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After watching the MEHEM scene on youtube I can honestly say it isn't good


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#26
JamieCOTC

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I've never understood why people complain about mods. I've seen it on the Nexus forums too. Don't like it? Don't install it.

Anyway, I may eventually try it out just to get that cathartic shot of Shepard and her LI at the end, but it would not be my choice for a canon ending. At the same time, kudos to the guy who put it together as he did an amazing job. I mean, damn. I didn't think that was possible in ME.  As to the ending, I'm w/ dreamgazer as the ideas behind it don't bother me, including Shepard's sacrifice, but the execution is butchered all the way to hell and back.

Modifié par JamieCOTC, 25 janvier 2013 - 07:56 .


#27
Mr.House

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The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Except I found it more bittersweet then Biowares ending because even though it was sad (Andersons death) and I had tears when I saw my Shepard so sad and putting Andersons name on the wall and Liara comforting her I was still happy and felt that I truly did win.

Modifié par Mr.House, 25 janvier 2013 - 07:55 .


#28
Meltemph

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GimmeDaGun wrote...

Meltemph wrote...

expands on the metaphysical and deeper stuff


You keep saying this, but I'm not sure what you are refering to. All the "metaphysical" questions ME asked were very shallow/the basics.



And what the hell should we expect from a game? Discussing Kant? In it's own level it's metaphysical.


I'm not the one who said it was deep.  He put the implciations there, that there was more inharent intelligence in the endings vs this fan created thing.  

#29
wright1978

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MEHEM is pretty impressive for a fan effort. One thing it does have going for it is that it removes the catalyst which can only be a good thing, sort of like cutting out a rampant cancer in the game. The downside is it over simplifies.

#30
Dr_Extrem

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Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?


yes and so what does it matter how I played it the first time? I imported a Renegade character it wouldn't make sense to have him suddenly be all Paragon all of a sudden. I played him the way he was in the first two games. I disagree about the endings because I just prefer the way EC ends.  It is kinda like Shepard in wonderland never thought about it like that but I liked learning what the reapers are, what the true intentions are I thought it was awesome. I almost walked into the beam but then I changed my mind at the last minute to wipe them out. I really had to think about it for a few minutes what I truly wanted to do


well .. the endings could fit to a renegade character - he/she sacrifices him/herself as an act of redemption for the acts of cruelty he/she commited.

paragons however, get the final insult for all their good will.

#31
bleetman

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Faust1979 wrote...

I prefer the metaphysical thought provoking dark but kinda happy endings.

Yeah, me too.

Shame ME3 didn't feature one, really.

#32
Thore2k10

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Faust1979 wrote...

iakus wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


Well in my opinion  it reinforces the tone of Mass Effect.  Commander Shepard has spent 2.9 games working to save others.  And at the moment of greatest need, the favor gets returned.  

Granted there's no choices offered, but that's a limitation in modding.  SUre it would be great if MEHEM offered a chocie in choosing Control or Synthesis as well, but as far as I know it's simply not possible to mod that in.  SO the choice is in installing the mod. 

A pity you think it's invalid just because you personally don't like it.  But haters gonna hate, I guess.


It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often


Well in my opinion the reapers didnt need an detailed motivation. In Idaho they farm corn, in germany they farm sunlight and in reaperville they farm civilizations. (i know im quoting here ;)) That Speech Sovereign made and the imho strong impression Harbinger gave was enough to made the reapers an unfathomable powerfull and frightening enemy!

How did reducing them to some tools for a crazy AI helped them storywise?

#33
GimmeDaGun

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Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?



Hey Dr! 

You're not like this. You don't blame it on emotions. That's the easy way out if you want to prove the other wrong. You remember our looooong chat about this matter don't you. It was quite logical from both of our parts. But again... I don't want to start it all over again. 

May I have a "personal" question though? Does the Dr. refer to your in real life profession or is it just because it sounds cool? 

#34
xAmilli0n

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Bill Casey wrote...

The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Actually it provides a bittersweet ending, with a narrative focus squarely on the death of Shepard's mentor and father figure, whom Shepard was forced to shoot...


My only argument (for argument's sake) is this: Does the player really care enough about Anderson and Shep's relationship to him?  Was this ever an emphasis in the series?

#35
Mr.House

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xAmilli0n wrote...

Bill Casey wrote...

The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Actually it provides a bittersweet ending, with a narrative focus squarely on the death of Shepard's mentor and father figure, whom Shepard was forced to shoot...


My only argument (for argument's sake) is this: Does the player really care enough about Anderson and Shep's relationship to him?  Was this ever an emphasis in the series?

I do.

#36
JamieCOTC

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It's a mod. Don't like it? Don't install it.

TIM: It's never that simple, Shepard.
Shepard: Yes it is. It is just that simple!

#37
The Night Mammoth

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Bill Casey wrote...

The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Actually it provides a bittersweet ending, with a narrative focus squarely on the death of Shepard's mentor and father figure, whom Shepard was forced to shoot...


I never thought it was that bitter. Anderson's death is a constant with the endings anyway. 

People have different jibs. 

#38
wright1978

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xAmilli0n wrote...

My only argument (for argument's sake) is this: Does the player really care enough about Anderson and Shep's relationship to him?  Was this ever an emphasis in the series?


I personally disliked the forced father-son stuff they added in ME3. That was never my relationship with Anderson previously but in ME3 they kind of decided to they didn't want the player to have a say in these things anymore.

#39
KotorEffect3

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fan fiction is overrated

#40
Dr_Extrem

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GimmeDaGun wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?



Hey Dr! 

You're not like this. You don't blame it on emotions. That's the easy way out if you want to prove the other wrong. You remember our looooong chat about this matter don't you. It was quite logical from both of our parts. But again... I don't want to start it all over again. 

May I have a "personal" question though? Does the Dr. refer to your in real life profession or is it just because it sounds cool? 


i blame nothing on emotions .. he disagreed with my pov, because he feels that the endings are in line with the story. thats personal taste - nothing more and my taste is as valid, his one.
but if we go by the rules of writing and art (literature), the endings are a disconnected "something", that does not fit to the rest of the story. that is basicly not a problem but the lousy execution of the endings (including london),let the experiment fail.


the monster-shep thing was answered before. the endings may be fitting to an ultra renegade - but paragons only get the final insult.



on the personal question:

it stuck ... i am a lab-rat, who tends to have deep thoughts and discussions with friends. at some point, some of my friends thought is was cool to give me the "dr-title". so i added it to my nick.

one of my collegues at work told me, that it is a shame i wont get a doctors degree, because i can not study. in his opinion (2 PhDs), i earned it.

#41
Fawx9

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What is so bloody different?

It simply adds on a reunion scene for a choice you know you're going to make anyways. Unless you are trying to say that having Shepard alive with crew is less 'deep' than a half living person breathing in rubble.

#42
The Night Mammoth

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KotorEffect3 wrote...

fan fiction is overrated


Do you have a point? 

#43
Bill Casey

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The Night Mammoth wrote...

I never thought it was that bitter. Anderson's death is a constant with the endings anyway. 

People have different jibs. 


In FVT, Anderson's death is redundant and superflous...
It had its meaningfulness ripped away like when Taylor Swift won that award and Kanye West came up on stage and interrupted everything...

Image IPB

#44
GimmeDaGun

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Dr_Extrem wrote...

GimmeDaGun wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?



Hey Dr! 

You're not like this. You don't blame it on emotions. That's the easy way out if you want to prove the other wrong. You remember our looooong chat about this matter don't you. It was quite logical from both of our parts. But again... I don't want to start it all over again. 

May I have a "personal" question though? Does the Dr. refer to your in real life profession or is it just because it sounds cool? 


i blame nothing on emotions .. he disagreed with my pov, because he feels that the endings are in line with the story. thats personal taste - nothing more and my taste is as valid, his one.
but if we go by the rules of writing and art (literature), the endings are a disconnected "something", that does not fit to the rest of the story. that is basicly not a problem but the lousy execution of the endings (including london),let the experiment fail.


the monster-shep thing was answered before. the endings may be fitting to an ultra renegade - but paragons only get the final insult.



on the personal question:

it stuck ... i am a lab-rat, who tends to have deep thoughts and discussions with friends. at some point, some of my friends thought is was cool to give me the "dr-title". so i added it to my nick.

one of my collegues at work told me, that it is a shame i wont get a doctors degree, because i can not study. in his opinion (2 PhDs), i earned it.


In what field are you a "lab-rat"? And why can't you study? You seem to be a smart enough guy.

#45
Iakus

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Faust1979 wrote...

It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often


If it has to be tacked on in the last ten minutes, it's not that important a plot point.

Besides, I never cared about the Reapers' motives.   I preferred Vigil's analysis anyway "In the end, what does it matter?  Your survival depends on stopping the Reapers, not in understanding them"

And if you think MEHEM ended on a completely happy not, I have to wonder what you find a tragic note :sick:

I mean, did you see anyone smiling in that memorial scene?

#46
dreamgazer

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Bill Casey wrote...

Image IPB


I don't ... I just ... I ...

:blink:

Modifié par dreamgazer, 25 janvier 2013 - 08:17 .


#47
GimmeDaGun

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iakus wrote...

Faust1979 wrote...

It removes plot to like the point of what the reapers are about and removes the deeper meanings of everything and after watching it I'm glad Bioware didn't change the endings to much I feel not every story needs to end on a completely happy note. Sometimes things are bitter sweet or kinda depressing game's story lines shouldn't be afraid to reflect that more often


If it has to be tacked on in the last ten minutes, it's not that important a plot point.

Besides, I never cared about the Reapers' motives.   I preferred Vigil's analysis anyway "In the end, what does it matter?  Your survival depends on stopping the Reapers, not in understanding them"

And if you think MEHEM ended on a completely happy not, I have to wonder what you find a tragic note :sick:

I mean, did you see anyone smiling in that memorial scene?



Well, that memorial scene is supposed to be Shepard's... of course it's not happy. :lol: The creator of the mod didn't really have any other material to use for his modifications, so he used what he coud: but his intetnion was to make a happy ending, wasn't it? 

#48
Dr_Extrem

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xAmilli0n wrote...

Bill Casey wrote...

The Night Mammoth wrote...

MEHEM isn't advertised as a miracle fix for every problem the ending has, just one that provides a happy ending.

Clue's in the name.

Actually it provides a bittersweet ending, with a narrative focus squarely on the death of Shepard's mentor and father figure, whom Shepard was forced to shoot...


My only argument (for argument's sake) is this: Does the player really care enough about Anderson and Shep's relationship to him?  Was this ever an emphasis in the series?


it a classic mentor/scholar relationship.

anderson is the seasoned veteran, who has seen it all - shepard represents the new generation. the young learnes from the old. in the original endings, andersons death is heavily overshadowed by the events that follow. anderson is degraded to the simple stooge, that has no other purpose in the endings, than to participate in the conversation with tim/shepard. he dies, because the catalyst-scene is a "one man show".

if you kill a meaningful person in the plot, it has to have an important impact on either the story, the character or the audience. the effect on shepard only lasts 5 minutes and the effect on the audience is nullified, the mooment shepard chooses an ending. in short, andserson death means nothing - it is just there, to kill him. the effect on the story is not there at all. it is the end.

#49
wright1978

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iakus wrote...

If it has to be tacked on in the last ten minutes, it's not that important a plot point.

Besides, I never cared about the Reapers' motives.   I preferred Vigil's analysis anyway "In the end, what does it matter?  Your survival depends on stopping the Reapers, not in understanding them"

And if you think MEHEM ended on a completely happy not, I have to wonder what you find a tragic note :sick:

I mean, did you see anyone smiling in that memorial scene?


Ohh vigil how i miss your wisdom. A plot device sure but a well delivered one unlike the catalyst

#50
Dr_Extrem

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GimmeDaGun wrote...

Dr_Extrem wrote...

GimmeDaGun wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Dr_Extrem wrote...

Faust1979 wrote...

Talk about dumbing something down, it leaves you with nothing to think about and kinda ruins the tone of the story and it takes out any choice you have on how the game ends which is something that haters seem to complain about. Now this ending leaves you with an even more lack of choice.  I prefer the metaphysical thought provoking dark but kinda happy endings.


that do absolutely not fit to the story that came before.

mehem is not perfect but a more logical continuation of the story (building and activating the giant reaper off switch). installing the mod is your ending-choice. (people who install it, do not want to choose different.) 


really - get over the fact, that other people have different opinions.


/thread



btw. mass effect 3 lives from the leftovers from me1+2 (genophage and geth conflict). the kudos goes to the first parts of the trilogy.


We'll have to agree to disagree then because I feel the ending in EC were perfect for the story


you disagree because of your feelings - think about it.

the ending is not thought provoking - it is shepard in wonderland ... only, that shep walls into the rabbit hole at the end of the story and not at the beginning.

mehem is not perfect and i would have prefered something completely different - but it is the best the modders can do, to make the ending fit to the rest of the story.


btw. arent you the guy who played a monstershep on the first playthrough?



Hey Dr! 

You're not like this. You don't blame it on emotions. That's the easy way out if you want to prove the other wrong. You remember our looooong chat about this matter don't you. It was quite logical from both of our parts. But again... I don't want to start it all over again. 

May I have a "personal" question though? Does the Dr. refer to your in real life profession or is it just because it sounds cool? 


i blame nothing on emotions .. he disagreed with my pov, because he feels that the endings are in line with the story. thats personal taste - nothing more and my taste is as valid, his one.
but if we go by the rules of writing and art (literature), the endings are a disconnected "something", that does not fit to the rest of the story. that is basicly not a problem but the lousy execution of the endings (including london),let the experiment fail.


the monster-shep thing was answered before. the endings may be fitting to an ultra renegade - but paragons only get the final insult.



on the personal question:

it stuck ... i am a lab-rat, who tends to have deep thoughts and discussions with friends. at some point, some of my friends thought is was cool to give me the "dr-title". so i added it to my nick.

one of my collegues at work told me, that it is a shame i wont get a doctors degree, because i can not study. in his opinion (2 PhDs), i earned it.


In what field are you a "lab-rat"? And why can't you study? You seem to be a smart enough guy.


i was lazy at school - unchallenged. i did not make my abitur. no abi - no university.

instead, i started an apprenticeship and became a lab technician. ... now i am synthesizing high level organic compounds and show young PhDs, where they missed their lessons and how not to blow off their hands.