kylecouch wrote...
(...)
And yet being shoe-horned into beign nothing BUT human pisses off most Dragon Age players...hmmm...maybe ppl are sick of playing humans in fictional settings?
Your point is entirely valid, but there are some things you need to consider here. I guess you wish for a game where you have the freedom to freely choose your race. Now I don't know about Dragon Age, but the reality in most games that let you do so, maybe even all, is that this freedom comes at a cost: your race rarely matters for the story, if at all, and NPC don't care either, for the most part. It is a very superficial choice really. The Mass Effect series so far, however, is different here - and I would wish for it to stay that way. The player's race, being human, has been a central element to the story, as is humanity and it's place in the galaxy, and conflict between races in general. The story is tailored to you being human. If you were another race, it would have had to be quite different.
In order to create an experience that is as intensive in this regard for every playable race, you would need very skillful writers, and invest a tremendous amount of effort. The storyline would have to branch much more - in addition to (or even multiplication) to what is expected anyway as result of your gender and your character's action .And many people already weren't happy with the amount of distinct consequences of your actions as it is, even without the additional layer of complexity that is player race. Many NPCs would have to react differently to your race too. You "should" also get different voice actors for each race then, so as not feel cheap
If you add romances to that mix, it will become even more difficult. Games already have a hard time telling any kind of credible, mature romance, and while BioWare probably handles it better than most (for which they deserve much credit, imho), they don't do it perfectly either. Alien-alien romances that get a large enough number of players emotionall invested... phew... mind this is not just telling a believable alien-alien love story, as in a movie or between 2 NPCs, it is about getting you, as a player, to really care about both your character and your love interest.
So, for these reasons I would rather have BioWare focussed on developing a good storyline for one race, instead of taking account of many. And that race should be human. Sure, some people would like to play as Asari, some as Krogan, others as Turians - but I cannot imagine that there are more potential buyers that would prefer one single, specific race to humans. And, as I said, because I think it is easier to tell a good story that from the human perspective.
Modifié par 1337b0r0m1r, 07 février 2013 - 09:58 .