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Not Mass Effect 4


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#176
Seishoujyo

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Yanick Roy wrote...

Alex_Dur4and wrote...

I'm good with anything your team may come up with...

Except one concept; the MMO!!

I don't want that! I don't want to play a Bi-standard hero amongst a gazillion other equally powerful bi-standard, Following in Shepard's shadow with no story dept, barely any relationships with crew mates and... god have mercy on my soul... the introduction of the dreaded PVP option... No way!!!


While getting a Mass Effect MMO at some point is not impossible, you'll be happy to hear that this is not the game we're talking about when we talk about the next Mass Effect.:)


You known what ? You should work with the former Ensemble Studio (they made Halo Wars and Age of Empire) and make an RTS Mass Effect during the Reapers War.

BTW you don't have to change all the gameplay, it was perfect in ME3 so by changing everything you are taking a big risk. I understand it's the Frostbite 2 now etc but ME3 gameplay was awesome.


As for the names:

Mass Effect Modern Warfare
Mass Effect Black Ops
Mass Effect The Return of Mordin
Mass Effect Reapers Strike Back
Badass Effect (this one is cool)
or just... Mass Effect 4 because it's just a damn title :lol:

Modifié par Seishoujyo, 09 février 2013 - 10:55 .


#177
Biotic Sage

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LineHolder wrote...

That is frankly an incredibly inane argument which I've seen being made many times whenever a product has been criticized. The review industry, including our 'beloved' IGN would crash were that the rule to criticize the product being reviewed. By your logic, one would not be able to criticize policies made by politicians if one is not part of the policymaking process, one would not be able to criticize bad food in a restaurant if they aren't the best chef in the world, one wouldn't be able to criticize any pop stars if they aren't the best at singing ... I could go on.  

And where exactly did Renmiri1 tell Bioware how to make the next ME game? Hmm? He instead pointed out the justification for telling Bioware to be careful of certain pitfalls of the 'complex process' that led to the end of the last game. He summed it up in one picture. 

And he made that response to your sarcastic post. If you're gonna employ sarcasm in a discussion, be ready for the responses that it instigates, which I'm sure is what you were trying anyway. 

Just to be clear, I am sure most of the people here realize what a 'complex process' video game production is. It is clear in the technical feats of the ME trilogy. It wouldn't have garnered a huge fan following were it not so. But people make mistakes too and there is no harm in pointing them out and asking them to be wary of them. Especially when said mistakes are in the previous product.


Once again, I wasn't saying that the other poster isn't allowed to present criticism.  My sarcasm was in response to the condescending and "I know better than you guys do" way in which it was presented.  As a fan of the game, if you're going to present criticism, the way to do it is to say "this is what I liked and didn't like and here is why."  And to your assertion that "most people here realize what a complex process video game production is,": no, we don't.  Watching a few behind the scenes or making of video blogs does not make us insiders; it doesn't make us understand what the true true day-to-day, blockbuster video-game development process is like.  Understanding that it is complex and understanding the nuances of that complexity are two very different things.

My other beef is that when people present criticism that way, they are doing it in a way that makes it seem like their own opinions reflect the objective quality of the game.  Myself and many others had no problems with The Catalyst; I thought it was damn good sci-fi personally.  So excuse me for not feelin' the burn there by someone putting up a picture of the Catalyst, a go-to around these parts for an instant pat on the back.  I myself am guilty of becoming impassioned about my opinions and presenting them in a less than ideal way, but I'm pretty sure I've never gone anywhere near the level of the post that my original sarcastic one was responding to.  If I don't like a game, I try to say why I didn't like it, give my reasoning, and then move on.  If I don't approve of a certain developer's philosophy or development process, then I won't buy games from them anymore.  It's really that simple.

I'm not sure how this got to be a whole thing here, and if you disagree with what I'm saying than by all means continue to support armchair style criticism.  I'll continue to make sarcastic responses when I see it because it makes the person sound less credible to me.  It's a free internet (mostly).

Modifié par Biotic Sage, 09 février 2013 - 11:18 .


#178
Redbelle

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Seishoujyo wrote...

*snip

BTW you don't have to change all the gameplay, it was perfect in ME3 so by changing everything you are taking a big risk. I understand it's the Frostbite 2 now etc but ME3 gameplay was awesome.


*snip


ME3's gameplay was ......Perfect?

Door and computer, gone.

Mako/Hammerhead/Driving section's, gone

Autodialogue, way to much

Fetch quest's, to many

The combat section's were good, I'll grant you that. But what keep's the combat fresh, for me at least, is that I have other thing's to overcome beside's combat situation's.

The dynamic of successfully completing an obstacle and gaining a reward for your effort's was largely removed from ME3 which resulted in one dynamic of a branching story pathway. But the branching story is actually an illusion of a branching stroy. Because no matter what you do, you alway's end up in, relatively, the same narrative, just with different people and different circumstance's. You may choose to let a guy go or push him out a window. But you still continue up the tower to recruit the drell.

Reducing the amount of variable's a player can play through does not work for ME games because if BW does not give player's enough to keep them enthralled people start to pick apart their games. It may have happened for ME1 and 2. But in ME3 the lack of gameplay offering other than combat, reduced player staisfaction, it did not increase it and could have contributed to the backlash that occured

Unless.......

Here's the thing. I know that not everyone want's to hack a door for many reasons. The one that stick's out is a story on the net of a chap who has a muscle disease...( or somesuch) that mean's hacking game's are impossible for him, so he get's a friend to do them for him. ME3, for that person, was very much more accessible.

Buuuut......

I don't want to give up the extra playability for that person because I want to enjoy it too.

The solution!

BW, at the start of ME3, gave player's the choice of how to play the game. RPG mode, Semi RPG mode, Action mode. Simply make door's hackable in full RPG mode and take out hacking for Action mode so that RPG'er's have the option to hack and succeed or fail to get through the door to acquire that weapon upgrade. While Action mode player's can waltz on through fast, pick up the item and get back to shooting thing's.

Allowing player's the choice of a versatile play style would cater to everyone. And while it may take some thought to develop. The example of taking out and adding hackable door's to the game depending on the mode you use is a good example of bringing back previous ME gameplay, without sacrificing fan's who don't enjoy gameplay where you have to do more stuff than shoot things

Modifié par Redbelle, 09 février 2013 - 02:32 .


#179
Drewton

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Not a sequel
Not a prequel
Not a sidequel

Must be a remake 

#180
Dandynermite

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Hopefully they will let the series die, as they should have done after the mess ME3 was, not keep trying to prop it up.

#181
rapscallioness

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StarcloudSWG wrote...

snip

Focus on story elements and dialog, not shootyshootyrushrushrushtothenextobjective gameplay. Take the time to allow the player to appreciate the sights along the way, and not have the NPC team constantly voicing the need to push on to the next area.


You raise a good point with the bolded. Most of the time I'm simply running and gunning for my life. I would like to have more opportunity to merely appreciate the vistas; the artistry of the settings.

#182
Documental

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Mass Effect: Discovery

#183
99DP1982

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I still do not get it, why all people insist that there has to be "Mass Effect: "whatever" title. It really might be any title, as long as it is clear in subtitle that it is a game in the Mass Effect Universe

#184
AlexMBrennan

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Why do they call it CoD: MW rather than the originally intended MW? Because you'd just risk unnecessarily confusing people looking to buy the next Mass Effect game.

#185
99DP1982

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But CoD is a different beast.
You have three types of CoD

WW2
MW
Future Warfare (Black Ops)

These games have nothing in common aside of being FPS with MP by Activision...

Sure, you can call next ME game a ME:"whatever", this has a lot of positive things to it (name recognition being the top one), but there are some negatives to it as well (looking for connection to Shepard's story, etc)." Ricky Rock - a ME game" still works, but the name clearly shifts priority in perception of the probable content and focus in the game.

#186
chance52

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99DP1982 wrote...

I still do not get it, why all people insist that there has to be "Mass Effect: "whatever" title. It really might be any title, as long as it is clear in subtitle that it is a game in the Mass Effect Universe


I don't think anyone has insisted anything. 

This is a pointless thread, people know another Mass Effect game is coming out and no other information, thus they call it 'Mass Effect 4' because it has no title.  When it's announced it could be called 'Space Elder Scrolls' or 'Witchers in Space' or even 'Ernest goes to camp....space camp' It will still be the 4th major Mass Effect game so when people talk about it they call it Mass Effect 4 for clarity, nothing else.

Maybe we are supposed to go the Prince route and call it an unpronounceable symbol? We can describe it as 'the project that was formally Mass Effect but is currently not Mass Effect set in the Mass Effect universe made by the Mass Effect team, but OMFG DON'T CALL IT MASS EFFECT 4!'

Pointless thread is pointless.

#187
Versus Omnibus

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I have a question for you, Yanick. Would you and your team consider hiring a band to do a tribute song for the new Mass Effect game? A series like Mass Effect deserves a song made after it, don't you think?

#188
ignicaeli

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 I was a bit curious about this new entry on the Mass Effect naming "problem".After reading some of the posts, I must admit that I don't see much point at all in this.
If it is set in the ME universe, despite it being directly related or not to the original trilogy, as long as it is set after the history of sheppard and crew, it would deserve the label "Mass Effect 4".
If BW don't think it's a good marketing move to link the new game so directly to the original trilogy though... well, they're in their right also, just dont name it with something silly, like "ME: A New Dawn".

In a more practical view though, it's reasonable that the trend of calling it ME4 should be halted, as many people could start guessing too much, expecting things that aren't necessarily the path the team may be envisioning for the game. The fans though, would already feels entitled to their "sequel" nonetheless... we fans are irrational like that sometimes... go figure.

Anyway, NME (New Mass Effect), MEP (Mass Effect Project) or ME X, are quite sensible choices.

Regarding the timeline issue proposed before, it is indeed important to settle the audience in the history, even if the exploits of CMD Sheppard aren't portraied. This point though should be touched later, when some info on the game is disclosed to the public. For now, it's a moot point.

#189
Guest_LineHolder_*

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Biotic Sage wrote...
Once again, I wasn't saying that the other poster isn't allowed to present criticism.  My sarcasm was in response to the condescending and "I know better than you guys do" way in which it was presented.  As a fan of the game, if you're going to present criticism, the way to do it is to say "this is what I liked and didn't like and here is why."  And to your assertion that "most people here realize what a complex process video game production is,": no, we don't.  Watching a few behind the scenes or making of video blogs does not make us insiders; it doesn't make us understand what the true true day-to-day, blockbuster video-game development process is like.  Understanding that it is complex and understanding the nuances of that complexity are two very different things.


Please enlighten us plebes then ...

#190
Mattalix

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Chris Priestly wrote...

 That doesn’t mean that events of the first three games and the choices you made won’t get recognized, but they likely won’t be what this new story will focus on.


This part made me rofl so hard, "choices" is such an arbitrary word after ME3's ending haha....

#191
TuringPoint

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Mass Effect: Next

ME: N

For MEN!

Modifié par Alocormin, 16 février 2013 - 09:00 .


#192
Hurbster

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Its set in Kirkwall, isn't it ?

#193
Mars8309

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Yanick Roy wrote...

N7 Shadow 90 wrote...

Thanks for stopping by, Yanick. It's very much appreciated! Is it safe to say that the next Mass Effect will feature Multiplayer? I'm hoping for it, as long as it doesn't take away from the Single Player. I think it's been an awesome addition to the series.


Once again, it's too early to commit to specific features, but multiplayer is something that was well received in ME3, so it is certainly not something we would outright dismiss!


From ME3 Multiplayer it was tying with the campaign. Co-op ok...but multiplyer saying the great ending will happen when all universes are 100%? I didn't like it. The side quests should been enough.

#194
Eshaye

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Honestly.... I highly respect Chris but in this regard I'm going to disagree here, people aren't calling it ME4 because of Shepard they are calling it that because it will come after ME3 in OUR real life timeline.

The nickname will get adjusted when you guys actually give us a base to go on that's a confirmed direction, until then we could call it Mass Grilled Sandwich and it isn't going to change a damn thing.

:P Sincerely, a fan.

To the OP, I dislike MEU because it reminds me of an MMO and that scares me. Similarly MENext is just like EQNext which is a real thing. 

Well I guess if I had to pick ME Next would the better option. 

Modifié par Eshaye, 17 février 2013 - 04:15 .


#195
IIEquillibriumII

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Please for the love of god, don't make it an first person shooter. :crying:

Modifié par IIEquillibriumII, 18 février 2013 - 05:09 .


#196
Volkai7

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While I understand specific details can't really be made as they are too likely to change, can you confirm/deny if the time period will be such that at least some of the sentient species will be recognizable? That is, will we be in a time period with Humans/Turians/Asari/Salarians/Drell/Hanar/Elcor, or is it possible we might be looking at a Promethian Empire time period, or something before that, or so far flung past the end of ME3 that new species may have come into sentience/become major players in galactic society or perhaps humanity and other species have evolved into something... different?

#197
Volkai7

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Hurbster wrote...

Its set in Kirkwall, isn't it ?

Mass Age: Kirkwall 2520

#198
AdrynBliss

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I'm kinda confused by that comment by chris. If the next mass effect game is set in the mass effect universe then obviously it has to take place before or after or during the events of the first 3 games and if it takes place after, given the galactic wide ramifications of Shep's choice there will need to be a canon ending to me3.

#199
Eshaye

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AdrynBliss wrote...

I'm kinda confused by that comment by chris. If the next mass effect game is set in the mass effect universe then obviously it has to take place before or after or during the events of the first 3 games and if it takes place after, given the galactic wide ramifications of Shep's choice there will need to be a canon ending to me3.


The next logical step then is that the next game will take place during the events of ME1 to ME3..... 

Modifié par Eshaye, 19 février 2013 - 02:33 .


#200
KyreneZA

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The programmer in me likes "!ME4"...