Why does the Big Bad look like a human child?
#201
Posté 27 janvier 2013 - 01:35
Who knows, if the writers hadn't written the dead child subplot so cack-handedly, it might have actually been meaningful. Without wishing to spoil, the ending of Spec Ops: The Line did something similar, but handled it much better.
#202
Guest_laecraft_*
Posté 27 janvier 2013 - 08:48
Guest_laecraft_*
If you don't like meta: concerned with having a normal conversation, Catalyst looked through Shepard's mind and picked an image that Shepard is least likely to attack on sight.
#203
Posté 27 janvier 2013 - 08:55
MegaSovereign wrote...
"Your memories give voice to our words"
-Leviathan.
I wish the Catalyst shuffled through the appearances of the character that died in Shepard's playthrough. It would have made the scene feel more surreal like the Leviathan confrontation.
You don't think the community here would have pinned Bioware as pinching an idea from 2010? I wasn't around much for the whole DA:O arguments about they got this from there and that from over here etc etc, the one I remember most was the one about Andraste's Ashes being like the film Indiana Jones III.
#204
Posté 27 janvier 2013 - 08:57
laecraft wrote...
Meta-answer: because drama. There's no reason for Shepard to have those dreams either, but she does, for dramatic reasons. The encounter with the embodiment of those dreams is the reminder to Shepard what she's fighting for, what she stands to lose, and that this is it.
If you don't like meta: concerned with having a normal conversation, Catalyst looked through Shepard's mind and picked an image that Shepard is least likely to attack on sight.
I wonder how many new players (or existing players even), once Extended Cut came out, heard about being able to shoot the Catalyst and nothing happening shot the kid and then got the whole *spoiler* moment??
#205
Posté 27 janvier 2013 - 09:02
Someone got stuck on a really bad idea, then there was a failure to point out said bad idea. Or the criticism was shot down. Or they were crunched for time and wanted to reuse yet another in game model.
#206
Guest_Paralenko_*
Posté 27 janvier 2013 - 09:22
Guest_Paralenko_*
Personally, I've always believed the Catalyst took the form of the child to manipulate Shepard. It wants to appear as something Shepard will sympathize with. This is partially why I was bamboozled by the IT.
I've also considered the possibility that Shepard is the one who chose(subconsciously) what form the Catalyst would take.
Modifié par Paralenko, 27 janvier 2013 - 09:22 .
#207
Posté 27 janvier 2013 - 09:31
The intelligence, housing the collective intelligence of all civilizations to ever exist, bearing the knowledge that "exceeds our very understanding", the only thing able to grasp the ideas that transcend our very being (the ideas that are "not a thing we can comprehend"), is embodied in the form of prepubescent child. AKA: Not fully aged, immature, and still learning.
The definition of irony is...
#208
Posté 27 janvier 2013 - 09:38
fiendishchicken wrote...
Because of forced emotions.
BW thinks that the kid really affects Shepard. I felt genuinely sad seeing the kid die. But he just kept appearing.
Now everytime I see him, I'm like 'DIE MOTHER****ER DIE!!'
First post nails it. The whole intro felt so forced and cheezy. Same thing with the hallucinations. They really wanted me to care about that kid. And to make things worse, they ended up using his image for the Catalyst. Really? I didn't care for the kid, he was just an image, had no personality and didn't even speak. It was just an image.
Now, if you want to do it right, look at the Walking Dead. Clementine is a person, not just an easy way to get people to cry.
#209
Posté 27 janvier 2013 - 09:42
#210
Posté 27 janvier 2013 - 10:26
#211
Posté 27 janvier 2013 - 10:33
liggy002 wrote...
It looks like a child because it's obviously manipulating you. Listen to what the child says when you meet him in the vent. No ordinary child would say that.
except for a child traumatized by death, and faced w/ the sudden realization that everyone he knew and loved is either dead or missing. you can't help him.
#212
Posté 27 janvier 2013 - 11:01
profound... sadness...
#213
Posté 27 janvier 2013 - 03:25
Davik Kang wrote...
The point ... barely made it off the ground...
profound... sadness...
Did you really expect peope come here for LARP:ing or whatever purposes and are willing to ignore possiblities that ending was hacked together by using whatever resources BW had?
I never had anything against IT-folks, but I get pretty strong "my fan fiction is better than others" vibe from how you express yourself and that you demands people only post more fan fiction to support your fan fiction. For what I know ****ing LARPing doesn't belong on this forum but either on fan creations or groups.
#214
Posté 27 janvier 2013 - 03:38
Of ALL the Cycles, ALL the races 'elevated & preserved' ONLY Humanity came close to presenting a chal;lenge to the reapers.
The Big Bad appears as a human child because the next phase of the 'solution' (regardless of which of the 3 choices you make) is coming from HUMANITY.
In its original form it most likely looked like Leviathan as do the Reapers intrinsic design. But when Humanity(based on actions taken by BOTH Shep ANd T I M) stepped up, the AI that Leviathan created altered iytself as a reflection that it was usrrendering control & responsibility to Humanity.
#215
Posté 27 janvier 2013 - 03:40
#216
Posté 27 janvier 2013 - 03:55
Samtheman63 wrote...
IT
This proves IT.
#217
Posté 27 janvier 2013 - 04:06
laecraft wrote...
Meta-answer: because drama. There's no reason for Shepard to have those dreams either, but she does, for dramatic reasons. The encounter with the embodiment of those dreams is the reminder to Shepard what she's fighting for, what she stands to lose, and that this is it.
If you don't like meta: concerned with having a normal conversation, Catalyst looked through Shepard's mind and picked an image that Shepard is least likely to attack on sight.
well they did an awful job with that thought considering every single ME3 player despised the catalyst.
"bioware" and "bad job" fit very easily together in the same sentance. anyone ever notice that?
#218
Posté 27 janvier 2013 - 05:42
#219
Posté 27 janvier 2013 - 06:04
I shot him without knowing about refuse, I regret nothingAnduin The Grey wrote...
laecraft wrote...
Meta-answer: because drama. There's no reason for Shepard to have those dreams either, but she does, for dramatic reasons. The encounter with the embodiment of those dreams is the reminder to Shepard what she's fighting for, what she stands to lose, and that this is it.
If you don't like meta: concerned with having a normal conversation, Catalyst looked through Shepard's mind and picked an image that Shepard is least likely to attack on sight.
I wonder how many new players (or existing players even), once Extended Cut came out, heard about being able to shoot the Catalyst and nothing happening shot the kid and then got the whole *spoiler* moment??
#220
Posté 27 janvier 2013 - 07:38
In the -dramatic- mordin sacrificial scene, I was crying like a baby, mourning the dead of my friend, but Shepard was calm as always...but right after then you get a weird dream, not about mordin, but about this annoying kid. that is the moment when you say " OK, something is wrong, this kid is not real, this dreams are being pushed into Shepards mind". Trivia : is there any process in the Mass effect lore known to push dreams into organic minds ?.
Shepard is not thinking and mourning the child, she is being chased by him, tormented by him, and then appears as the body of the reaper boss... so obvious, but apparently the kid is not Shepard's problem to figure out, but the player´s.
Modifié par Codename_Code, 27 janvier 2013 - 07:43 .
#221
Posté 27 janvier 2013 - 07:42
dorktainian wrote...
only thing i see when i look at starbrat is oily shadows
You should adjust your monitor settings.
#222
Posté 27 janvier 2013 - 08:40
The Leviathan's also gained access to Shepard's mind and bombarded him with images taken directly from his memories. It's not such a stretch to assume that the Reapers, who've perfected this ability over the course of millions of years, could do the same thing.
#223
Posté 27 janvier 2013 - 08:51
ZLurps wrote...
Did you really expect peope come here for LARP:ing or whatever purposes and are willing to ignore possiblities that ending was hacked together by using whatever resources BW had?
I never had anything against IT-folks, but I get pretty strong "my fan fiction is better than others" vibe from how you express yourself and that you demands people only post more fan fiction to support your fan fiction. For what I know ****ing LARPing doesn't belong on this forum but either on fan creations or groups.
The core of IT, at this point, is a profound faith in BioWare. It's cognative dissonance run wild, a deep unwillingness and even inability to believe or accept that "bad writing" could be the answer; that all the time and money and emotional investment we all put into this series as fans could have been wasted or undeserved. It's genuinely important on an emotional level to ITers that BioWare did not screw up, so naturally many of them tend to be belligerent or condescending to people who assert otherwise. It's the same kind of smug superiority you see in political pundits and people with Strong Opinions on the Rightness of particular Paragon/Renegade choices; the more invested in/dependent on a particular worldview a person is, the more aggressive they get when it's challenged. Best thing to do is just shrug and move on.
Modifié par Quething, 27 janvier 2013 - 08:55 .
#224
Posté 27 janvier 2013 - 09:08
Right, but they're all his three choices. They're not ours. We couldn't challenge or reject what he was saying and invoke our own solution, until the EC came along and added such (though doing so can largely be considered a failure given that it results in everybody dying and the next cycle apparently doing it anyway, depending on how definitive you find twitter to be). Presenting us with three options the Catalyst has personally selected and saying 'pick one' doesn't suddenly make the decision ours.Davik Kang wrote...
The original ending required you to do nothing of the sort. It merely asked you to make a choice. The Child didn't make the choice for you, though you may be inclined to think that he did.bleetman wrote...
Considering that the original ending required us to do just that, I'm assuming so, yes.Davik Kang wrote...
But still... the fact stands that he does represent those who died at the Reaper's hands / tentacles. Still convinced that Bioware wanted us to buddy up with this guy? To feel his pain and accept his word?
We might not have been required to "buddy up" with the Catalyst, but accepting what it was saying was fact was literally all we could do.
Modifié par bleetman, 27 janvier 2013 - 09:11 .
#225
Posté 27 janvier 2013 - 09:20
Quething wrote...
ZLurps wrote...
Did you really expect peope come here for LARP:ing or whatever purposes and are willing to ignore possiblities that ending was hacked together by using whatever resources BW had?
I never had anything against IT-folks, but I get pretty strong "my fan fiction is better than others" vibe from how you express yourself and that you demands people only post more fan fiction to support your fan fiction. For what I know ****ing LARPing doesn't belong on this forum but either on fan creations or groups.
The core of IT, at this point, is a profound faith in BioWare. It's cognative dissonance run wild, a deep unwillingness and even inability to believe or accept that "bad writing" could be the answer; that all the time and money and emotional investment we all put into this series as fans could have been wasted or undeserved. It's genuinely important on an emotional level to ITers that BioWare did not screw up, so naturally many of them tend to be belligerent or condescending to people who assert otherwise. It's the same kind of smug superiority you see in political pundits and people with Strong Opinions on the Rightness of particular Paragon/Renegade choices; the more invested in/dependent on a particular worldview a person is, the more aggressive they get when it's challenged. Best thing to do is just shrug and move on.
It's a pity that went to that. With attitude like that there isn't much else to say than **** those losers.





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