Homey C-Dawg wrote...
juli4n0liver wrote...
that sound unnecessary complicated
All of the calculations in this game are unneccesarily complicated. Modifiers upon modifiers piled on top of each other. I've come to accept that the in-game information is never accurate, even when it's accurate.
OT: Thanks for the info Cyonan. Good to know.
That said I think this is incredibly stupid if true. So this entire time, I had thought Reduction levels were as they said on the powers menu? But in game its actually not, unless you're in cover? What is up that design?
The point of damage reduction (armor, reave, shield boost etc) is to protect you when you need it most, which is when you're in combat fighting, or on the move. Being in cover is safer more tangible for the player to decide on.
The more you know I guess. How did Cyonan get these numbers anyway? Is there any reference, written material I can see?
Modifié par Bushido Effect, 27 janvier 2013 - 04:50 .





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