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After watching the MEHEM scene on youtube I can honestly say it isn't good


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#1
Faust1979

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Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.

#2
Clayless

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http://social.biowar.../index/14795358

#3
The Night Mammoth

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MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

#4
Dr_Extrem

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Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.

Modifié par Dr_Extrem, 25 janvier 2013 - 07:28 .


#5
SpamBot2000

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Maybe it leaves YOU with nothing to think about.

Besides, MEHEM had to work with what BW put in. It does a great job at that.

But have fun with your false choice catalysis.

Modifié par SpamBot2000, 25 janvier 2013 - 07:28 .


#6
Faust1979

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Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story

#7
xAmilli0n

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Not a fan of MEHEM, doesn't work for story in my opinion. I am however a fan of those who created. Major respect.

#8
dreamgazer

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The MEHEM cuts directly to base satisfaction, largely as a means of catharsis.

I don't care for it either, but I understand why others do.

#9
Iakus

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Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


Well in my opinion  it reinforces the tone of Mass Effect.  Commander Shepard has spent 2.9 games working to save others.  And at the moment of greatest need, the favor gets returned.  It's all about hope for the future.  Including Shepard's future

Granted there's no choices offered, but that's a limitation in modding.  Sure it would be great if MEHEM offered a choice in choosing Control or Synthesis as well, but as far as I know it's simply not possible to mod that in.  So the choice is in installing the mod. 

A pity you think it's invalid just because you personally don't like it.  But haters gonna hate, I guess.

Modifié par iakus, 25 janvier 2013 - 07:35 .


#10
o Ventus

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Lol @ "thought provoking" in the OP.

But of course you wouldn't like it, the Normandy doesn't spontaneously explode after Shepard places the memorial placard, because war.

#11
Wayning_Star

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Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


it's just metagaming. I called it may ham, as some one may be just hamming it up on youtube..

#12
Meltemph

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I prefer the metaphysical thought provoking dark but kinda happy endings.


I'm assuming you don't read a lot of fiction? The "thought provoking" in ME3 is very shallow. The only "thought provoking" isnt something the game itself brings up, but all the headcanon people create. Peoples lack of real understanding of science or math allows people to convince themselves of similarities that are not there.

I mean how many times have you seen people try and use real world science to explain something, and then you personally go to read about that said science only to realize how crazy off that person was?

The ending encourages willful ignorance, imo. However, that isnt a bad thing, but it can turn into a bad thing when it leads people to think that "they get the ending" while others don't.

That said, I also think MEHEM is dumb, but it is fan created so I have no real reason to care if it is or not.

#13
dreamgazer

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Faust1979 wrote...

I prefer the metaphysical thought provoking dark but kinda happy endings.


I prefer the idea of those endings and what the debate would've looked like under better circumstances.  

The execution still bunches my boxer shorts.

#14
Faust1979

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iakus wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


Well in my opinion  it reinforces the tone of Mass Effect.  Commander Shepard has spent 2.9 games working to save others.  And at the moment of greatest need, the favor gets returned.  

Granted there's no choices offered, but that's a limitation in modding.  SUre it would be great if MEHEM offered a chocie in choosing Control or Synthesis as well, but as far as I know it's simply not possible to mod that in.  SO the choice is in installing the mod. 

A pity you think it's invalid just because you personally don't like it.  But haters gonna hate, I guess.


It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often

#15
xAmilli0n

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dreamgazer wrote...

Faust1979 wrote...

I prefer the metaphysical thought provoking dark but kinda happy endings.


I prefer the idea of those endings and what the debate would've looked like under better circumstances.  

The execution still bunches my boxer shorts.


For the most part I agree, especially regarding Synthesis.

#16
Faust1979

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dreamgazer wrote...

Faust1979 wrote...

I prefer the metaphysical thought provoking dark but kinda happy endings.


I prefer the idea of those endings and what the debate would've looked like under better circumstances.  

The execution still bunches my boxer shorts.


Maybe someone could create an anti MEHEM ending that expands on the metaphysical and deeper stuff somehow that would probably be even harder to mod though

#17
SpamBot2000

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Faust1979 wrote...

iakus wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


Well in my opinion  it reinforces the tone of Mass Effect.  Commander Shepard has spent 2.9 games working to save others.  And at the moment of greatest need, the favor gets returned.  

Granted there's no choices offered, but that's a limitation in modding.  SUre it would be great if MEHEM offered a chocie in choosing Control or Synthesis as well, but as far as I know it's simply not possible to mod that in.  SO the choice is in installing the mod. 

A pity you think it's invalid just because you personally don't like it.  But haters gonna hate, I guess.


It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often


It removes last-minute complications thrown in by 2 guys who couldn't be bothered to work out the implications, with no input from the rest of the team. Not a loss to grieve over.

Modifié par SpamBot2000, 25 janvier 2013 - 07:42 .


#18
Dr_Extrem

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Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?

#19
DirtyPhoenix

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xAmilli0n wrote...

Not a fan of MEHEM, doesn't work for story in my opinion. I am however a fan of those who created. Major respect.


This. I find the EC endings better, but given how mod-unfriendly ME3 is, I think the creator has done a fantastic job. +100 respect. :D

#20
Meltemph

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expands on the metaphysical and deeper stuff


You keep saying this, but I'm not sure what you are refering to. All the "metaphysical" questions ME asked were very shallow/the basics.

#21
GimmeDaGun

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Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.



I for one am with you.

#22
Faust1979

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Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?


yes and so what does it matter how I played it the first time? I imported a Renegade character it wouldn't make sense to have him suddenly be all Paragon all of a sudden. I played him the way he was in the first two games. I disagree about the endings because I just prefer the way EC ends.  It is kinda like Shepard in wonderland never thought about it like that but I liked learning what the reapers are, what the true intentions are I thought it was awesome. I almost walked into the beam but then I changed my mind at the last minute to wipe them out. I really had to think about it for a few minutes what I truly wanted to do

#23
Bill Casey

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The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Actually it provides a bittersweet ending, with a narrative focus squarely on the death of Shepard's mentor and father figure, whom Shepard was forced to shoot...

Modifié par Bill Casey, 25 janvier 2013 - 07:55 .


#24
GimmeDaGun

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Meltemph wrote...

expands on the metaphysical and deeper stuff


You keep saying this, but I'm not sure what you are refering to. All the "metaphysical" questions ME asked were very shallow/the basics.



And what the hell should we expect from a game? Discussing Kant? In it's own level it's metaphysical.

#25
Dr_Extrem

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Faust1979 wrote...

iakus wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


Well in my opinion  it reinforces the tone of Mass Effect.  Commander Shepard has spent 2.9 games working to save others.  And at the moment of greatest need, the favor gets returned.  

Granted there's no choices offered, but that's a limitation in modding.  SUre it would be great if MEHEM offered a chocie in choosing Control or Synthesis as well, but as far as I know it's simply not possible to mod that in.  SO the choice is in installing the mod. 

A pity you think it's invalid just because you personally don't like it.  But haters gonna hate, I guess.


It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often


remember vigil: "your survival depends on stopping, not understaning them (the reapers)"


the reapers were turned into the victims. at the end, we have no bad guys left. tim is dead, the reapers are mindless husks and the catalyst is a crashed ai, who has to obay its programming. the only bad guy at the end, is shepard, who has to choose between, pestilence, cholera and dengue.  

this paradigm change, turns the protagonist into the bad guy and the bad guys into the poor victims. what is in fact a very thought provoking conclusion, does simply not fit into this story and its progression.