How would you feel about....
#1
Posté 09 janvier 2010 - 01:24
#2
Posté 09 janvier 2010 - 01:25
#3
Posté 09 janvier 2010 - 01:25
#4
Guest_Obtusifolius_*
Posté 09 janvier 2010 - 01:26
Guest_Obtusifolius_*
#5
Posté 09 janvier 2010 - 01:33
Can't find a new Science if nobody is looking for it.
#6
Posté 09 janvier 2010 - 01:37
#7
Posté 09 janvier 2010 - 01:41
#8
Posté 09 janvier 2010 - 01:42
#9
Posté 09 janvier 2010 - 01:44
Edit: Okay well I found where I read it http://dragonage.wikia.com/wiki/Qunari (go down to history) but well I dunno if it is actualy true or not. Where is Gaider when you need em.
Modifié par addiction21, 09 janvier 2010 - 01:49 .
#10
Posté 09 janvier 2010 - 01:48
#11
Posté 09 janvier 2010 - 01:49
addiction21 wrote...
I need to hunt it down but I swear it was a codex or something I was explaining about one of the big advantages the quanri have is cannons. Just saying. brb im hunting this down.
I also heard this, Qunari have canons aboard their warships.
Not sure where though...
#12
Posté 09 janvier 2010 - 01:49
#13
Posté 09 janvier 2010 - 01:50
jojojordmeister wrote...
addiction21 wrote...
I need to hunt it down but I swear it was a codex or something I was explaining about one of the big advantages the quanri have is cannons. Just saying. brb im hunting this down.
I also heard this, Qunari have canons aboard their warships.
Not sure where though...
ummm well theres only a couple places they could go if it is true
#14
Posté 09 janvier 2010 - 01:51
#15
Posté 09 janvier 2010 - 01:52
I think will smith can answer this for me .Spartansfan8888 wrote...
Guns being a weapon specialization... obviously they would be powerful but slow to reload and you could have bayonet skills to make up for it.
#16
Posté 09 janvier 2010 - 01:56
#17
Posté 09 janvier 2010 - 02:01
Wisewulf wrote...
Gun's in a sword & sorcery game will be a total disaster and would be a distasteful combination.
Tell that to Fable 2!
#18
Posté 09 janvier 2010 - 02:05
#19
Guest_MrHimuraChan_*
Posté 09 janvier 2010 - 02:05
Guest_MrHimuraChan_*
#20
Posté 09 janvier 2010 - 02:07
#21
Posté 09 janvier 2010 - 02:08
Wisewulf wrote...
Gun's in a sword & sorcery game will be a total disaster and would be a distasteful combination.
In all fairness, the Might & Magic series had guns, and futuristic laser ones, no less! It fit the plot, though (I'm remembering MM6 mostly here). I just don't think that DA:O has a vibe that would fit guns of any sort.
#22
Posté 09 janvier 2010 - 02:17
However, I wouldn't mind magical crossbows that shoot fireballs. :-)
#23
Posté 09 janvier 2010 - 02:24
Also, the Tevinter Imperium (from what I've read) is based on the Byzantine Empire where as the Qunari are rather like the Ottoman Empire. At the fall of Constantinople, with exception of those cannons, it was pretty much your standard bows, crossbows, spears, swords and so forth. The cannons were merely for the siege against the walls. I'm guessing the designers were probably going for that type of angle when they mentioned it.
Anyways, I'd rather have a ship full of mages than be weighed down by cannons.
Modifié par JBurke, 09 janvier 2010 - 02:28 .
#24
Posté 09 janvier 2010 - 02:29
If anything, the dwarves would be the ones wielding guns like in Sacred and Arcanum.
#25
Posté 09 janvier 2010 - 02:40
Sloth Of Doom wrote...
The Qunari having cannons makes some sense, if what Sten says about Qunari mages is true. Lacking the firepower of a mage, the Qunari would have reason to explore a technological way of producing ranged destruction. As stated earlier in this thread, however, the existence of cannons dos not mean that personal firearms need exist, or indeed make an sense.
True enough Sloth but the opposite holds true also. I am not a purist so it would all comee down on if and how it was implemented into the world.
I am trying to think of the game or book it was that they had something like guns but were purly mytical. More like something that allowed a mage to channel and focus their power into to deliver a blast that was stronger then the magic they put into it. Just slips my mind atm.





Retour en haut






