archangel1996 wrote...
I don't, expect the very worst and you will never be disappointed
BW will find a way.
archangel1996 wrote...
I don't, expect the very worst and you will never be disappointed
OperatingWookie wrote...
Ticonderoga117 wrote...
OperatingWookie wrote...
I disagree. I felt that my choices mattered. Are we playing the same game?
Depends. Did you destroy the Collector Base and/or pick Anderson as Councilor?
No.
Seboist wrote...
KotorEffect3 wrote...
Ticonderoga117 wrote...
OperatingWookie wrote...
I disagree. I felt that my choices mattered. Are we playing the same game?
Depends. Did you destroy the Collector Base and/or pick Anderson as Councilor?
Try playing the Tuchanka arc with Wrex already dead, Mordin dead, and with the genophage data not saved.
Try playing the citadel coup with Thane already dead, Kirrahe already dead, and not even bother having visted the VS while they were at the hospital.
Try playing Rannoch with Tali dead or exiled, Legion dead or given to cerberus and while allowing Koris to die..
All three of those can play out differently depending on choices made in ME 3 as well as in previous games.
I played with ME3 with an import save and with default settings and it was the same linear popamole experience in both cases.
Some interchangable throwaway lines and characters aren't meaningful differences.
Fail Harder.
Auld Wulf wrote...
Except they already did it right? Just how much exactly do you want to dumb it down? How one dimensional do you want to make it?
"So we chased da bad alienz away den we all had cake. De end."
Christ. Really people? :I
KotorEffect3 wrote...
If you are expecting gameplay or level layout to change than you are being naive. Who lives and who dies as well as the fate of at least three civilizations are determined in those scenarios that I mentioned. Also that "Fail Harder" comment. Typical seboist douchebag bullcrap. But what can you expect from someone that is a regular ar RPGcodex?
Ticonderoga117 wrote...
KotorEffect3 wrote...
Try playing the Tuchanka arc with Wrex already dead, Mordin dead, and with the genophage data not saved.
Try playing the citadel coup with Thane already dead, Kirrahe already dead, and not even bother having visted the VS while they were at the hospital.
Try playing Rannoch with Tali dead or exiled, Legion dead or given to cerberus and while allowing Koris to die..
All three of those can play out differently depending on choices made in ME 3 as well as in previous games.
And yet the two big choices, Collector Base and Councilor, get nullified and don't matter.
Shepard: "Seriously Anderson, why aren't you on the Citadel? I picked you so that the worm Udina wouldn't be in that position."
Anderson: "You look fat after sitting on your butt for 6 months."
Shepard: <_<
Shepard: "How in the hell did Cerberus manage to get pieces of the human Reaper after I destroyed it and the base around it?! Never mind it being near a black hole! Never mind it being behind the Omega 4 relay and I never gave the IFF to Cerberus!"
It does not matter if you cure the genophage or not, pick merge and it's cured no matter what. made peace with the geth and quarians? Does not matter as only merge will allow that. Is Wreave dead? Does not matter, pick merge and he is a jolly happy krogan who has no war lust. Merge undoes many major choices. Minor choices and a few key choices do have impact during the game but are made useless in the ending thanks to merge and MP. Also the four main choices (saved the council or not, who oyu madet he human rep, spare or killed the queen and what you did with the Collector base) are made useless and invalid.KotorEffect3 wrote...
If you are expecting gameplay or level layout to change than you are being naive. Who lives and who dies as well as the fate of at least three civilizations are determined in those scenarios that I mentioned. Also that "Fail Harder" comment. Typical seboist douchebag bullcrap. But what can you expect from someone that is a regular ar RPGcodex?
Modifié par Mr.House, 26 janvier 2013 - 09:30 .
Mr.House wrote...
It does not matter if you cure the genophage or not, pick merge and it's cured no matter what. made peace with the geth and quarians? Does not matter as only merge will allow that. Is Wreave dead? Does not matter, pick merge and he is a jolly happy krogan who has no war lust. Merge undoes many major choices. Minor choices and a few key choices do have impact during the game but are made useless in the ending thanks to merge and MP. Also the four main choices (saved the council or not, who oyu madet he human rep, spare or killed the queen and what you did with the Collector base) are made useless and invalid.KotorEffect3 wrote...
If you are expecting gameplay or level layout to change than you are being naive. Who lives and who dies as well as the fate of at least three civilizations are determined in those scenarios that I mentioned. Also that "Fail Harder" comment. Typical seboist douchebag bullcrap. But what can you expect from someone that is a regular ar RPGcodex?
Also TW2 gives you diffrent level layout and gameplay changes on your endings. Why could Bioware not do that?
Does not change the fact merge undoes those choices. Does not change the fact I can play MP and my N7 op team is 5000 points. Does not change the fact four big choices where outright ignored.KotorEffect3 wrote...
Mr.House wrote...
It does not matter if you cure the genophage or not, pick merge and it's cured no matter what. made peace with the geth and quarians? Does not matter as only merge will allow that. Is Wreave dead? Does not matter, pick merge and he is a jolly happy krogan who has no war lust. Merge undoes many major choices. Minor choices and a few key choices do have impact during the game but are made useless in the ending thanks to merge and MP. Also the four main choices (saved the council or not, who oyu madet he human rep, spare or killed the queen and what you did with the Collector base) are made useless and invalid.KotorEffect3 wrote...
If you are expecting gameplay or level layout to change than you are being naive. Who lives and who dies as well as the fate of at least three civilizations are determined in those scenarios that I mentioned. Also that "Fail Harder" comment. Typical seboist douchebag bullcrap. But what can you expect from someone that is a regular ar RPGcodex?
Also TW2 gives you diffrent level layout and gameplay changes on your endings. Why could Bioware not do that?
You do realize that you are not required to pick synthesis right?
KotorEffect3 wrote...
And you are cherry picking while ignoring the choices that do matter just so you can say choices don't matter when you damn well know there are choices that do matter. Yes I will admit the CB should have had a larger impact on ME 3 but the three arcs I previously mentioned are impacted not only by choices made in ME 3 but in the previous games as well. And you cannot dismiss them as small things either since they effect 3 civilizations as well as both current and former squad mates.
Modifié par spirosz, 26 janvier 2013 - 09:35 .
Geralt is a set character thus auto dialog is fine because when Geralt talks without imput he is in character and you don't go WHAT MY CHARACTER WOULD NOT DO THAT. While the dialog system could be better, it does not changet he fact in TW and TW2 your cohices made a diffrence and did change the game world, how characters reacted to you and did change the ending drastly, including it's look of the final walk to the Kingslayer.KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
Mr.House wrote...
Geralt is a set character thus auto dialog is fine because when Geralt talks without imput he is in character and you don't go WHAT MY CHARACTER WOULD NOT DO THAT. While the dialog system could be better, it does not changet he fact in TW and TW2 your cohices made a diffrence and did change the game world, how characters reacted to you and did change the ending drastly, including it's look of the final walk to the Kingslayer.KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
You can also still mold Geralt to a degree. Yes certain things of him are set in stone but things like alliances, his feelings on certain characters ect are up to the player.spirosz wrote...
KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
... did you play the TW1? It had auto-dialogue and defined character aspects... why wouldn't they carry what is defined not just in the game (books) into a sequel? It's like your acting like TW1 turned into Super Mario Go Kart in TW2.
spirosz wrote...
KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
... did you play the TW1? It had auto-dialogue and defined character aspects... why wouldn't they carry what is defined not just in the game (books) into a sequel? It's like your acting like TW1 turned into Super Mario Go Kart in TW2.
Mr.House wrote...
You can also still mold Geralt to a degree. Yes certain things of him are set in stone but things like alliances, his feelings on certain characters ect are up to the player.spirosz wrote...
KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
... did you play the TW1? It had auto-dialogue and defined character aspects... why wouldn't they carry what is defined not just in the game (books) into a sequel? It's like your acting like TW1 turned into Super Mario Go Kart in TW2.
KotorEffect3 wrote...
spirosz wrote...
KotorEffect3 wrote...
It's funny how people praise TW2 a game with a set uncustomizable protaginist and plenty of autodialog.
... did you play the TW1? It had auto-dialogue and defined character aspects... why wouldn't they carry what is defined not just in the game (books) into a sequel? It's like your acting like TW1 turned into Super Mario Go Kart in TW2.
Never played TW1 and probably never will. Don't get me wrong I actualy think TW 2 is a decent game just not the piece of gold some people make it out to be.
Modifié par spirosz, 26 janvier 2013 - 09:54 .
Modifié par XqctaX, 26 janvier 2013 - 10:48 .