To cover the basics briefly: the ME3 intro has us witness, through Shepard, the death of a young boy in Vancouver. Shepard proceeds to have a recurring dream about the boy - in other words, this child becomes the focal point of three dream sequences. We see the child when Shepard is dreaming.
We confront the Child a final time in the endgame sequence, often referred to as the Decision Chamber. So, again, simple question: why does the Reaper boss look like a dead human child who haunted your dreams? This is a genuine question, not a poke at any individual or group of individuals.
It is especially directed at those who think that IT and other theories are delusional or headcanon; those who think that the idea of interpreting the game's ending is absurd; and those who think that the Bioware writing team messed up and had no idea what they were doing. However, all answers are welcome from everyone. Please do make an honest attempt to explain your answer, as general unspecific attacks on Bioware or other forum users just come across as a lazy or defensive response to a reasonable question. For example, if you think it's "Bad Writing", at least explain what you think the writers were going for - even bad writers are trying to achieve something, even if they execute it badly.
So yeah, again, why do you think the Reaper leader looks like a human child? Given that he was in three dreams, the logical explanation seems to me that the final scene is at the very least some kind of hallucination, and the indication is clearly there that it could possibly be a 4th dream. I don't see how his presence could possibly be an unintended coincidence on the part of the developers, but if you do, they please explain why.
Modifié par Davik Kang, 26 janvier 2013 - 04:06 .





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