I was contributing to the story somehow as a race I've spent a few games familiarizing myself with was one of the major things that got me into the MP. Without that connection, it might as well be Gears of Duty: Space Ops 4.

So, I'd just rather they didn't bother. There are plenty of other possibilities with future kits from existing races, and I'd love to see what other creative ones they could come up with after the Armiger Legion Turians.


I honestly think they're could be a number of good ways of doing it if BioWare wanted to. I've seen a couple of good arguments on here that have made me think it's possible, and I honestly think BioWare would do a good job of actually making Prothean inception into MP make sense rather than just making a load of nonsense <_<